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What is MCO like?

14 posts by 8 people · 16 Dec 2001 16:49 UTC - 31 Dec 2001 15:44 UTC

STP 16 Dec 2001 16:49 UTC#146427
Looking for good/bad comments on Motor City Online. -- Steve
STP 16 Dec 2001 17:05 UTC↳ reply to STP#146428
"STP" <[email hidden]> wrote in message news:de4T7.3743$[email hidden]... > Looking for good/bad comments on Motor City Online. > > -- > Steve > > Ignore this post. I found a thread further up basically asking the same thing. After reading that thread I have now lost any interest I had in MCO.
I paid $40 for the software about 4 weeks ago, and based on what I've read here I've never installed it. Too bad I couldn't return the box :( -Larry "STP" <[email hidden]> wrote in message news:de4T7.3743$[email hidden]... > Looking for good/bad comments on Motor City Online. > > -- > Steve > >
You were smarter than I was on this one :) You checked before buying. Damned impulse buys :) -Larry "STP" <[email hidden]> wrote in message news:Is4T7.4506$[email hidden]...
Quoted text (12 lines)> > "STP" <[email hidden]> wrote in message > news:de4T7.3743$[email hidden]... > > Looking for good/bad comments on Motor City Online. > > > > -- > > Steve > > > > > > Ignore this post. I found a thread further up basically asking the same > thing. After reading that thread I have now lost any interest I had in
MCO. > >
"STP" <[email hidden]> wrote in message news:Is4T7.4506$[email hidden]... > Ignore this post. I found a thread further up basically asking the same > thing. After reading that thread I have now lost any interest I had inMCO. > > Not been around here for a while - and since NFS Porsche was one of my favourite "non-GPL" games and older threads on MCO appear to have expired - could you perhaps repeat what your discovered? Sorry if this is a hassle. Steve
Maybe this will help: I haven't said anything before on this thread, but had to chime in to add to this one. I beta tested as well. I *loved* the theme of the game, but it was just done so wrong. It's great fun...for a few hours. Then you realize...this isn't a massively multiplayer game like it's being billed to be. The *only* thing even remotely MM are the auctions. The racing is limited to 4 extremely warpy cars (maybe it's better now, but even at the end of the beta, you usually wound up racing yourself anyways, hoping you were fast enough because you rarely saw the other cars around you that you were "racing" against). Drag racing by it's nature is limited to 2, which is fine, no complaints there as i did have fun with that. The problem is, there is no built in run-off feature to hold big competitions. Basically, you jump in a room, there's a bunch of drag races listed, you hop in and race...but only if the goober who formed the race doesn't kick you out. Yes, that's another big gripe. Information about your car is *way* too accessible. If they're really trying to capture that car world feeling, they need to drop all the info you can get about another car. Last i checked, when you do any form of street/strip racing, you can't walk up to the guy's car and look at a dyno and spec sheet on his car to see if you can beat him or not. On top of all that, most of your time is spent doing solo runs racing against the clock to earn money to build your car up to go race one other guy. This means hours of running the same track over and over. The physics are fine, it's NFS after all, i was never expecting GPL. The graphics are good. It can be fun, the racing can be good but overall, the gameplay (the important part you pay for) just isn't there. -- - Will DeRivera - GPL Rank 113.13, damn the 'ring! - http://www.numic.net - http://www.luxt.com On Mon, 17 Dec 2001 14:04:54 -0000, "Steve - CD" <[email hidden]> wrote: > >"STP" <[email hidden]> wrote in message >news:Is4T7.4506$[email hidden]... >> Ignore this post. I found a thread further up basically asking the same >> thing. After reading that thread I have now lost any interest I had in >MCO. >> >> > > >Not been around here for a while - and since NFS Porsche was one of >my favourite "non-GPL" games and older threads on MCO appear to >have expired - could you perhaps repeat what your discovered? > >Sorry if this is a hassle. > >Steve > > Remove "hi" from address or it will bounce....
[email hidden] wrote: > > Maybe this will help: > > I haven't said anything before on this thread, but > had to chime in to add to > this one. I beta tested as well.snip Yeah, pretty much my thoughts about it as well, and I too dropped it after Beta was over, good idea that was not so well executed Beers and cheers (uncle) Goy "The Pits" http://www.theuspits.com/ * Spam is for losers who can't get business any other way * "Spamkiller" http://www.spamkiller.com
Goy Larsen <[email hidden]> wrote in message news:[email hidden]... > > Yeah, pretty much my thoughts about it as well, and I too dropped it > after Beta was over, good idea that was not so well executed > Yup. Also, unfortunately, other companies will more than likely base MCO's failure or success as their founding point on wether or not to make something like it. It's an excellent basis for a game and would/could be an awesome experience. I hear some folks are developing Street Rod 3 as an independant project =) I grabbed the alpha version of it and it was...well, pretty alpha. hehe. Should be good to see when that's done. -- - Will DeRivera - GPL Rank 105.63, damn the 'ring! - http://www.numic.net - http://www.luxt.com
"Steve - CD" <[email hidden]> wrote ... > Not been around here for a while - and since NFS Porsche was one of > my favourite "non-GPL" games and older threads on MCO appear to > have expired - could you perhaps repeat what your discovered? Hi Steve - here's a repeat of one of my previous posts (thank you Google!)... - - - - - - - - - - - - - - <old post below> - - - - - - - - - - - - - - - - "j a m e s" <[email hidden]> wrote: > anyone played this yet? any good? > > (for those that don't know, this is a new massively multiplayer game, > focusing on racing. looks awesome. check it out at http://mco.ea.com/ ) I played MCO for several months during the "semi-closed" and "open" beta phases. While I enjoyed some aspects of it, ultimately I didn't feel it was worth the on-going monthly fee. Since it's a online-only driving game, the multiplayer racing and sense of community should be it's strong points. Unfortunately that's not the case. About half the time there's lots of lag and warping while racing - cars popping in and out, collisions that one player sees (and is affected by) but the other one doesn't, indicators listing you as leading the race for several laps, then suddenly updating when the race ends to show that you finished third. If you get the right group of people together (non-wreckers) and everyone has a good connection, the racing can be fun, but often it was frustrating. Creating a sense of community requires interaction between players, but this is limited to chat windows. Many people were expecting some sort of "cruising on Saturday night" feature - checking out other people's rides at a drive-in, impromptu drag races on city streets, etc, but MCO isn't set up that way. Players can band together to form clubs, but it doesn't go far enough. Trying out combinations of cool parts on your car was kind of fun, tailoring the car to do want you wanted, eg. street racing v.s. a drag machine. Unfortunately the cool parts were only available at auctions. Supply was quite limited, so prices were high, and the only way to compete was to use the fastest available method of raising cash, which was racing against the clock at one track over and over again. Besides being boring, you start to wonder: Hey, wasn't this supposed to be a 'multi-player' game? Same thing was true when you eventually wanted to move up to a better car - they're only available at auctions. In addition, EA seems to be trying to extend the longevity of the game by deliberately withholding the better parts, then slowly introducing them into the auction system as the months go by. So if you work hard to build a great car, well, too bad, next month it will be outclassed. You're back to solo racing trying to earn enough cash to bid on the new parts. I don't mind being beaten by somebody who's a better driver than me, but it's annoying when they won because they were the only one who could afford to buy the best (scarce) parts because they could spend untold hours building up cash. There were some problems with cheats and hacks, but EA seemed to take care of most of them during the beta, although sometimes it felt like they took a long time to respond to the problems. I haven't heard how it's doing now that it's gone live. Geez, this post is getting wordy <grin>. Graphics: NFS4 level, not as good as Porsche Unleashed. Physics: on par with PU. Search this NG over the past couple of months, there have been other threads discussing MCO. ...Klinn
"Klinn" <[email hidden]> wrote in message news:o%vT7.4381$[email hidden]...
Quoted text (8 lines)> "Steve - CD" <[email hidden]> wrote ... > > Not been around here for a while - and since NFS Porsche was one of > > my favourite "non-GPL" games and older threads on MCO appear to > > have expired - could you perhaps repeat what your discovered? > > Hi Steve - here's a repeat of one of my previous posts (thank you > Google!)... >
Many thanks. Steve
"Larry (The Other Larry)" <[email hidden]> wrote in message news:VqcT7.44570$[email hidden]... > You were smarter than I was on this one :) You checked before buying. > Damned impulse buys :) > > -Larry Oh, I've made my fair share of those too. Hard Trucks 2 anyone? :-)
> I hear some folks are developing Street Rod 3 as an >independant project =) I grabbed the alpha version of it and it >was...well, pretty alpha. hehe. Should be good to see when that's done. >-- >- Will DeRivera Where? Is there a link? Thanks, Todd Wasson --- Performance Simulations Drag Racing and Top Speed Prediction Software http://PerformanceSimulations.Com
WARNING!!! This site tries to install Comet Cursor, which if I remember correctly is SpyWare. You are presented a dialog, just make sure you hit the right button. It is NOT required! This is the first time I"ve seen CometCursor pushed like this. -Larry "Will DeRivera" <[email hidden]> wrote in message news:CHXX7.2618$%[email hidden]...
Quoted text (19 lines)> > J. Todd Wasson <[email hidden]> wrote in message > news:[email hidden]... > > > > Where? Is there a link? > > > > a quick search on google pulls up http://www.streetrod3.com/sr3rev.shtml > > Google.com is your friend =) > -- > - Will DeRivera > - GPL Rank 103.93 > - http://www.numic.net > - http://www.luxt.com > - Hi, I'm a sig virus. > - Please add me to the end of your sig and help me take over the world. > >

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