AVOID AVOID AVOID!!!
I just gave it a try - I chose 'Dutch Track' which is an extremely
poor done version of Zandvoort - the layout hardly is like the real
one, and no, the real Zandvoort is NOT shattered with windmills!
I won my first race on my first try, with the AI on the hardest level.
About 2 minutes margin on number 2. On a 6 laps race :-/
Then I turned on the force feedback.. The game started and I didn't
know how fast I should press the escape key since my Momo started to
make REALLY scary sounds!
Ofcourse, the physics are laughable.
Utter crap. Shame of my $1 cd.
Andre
On Thu, 20 Dec 2001 21:35:30 +0100, Andre Warringa
<[email hidden]> wrote:
I didn't expect it to be much since 1) it is a Hot Wheels game, and 2)
it is by THQ. :)
Quoted text (7 lines)
>AVOID AVOID AVOID!!! >Then I turned on the force feedback.. The game started and I didn't >know how fast I should press the escape key since my Momo started to >make REALLY scary sounds! > >Ofcourse, the physics are laughable.THQ made MBTR which is very good
<[email hidden]> a �crit dans le message de news:
[email hidden]...
Quoted text (14 lines)
> On Thu, 20 Dec 2001 21:35:30 +0100, Andre Warringa > <[email hidden]> wrote: > > >AVOID AVOID AVOID!!! > > >Then I turned on the force feedback.. The game started and I didn't > >know how fast I should press the escape key since my Momo started to > >make REALLY scary sounds! > > > >Ofcourse, the physics are laughable. > > I didn't expect it to be much since 1) it is a Hot Wheels game, and 2) > it is by THQ. :) >"Txl" <[email hidden]> wrote in message
news:3c232ada$0$211$[email hidden]...
> THQ made MBTR which is very good
This is a statment I still dont undertand...
I gave the MBTR Zolder-demo a try and found it to be more or less utterly
crap...
Could someone please enlighten me on what was so great with MBTR ?
--
ed_
>"Ed Solheim" <[email hidden]> wrote
> Could someone please enlighten me on what was so great with MBTR ?
It's quite realistic *and* it's also fun. Some people will hate the fact
that you can't go faster then 100mph, but it is really challenging. You
have to perfect your corner entry and exit, it needs total concentration to
push the truck to it's limit. The tracks are pretty cool, also.
--
-- Fran�ois M�nard <ymenard>
-- This announcement is brought to you by the Shimato Dominguez
Corporation - helping America into the New World...
Andre Warringa wrote:
>
> AVOID AVOID AVOID!!!
> snip
>
> Ofcourse, the physics are laughable.
>
> Utter crap. Shame of my $1 cd.
Well, anything with "Racer" in the name... ;)
--
l8er
ronny
Your mouse has moved. Windows must be restarted for the change
to take effect. Reboot now?
|\ _,,,---,,_ I want to die like my Grandfather,
ZZZzz /,`.-'`' -. ;-;;,_ in his sleep.
|,4- ) )-,_. ,\ ( `'-' Not like the people in his car,
'---''(_/--' `-'\_) screaming their heads off!
"Andre Warringa" <[email hidden]> skrev i en meddelelse
news:[email hidden]...
> AVOID AVOID AVOID!!!
>Keeping the good stuff for yourself, are you?
> I just gave it a try - I chose 'Dutch Track' which is an extremely
> poor done version of Zandvoort - the layout hardly is like the real
> one, and no, the real Zandvoort is NOT shattered with windmills!
>I heard that they are demolishing it or as you Dutch would say
"shattering it with windmills". Pretty fragile stuff, eh?
> I won my first race on my first try, with the AI on the hardest level.
> About 2 minutes margin on number 2. On a 6 laps race :-/
>Ah, but you are fast. A disgusting hotlapper, I suppose
he-who-has-gone-into-hibernation-to-think-of-a-way-to-return-in-style
would say.
> Then I turned on the force feedback.. The game started and I didn't
> know how fast I should press the escape key since my Momo started to
> make REALLY scary sounds!
>Wow! Mapping the engine to the wheel for that real sensation of idling!
> Ofcourse, the physics are laughable.
>'sno GPL, then? Except to he-who-is-not-to-be-stirred-from-his-slumber?
Cheers,
Jens
P.S: I'll stay away. Thanx for the advice!


































