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Rec.Autos.Simulators Archive

AERO88 car shapes into GN1970 ?

3 posts by 2 people · 24 Dec 2005 09:23 UTC - 25 Dec 2005 10:53 UTC

Charles F. Castor Jr. 24 Dec 2005 09:23 UTC#14486
Is it possible to take one of the body shapes from areo88 mod and replace one of the body shapes in gn1970? Can it be done by unpacking the dat file and just replacing of files or is there more to it than that? If it can be done what files need to be change? Thanks Charlie
The question is? Why would you want to do something like that? And to answer your question. No you can't. There's are more to getting a model into a game then unpacking a dat file..lol In case you didn't know. The GN70 and AERO88 physics are the same. They use the CTS ( trucks ) physics. "Charles F. Castor Jr." <[email hidden]> wrote in message news:[email hidden]...
Quoted text (8 lines)> Is it possible to take one of the body shapes from areo88 mod and > replace one of the body shapes in gn1970? Can it be done by unpacking > the dat file and just replacing of files or is there more to it than > that? If it can be done what files need to be change? > > Thanks > Charlie >
Why would I want to do something like that is that the Tbird shape in aero88 made a great 1974 type of camaro. iCrashed wrote:
Quoted text (17 lines)> The question is? Why would you want to do something like that? And to > answer your question. No you can't. There's are more to getting a model into > a game then unpacking a dat file..lol > > In case you didn't know. The GN70 and AERO88 physics are the same. They use > the CTS ( trucks ) physics. > > "Charles F. Castor Jr." <[email hidden]> wrote in message > news:[email hidden]... > > Is it possible to take one of the body shapes from areo88 mod and > > replace one of the body shapes in gn1970? Can it be done by unpacking > > the dat file and just replacing of files or is there more to it than > > that? If it can be done what files need to be change? > > > > Thanks > > Charlie > >

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