Does anyone know if they are going to put out a patch for the AI pitting and
accident problems that still occure w/ the "3.6" patch?
And which, Jason, title are you referring to?
dave henrie
"Jason Wilcox" <[email hidden]> wrote in message
news:qIFX7.199$%[email hidden]...
> Does anyone know if they are going to put out a patch for the AI pittingand
> accident problems that still occure w/ the "3.6" patch?
>
>
In article <qIFX7.199$%[email hidden]>, "Jason
Wilcox" <[email hidden]> writes:
>Does anyone know if they are going to put out a patch for the AI pitting and
>accident problems that still occure w/ the "3.6" patch?
Which game?
Eldred
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Im sorry...referring to N4
"Dave Henrie" <[email hidden]> wrote in message
news:mrGX7.20775$[email hidden]...
Quoted text (12 lines)
> And which, Jason, title are you referring to? > dave henrie > "Jason Wilcox" <[email hidden]> wrote in message > news:qIFX7.199$%[email hidden]... > > Does anyone know if they are going to put out a patch for the AI pitting > and > > accident problems that still occure w/ the "3.6" patch? > > > > > > > At least officially, I don't think there will be anymore patches for N4.
They should be fully cranked up on developing N2k+2 and I don't think we'll
see any backwards coding. Some folks have been able to move setups and
track.ini's between N4 and the demo but we don't know yet whether N2k+2 will
be online compatible with N4. "IF" Papyrus is going to make the two
products compatible(and I doubt this) they will probably have to issue a
patch that matches the tracks specs of N4 with those in N2k+2.
so the short answer, at least from my outside perspective is, there will
be no more work on N4.
dave henrie
"Jason Wilcox" <[email hidden]> wrote in message
news:Rj_X7.2809$%[email hidden]...
pitting


































