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Nascar4 - lower detail with higher resolution?

2 posts by 2 people · 31 Dec 2001 21:57 UTC - 31 Dec 2001 22:20 UTC

TRM 31 Dec 2001 21:57 UTC#144219
Hello, I just upgraded my cpu to an AMD 1.4GHz. So I first tested out N4 at 800x600 all sliders maxed, and my Voodoo5 at 2xFSAA. It worked great, getting about 50-60 fps. So I went to 1024x768 and most of the textures look awful, especially my car. Does N4 automatically lower settings to maintain fps? Is there a config file that lets me override this, if true? Thanks Tim
Eric Busch 31 Dec 2001 22:20 UTC↳ reply to TRM#144221
Higher resolutions require a larger framebuffer which takes away from the 3D card's memory that is available for textures. To compensate for this the game reduces texture quality which in turn reduces the required texture memory and prevents swapping. As explained in the readme, you can force a larger amount of texture memory to be used by editing the rend_d3d.ini (or rendogl.ini for OpenGL), but be aware that using too large of a value can cause large framerate fluctuations as textures are swapped in and out of the card's texture memory. - Eric "TRM" <[email hidden]> wrote in message news:hb5Y7.24005$[email hidden]... > Hello, > I just upgraded my cpu to an AMD 1.4GHz. So I first tested out N4 at800x600 > all sliders maxed, and my Voodoo5 at 2xFSAA. It worked great, gettingabout > 50-60 fps. So I went to 1024x768 and most of the textures look awful, > especially my car. Does N4 automatically lower settings to maintainfps? Is > there a config file that lets me override this, if true?

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