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What do you do about warp?

14 posts by 10 people · 03 Jan 2002 21:00 UTC - 08 Jan 2002 09:15 UTC

Doug Rogers 03 Jan 2002 21:00 UTC#143568
I get warp all the time playing N4 online. What can I do about it? I've got Qwest DSL 640/256 in Minneapolis, MN. Thanks to all who can help.
"Doug Rogers" <[email hidden]> wrote in message news:[email hidden]... > I get warp all the time playing N4 online. What can I do about it? > I've got Qwest DSL 640/256 in Minneapolis, MN. > Thanks to all who can help. Use servers with low pings only. Green good/red bad. Look for a website with DSL tweaks that will change some settings in the registry to hopefully improve it. Last resort, your DSL provididers backbone sucks and you may as well go back to a good modem and ISP for gaming. I used to have DSL and am now back on a 56k modem and my gaming lag is no worse.
Doug, First thing I would suggest is running a tracert to the race server and see if there's bottleneck somewhere along the line. If there is you can call Quest and see if they can help. Doug Rogers <[email hidden]> wrote in message news:[email hidden]... > I get warp all the time playing N4 online. What can I do about it? > I've got Qwest DSL 640/256 in Minneapolis, MN. > Thanks to all who can help.
I would run some traceroutes to see if there is a sour router in one of your hops. This is something we deal with on a constant basis with our Cable Infrastructure, unfortunately. It's all about Latency, not speed. A 28.8 modem connection with 50ms latency will provide a smoother on-line experience than a 1.5mbit/sec cable modem with 1000msec latency (which, unfortunately, I've seen far too much of). -Larry "Doug Rogers" <[email hidden]> wrote in message news:[email hidden]... > I get warp all the time playing N4 online. What can I do about it? > I've got Qwest DSL 640/256 in Minneapolis, MN. > Thanks to all who can help.
Hi, There is a lot of misconception about latency, warping & quality for on-line racing.. I agree that low latency is desirable for good on-line racing, but even more important is good quality. I live in Oz and race mainly with the guys in the USA, I use a 56k modem slowed down to 26400 baud, which gives me average pings to the races I participate in around the .400 to .600 mark, this is both in GPL & N4. I very rarely warp or have any problems in GPL & N4 races with pings of up to .600 ms, providing my quality stays around the .990 to 1.000 In the early days of GPL on-line we did a lot of testing with quality verses latency issues, and providing your quality stays around the .990 to 1.000 (which it will do with a analogue modem connecting at less than V34 speeds and taking basic steps to improve quality, like data compression off, error correction off, fine tuning your DUN etc) you will not have any problems what-so-ever on-line, even if your latency is up around the .600 or even higher readings. I have raced against most regulars in GPL since it was released, so anyone I have raced against on VROC, or in the leagues I am affiliated with will confirm that my Oz based higher latencies do not make me warp in the least. In GPL F1, I can race warp free with pings around the .600 to .650ms. In F2/FD & F3/FG the warp threshold for latency is even more forgiving with pings up to .700 being acceptable. I'm not saying that is ideal, as the lower the latency the better racing will be, but latency is not the major cause of warping that a few seem to think it is, the major culprit is poor quality. Regarding N4, it isn't quite as forgiving as GPL in latency restraints, but tests and races we have run in the N4 leagues I am/was involved with have shown a latency tolerance of up to .500 is perfectly acceptable for close warp free racing in N4, once again, providing quality is good. It's just a shame that most of the servers on WON don't know or don't care about the real reasons that create & induce warp. If GPL & N4 had quality caps instead of latency caps, we would all see better and more warp free racing. That would allow a much wider range of users who have taken the time to tune their analogue connection for warp free racing to participate in racing on WON. It's pathetic really, as I CAN connect at 56k and drop my latency enough to join some of these "low latency capped" servers, but my quality becomes so bad at 56k that I warp all the time, yet if I do the right thing to improve my quality at the expense of latency so as I don't warp, I can't join the same servers.. Doh, that really helps educate new users to on-line racing, where as they are all lead to believe that low latency is the cure to all, where as in actual fact, it is only a very minor part of good warp free racing. Quality is the key, not latency (within sensible limits of course). Cheers, Ron Larry (The Other Larry) <[email hidden]> wrote in article <VV9Z7.36779$[email hidden]>... > I would run some traceroutes to see if there is a sour router in one ofyour
Quoted text (7 lines)> hops. > > This is something we deal with on a constant basis with our Cable > Infrastructure, unfortunately. > > It's all about Latency, not speed. A 28.8 modem connection with 50ms > latency will provide a smoother on-line experience than a 1.5mbit/sec
cable
Quoted text (13 lines)> modem with 1000msec latency (which, unfortunately, I've seen far too much > of). > > -Larry > > "Doug Rogers" <[email hidden]> wrote in message > news:[email hidden]... > > I get warp all the time playing N4 online. What can I do about it? > > I've got Qwest DSL 640/256 in Minneapolis, MN. > > Thanks to all who can help. > > >
"Ron Ayton" <[email hidden]> wrote in message news:01c1957a$8dde7640$0100007f@ronayton...
Quoted text (11 lines)> Hi, > > There is a lot of misconception about latency, warping & quality for > on-line racing.. > I agree that low latency is desirable for good on-line racing, but even > more important is good quality. > I live in Oz and race mainly with the guys in the USA, I use a 56k modem > slowed down to 26400 baud, which gives me average pings to the races I > participate in around the .400 to .600 mark, this is both in GPL & N4. > I very rarely warp or have any problems in GPL & N4 races with pings of up > to .600 ms, providing my quality stays around the .990 to 1.000
Isn't it above 33.6 where the modem starts doing all kinds of compression magic which affects quality? I'm just curious why you're going all the way down to 26.4. I certainly understand why you can't run 56K. I have DSL and normally my quality is essentially perfect and my latency low (around 150) but I did have a few days where my ISP was having "issues" and my lat was around 700-900. I found GPL unplayable due to the high latency, even with no packet loss.
Hi Rob, Based on the testing we have done with GPL over the last few years, we have found that on analogue lines, depending on the quality of the lines in each area, packet loss will start occuring at around the 28800 mark and gradually increase as you approach the 33.6 mark. This is of course a mute point when we are using error correction and data compression at higher speeds, but at on-line speeds for mugs like me that have to use analogue gear, the best speed for GPL seems to be around the 24000 to 26400 mark, once again depending on line conditions. I have run as low as 14400 in GPL as a client with excellent results and perfect quality, as you would expect at those speeds, but at those speeds latency tends to become a bit more of an issue. N4 is not as happy at low speeds and i have had better luck in N4 at speeds from 28000 to 31000, though that is pushing the reliability threshold of analogue modems & lines that have error correction turned off. Latencies around .700 to .900 are getting too high to be feasible, though it is still possible to race at those latencies in F2 & F3 cars, providing we allow a bit more room to the other cars for the latency factor. Cheers, Ron Rob Adams <[email hidden]> wrote in article <MkrZ7.504$Qq1.5139@shaw-ty2>... > > Isn't it above 33.6 where the modem starts doing all kinds of compression > magic which affects quality? I'm just curious why you're going all theway > down to 26.4. I certainly understand why you can't run 56K. > > I have DSL and normally my quality is essentially perfect and my latencylow > (around 150) but I did have a few days where my ISP was having "issues"and > my lat was around 700-900. I found GPL unplayable due to the highlatency, > even with no packet loss. > > >
How can you be so rediculous? 50ms with a 28.8 dial up? I doubt it. You are forgetting something.........You can have your 50ms connection, but it doesn't mean squat if your connection quality is 20%. You can say what you want.........I will NEVER give up my cable!!!!!! Todd On Fri, 04 Jan 2002 04:09:25 GMT, "Larry \(The Other Larry\)" <[email hidden]> wrote:
Quoted text (19 lines)>I would run some traceroutes to see if there is a sour router in one of your >hops. > >This is something we deal with on a constant basis with our Cable >Infrastructure, unfortunately. > >It's all about Latency, not speed. A 28.8 modem connection with 50ms >latency will provide a smoother on-line experience than a 1.5mbit/sec cable >modem with 1000msec latency (which, unfortunately, I've seen far too much >of). > >-Larry > >"Doug Rogers" <[email hidden]> wrote in message >news:[email hidden]... >> I get warp all the time playing N4 online. What can I do about it? >> I've got Qwest DSL 640/256 in Minneapolis, MN. >> Thanks to all who can help. >
In the days of NROS, I used to purposely throttle my modem to 19.2 connections. That gave me the best, warp-free racing I ever had. It eliminated retries, a major warp inducer. -Larry "Ron Ayton" <[email hidden]> wrote in message news:01c1957a$8dde7640$0100007f@ronayton...
Quoted text (21 lines)> Hi, > > There is a lot of misconception about latency, warping & quality for > on-line racing.. > I agree that low latency is desirable for good on-line racing, but even > more important is good quality. > I live in Oz and race mainly with the guys in the USA, I use a 56k modem > slowed down to 26400 baud, which gives me average pings to the races I > participate in around the .400 to .600 mark, this is both in GPL & N4. > I very rarely warp or have any problems in GPL & N4 races with pings of up > to .600 ms, providing my quality stays around the .990 to 1.000 > In the early days of GPL on-line we did a lot of testing with quality > verses latency issues, and providing your quality stays around the .990 to > 1.000 (which it will do with a analogue modem connecting at less than V34 > speeds and taking basic steps to improve quality, like data compression > off, error correction off, fine tuning your DUN etc) you will not have any > problems what-so-ever on-line, even if your latency is up around the .600 > or even higher readings. > I have raced against most regulars in GPL since it was released, so anyone > I have raced against on VROC, or in the leagues I am affiliated with will > confirm that my Oz based higher latencies do not make me warp in the
least. > In GPL F1, I can race warp free with pings around the .600 to .650ms. > In F2/FD & F3/FG the warp threshold for latency is even more forgivingwith > pings up to .700 being acceptable. > I'm not saying that is ideal, as the lower the latency the better racing > will be, but latency is not the major cause of warping that a few seem to > think it is, the major culprit is poor quality. > > Regarding N4, it isn't quite as forgiving as GPL in latency restraints,but
Quoted text (11 lines)> tests and races we have run in the N4 leagues I am/was involved with have > shown a latency tolerance of up to .500 is perfectly acceptable for close > warp free racing in N4, once again, providing quality is good. > It's just a shame that most of the servers on WON don't know or don't care > about the real reasons that create & induce warp. > If GPL & N4 had quality caps instead of latency caps, we would all see > better and more warp free racing. > That would allow a much wider range of users who have taken the time to > tune their analogue connection for warp free racing to participate in > racing on WON. > It's pathetic really, as I CAN connect at 56k and drop my latency enough
to > join some of these "low latency capped" servers, but my quality becomes so > bad at 56k that I warp all the time, yet if I do the right thing toimprove
Quoted text (25 lines)> my quality at the expense of latency so as I don't warp, I can't join the > same servers.. > Doh, that really helps educate new users to on-line racing, where as they > are all lead to believe that low latency is the cure to all, where as in > actual fact, it is only a very minor part of good warp free racing. > Quality is the key, not latency (within sensible limits of course). > > Cheers, > Ron > > > > Larry (The Other Larry) <[email hidden]> wrote in article > <VV9Z7.36779$[email hidden]>... > > I would run some traceroutes to see if there is a sour router in one of > your > > hops. > > > > This is something we deal with on a constant basis with our Cable > > Infrastructure, unfortunately. > > > > It's all about Latency, not speed. A 28.8 modem connection with 50ms > > latency will provide a smoother on-line experience than a 1.5mbit/sec > cable > > modem with 1000msec latency (which, unfortunately, I've seen far too
much
Quoted text (12 lines)> > of). > > > > -Larry > > > > "Doug Rogers" <[email hidden]> wrote in message > > news:[email hidden]... > > > I get warp all the time playing N4 online. What can I do about it? > > > I've got Qwest DSL 640/256 in Minneapolis, MN. > > > Thanks to all who can help. > > > > > >
I've been close to throwing my cable box out the window several times, as have many who have Cox Cable (Roadrunner) in Northern Virginia). Larry "Glockenspiel" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (15 lines)> How can you be so rediculous? 50ms with a 28.8 dial up? I doubt it. > You are forgetting something.........You can have your 50ms > connection, but it doesn't mean squat if your connection quality is > 20%. > > You can say what you want.........I will NEVER give up my cable!!!!!! > > Todd > > > > On Fri, 04 Jan 2002 04:09:25 GMT, "Larry \(The Other Larry\)" > <[email hidden]> wrote: > > >I would run some traceroutes to see if there is a sour router in one of
your
Quoted text (7 lines)> >hops. > > > >This is something we deal with on a constant basis with our Cable > >Infrastructure, unfortunately. > > > >It's all about Latency, not speed. A 28.8 modem connection with 50ms > >latency will provide a smoother on-line experience than a 1.5mbit/sec
cable
Quoted text (12 lines)> >modem with 1000msec latency (which, unfortunately, I've seen far too much > >of). > > > >-Larry > > > >"Doug Rogers" <[email hidden]> wrote in message > >news:[email hidden]... > >> I get warp all the time playing N4 online. What can I do about it? > >> I've got Qwest DSL 640/256 in Minneapolis, MN. > >> Thanks to all who can help. > > >
I took what "The other Larry" said as an example not as a fact. The overhead of the analog to digital conversion is well over .50ms let alone a connection to another server. BTW...Hiya Ron! How life down under bud? "Glockenspiel" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (15 lines)> How can you be so rediculous? 50ms with a 28.8 dial up? I doubt it. > You are forgetting something.........You can have your 50ms > connection, but it doesn't mean squat if your connection quality is > 20%. > > You can say what you want.........I will NEVER give up my cable!!!!!! > > Todd > > > > On Fri, 04 Jan 2002 04:09:25 GMT, "Larry \(The Other Larry\)" > <[email hidden]> wrote: > > >I would run some traceroutes to see if there is a sour router in one of
your
Quoted text (7 lines)> >hops. > > > >This is something we deal with on a constant basis with our Cable > >Infrastructure, unfortunately. > > > >It's all about Latency, not speed. A 28.8 modem connection with 50ms > >latency will provide a smoother on-line experience than a 1.5mbit/sec
cable
Quoted text (12 lines)> >modem with 1000msec latency (which, unfortunately, I've seen far too much > >of). > > > >-Larry > > > >"Doug Rogers" <[email hidden]> wrote in message > >news:[email hidden]... > >> I get warp all the time playing N4 online. What can I do about it? > >> I've got Qwest DSL 640/256 in Minneapolis, MN. > >> Thanks to all who can help. > > >
Glockenspiel <[email hidden]> wrote in message news:[email hidden]...
Quoted text (9 lines)> How can you be so rediculous? 50ms with a 28.8 dial up? I doubt it. > You are forgetting something.........You can have your 50ms > connection, but it doesn't mean squat if your connection quality is > 20%. > > You can say what you want.........I will NEVER give up my cable!!!!!! > > Todd >
Yeah...i'm pretty sure he was just using that as an example. =) -- - Will DeRivera - GPL Rank 103.93 - http://www.numic.net - http://www.luxt.com - Hi, I'm a sig virus. - Please add me to the end of your sig and help me take over the world.
Hiya Mitch, long time no see.. :) You still driving that Milwaukee Iron machine around the ovals ? <G> Life's pretty good Downunder mate, one day just sort of blurs into the next one, you know how it is. :) Take care Mitch, hopefully i'll catch you up on-line again soon, when i eventually upgrade my dinosaur of a computer.. Cheers, Ron Mitch Alatorre <[email hidden]> wrote in article > > BTW...Hiya Ron! How life down under bud? >

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