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GT3 or Gotham Racing for PC anytime soon?

22 posts by 11 people · 04 Jan 2002 15:03 UTC - 06 Jan 2002 00:31 UTC

Will GT3 or Project Gotham Racing come to PC?

Jim asked whether Gran Turismo 3 or Project Gotham Racing would come to PC, impressed by their graphics. Replies said GT3 would never leave PlayStation, PGR might be ported, and both lacked a cockpit view, which several regulars called a deal-breaker. Others credited console visuals to good lighting and reflections, and noted the physics were simplified.

game comparisonrumour/speculationGran Turismo 3Project Gotham Racing

Automated summary.

Jim 04 Jan 2002 15:03 UTC#143477
Hi, I've been looking at videos people have made of GT3 and Gotham Racing. All I can say is WOW. I've been a racing sim enthusiast for quite a while (not hardcore or anything), but my only platform is the PC. Anyone know of any games that are this nice looking on the PC? MCO and NFS:PU are gonna look like cartoons to me after seeing these videos. So, what exactly is the best PC racing game, at least for visuals? Thanks...
On 4 Jan 2002 07:03:42 -0800, [email hidden] (Jim) wrote:
Quoted text (11 lines)>Hi, > >I've been looking at videos people have made of GT3 and Gotham Racing. > All I can say is WOW. I've been a racing sim enthusiast for quite a >while (not hardcore or anything), but my only platform is the PC. >Anyone know of any games that are this nice looking on the PC? MCO >and NFS:PU are gonna look like cartoons to me after seeing these >videos. So, what exactly is the best PC racing game, at least for >visuals? > >Thanks...
Visuals.. Need for Speed: Porsche Unleashed has great gfx (bit cartoony but that's what the average crowd likes best it seems) and the graphics of RC2000 still amaze me. Andre
I played Gothic Racing for about 1/2 an hour (about the total time I actually owned the XBox before taking it back). It was fun, but I would really need to see a (here's that word again) cockpit view before being interested. GT3 would definetely be interesting, but I doubt we ever see that. GT3 is to PS2 as Mario is to Nintendo :) -Larry "Jim" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (11 lines)> Hi, > > I've been looking at videos people have made of GT3 and Gotham Racing. > All I can say is WOW. I've been a racing sim enthusiast for quite a > while (not hardcore or anything), but my only platform is the PC. > Anyone know of any games that are this nice looking on the PC? MCO > and NFS:PU are gonna look like cartoons to me after seeing these > videos. So, what exactly is the best PC racing game, at least for > visuals? > > Thanks...
For _visuals_ ? Hmmm.... I'd have to say Nascar Heat. However, NR2002 is gonna be VERY close when it comes out, and I think will even surpass it. -Larry "Jim" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (11 lines)> Hi, > > I've been looking at videos people have made of GT3 and Gotham Racing. > All I can say is WOW. I've been a racing sim enthusiast for quite a > while (not hardcore or anything), but my only platform is the PC. > Anyone know of any games that are this nice looking on the PC? MCO > and NFS:PU are gonna look like cartoons to me after seeing these > videos. So, what exactly is the best PC racing game, at least for > visuals? > > Thanks...
I agree. I did find the graphics of NFSPU to be 'cartoony' as well. -Larry "Andre Warringa" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (19 lines)> On 4 Jan 2002 07:03:42 -0800, [email hidden] (Jim) wrote: > > >Hi, > > > >I've been looking at videos people have made of GT3 and Gotham Racing. > > All I can say is WOW. I've been a racing sim enthusiast for quite a > >while (not hardcore or anything), but my only platform is the PC. > >Anyone know of any games that are this nice looking on the PC? MCO > >and NFS:PU are gonna look like cartoons to me after seeing these > >videos. So, what exactly is the best PC racing game, at least for > >visuals? > > > >Thanks... > > Visuals.. Need for Speed: Porsche Unleashed has great gfx (bit > cartoony but that's what the average crowd likes best it seems) and > the graphics of RC2000 still amaze me. > > Andre
On 4 Jan 2002 07:03:42 -0800, Jim said...
Quoted text (12 lines)> Hi, > > I've been looking at videos people have made of GT3 and Gotham Racing. > All I can say is WOW. I've been a racing sim enthusiast for quite a > while (not hardcore or anything), but my only platform is the PC. > Anyone know of any games that are this nice looking on the PC? MCO > and NFS:PU are gonna look like cartoons to me after seeing these > videos. So, what exactly is the best PC racing game, at least for > visuals? > > Thanks... >
You will most definitely never see any of the Gran Turismo series on the PC. That is one title that Sony banks on to sell Playstations (and it worked on me -- GT3 is the reason I got a PS2 over an Xbox.) Project Gotham could probably be ported rather easily (as could all Xbox games) since the Xbox is basically a Pentium III PC to begin with, but will MS do it? Probably not. BTW, Gran Turismo 3 has absolutely the most amazing graphics I have EVER seen on ANY system, console, PC or otherwise. It is an incredible game. -- *-*-*-*-*-*-* Todd Walker http://twalker.d2g.com Canon Pro90IS: http://twalker.d2g.com/pro90/index.htm Pbase galleries: http://www.pbase.com/twalker294 *-*-*-*-*-*-*
Sadly, no :( Typical Arcade stuff. -Larry "Mike Beauchamp" <[email hidden]> wrote in message news:4LlZ7.14003$[email hidden]...
Quoted text (15 lines)> There's no cockpit view in Gotham Racing?? (I've never played it). That's > stupid.. I was mad when GT3 didn't have one too... > > Mike > http://mikebeauchamp.com > > "Larry (The Other Larry)" <[email hidden]> wrote in message > news:k%jZ7.39322$[email hidden]... > > I played Gothic Racing for about 1/2 an hour (about the total time I > > actually owned the XBox before taking it back). > > > > It was fun, but I would really need to see a (here's that word again) > > cockpit view before being interested. > > > > GT3 would definetely be interesting, but I doubt we ever see that. GT3
is
Quoted text (21 lines)> > to PS2 as Mario is to Nintendo :) > > > > -Larry > > > > "Jim" <[email hidden]> wrote in message > > news:[email hidden]... > > > Hi, > > > > > > I've been looking at videos people have made of GT3 and Gotham Racing. > > > All I can say is WOW. I've been a racing sim enthusiast for quite a > > > while (not hardcore or anything), but my only platform is the PC. > > > Anyone know of any games that are this nice looking on the PC? MCO > > > and NFS:PU are gonna look like cartoons to me after seeing these > > > videos. So, what exactly is the best PC racing game, at least for > > > visuals? > > > > > > Thanks... > > > > > >
Oh, no cockpit view... ouch! That's a deal-breaker for me. Judging from the way you phrased it that's a touchy subject around hear? I can't really race games without cockpit view. Feels to arcade-ish to me... While looking at the videos of GT3, I was trying to figure out just exactly what made it seem so much more realistic. What I finally noticed (which I think is accurate, but the quality of the video was so-so and I might be wrong) was that there was more background objects - lots of posts, lights, guardrails, a basically quite a subtle but very rich set of actual 3d objects. Could it be that this is what I'm noticing, as compared to basically flat surfaces with storefronts painted on them, and the occasional mailbox or fire hydrant, that you see in other games? And while I have the attention of the experts here... :) Another question I've wondered is, well in designing 3d games I know there are a handful of widely used 3d core rendering engines in addition to proprietary ones, and some "standard" world and object modelling tools. Could, would or should it ever be the case that tracks/scenery/etc are designed in some kind of standard way, such that they could eventually be shared across games? I mean I know this isn't the case now, but is there some technical reason it's not done? Or do companies view this as too valuable and wish to keep it all proprietary? If the latter, then why should it not at least be possible to load, say, and NFS track on any other NFS game? It's all just data - it should be sharable across completely different 3d engines as long as they understand the same object model, true? Or not? Are there even any modern racing sims that you design your own tracks? Thanks... "Larry \(The Other Larry\)" <[email hidden]> wrote in message news:<k%jZ7.39322$[email hidden]>...
Quoted text (24 lines)> I played Gothic Racing for about 1/2 an hour (about the total time I > actually owned the XBox before taking it back). > > It was fun, but I would really need to see a (here's that word again) > cockpit view before being interested. > > GT3 would definetely be interesting, but I doubt we ever see that. GT3 is > to PS2 as Mario is to Nintendo :) > > -Larry > > "Jim" <[email hidden]> wrote in message > news:[email hidden]... > > Hi, > > > > I've been looking at videos people have made of GT3 and Gotham Racing. > > All I can say is WOW. I've been a racing sim enthusiast for quite a > > while (not hardcore or anything), but my only platform is the PC. > > Anyone know of any games that are this nice looking on the PC? MCO > > and NFS:PU are gonna look like cartoons to me after seeing these > > videos. So, what exactly is the best PC racing game, at least for > > visuals? > > > > Thanks...
"Larry \(The Other Larry\)" <[email hidden]> wrote: >I played Gothic Racing for about 1/2 an hour (about the total time I >actually owned the XBox before taking it back). > >It was fun, but I would really need to see a (here's that word again) >cockpit view before being interested. The game would become unplayable in a cockpit view. PGR is all about STYLE and pulling off powerslides, etc. Very hard to visualize without the chase view.
Quoted text (20 lines)> >GT3 would definetely be interesting, but I doubt we ever see that. GT3 is >to PS2 as Mario is to Nintendo :) > >-Larry > >"Jim" <[email hidden]> wrote in message >news:[email hidden]... >> Hi, >> >> I've been looking at videos people have made of GT3 and Gotham Racing. >> All I can say is WOW. I've been a racing sim enthusiast for quite a >> while (not hardcore or anything), but my only platform is the PC. >> Anyone know of any games that are this nice looking on the PC? MCO >> and NFS:PU are gonna look like cartoons to me after seeing these >> videos. So, what exactly is the best PC racing game, at least for >> visuals? >> >> Thanks... >
-------------------- Sinjin www.SinjinSolves.com Your Guide to Success
In NFS:PU, I agree with the "Cartoony" comment. Especially the car models.. it looks like they have terribly low polygon counts or something, and no textures.. it's weird.. Best car models I've seen so far have been GT3.. those cars look great.. Mike http://mikebeauchamp.com "Larry (The Other Larry)" <[email hidden]> wrote in message news:v2kZ7.39352$[email hidden]...
Quoted text (27 lines)> I agree. I did find the graphics of NFSPU to be 'cartoony' as well. > > -Larry > > "Andre Warringa" <[email hidden]> wrote in message > news:[email hidden]... > > On 4 Jan 2002 07:03:42 -0800, [email hidden] (Jim) wrote: > > > > >Hi, > > > > > >I've been looking at videos people have made of GT3 and Gotham Racing. > > > All I can say is WOW. I've been a racing sim enthusiast for quite a > > >while (not hardcore or anything), but my only platform is the PC. > > >Anyone know of any games that are this nice looking on the PC? MCO > > >and NFS:PU are gonna look like cartoons to me after seeing these > > >videos. So, what exactly is the best PC racing game, at least for > > >visuals? > > > > > >Thanks... > > > > Visuals.. Need for Speed: Porsche Unleashed has great gfx (bit > > cartoony but that's what the average crowd likes best it seems) and > > the graphics of RC2000 still amaze me. > > > > Andre > >
There's no cockpit view in Gotham Racing?? (I've never played it). That's stupid.. I was mad when GT3 didn't have one too... Mike http://mikebeauchamp.com "Larry (The Other Larry)" <[email hidden]> wrote in message news:k%jZ7.39322$[email hidden]...
Quoted text (26 lines)> I played Gothic Racing for about 1/2 an hour (about the total time I > actually owned the XBox before taking it back). > > It was fun, but I would really need to see a (here's that word again) > cockpit view before being interested. > > GT3 would definetely be interesting, but I doubt we ever see that. GT3 is > to PS2 as Mario is to Nintendo :) > > -Larry > > "Jim" <[email hidden]> wrote in message > news:[email hidden]... > > Hi, > > > > I've been looking at videos people have made of GT3 and Gotham Racing. > > All I can say is WOW. I've been a racing sim enthusiast for quite a > > while (not hardcore or anything), but my only platform is the PC. > > Anyone know of any games that are this nice looking on the PC? MCO > > and NFS:PU are gonna look like cartoons to me after seeing these > > videos. So, what exactly is the best PC racing game, at least for > > visuals? > > > > Thanks... > >
On Fri, 04 Jan 2002 15:37:52 GMT, "Larry \(The Other Larry\)" <[email hidden]> wrote:
Quoted text (8 lines)>I played Gothic Racing for about 1/2 an hour (about the total time I >actually owned the XBox before taking it back). > >It was fun, but I would really need to see a (here's that word again) >cockpit view before being interested. > >GT3 would definetely be interesting, but I doubt we ever see that. GT3 is >to PS2 as Mario is to Nintendo :)
GT3 also lacks a cockpit view (at least I never got there), and lacks damage. In general you can probably say that console games sometimes look a bit better, but as their CPUs are a little slower than today's average CPU, the physics are tuned down too (which is a plus for most console users). So what I did was get a PS2 for on-the-couch-with-dualshock fun racing (GT3), and do the more realistic racing on the PC. Still, some Zelda and Mario for PC would be great. :) And the X-Box I just stay away from since I'm afraid that Microsoft will want to divide things up between games on the X-Box and real apps on PC's, making you need to buy both (Microsoft is only interested in getting customers dependent on them, not much else). Ruud van Gaal Free car sim : http://www.marketgraph.nl/gallery/racer/ Pencil art : http://www.marketgraph.nl/gallery/
On 4 Jan 2002 09:50:14 -0800, Jim said...
Quoted text (9 lines)> While looking at the videos of GT3, I was trying to figure out just > exactly what made it seem so much more realistic. What I finally > noticed (which I think is accurate, but the quality of the video was > so-so and I might be wrong) was that there was more background objects > - lots of posts, lights, guardrails, a basically quite a subtle but > very rich set of actual 3d objects. Could it be that this is what I'm > noticing, as compared to basically flat surfaces with storefronts > painted on them, and the occasional mailbox or fire hydrant, that you > see in other games?
That's definitely part of it but I think that more important than the background is the lighting effects on the cars. They actually reflect the real environment around them rather than just a sort of scrolling monotonous pattern that never changes. Plus the car models are simply dead-on perfect. -- *-*-*-*-*-*-* Todd Walker http://twalker.d2g.com Canon Pro90IS: http://twalker.d2g.com/pro90/index.htm Pbase galleries: http://www.pbase.com/twalker294 *-*-*-*-*-*-*
Even though I don't care much for console's, I will probably get a PS2 after the rumored price drop, which probably won't happen until XBox's can actually be purchased daily. -Larry "Todd Walker" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (33 lines)> On 4 Jan 2002 07:03:42 -0800, Jim said... > > Hi, > > > > I've been looking at videos people have made of GT3 and Gotham Racing. > > All I can say is WOW. I've been a racing sim enthusiast for quite a > > while (not hardcore or anything), but my only platform is the PC. > > Anyone know of any games that are this nice looking on the PC? MCO > > and NFS:PU are gonna look like cartoons to me after seeing these > > videos. So, what exactly is the best PC racing game, at least for > > visuals? > > > > Thanks... > > > > You will most definitely never see any of the Gran Turismo series on the > PC. That is one title that Sony banks on to sell Playstations (and it > worked on me -- GT3 is the reason I got a PS2 over an Xbox.) Project > Gotham could probably be ported rather easily (as could all Xbox games) > since the Xbox is basically a Pentium III PC to begin with, but will MS > do it? Probably not. > > BTW, Gran Turismo 3 has absolutely the most amazing graphics I have EVER > seen on ANY system, console, PC or otherwise. It is an incredible game. > > -- > *-*-*-*-*-*-* > Todd Walker > http://twalker.d2g.com > Canon Pro90IS: > http://twalker.d2g.com/pro90/index.htm > Pbase galleries: > http://www.pbase.com/twalker294 > *-*-*-*-*-*-*
Not having the through-the-windshield view truly destroys a racing game, be it sim or arcade, for me. I just cannot get into bumper-cam. -Larry "Jim" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (35 lines)> Oh, no cockpit view... ouch! That's a deal-breaker for me. Judging > from the way you phrased it that's a touchy subject around hear? I > can't really race games without cockpit view. Feels to arcade-ish to > me... > > While looking at the videos of GT3, I was trying to figure out just > exactly what made it seem so much more realistic. What I finally > noticed (which I think is accurate, but the quality of the video was > so-so and I might be wrong) was that there was more background objects > - lots of posts, lights, guardrails, a basically quite a subtle but > very rich set of actual 3d objects. Could it be that this is what I'm > noticing, as compared to basically flat surfaces with storefronts > painted on them, and the occasional mailbox or fire hydrant, that you > see in other games? > > And while I have the attention of the experts here... :) Another > question I've wondered is, well in designing 3d games I know there are > a handful of widely used 3d core rendering engines in addition to > proprietary ones, and some "standard" world and object modelling > tools. Could, would or should it ever be the case that > tracks/scenery/etc are designed in some kind of standard way, such > that they could eventually be shared across games? I mean I know this > isn't the case now, but is there some technical reason it's not done? > Or do companies view this as too valuable and wish to keep it all > proprietary? If the latter, then why should it not at least be > possible to load, say, and NFS track on any other NFS game? It's all > just data - it should be sharable across completely different 3d > engines as long as they understand the same object model, true? Or > not? Are there even any modern racing sims that you design your own > tracks? > > Thanks... > > > "Larry \(The Other Larry\)" <[email hidden]> wrote in message
news:<k%jZ7.39322$[email hidden]>...
Quoted text (7 lines)> > I played Gothic Racing for about 1/2 an hour (about the total time I > > actually owned the XBox before taking it back). > > > > It was fun, but I would really need to see a (here's that word again) > > cockpit view before being interested. > > > > GT3 would definetely be interesting, but I doubt we ever see that. GT3
is
Quoted text (17 lines)> > to PS2 as Mario is to Nintendo :) > > > > -Larry > > > > "Jim" <[email hidden]> wrote in message > > news:[email hidden]... > > > Hi, > > > > > > I've been looking at videos people have made of GT3 and Gotham Racing. > > > All I can say is WOW. I've been a racing sim enthusiast for quite a > > > while (not hardcore or anything), but my only platform is the PC. > > > Anyone know of any games that are this nice looking on the PC? MCO > > > and NFS:PU are gonna look like cartoons to me after seeing these > > > videos. So, what exactly is the best PC racing game, at least for > > > visuals? > > > > > > Thanks...
It is a pretty amazing use of 640X480 pixels :) I think there is also a lot of interpolation going on, which add's to the smoothness effect. -Larry "Todd Walker" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (25 lines)> On 4 Jan 2002 09:50:14 -0800, Jim said... > > While looking at the videos of GT3, I was trying to figure out just > > exactly what made it seem so much more realistic. What I finally > > noticed (which I think is accurate, but the quality of the video was > > so-so and I might be wrong) was that there was more background objects > > - lots of posts, lights, guardrails, a basically quite a subtle but > > very rich set of actual 3d objects. Could it be that this is what I'm > > noticing, as compared to basically flat surfaces with storefronts > > painted on them, and the occasional mailbox or fire hydrant, that you > > see in other games? > > That's definitely part of it but I think that more important than the > background is the lighting effects on the cars. They actually reflect the > real environment around them rather than just a sort of scrolling > monotonous pattern that never changes. Plus the car models are simply > dead-on perfect. > -- > *-*-*-*-*-*-* > Todd Walker > http://twalker.d2g.com > Canon Pro90IS: > http://twalker.d2g.com/pro90/index.htm > Pbase galleries: > http://www.pbase.com/twalker294 > *-*-*-*-*-*-*
I hate 'Butt Cam'. I could still do some pretty good slides in-car :) -Larry "Sinjin" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (9 lines)> "Larry \(The Other Larry\)" <[email hidden]> wrote: > > >I played Gothic Racing for about 1/2 an hour (about the total time I > >actually owned the XBox before taking it back). > > > >It was fun, but I would really need to see a (here's that word again) > >cockpit view before being interested. > > The game would become unplayable in a cockpit view. PGR is all about
STYLE and > pulling off powerslides, etc. Very hard to visualize without the chaseview. > > > >GT3 would definetely be interesting, but I doubt we ever see that. GT3is
Quoted text (24 lines)> >to PS2 as Mario is to Nintendo :) > > > >-Larry > > > >"Jim" <[email hidden]> wrote in message > >news:[email hidden]... > >> Hi, > >> > >> I've been looking at videos people have made of GT3 and Gotham Racing. > >> All I can say is WOW. I've been a racing sim enthusiast for quite a > >> while (not hardcore or anything), but my only platform is the PC. > >> Anyone know of any games that are this nice looking on the PC? MCO > >> and NFS:PU are gonna look like cartoons to me after seeing these > >> videos. So, what exactly is the best PC racing game, at least for > >> visuals? > >> > >> Thanks... > > > > > -------------------- > Sinjin > www.SinjinSolves.com > Your Guide to Success
I've always been curious as to whether Microsoft is forcing developers in certain ways when it comes to XBox games. For example, are they required to release-first XBox, wait xxx time before releasing on PC, etc... I'd like to see the developer agreement. I owned an XBox for less than an hour, then took it back. I determined very quickly that it was a neutered PC, and I had three times the power sitting on my desk in the office. Yes, it would be better if you have friends over for an afternoon of football, but other than that it didn't hit the spot. I also didn't like the way EVERYTHING on the XBox was purposely made as proprietary as possible. Man, they REALY worked at it :) -Larry "Ruud van Gaal" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (10 lines)> On Fri, 04 Jan 2002 15:37:52 GMT, "Larry \(The Other Larry\)" > <[email hidden]> wrote: > > >I played Gothic Racing for about 1/2 an hour (about the total time I > >actually owned the XBox before taking it back). > > > >It was fun, but I would really need to see a (here's that word again) > >cockpit view before being interested. > > > >GT3 would definetely be interesting, but I doubt we ever see that. GT3
is
Quoted text (22 lines)> >to PS2 as Mario is to Nintendo :) > > GT3 also lacks a cockpit view (at least I never got there), and lacks > damage. In general you can probably say that console games sometimes > look a bit better, but as their CPUs are a little slower than today's > average CPU, the physics are tuned down too (which is a plus for most > console users). > > So what I did was get a PS2 for on-the-couch-with-dualshock fun racing > (GT3), and do the more realistic racing on the PC. > > Still, some Zelda and Mario for PC would be great. :) > > And the X-Box I just stay away from since I'm afraid that Microsoft > will want to divide things up between games on the X-Box and real apps > on PC's, making you need to buy both (Microsoft is only interested in > getting customers dependent on them, not much else). > > > Ruud van Gaal > Free car sim : http://www.marketgraph.nl/gallery/racer/ > Pencil art : http://www.marketgraph.nl/gallery/
BW 05 Jan 2002 00:20 UTC↳ reply to Jim#143396
While Project Gotham may not be a true sim., it is a blast. I was mildly impressed after the first hour or so but then purchased the High Definition AV pack to hook up to my 55" widescreen HDTV - WOW. The car models beat anything I have seen on any other console or computer and the cars handle great. In addition, with the Dolby Digital sound though high end audio gear, it makes for some serious fun. I don't get hung up on the "but its not a true sim" stuff. I have been playing console games since PONG and computer games since the Atari 800 and a car nut since I could drive. All I play are driving games on a console or PC. BTW: My favorite PC sim. is F1 2001 - With enough PC horsepower is it fantastic. Give it a chance... Bill "Jim" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (11 lines)> Hi, > > I've been looking at videos people have made of GT3 and Gotham Racing. > All I can say is WOW. I've been a racing sim enthusiast for quite a > while (not hardcore or anything), but my only platform is the PC. > Anyone know of any games that are this nice looking on the PC? MCO > and NFS:PU are gonna look like cartoons to me after seeing these > videos. So, what exactly is the best PC racing game, at least for > visuals? > > Thanks...
Dave 05 Jan 2002 00:49 UTC↳ reply to Sinjin#143400
>The game would become unplayable in a cockpit view. PGR is all about STYLE >and pulling off powerslides, etc. Very hard to visualize without the chaseview. Disagree. Played Metropolis Street Racing (which PGR is based on) all the way thru from the forward (in-car, but no cockpit) view. After years of PC sims and real cars, I can't manage a lap from an external (chase) view. Anyway, MSR was very arcadish, so I imagine Gotham Racing is just as much so. GT3 is graphically amazing, and fun. But don't think it alone is worth purchasing a PS2 for. Too arcadish, actual racing is poor. But I wish there was an equivalent on the PC.
>>The game would become unplayable in a cockpit view. PGR is all aboutSTYLE and pulling off powerslides, etc. Very hard to visualize without the chase view.<< Thats what replays are for. Charlie "Sinjin" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (9 lines)> "Larry \(The Other Larry\)" <[email hidden]> wrote: > > >I played Gothic Racing for about 1/2 an hour (about the total time I > >actually owned the XBox before taking it back). > > > >It was fun, but I would really need to see a (here's that word again) > >cockpit view before being interested. > > The game would become unplayable in a cockpit view. PGR is all about
STYLE and > pulling off powerslides, etc. Very hard to visualize without the chaseview. > > > >GT3 would definetely be interesting, but I doubt we ever see that. GT3is > >to PS2 as Mario is to Nintendo :) > >
I spent nearly all of Thanksgiving weekend playing various Xbox games on the couch with my son, brother, and nephew. It was a blast, and you just can't do that with a PC. "Larry (The Other Larry)" <[email hidden]> wrote in message news:fXnZ7.39495$[email hidden]... > I've always been curious as to whether Microsoft is forcing developersin > certain ways when it comes to XBox games. For example, are theyrequired to > release-first XBox, wait xxx time before releasing on PC, etc... > > I'd like to see the developer agreement. > > I owned an XBox for less than an hour, then took it back. Idetermined very > quickly that it was a neutered PC, and I had three times the powersitting > on my desk in the office. Yes, it would be better if you have friendsover > for an afternoon of football, but other than that it didn't hit thespot. > > I also didn't like the way EVERYTHING on the XBox was purposely madeas
Quoted text (10 lines)> proprietary as possible. Man, they REALY worked at it :) > > -Larry > > "Ruud van Gaal" <[email hidden]> wrote in message > news:[email hidden]... > > On Fri, 04 Jan 2002 15:37:52 GMT, "Larry \(The Other Larry\)" > > <[email hidden]> wrote: > > > > >I played Gothic Racing for about 1/2 an hour (about the total time
I > > >actually owned the XBox before taking it back). > > > > > >It was fun, but I would really need to see a (here's that wordagain) > > >cockpit view before being interested. > > > > > >GT3 would definetely be interesting, but I doubt we ever see that.GT3 > is > > >to PS2 as Mario is to Nintendo :) > > > > GT3 also lacks a cockpit view (at least I never got there), andlacks > > damage. In general you can probably say that console games sometimes > > look a bit better, but as their CPUs are a little slower thantoday's > > average CPU, the physics are tuned down too (which is a plus formost > > console users). > > > > So what I did was get a PS2 for on-the-couch-with-dualshock funracing > > (GT3), and do the more realistic racing on the PC. > > > > Still, some Zelda and Mario for PC would be great. :) > > > > And the X-Box I just stay away from since I'm afraid that Microsoft > > will want to divide things up between games on the X-Box and realapps > > on PC's, making you need to buy both (Microsoft is only interestedin
Quoted text (8 lines)> > getting customers dependent on them, not much else). > > > > > > Ruud van Gaal > > Free car sim : http://www.marketgraph.nl/gallery/racer/ > > Pencil art : http://www.marketgraph.nl/gallery/ > >

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