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RidgeHill Raceway for GPL

15 posts by 7 people · 06 Jan 2002 13:09 UTC - 10 Jan 2002 00:52 UTC

TopLoader 06 Jan 2002 13:09 UTC#143116
Welcome to RidgeHill Tn. USA Tucked away in the mountains of North East Tennessee USA is RidgeHill Raceway. This is a 5.190 mile track with times in the low 2.00 minutes. It has a good flow to it and carries a lot of speed with plenty of room to pass. Graphics are very high detail and "nearly" ALL texture, track objects, & 3dos are hand made. Originally concept & design by Bill Cooper..........well I threw in some ideas :)) It has taken Bill & myself about 8 months of hard work to finish this project & finally it is here..........for your enjoyment :)) Get Here: http://www.speed-city.com/bills-gpl/ Mirrored Here: http://www.nrsp.racesim.net/gpl/tracks/ridgehill/ridge_v1.0.zip Cheers, David. TopLoader. Melbourne, Australia.
TopLoader 06 Jan 2002 21:39 UTC#143183
Welcome to RidgeHill Tn. USA Tucked away in the mountains of North East Tennessee USA is RidgeHill Raceway. This is a 5.190 mile track with times in the low 2.00 minutes. It has a good flow to it and carries a lot of speed with plenty of room to pass. Graphics are very high detail and "nearly" ALL texture, track objects, & 3dos are hand made. Originally concept & design by Bill Cooper..........well I threw in some ideas :)) It has taken Bill & myself about 8 months of hard work to finish this project & finally it is here..........for your enjoyment :)) Get Here: http://www.speed-city.com/bills-gpl/ Mirrored Here: http://www.nrsp.racesim.net/gpl/tracks/ridgehill/ridge_v1.0.zip Cheers, David. TopLoader. Melbourne, Australia.
"Bob G" <[email hidden]> wrote... > Fun high speed track. Graphics are absolutely outstanding! Waving > American flags might be a bit overdone, but the animation is a cool touch.Waving American flags. Overdone? Surely not! You can't have too many Stars'N'Stripes. P.S. /Irony off/
Fun high speed track. Graphics are absolutely outstanding! Waving American flags might be a bit overdone, but the animation is a cool touch. Great job guys. "TopLoader" <[email hidden]> wrote in message news:P%XZ7.38619$[email hidden]...
Quoted text (27 lines)> Welcome to RidgeHill Tn. USA > > Tucked away in the mountains of North East Tennessee USA is RidgeHill > Raceway. > This is a 5.190 mile track with times in the low 2.00 minutes. > It has a good flow to it and carries a lot of speed with plenty of room to > pass. > > Graphics are very high detail and "nearly" ALL texture, track objects, & > 3dos are hand made. > Originally concept & design by Bill Cooper..........well I threw in some > ideas :)) > > It has taken Bill & myself about 8 months of hard work to finish this > project & finally it is here..........for your enjoyment :)) > > Get Here: > http://www.speed-city.com/bills-gpl/ > > Mirrored Here: > http://www.nrsp.racesim.net/gpl/tracks/ridgehill/ridge_v1.0.zip > > Cheers, David. > TopLoader. > Melbourne, Australia. > >
Fun track, but it locks my old P450/V3 up solid every time near the end of lap one; can't even ctrl/alt/del out of it. And yes, I was using the low-res track mips. SB "Arto Wikla" <[email hidden]> wrote in message news:wikla.1010356796@kanasaari...
Quoted text (10 lines)> Nice track with high banking and beautiful scenery. Thanks! > > But why does it make GPG quit to Windows after 2 laps? Nearly exactly. > I've only tried two times (in F3), though. > > (AMD 1.2 GHz, 256MB, GF2) > > Arto > -- > http://www.cs.helsinki.fi/u/wikla/music.html
Athlon 600/V3, same exact issue...wonder if the v3 get's overloaded...I bet you are also using glide? Quadzilla Steve Blankenship wrote in message ... >Fun track, but it locks my old P450/V3 up solid every time near the end oflap one; can't even ctrl/alt/del out of it. And yes, I >was using the low-res track mips. > >SB > >"Arto Wikla" <[email hidden]> wrote in messagenews:wikla.1010356796@kanasaari...
Quoted text (12 lines)>> Nice track with high banking and beautiful scenery. Thanks! >> >> But why does it make GPG quit to Windows after 2 laps? Nearly exactly. >> I've only tried two times (in F3), though. >> >> (AMD 1.2 GHz, 256MB, GF2) >> >> Arto >> -- >> http://www.cs.helsinki.fi/u/wikla/music.html > >
Yep, running the V3 in Glide (GPL + Glide = the only thing that's kept this old box viable for so long). Must be some texture or combo of textures at that point on the track, as it runs just fine up to there. Get spoiled by all those banked turns, though - big difference from say, Leipzig! ;-) SB "Quadzilla" <[email hidden]> wrote in message news:ZYr_7.62083$[email hidden]... > Athlon 600/V3, same exact issue...wonder if the v3 get's overloaded...I bet > you are also using glide? > Quadzilla
Errmmm...i seemed to have missed this thread. What is Ridge Hill Raceway and where can i get it? -- - Will DeRivera - http://www.numic.net - http://www.luxt.com - Hi, I'm a sig virus. - Please add me to the end of your sig and help me take over the world. Steve Blankenship <[email hidden]> wrote in message news:3xF_7.34839$[email hidden]... > Yep, running the V3 in Glide (GPL + Glide = the only thing that's kept this old box viable for so long). Must be some texture or > combo of textures at that point on the track, as it runs just fine up to there. Get spoiled by all those banked turns, though - big > difference from say, Leipzig! ;-) > > SB > > "Quadzilla" <[email hidden]> wrote in message news:ZYr_7.62083$[email hidden]... > > Athlon 600/V3, same exact issue...wonder if the v3 get's overloaded...I bet > > you are also using glide? > > Quadzilla > > > >
"Will DeRivera" <[email hidden]> wrote in message news:mkH_7.14118$[email hidden]... > Errmmm...i seemed to have missed this thread. What is Ridge Hill Raceway and > where can i get it?------------ here you go; a repost of the original message ------------ Welcome to RidgeHill Tn. USA Tucked away in the mountains of North East Tennessee USA is RidgeHill Raceway. This is a 5.190 mile track with times in the low 2.00 minutes. It has a good flow to it and carries a lot of speed with plenty of room to pass. Graphics are very high detail and "nearly" ALL texture, track objects, & 3dos are hand made. Originally concept & design by Bill Cooper..........well I threw in some ideas :)) It has taken Bill & myself about 8 months of hard work to finish this project & finally it is here..........for your enjoyment :)) Get Here: http://www.speed-city.com/bills-gpl/ Mirrored Here: http://www.nrsp.racesim.net/gpl/tracks/ridgehill/ridge_v1.0.zip Cheers, David. TopLoader. Melbourne, Australia.
G'Day guy's.......can you let me know at what point exactly on the track you're getting the probs & is it a CTD or lockup.......this has had extensive testing on various machines including Voodoo in V2 V3 & V5 etc without probs......I'll let Bill know & we will look into it :)) Cheers, David. TopLoader........RidgeHill Raceway for GPL Melbourne, Australia. -- Cheers, David. TopLoader. Melbourne, Australia.
Steve...TopLoader, Thanks for the response...for me it is not point dependent, at first I get kind of a strange graphic (very colorful) effect on certain parts of the track, then the freeze. That is why I suspect it is a V3 overload. Thanks again, Quad TopLoader wrote in message ...
Quoted text (15 lines)>G'Day guy's.......can you let me know at what point exactly on the track >you're getting the probs & is it a CTD or lockup.......this has had >extensive testing on various machines including Voodoo in V2 V3 & V5 etc >without probs......I'll let Bill know & we will look into it :)) > >Cheers, David. >TopLoader........RidgeHill Raceway for GPL >Melbourne, Australia. > >-- >Cheers, David. >TopLoader. >Melbourne, Australia. > >
G'Day Quad, Well the only large textures 512 x 512 are the Asphalt .mips If you have replaced them withe the Low res Asphalt set 256 x 256 you should be OK.........may be Driver prob? Cheers, David. TopLoader. Melbourne, Australia.
Good evening TopLoader, Thanks for the info, I will check it out this evening and let you know how it goes. Never had any probs. before but may try new drivers...think I will get a new card so I can play f12001 soon, etc. Regards, Quad TopLoader wrote in message <7j3%7.11975$[email hidden]>...
Quoted text (10 lines)>G'Day Quad, >Well the only large textures 512 x 512 are the Asphalt .mips If you have >replaced them withe the Low res Asphalt set 256 x 256 >you should be OK.........may be Driver prob? > >Cheers, David. >TopLoader. >Melbourne, Australia. > >

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