from http://www.neoseeker.com/Games/Products/PSX/Gran_Turismo/reviews.html
"Sony have confirmed a PC version of Gran Turismo 3 is been worked on along
side GT4 for the PS2. Been developed along side GT4 which will feature
online play, makes you think the PC version would have online play aswell,
maybe PC and PS2 uses will meet one day."
Here is some more info but I don't know what language it's in. Someone care
to translate?
http://www.bonusweb.cz/zurnal/konzolez/
A dale stoji rozhodne za zminku, ze Sony Polyphony vyvijeji Gran Turismo 4,
ktere bude mit online dispozice a take chystaji PC verzi nazvanou Gran
Turismo Professional!
The "professional" suffix makes me think that they may be working on beefing
up the physics engine. I personally think it'll be a arcade physics port
for the PC version but I hope I'm wrong.
Rumoured PC version of Gran Turismo 3
Kirk House relayed a web report that Sony was working on a PC version of Gran Turismo 3 alongside GT4. Sceptics expected a rushed console port and noted the rumour had circulated for a long time without official word. Others debated whether GT3 counts as a sim, with several saying it drives much better with a force feedback wheel than a gamepad.
Automated summary.
GT3/pc being developed alongside GT4 doesn't imply to me that they are
upgrading three to have the features of 4. 99% of all console ports are
just that...a rush job leaving the console features intact at the expense of
the PC version, usually even down to the way menu's are designed for
gamepads. And certainly, items like mulitple controllers and split axis are
most likely mere dreams.
Don't wanna sound pessimistic, but name one console title that was
IMPROVED when it was ported over to PC.
dave henrie
"Kirk House" <[email hidden]> wrote in message
news:3c3bd052$0$79588$[email hidden]...
> from http://www.neoseeker.com/Games/Products/PSX/Gran_Turismo/reviews.html
> "Sony have confirmed a PC version of Gran Turismo 3 is been worked onalong
> side GT4 for the PS2. Been developed along side GT4 which will feature
> online play, makes you think the PC version would have online play aswell,
> maybe PC and PS2 uses will meet one day."
>
> Here is some more info but I don't know what language it's in. Someonecare
> to translate?
> http://www.bonusweb.cz/zurnal/konzolez/
> A dale stoji rozhodne za zminku, ze Sony Polyphony vyvijeji Gran Turismo4,
> ktere bude mit online dispozice a take chystaji PC verzi nazvanou Gran
> Turismo Professional!
>
> The "professional" suffix makes me think that they may be working onbeefing
> up the physics engine. I personally think it'll be a arcade physics port
> for the PC version but I hope I'm wrong.
>
>
> GT3/pc being developed alongside GT4 doesn't imply to me that they are
> upgrading three to have the features of 4. 99% of all console ports are
> just that...a rush job leaving the console features intact at the expenseof
> the PC version, usually even down to the way menu's are designed for
> gamepads. And certainly, items like mulitple controllers and split axisare
> most likely mere dreams.
> Don't wanna sound pessimistic, but name one console title that was
> IMPROVED when it was ported over to PC.
Tony Hawk Pro Skater 2 is the only one I can think of....most other ports
are rubbish.
"Damien Smith" <[email hidden]> wrote in message
news:a1gtg4$qe3s1$[email hidden]...
> > GT3/pc being developed alongside GT4 doesn't imply to me that they are
> > upgrading three to have the features of 4. 99% of all console ports are
> > just that...a rush job leaving the console features intact at theexpense
But TH2 was a step backwards imho from TH1 :D
Doug
Quoted text (10 lines)
> of > > the PC version, usually even down to the way menu's are designed for > > gamepads. And certainly, items like mulitple controllers and split axis > are > > most likely mere dreams. > > Don't wanna sound pessimistic, but name one console title that was > > IMPROVED when it was ported over to PC. > > Tony Hawk Pro Skater 2 is the only one I can think of....most other ports > are rubbish.What are you expecting though anyways? Is GT3 a SIMULATOR? I don't think
so..
All the controls of the cars and such are all designed to work nicely with a
gamepad.
Mike
http://mikebeauchamp.com
"Dave Henrie" <[email hidden]> wrote in message
news:iHR_7.5381$[email hidden]...
> GT3/pc being developed alongside GT4 doesn't imply to me that they are
> upgrading three to have the features of 4. 99% of all console ports are
> just that...a rush job leaving the console features intact at the expenseof
> the PC version, usually even down to the way menu's are designed for
> gamepads. And certainly, items like mulitple controllers and split axisare
http://www.neoseeker.com/Games/Products/PSX/Gran_Turismo/reviews.html
> > "Sony have confirmed a PC version of Gran Turismo 3 is been worked on
> along
> > side GT4 for the PS2. Been developed along side GT4 which will feature
> > online play, makes you think the PC version would have online playaswell,
port
> > for the PC version but I hope I'm wrong.
> >
> >
>
>
Quoted text (7 lines)
> most likely mere dreams. > Don't wanna sound pessimistic, but name one console title that was > IMPROVED when it was ported over to PC. > dave henrie > "Kirk House" <[email hidden]> wrote in message > news:3c3bd052$0$79588$[email hidden]... > > fromQuoted text (14 lines)
> > maybe PC and PS2 uses will meet one day." > > > > Here is some more info but I don't know what language it's in. Someone > care > > to translate? > > http://www.bonusweb.cz/zurnal/konzolez/ > > A dale stoji rozhodne za zminku, ze Sony Polyphony vyvijeji Gran Turismo > 4, > > ktere bude mit online dispozice a take chystaji PC verzi nazvanou Gran > > Turismo Professional! > > > > The "professional" suffix makes me think that they may be working on > beefing > > up the physics engine. I personally think it'll be a arcade physicsAnd if a PC version exists, can an Xbox version be far behind?
> "Sony have confirmed a PC version of Gran Turismo 3 is been worked on along
> side GT4 for the PS2. Been developed along side GT4 which will feature
> online play, makes you think the PC version would have online play aswell,
> maybe PC and PS2 uses will meet one day."
>
In article <p70%7.4852$[email hidden]>,
[email hidden] says...
> What are you expecting though anyways? Is GT3 a SIMULATOR? I don't think
> so..
>
> All the controls of the cars and such are all designed to work nicely with a
> gamepad.
But they also work very nicely with a wheel.
Cheers,
Rod.
Im a devot PC sim nut, but i like to pick up GT3 as its easy to play. lol
esp on Friday nights.
"Rod Prince" <[email hidden]> wrote in message
news:[email hidden]...
> In article <p70%7.4852$[email hidden]>,
> [email hidden] says...
>
> > What are you expecting though anyways? Is GT3 a SIMULATOR? I don'tthink
> > so..
> >
> > All the controls of the cars and such are all designed to work nicelywith a
> > gamepad.
>
> But they also work very nicely with a wheel.
>
> Cheers,
> Rod.
Yea I dont have a girlfriend either
Paulinho <[email hidden]> wrote in message
news:a1iaqb$cjg$[email hidden]...
> Im a devot PC sim nut, but i like to pick up GT3 as its easy to play. lol
> esp on Friday nights.
>
>
Can't resist, sorry. It is Czech and my attempt of translation is:
It is worth mentioning, that Sony Polyphony is developing Grand Turismo 4,
which will support online play, and they are also planning to release PC
version called Grand Turismo Professional!
"Kirk House" <[email hidden]> wrote in message news:<3c3bd052$0$79588$[email hidden]>...
Quoted text (16 lines)
> from http://www.neoseeker.com/Games/Products/PSX/Gran_Turismo/reviews.html > "Sony have confirmed a PC version of Gran Turismo 3 is been worked on along > side GT4 for the PS2. Been developed along side GT4 which will feature > online play, makes you think the PC version would have online play aswell, > maybe PC and PS2 uses will meet one day." > > Here is some more info but I don't know what language it's in. Someone care > to translate? > http://www.bonusweb.cz/zurnal/konzolez/ > A dale stoji rozhodne za zminku, ze Sony Polyphony vyvijeji Gran Turismo 4, > ktere bude mit online dispozice a take chystaji PC verzi nazvanou Gran > Turismo Professional! > > The "professional" suffix makes me think that they may be working on beefing > up the physics engine. I personally think it'll be a arcade physics port > for the PC version but I hope I'm wrong. Exactly and my bet is they won't change much for the port...so if GT4 has
a new multi option...don't count on Gt3 getting the same stuff. It will be,
most likely, a quick and dirty port.
I'd like to be suprised tho..
dave henrie
"Mike Beauchamp" <[email hidden]> wrote in message
news:p70%7.4852$[email hidden]...
> What are you expecting though anyways? Is GT3 a SIMULATOR? I don't think
> so..
>
> All the controls of the cars and such are all designed to work nicely witha
expense
Someone
> > care
> > > to translate?
> > > http://www.bonusweb.cz/zurnal/konzolez/
> > > A dale stoji rozhodne za zminku, ze Sony Polyphony vyvijeji GranTurismo
Quoted text (11 lines)
> gamepad. > > Mike > http://mikebeauchamp.com > > > "Dave Henrie" <[email hidden]> wrote in message > news:iHR_7.5381$[email hidden]... > > GT3/pc being developed alongside GT4 doesn't imply to me that they are > > upgrading three to have the features of 4. 99% of all console ports are > > just that...a rush job leaving the console features intact at theQuoted text (20 lines)
> of > > the PC version, usually even down to the way menu's are designed for > > gamepads. And certainly, items like mulitple controllers and split axis > are > > most likely mere dreams. > > Don't wanna sound pessimistic, but name one console title that was > > IMPROVED when it was ported over to PC. > > dave henrie > > "Kirk House" <[email hidden]> wrote in message > > news:3c3bd052$0$79588$[email hidden]... > > > from > http://www.neoseeker.com/Games/Products/PSX/Gran_Turismo/reviews.html > > > "Sony have confirmed a PC version of Gran Turismo 3 is been worked on > > along > > > side GT4 for the PS2. Been developed along side GT4 which will feature > > > online play, makes you think the PC version would have online play > aswell, > > > maybe PC and PS2 uses will meet one day." > > > > > > Here is some more info but I don't know what language it's in.Quoted text (15 lines)
> > 4, > > > ktere bude mit online dispozice a take chystaji PC verzi nazvanou Gran > > > Turismo Professional! > > > > > > The "professional" suffix makes me think that they may be working on > > beefing > > > up the physics engine. I personally think it'll be a arcade physics > port > > > for the PC version but I hope I'm wrong. > > > > > > > > > > > >Let it be known that on Wed, 09 Jan 2002 06:46:38 GMT, "Dave Henrie"
<[email hidden]> wrote:
> Don't wanna sound pessimistic, but name one console title that was
>IMPROVED when it was ported over to PC.
>
Metal Gear Solid. I'd almost say Final Fantasy VII too, but its bugs negated
the improvements.
{Christopher J. Sypal -- [email hidden]}
[ The Domestic Anime CD Guide ]
[ http://www.radiks.net/csypal/cds/ ]
When you play with a gamepad, yes.
Try it with a Logitech Force Feedback wheel before you judge it any more,
though.
Milhouse
"Mike Beauchamp" <[email hidden]> wrote in message
news:p70%7.4852$[email hidden]...
> What are you expecting though anyways? Is GT3 a SIMULATOR? I don't think
> so..
>
> All the controls of the cars and such are all designed to work nicely witha
expense
Someone
> > care
> > > to translate?
> > > http://www.bonusweb.cz/zurnal/konzolez/
> > > A dale stoji rozhodne za zminku, ze Sony Polyphony vyvijeji GranTurismo
Quoted text (11 lines)
> gamepad. > > Mike > http://mikebeauchamp.com > > > "Dave Henrie" <[email hidden]> wrote in message > news:iHR_7.5381$[email hidden]... > > GT3/pc being developed alongside GT4 doesn't imply to me that they are > > upgrading three to have the features of 4. 99% of all console ports are > > just that...a rush job leaving the console features intact at theQuoted text (20 lines)
> of > > the PC version, usually even down to the way menu's are designed for > > gamepads. And certainly, items like mulitple controllers and split axis > are > > most likely mere dreams. > > Don't wanna sound pessimistic, but name one console title that was > > IMPROVED when it was ported over to PC. > > dave henrie > > "Kirk House" <[email hidden]> wrote in message > > news:3c3bd052$0$79588$[email hidden]... > > > from > http://www.neoseeker.com/Games/Products/PSX/Gran_Turismo/reviews.html > > > "Sony have confirmed a PC version of Gran Turismo 3 is been worked on > > along > > > side GT4 for the PS2. Been developed along side GT4 which will feature > > > online play, makes you think the PC version would have online play > aswell, > > > maybe PC and PS2 uses will meet one day." > > > > > > Here is some more info but I don't know what language it's in.Quoted text (15 lines)
> > 4, > > > ktere bude mit online dispozice a take chystaji PC verzi nazvanou Gran > > > Turismo Professional! > > > > > > The "professional" suffix makes me think that they may be working on > > beefing > > > up the physics engine. I personally think it'll be a arcade physics > port > > > for the PC version but I hope I'm wrong. > > > > > > > > > > > >
>It's kinda hard to have realistic physics for the more
>than one hundred drivable cars in the game... :)
Similar has been posted to the flightsim ng for years. I just don't buy it.
Driving physics is driving physics. You get it right, and it should be easy to
adjust it for 2, 20, 200 cars. Now will you get every nuance of a car right,
especially with 100+? No way. But I doubt they get it right with just one car
modeled either. That is, I doubt any racing/driving sim models the subtelties
of an individual car model correctly.
>I can hardly wait to see this on an anti-aliased, high-res PC.
Well, I'm with you there!
I think it will be Awesome, madden 2002 for PC is a carbon copy of 2001 for
PS2, and its GREAT.
Dave <[email hidden]> wrote in message
news:[email hidden]...
>
> >It's kinda hard to have realistic physics for the more
> >than one hundred drivable cars in the game... :)
>
> Similar has been posted to the flightsim ng for years. I just don't buyit.
> Driving physics is driving physics. You get it right, and it should beeasy to
> adjust it for 2, 20, 200 cars. Now will you get every nuance of a carright,
> especially with 100+? No way. But I doubt they get it right with just onecar
> modeled either. That is, I doubt any racing/driving sim models thesubtelties
> of an individual car model correctly.
>
> >I can hardly wait to see this on an anti-aliased, high-res PC.
>
> Well, I'm with you there!
>
On 11 Jan 2002 01:15:57 GMT, [email hidden] (Dave) wrote:
No, in fact, that's the hard part. Getting realistic numbers. May cost
a lot of time, research, dollars and such.
And for 200 cars, most people wouldn't be interested in getting it
totally accurate. GT3 just isn't targeted for that.
> Now will you get every nuance of a car right,
>especially with 100+? No way. But I doubt they get it right with just one car
>modeled either. That is, I doubt any racing/driving sim models the subtelties
>of an individual car model correctly.
That's true though. It's all a model. The more parameters, the more
you can screw up.
Ruud van Gaal
Free car sim : http://www.marketgraph.nl/gallery/racer/
Pencil art : http://www.marketgraph.nl/gallery/
Quoted text (7 lines)
> >>It's kinda hard to have realistic physics for the more >>than one hundred drivable cars in the game... :) > >Similar has been posted to the flightsim ng for years. I just don't buy it. >Driving physics is driving physics. You get it right, and it should be easy to >adjust it for 2, 20, 200 cars."Kirk House" <[email hidden]> writes:
> from http://www.neoseeker.com/Games/Products/PSX/Gran_Turismo/reviews.html
> "Sony have confirmed a PC version of Gran Turismo 3 is been worked on along
> side GT4 for the PS2. Been developed along side GT4 which will feature
> online play, makes you think the PC version would have online play aswell,
> maybe PC and PS2 uses will meet one day."
I've heard this roumor referred to as Gran Turismo 3 B-spec. it's
been around (the roumor, that is) for a long time without any offical
words (afaik) though, so I doubt it.
> The "professional" suffix makes me think that they may be working on beefing
> up the physics engine. I personally think it'll be a arcade physics port
> for the PC version but I hope I'm wrong.
bet you're right.
--
Gunnar
#31 SUCKS#015 Tupperware MC#002 DoD#0x1B DoDRT#003 DoD:CT#4,8 Kibo�: 2
"a poster is a human being or the software equivalent"
[email hidden] (ElvisPresley2k) writes:
> And if a PC version exists, can an Xbox version be far behind?
seeing as the GT series is a Sony product, I kinda doubt it will ever
grace another console. :)
--
Gunnar
#31 SUCKS#015 Tupperware MC#002 DoD#0x1B DoDRT#003 DoD:CT#4,8 Kibo�: 2
FJ�SE!
On 11 Jan 2002 14:53:11 +0100, Gunnar Horrigmo <[email hidden]>
wrote:
>[email hidden] (ElvisPresley2k) writes:
>
>> And if a PC version exists, can an Xbox version be far behind?
>
>seeing as the GT series is a Sony product, I kinda doubt it will ever
>grace another console. :)
In fact, releasing it for the PC is a good way to make sure that LESS
people want the X-Box. :)
Ruud van Gaal
Free car sim : http://www.marketgraph.nl/gallery/racer/
Pencil art : http://www.marketgraph.nl/gallery/
On Wed, 9 Jan 2002 14:05:59 -0500, "Mike Beauchamp"
<[email hidden]> wrote:
>All the controls of the cars and such are all designed to work nicely with a
>gamepad.
Nonsense. The game drives 50 times better with a force-feedback wheel.
Joe62 <[email hidden]> wrote in message
news:[email hidden]...
> On Wed, 9 Jan 2002 14:05:59 -0500, "Mike Beauchamp"
> <[email hidden]> wrote:
>
> >All the controls of the cars and such are all designed to work nicelywith a
> >gamepad.
>
> Nonsense. The game drives 50 times better with a force-feedback wheel.
Maybe, but that doesn't negate what he said...the game is designed to work
well with the gamepads.
--
- Will DeRivera
- http://www.numic.net
- http://www.luxt.com
- Hi, I'm a sig virus.
- Please add me to the end of your sig and help me take over the world.


































