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Mip Flashing in F1-2001

8 posts by 5 people · 16 Jan 2002 05:59 UTC - 17 Jan 2002 19:18 UTC

Tom Pabst 16 Jan 2002 05:59 UTC#141688
Just curious... I'm getting what I'd consider too much mip flashing in F1-2001 (about twice as much as I get in GPL). Is this the norm? "Yes"...I have installed the EA patch. I'm suspicious of my current DX install....and possibly Riva Turner not working properly. But, even so when I go into GPL the flashing is half what it is in F1-2001. Specs: GF3 (23.11) AMD 1.6 512 MB PC2100 RAM 21" Sony MSI K7 Master (mobo - AMD northbridge) Win98SE IE 6.0 DX 8.1 I'm running F1-2001 at the same settings (and screen res) as GPL, which is: 1600x1200 (x16bit) in D3D. FPS is from 45 to 65....depending on track and location (lowest in the pit garage). Comparison, I get 100-110 FPS in N4 (Atlanta pit lane bench) and 3DMark2001 scores on this rig of just over 7,100. Thanks in advance for your info.... Tom
Tom, That's what has always happened on my system as well - I eventually kinda got used to it, but it is an annoyance. System is an Athlon 1.1/GF2GTS64, I believe running 12.90 drivers. Rick "Tom Pabst" <[email hidden]> wrote in message news:gF818.35611$[email hidden]... > Just curious... > > I'm getting what I'd consider too much mip flashing in F1-2001 (abouttwice > as much as I get in GPL). Is this the norm? > "Yes"...I have installed the EA patch. > > I'm suspicious of my current DX install....and possibly Riva Turner not > working properly. But, even so when I go into GPL the flashing is halfwhat > it is in F1-2001.
"Tom Pabst" <[email hidden]> writes: > Just curious... me too... > I'm getting what I'd consider too much mip flashing in F1-2001 (about twice > as much as I get in GPL). Is this the norm? > "Yes"...I have installed the EA patch. what the hell is mip-flashing? -- Gunnar #31 SUCKS#015 Tupperware MC#002 DoD#0x1B DoDRT#003 DoD:CT#4,8 Kibo�: 2 "a language is a dialect with an army and a navy"
Gunnar Horrigmo <[email hidden]> writes: > > I'm getting what I'd consider too much mip flashing in F1-2001 (about twice > > as much as I get in GPL). Is this the norm? > > "Yes"...I have installed the EA patch. > > what the hell is mip-flashing? btw; where's this patch? I cant find anything on http://www.ea.com Gunnar, with a freshly bought copy, and getting increasingly nervous. -- Gunnar #31 SUCKS#015 Tupperware MC#002 DoD#0x1B DoDRT#003 DoD:CT#4,8 Kibo�: 2 myk, trygg og god.
Gunnar Horrigmo <[email hidden]> writes: > Gunnar, with a freshly bought copy, and getting increasingly nervous. and now, after reading more on http://www.ea.com, I'm getting angry. no FF? wtf? please tell me FF is that patch Tom's talking about... :-/ -- Gunnar #31 SUCKS#015 Tupperware MC#002 DoD#0x1B DoDRT#003 DoD:CT#4,8 Kibo�: 2 gitaren er en sjingke
Yes Gunnar the FF is included in the patch and MOST of the users seem quite pleased by it. It has some tricky settings to master tho but there are plenty of users here that can point you in the right direction. dave henrie "Gunnar Horrigmo" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (14 lines)> Gunnar Horrigmo <[email hidden]> writes: > > > Gunnar, with a freshly bought copy, and getting increasingly nervous. > > and now, after reading more on http://www.ea.com, I'm getting angry. > no FF? wtf? > > please tell me FF is that patch Tom's talking about... :-/ > > > -- > Gunnar > #31 SUCKS#015 Tupperware MC#002 DoD#0x1B DoDRT#003 DoD:CT#4,8 Kibo�: 2 > gitaren er en sjingke
"Tom Pabst" <[email hidden]> wrote in message news:gF818.35611$[email hidden]... > Just curious... > > I'm getting what I'd consider too much mip flashing in F1-2001 (abouttwice > as much as I get in GPL)... . > > I'm running F1-2001 at the same settings (and screen res) as GPL, whichis: > 1600x1200 (x16bit) in D3D... Switch to 32-bit color depth, and see if that removes the problem. Your system should be able to handle the increased texture depth, and that should solve the problem...
Thanks for the suggestion, briGuy. It didn't help....and it didn't impact the FPS as you suggested, but it also didn't improve the graphics quality in any discernible way. So, what I think I'm going to try is this: dialing in some FSAA (which can only be done in F1-2001 at 32bit) and decreasing screen res to reach a balance of decent FPS and improved graphics. We'll see what I can come up with and I'll report it back here. TP "briGuy" <[email hidden]> wrote in message news:a256an$8ii$[email hidden]...
Quoted text (15 lines)> > "Tom Pabst" <[email hidden]> wrote in message > news:gF818.35611$[email hidden]... > > Just curious... > > > > I'm getting what I'd consider too much mip flashing in F1-2001 (about > twice > > as much as I get in GPL)... . > > > > I'm running F1-2001 at the same settings (and screen res) as GPL, which > is: > > 1600x1200 (x16bit) in D3D... > > Switch to 32-bit color depth, and see if that removes the problem. Your > system should be able to handle the increased texture depth, and that
should > solve the problem... > >

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