A racing kart goes around a 60 ft radius turn at 40 mph. What
is the lateral acceleration of the kart in G's?
I should be able to solve this in my sleep, but too much time
has passed since graduation :) Don't make me dig out the
text books, please!
--
Pat Dotson
Calculating kart cornering g-forces and left-side weight bias
Pat Dotson asked for the lateral acceleration of a kart taking a 60-foot radius turn at 40 mph, and several posters calculated about 1.8 g. That seemed too high, and Pat later measured the real radius at 95 feet, giving just over 1 g. The discussion moved on to banking, weight bias for oval karts and measuring centre of gravity height, with input from Jonny Hodgson, Todd Wasson and Doug Milliken.
physics/realism debatereal motorsport
Automated summary.
a=v^2/r
I>A racing kart goes around a 60 ft radius turn at 40 mph. What
>is the lateral acceleration of the kart in G's?
I think it would be done as follows: Velocity=40mph=about 17.9m/s
60ft=about 18.3m
Accel. cent.=velocity^2/radius
Acceleration centripital= 17.9^2/18.3
17.5m/s^2 / 9.8m/s^2
About 1.8g's.
Can anyone else verify my answer?
Racer X
Veteran Sim Racer
#4 Corvette C5-R in the GTIC
#24 Monte Carlo in the DORL
Victory Lane-
http://www.geocities.com/MotorCity/Speedway/1423/
Pat...
Centripetal acceleration = v^2 / r = (40 miles/hr x 1.47 ft/sec / mile/hr)^2
/ 60 ft = 3442 ft^2/sec^2 / 60 ft = 57.4 ft/sec^2 x 1 G / 32.2 ft/sec^2 =
1.8 G
Mine were handy. ;-)
Jack
"Pat Dotson" <[email hidden]> wrote in message
news:[email hidden]...
A racing kart goes around a 60 ft radius turn at 40 mph. What
is the lateral acceleration of the kart in G's?
I should be able to solve this in my sleep, but too much time
has passed since graduation :) Don't make me dig out the
text books, please!
--
Pat Dotson
Thanks for the help guys!
Now, just to clarify, the 1.8G means that the lateral force
acting on the CG of the kart/driver is 0.8 X total weight.
Correct?
On a side note, I would have guessed that the G's would be
between 1.8 and 1.9. This is probably all that a kart is
capable of generating regardless of speed or turn radius.
I've got a new oval track racing kart on the way for this
summer. What I want to do is determine the left side weight
percentage I need, so that while cornering, the weight is
distributed 50/50 between the right side and left side
tires. This should be a straightforward calculation once
I measure the vertical center of gravity of me in the kart.
BTW, LTO go kart setup is pretty interesting. I always
felt like I had a pretty good basic knowledge of car
setups, and most of it transfers directly to kart setup.
Thanks again,
Pat Dotson
Pat Dotson wrote:
Quoted text (10 lines)
> > A racing kart goes around a 60 ft radius turn at 40 mph. What > is the lateral acceleration of the kart in G's? > > I should be able to solve this in my sleep, but too much time > has passed since graduation :) Don't make me dig out the > text books, please! > > -- > Pat Dotson
Pat Dotson <[email hidden]> wrote in message news:[email hidden]...
> Thanks for the help guys!
>
> Now, just to clarify, the 1.8G means that the lateral force
> acting on the CG of the kart/driver is 0.8 X total weight.
> Correct?
Er... no, it means the lateral force is 1.8 x total weight.
It also means you've got tyres coated in glue; or you're pulling
some serious downforce; or you've got Magnatraction(tm)!
Seriously, are you sure that the radius of the racing line is
that small - or is that radius to the centreline of the track?
1.8g without wings is bloody amazing - 1.2 is usually about all
that's possible.
> On a side note, I would have guessed that the G's would be
> between 1.8 and 1.9. This is probably all that a kart is
> capable of generating regardless of speed or turn radius.
I'd be impressed...
> I've got a new oval track racing kart on the way for this
> summer. What I want to do is determine the left side weight
> percentage I need, so that while cornering, the weight is
> distributed 50/50 between the right side and left side
> tires. This should be a straightforward calculation once
> I measure the vertical center of gravity of me in the kart.
Yup, that should work fine.
Jonny
>Now, just to clarify, the 1.8G means that the lateral force
>acting on the CG of the kart/driver is 0.8 X total weight.
>Correct?
.8*total weight+total weight
Racer X
Veteran Sim Racer
#4 Corvette C5-R in the GTIC
#24 Monte Carlo in the DORL
Victory Lane-
http://www.geocities.com/MotorCity/Speedway/1423/
"Pat Dotson" <[email hidden]> wrote in message
news:[email hidden]...
> Thanks for the help guys!
>
> Now, just to clarify, the 1.8G means that the lateral force
> acting on the CG of the kart/driver is 0.8 X total weight.
> Correct?
No. The lateral force is 1.8 x total weight, acting on the kart/driver and
pointing in the direction of the centre of the turn.
Oops! Let me re-check the radius. I thought 1.8 looked
funny. I thought it should be 0.8 or 0.9 at most.
Jonny Hodgson wrote:
Quoted text (9 lines)
> > > Now, just to clarify, the 1.8G means that the lateral force > > acting on the CG of the kart/driver is 0.8 X total weight. > > Correct? > > Er... no, it means the lateral force is 1.8 x total weight. > > It also means you've got tyres coated in glue; or you're pulling > some serious downforce; or you've got Magnatraction(tm)!
"Pat Dotson" <[email hidden]> wrote in message
news:[email hidden]...
Are you sure that is what you want? I don't know about oval karts but
on a normal kart you want as little weight as possible on the inside rear
wheel
because you have no differential, if you have weight on the inside rear it
'fights'
with the outside wheel, the tighter the corner, the worse this is. At some
corners
you will even see people leaning out to lift the inside rear.
> BTW, LTO go kart setup is pretty interesting. I always
> felt like I had a pretty good basic knowledge of car
> setups, and most of it transfers directly to kart setup.
It is very interesting but the differential does cause 'unusual' steering
affects
which you don't usually get on road cars, you may if you have a LSD
or locked axle however.
Paul
---
Outgoing mail is certified Virus Free.
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.313 / Virus Database: 174 - Release Date: 03/01/02
Quoted text (8 lines)
> Thanks for the help guys! > > I've got a new oval track racing kart on the way for this > summer. What I want to do is determine the left side weight > percentage I need, so that while cornering, the weight is > distributed 50/50 between the right side and left side > tires. This should be a straightforward calculation once > I measure the vertical center of gravity of me in the kart.That concept is used on regular karts. I read about it on
some web site, and it had me screwed up all last summer! :)
If you are going LTO on an oval, you run stagger on your
rear tires. The LR wheel doesn't have to unload to go
around a corner. You do, however, have to turn the wheel
to the right going down a straight, just like in N4 :)
Yea, my current theory is that while cornering, you want
the weight 50/50 at both ends of the kart, and use
stagger, caster, camber, crossweight, etc., to make the
kart turn.
On an oval, if you transfer all the rear weight to the
right rear tire, you overwork that tire. I was lifting
my RR tire for a while when I had my cross weight set
really low. Trust me, it isn't the fast way around an
oval!
--
Pat Dotson
Paul Laidlaw wrote:
> "Pat Dotson" <[email hidden]> wrote in message
> > I've got a new oval track racing kart on the way for this
> > summer. What I want to do is determine the left side weight
> > percentage I need, so that while cornering, the weight is
> > distributed 50/50 between the right side and left side
>
> Are you sure that is what you want? I don't know about oval karts but
> on a normal kart you want as little weight as possible on the inside rear
> wheel
I re-checked everything. It all looks correct. The radius
isn't much more than 60'. Speed is close to 40 mph. There
is slight banking to the track, but not much.
I'll have to think about it some more. Is there some part
of this equation that is being left out?
--
Pat Dotson
Pat Dotson wrote:
>
> Oops! Let me re-check the radius. I thought 1.8 looked
> funny. I thought it should be 0.8 or 0.9 at most.
>
> Jonny Hodgson wrote:
> >
> > > Now, just to clarify, the 1.8G means that the lateral force
> > > acting on the CG of the kart/driver is 0.8 X total weight.
> > > Correct?
> >
> > Er... no, it means the lateral force is 1.8 x total weight.
> >
> > It also means you've got tyres coated in glue; or you're pulling
> > some serious downforce; or you've got Magnatraction(tm)!
Pat Dotson wrote:
>
> I was lifting
> my RR tire for a while when I had my cross weight set
> really low.
That would be a trick, eh? I meant LR tire.
--
PD
Pat,
You've got the right idea. I raced karts on clay ovals back in the early to
mid 90's and had a blast. I didn't have an offset chassis but did offset the
seat as far to the left as possible. It really helped to have one of those
oval-type seats that wrap around your right side rib cage too. Made the
longer heats a lot more comfortable.
If you're running on clay (as opposed to loose dirt) you'll probably want to
try running a larger/wider RF tire (helps overheating). I used to run a
stagger on the rear with as narrow a LR tire as I could get. Caster stagger
will also help you get the thing turned (just like in N4). Make sure that
your nerf bars, bodywork, etc. aren't binding up the chassis either. Keep
them as loosely mounted as possible. You'll need as much chassis flex as you
can get. Not a bad idea to be able to adjust the spindle height of the RF as
you're driving either to adjust the crossweight as the track changes. I used
to have a U-joint at the top of the spindle attached to a rod that ran back
to the steering uprights. Put a crank handle on the end and you can tweak
all you want.
Wayne Hutchison
"Pat Dotson" <[email hidden]> wrote in message
news:[email hidden]...
rear
> > wheel
Quoted text (31 lines)
> That concept is used on regular karts. I read about it on > some web site, and it had me screwed up all last summer! :) > > If you are going LTO on an oval, you run stagger on your > rear tires. The LR wheel doesn't have to unload to go > around a corner. You do, however, have to turn the wheel > to the right going down a straight, just like in N4 :) > > Yea, my current theory is that while cornering, you want > the weight 50/50 at both ends of the kart, and use > stagger, caster, camber, crossweight, etc., to make the > kart turn. > > On an oval, if you transfer all the rear weight to the > right rear tire, you overwork that tire. I was lifting > my RR tire for a while when I had my cross weight set > really low. Trust me, it isn't the fast way around an > oval! > > -- > Pat Dotson > > Paul Laidlaw wrote: > > "Pat Dotson" <[email hidden]> wrote in message > > > I've got a new oval track racing kart on the way for this > > > summer. What I want to do is determine the left side weight > > > percentage I need, so that while cornering, the weight is > > > distributed 50/50 between the right side and left side > > > > Are you sure that is what you want? I don't know about oval karts but > > on a normal kart you want as little weight as possible on the insideI ran a straight rail chassis this summer, and actually got it
running pretty well. Everyone runs offset chassis on ovals now
though.
Most run 8" wide tires on 10" rims on both the RF and RR, so
overheating the RF isn't much of an issue. All kinds of in-car
chassis adjustments are illegal, so that's out of the question.
I'm buying a 2002 Ultramax Blaze. It has adjustable caster
and camber, Ackerman, and a weight jacker on the LR bearing
hanger to adjust cross weight. Should be a fun summer.
--
Pat Dotson
Wayne Hutchison wrote:
>
> Pat,
>
> You've got the right idea. I raced karts on clay ovals back in the early to
> mid 90's and had a blast. I didn't have an offset chassis but did offset the
> seat as far to the left as possible. It really helped to have one of those
> oval-type seats that wrap around your right side rib cage too. Made the
> longer heats a lot more comfortable.
>
> If you're running on clay (as opposed to loose dirt) you'll probably want to
> try running a larger/wider RF tire (helps overheating). I used to run a
> stagger on the rear with as narrow a LR tire as I could get. Caster stagger
> will also help you get the thing turned (just like in N4). Make sure that
> your nerf bars, bodywork, etc. aren't binding up the chassis either. Keep
> them as loosely mounted as possible. You'll need as much chassis flex as you
> can get. Not a bad idea to be able to adjust the spindle height of the RF as
> you're driving either to adjust the crossweight as the track changes. I used
> to have a U-joint at the top of the spindle attached to a rod that ran back
> to the steering uprights. Put a crank handle on the end and you can tweak
> all you want.
>
> Wayne Hutchison
>
> "Pat Dotson" <[email hidden]> wrote in message
> news:[email hidden]...
> > That concept is used on regular karts. I read about it on
> > some web site, and it had me screwed up all last summer! :)
> >
> > If you are going LTO on an oval, you run stagger on your
> > rear tires. The LR wheel doesn't have to unload to go
> > around a corner. You do, however, have to turn the wheel
> > to the right going down a straight, just like in N4 :)
> >
> > Yea, my current theory is that while cornering, you want
> > the weight 50/50 at both ends of the kart, and use
> > stagger, caster, camber, crossweight, etc., to make the
> > kart turn.
> >
> > On an oval, if you transfer all the rear weight to the
> > right rear tire, you overwork that tire. I was lifting
> > my RR tire for a while when I had my cross weight set
> > really low. Trust me, it isn't the fast way around an
> > oval!
> >
> > --
> > Pat Dotson
> >
> > Paul Laidlaw wrote:
> > > "Pat Dotson" <[email hidden]> wrote in message
> > > > I've got a new oval track racing kart on the way for this
> > > > summer. What I want to do is determine the left side weight
> > > > percentage I need, so that while cornering, the weight is
> > > > distributed 50/50 between the right side and left side
> > >
> > > Are you sure that is what you want? I don't know about oval karts but
> > > on a normal kart you want as little weight as possible on the inside
> rear
> > > wheel
Pat Dotson <[email hidden]> wrote in message news:[email hidden]...
> I re-checked everything. It all looks correct. The radius
> isn't much more than 60'. Speed is close to 40 mph. There
> is slight banking to the track, but not much.
>
> I'll have to think about it some more. Is there some part
> of this equation that is being left out?
How much banking? It might just be enough...
Let's say Q (read theta) is the bank angle, v is speed, M is total
mass, r is radius, g is gravity and mu is friction.
Resolving forces relative to the track surface, I get
M (v^2/r cos Q - g sin Q) needed down the slope, and
M (g cos Q + v^2/r sin Q) download on the tyres
Check at Q = 0 => sin Q = 0, cos Q = 1 leaving
Mv^2/r across and Mg into the ground. Sound good.
So adding tyre friction, to corner at the limit we have
mu M (g cos Q + v^2/r sin Q) = M (v^2/r cos Q - g sin Q)
Since I can now see a trig identity coming on, and I don't like
those ;-), cheating and using Excel gives me a bank angle a little
under 19 degrees for mu = 0.9 and the data you've already given.
Less, obviously, if the tyres are stickier than 0.9.
See if that sounds plausible!
Jonny
Hi
"Pat Dotson" <[email hidden]> wrote in message
news:[email hidden]...
Ah ha! yes, that would explain all!
Have fun!
Paul
---
Outgoing mail is certified Virus Free.
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.313 / Virus Database: 174 - Release Date: 02/01/02
Quoted text (7 lines)
> That concept is used on regular karts. I read about it on > some web site, and it had me screwed up all last summer! :) > > If you are going LTO on an oval, you run stagger on your > rear tires. The LR wheel doesn't have to unload to go > around a corner. You do, however, have to turn the wheel > to the right going down a straight, just like in N4 :)Quoted text (10 lines)
> Yea, my current theory is that while cornering, you want > the weight 50/50 at both ends of the kart, and use > stagger, caster, camber, crossweight, etc., to make the > kart turn. > > On an oval, if you transfer all the rear weight to the > right rear tire, you overwork that tire. I was lifting > my RR tire for a while when I had my cross weight set > really low. Trust me, it isn't the fast way around an > oval!OK, here are the results of intensive work :)
First, I spent an afternoon measuring the race track. The actual radius
of the turns is 95 feet, so the lateral G's are a little more than 1 G.
There is 2-4 degree banking on the track.
Second, what I really wanted to know is, how much left side static
weight bias do I need so that during cornering the weight transfer evens
out to a 50/50 split between the right side and left side of the kart.
Jonny Hodgson came to the rescue with the following
equation:
x = h (v^2/r cos Q - g sin Q)
-----------------------
(v^2/r sin Q + g cos Q)
Where x is the offset distance of the static CG from the center of the
kart, given,
h=VCG
v=velocity
r=turn radius
Q=track banking
g=gravity
Then the percentage of weight on the inside is just:
100* (x + 0.5t) / t
The results are that close to an 80% left side weight bias is needed to
balance the weight transfer between the right and left side of the kart.
So I'd like to see if there are any comments on the validity of these
calculations. Not necessarily whether or not a LTO kart will work with
80% LS weight (though thoughts on that are welcome), but is the formula
correct for predicting the weight transfer?
Thanks,
Pat Dotson
Pat Dotson wrote:
Quoted text (10 lines)
> > A racing kart goes around a 60 ft radius turn at 40 mph. What > is the lateral acceleration of the kart in G's? > > I should be able to solve this in my sleep, but too much time > has passed since graduation :) Don't make me dig out the > text books, please! > > -- > Pat DotsonDoug Milliken wrote:
> I've heard from a friend that the short track cars ("super modifieds"?)
> that used to run at the Oswego, NY paved oval had up to 80% left weight.
I've been getting more and more pumped up that I'm on to
something here. This news is icing on the cake! Thanks
Doug.
> They were very
> fast. Also very easy to roll over if you spun 180 deg...or maybe even if
> you had to turn right (up the banking) to miss something in front of you??
That's scary. I wasn't actually going to start out at 80%,
more like 70% or so. The key is how low I can get my VCG.
The lower it is the less left I have to run.
> It will be interesting to hear how this works out for you.
I'll probably just end up scuffing my shiny Simpson
Super Shark! :)
Kart people are very skeptical about high left side
weight. Everyone has a stock answer - too much left
bias will cause a four wheel drift. With normal
setups, cornering at 1 G, 75% of the total weight of
the kart is on the right side tires. If you suddenly
go to 50% of the total weight on the RS, but still
have the same tire setup, of course all the grip is
gone. My answer to that is use softer tires and
less air pressure until they start gripping.
--
PD
Pat,
That formula looks familiar, although I haven't used it (writing it down now
:0)). If it came from Jonny Hodgson, I'd trust that it's right. How did you
find the center of gravity height with yourself on the cart?
Todd Wasson
---
Performance Simulations
Drag Racing and Top Speed Prediction
Software
http://PerformanceSimulations.Com
My little car sim screenshots:
http://performancesimulations.com/scnshot4.htm
Quoted text (53 lines)
>OK, here are the results of intensive work :) > >First, I spent an afternoon measuring the race track. The actual radius >of the turns is 95 feet, so the lateral G's are a little more than 1 G. >There is 2-4 degree banking on the track. > >Second, what I really wanted to know is, how much left side static >weight bias do I need so that during cornering the weight transfer evens >out to a 50/50 split between the right side and left side of the kart. > >Jonny Hodgson came to the rescue with the following >equation: > >x = h (v^2/r cos Q - g sin Q) > ----------------------- > (v^2/r sin Q + g cos Q) > >Where x is the offset distance of the static CG from the center of the >kart, given, > >h=VCG >v=velocity >r=turn radius >Q=track banking >g=gravity > >Then the percentage of weight on the inside is just: > > 100* (x + 0.5t) / t > >The results are that close to an 80% left side weight bias is needed to >balance the weight transfer between the right and left side of the kart. > >So I'd like to see if there are any comments on the validity of these >calculations. Not necessarily whether or not a LTO kart will work with >80% LS weight (though thoughts on that are welcome), but is the formula >correct for predicting the weight transfer? > >Thanks, >Pat Dotson > > >Pat Dotson wrote: >> >> A racing kart goes around a 60 ft radius turn at 40 mph. What >> is the lateral acceleration of the kart in G's? >> >> I should be able to solve this in my sleep, but too much time >> has passed since graduation :) Don't make me dig out the >> text books, please! >> >> -- >> Pat DotsonTodd,
There are kart setup programs that include a worksheet to
calculate VCG. The typical range for VCG is 11" to 14".
What you do is first scale the kart to measure the weight
at each wheel. Then tip the back end of the kart up and
record the new front wheel weights. The programs will
calculate VCGb based on the transferred weight, kart
wheelbase, and the distance the rear tires are raised.
What is intersting is that oval track racing kart setups
never use much more than 60% left side bias - usually
more like 56%-58%. Yet, to balance the weight transfer
between left and right, you need more than 70% left bias.
I think I can gain an advantage by running higher left
side bias which will work the left tires more. Whether
or not the kart will work right or handle well remains
to be seen, since they are designed for less left bias.
--
Pat Dotson
"J. Todd Wasson" wrote:
>
> That formula looks familiar, although I haven't used it (writing it down now
> :0)). If it came from Jonny Hodgson, I'd trust that it's right. How did you
> find the center of gravity height with yourself on the cart?
>
> >Second, what I really wanted to know is, how much left side static
> >weight bias do I need so that during cornering the weight transfer evens
> >out to a 50/50 split between the right side and left side of the kart.
> >
> >Jonny Hodgson came to the rescue with the following
> >equation:
> >
> >x = h (v^2/r cos Q - g sin Q)
> > -----------------------
> > (v^2/r sin Q + g cos Q)
> >
> >Where x is the offset distance of the static CG from the center of the
> >kart, given,
> >
> >h=VCG
> >v=velocity
> >r=turn radius
> >Q=track banking
> >g=gravity
> >
> >Then the percentage of weight on the inside is just:
> >
> > 100* (x + 0.5t) / t
> >
Interesting. That VCG is with the driver, correct? Do you sit on the kart
when the rear is tipped up, or just estimate the driver's effect afterwards?
I've seen this approach before in books, but haven't tried it. Just curious,
what's the most popular software for this kind of thing in carting?
That's odd that they don't usually run more than 60% left side bias, I wonder
why that is. Maybe it's not practical for some reason, although I can't
imagine why it wouldn't be.. It seems like you're on the right track there
anyway (no pun intended) :-P.
Todd Wasson
---
Performance Simulations
Drag Racing and Top Speed Prediction
Software
http://PerformanceSimulations.Com
My little car sim screenshots:
http://performancesimulations.com/scnshot4.htm
J. Todd Wasson <[email hidden]> wrote in message news:[email hidden]...
> Pat,
>
> That formula looks familiar, although I haven't used it (writing it down now
> :0)). If it came from Jonny Hodgson, I'd trust that it's right. How did you
Don't do that! I was famous at uni for my silly mistakes and
factors-of-2... :-)
Jonny
Try:
http://www.nacoma.cc/kartsmart.htm
Yes, that's with the driver. You only have to tip the kart
up as little as 6", though the higher it is the more accurate
the result should be.
--
PD
"J. Todd Wasson" wrote:
>
> Interesting. That VCG is with the driver, correct? Do you sit on the kart
> when the rear is tipped up, or just estimate the driver's effect afterwards?
> I've seen this approach before in books, but haven't tried it. Just curious,
> what's the most popular software for this kind of thing in carting?
Quoted text (12 lines)
>> That formula looks familiar, although I haven't used it (writing it down >now >> :0)). If it came from Jonny Hodgson, I'd trust that it's right. How did >you > >Don't do that! I was famous at uni for my silly mistakes and >factors-of-2... :-) > >Jonny > > >
For CG height calcs--these are usually very sensitive to any small
inaccuracy with the scales. The few times I've done it, I've taken weights
at a number of different heights, plotted the results, then fit a good
line through the scatter in the data points.
I've heard from a friend that the short track cars ("super modifieds"?)
that used to run at the Oswego, NY paved oval had up to 80% left weight.
There must have been one guy that figured out (by trial and error, and by
being clever) what it took to get the car to drive reasonably with that
much offset... and then I suppose every one else copied him. The big
block V-8 engines were set between the F and R wheels on the left side of
the car, drive shaft passed just inside the left rear wheel, rear axle had
an offset pumpkin, driver sat next to the driveshaft. These cars were
banned some years ago (I'm not clear on the full history). They were very
fast. Also very easy to roll over if you spun 180 deg...or maybe even if
you had to turn right (up the banking) to miss something in front of you??
It will be interesting to hear how this works out for you.
-- Doug Milliken
On Thu, 31 Jan 2002, Pat Dotson wrote:
Quoted text (18 lines)
> Try: > > http://www.nacoma.cc/kartsmart.htm > > Yes, that's with the driver. You only have to tip the kart > up as little as 6", though the higher it is the more accurate > the result should be. > -- > PD > > "J. Todd Wasson" wrote: > > > > Interesting. That VCG is with the driver, correct? Do you sit on the kart > > when the rear is tipped up, or just estimate the driver's effect afterwards? > > I've seen this approach before in books, but haven't tried it. Just curious, > > what's the most popular software for this kind of thing in carting? > >On Thu, 31 Jan 2002 18:30:10 -0000, "Jonny Hodgson"
<[email hidden]> wrote:
Hehe, whatever happened to just off-by-1? ;-)
Ruud van Gaal
Free car sim: http://www.racer.nl/
Pencil art : http://www.marketgraph.nl/gallery/
Quoted text (9 lines)
> >J. Todd Wasson <[email hidden]> wrote in message news:[email hidden]... >> Pat, >> >> That formula looks familiar, although I haven't used it (writing it down now >> :0)). If it came from Jonny Hodgson, I'd trust that it's right. How did you > >Don't do that! I was famous at uni for my silly mistakes and >factors-of-2... :-)
Ruud van Gaal <[email hidden]> wrote in message news:[email hidden]...
<g> I was fine with the off-by-ones; my answers almost always came
to a factor of 2, whenever they were wrong! I think it's actually
something to do with my inability to operate a calculator...
Jonny


































