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GPL - Sports Cars

20 posts by 12 people · 22 Jan 2002 16:01 UTC - 23 Jan 2002 14:49 UTC

Sports car mods: GPL limits and the F1 2001 FIA GT mod

A poster asked whether anyone had made sports car mods for GPL. Replies said GPL is too hard to edit for car mods, while SimBin's Ian Bell promoted the FIA GT mod for F1 2001 and said version 2 with completely new physics was days away. Others asked about installation and online play, which Dave Henrie said was limited to a handful of cars in F1 2001, and Barton Brown wished for 1960s sports car sets.

With Ian Bell (SimBin)

mods/tracks/carsonline racing/leaguesF1 2001Grand Prix Legends

Automated summary.

daisykillbot 22 Jan 2002 16:01 UTC#140470
Just wondering... Has anyone made a mod to use sports cars for GPL? I'm driving the wheels off of SCGT. It's not so bad with AOE, 80+ tracks and a few hundred vehicles. On the other hand, it would be much nicer to see a freakin' new Sports Car sim! I'm growning apart from Nascar. It only took about six months of N4, driving round and round in a circle. But still, it's somewhat of a pleasure to run such a modern graphics and sound(3D!) engine. It's unfortunate that Papy locks-up their game formats. It would be nice to see the same third-party community grow around N4 that has for SCGT. Are there any alternatives to Sports Car GT? It's starting to feel ancient...
There's a great sportscar (FIA GT) addon for f1-2001, we have an editing forum about it on the site. www.simbin.com We are also just putting the finishing touches to Version 2 with COMPLETELY new physics that is just about as close in feel terms as anything I've tried. Should be ready to go in a matter of days. The physics are finished, Turner and Doug are just finishing of the AI behaviour, and I'm working on setups for the AI and an Easy and Pro setup for each driver car. I can tell you, what the guys have done with the physics is astounding! One of the Porsche teams is now GT class with a bi-turbo 996. I am not baiting flame when I say that it surpasses GPL in terms of low downforce vehicular dynamics. We will be setting up a new forum for feedback and advice specifically for the mod, and hopefully there'll be an automated hotlap competition with lap tester (corner cutting etc.) and file integrity checker. I'm addicted to it. :-) All the best Ian "daisykillbot" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (22 lines)> Just wondering... > > Has anyone made a mod to use sports cars for GPL? > > I'm driving the wheels off of SCGT. > It's not so bad with AOE, 80+ tracks and a few > hundred vehicles. > > On the other hand, it would be much nicer to see > a freakin' new Sports Car sim! > > I'm growning apart from Nascar. It only took about > six months of N4, driving round and round in a circle. > But still, it's somewhat of a pleasure to run > such a modern graphics and sound(3D!) engine. > > It's unfortunate that Papy locks-up their game formats. > It would be nice to see the same third-party community > grow around N4 that has for SCGT. > > Are there any alternatives to Sports Car GT? > It's starting to feel ancient...
daisykillbot wrote: > > Just wondering... > > Has anyone made a mod to use sports cars for GPL? No. You can't. Well, you can but they clip like a bastard and the physics is all wrong anyway. The frame rates would probably be horrendous too.
Quoted text (19 lines)> > I'm driving the wheels off of SCGT. > It's not so bad with AOE, 80+ tracks and a few > hundred vehicles. > > On the other hand, it would be much nicer to see > a freakin' new Sports Car sim! > > I'm growning apart from Nascar. It only took about > six months of N4, driving round and round in a circle. > But still, it's somewhat of a pleasure to run > such a modern graphics and sound(3D!) engine. > > It's unfortunate that Papy locks-up their game formats. > It would be nice to see the same third-party community > grow around N4 that has for SCGT. > > Are there any alternatives to Sports Car GT? > It's starting to feel ancient...
Glad to hear it Ian. F1 2001 with the FIA mod is my favourite racing game by far now with SCGT a close second. Now, when Lemans is released for SCGT (it is happening) if it could be converted to F1 2001 WOOHOO!!!!! now that would be the ultimate. Keep up the good work it is much appreciated by many "Ian Bell" <[email hidden]> wrote in message news:GSg38.2235$[email hidden]... > There's a great sportscar (FIA GT) addon for f1-2001, we have an editing > forum about it on the site. www.simbin.com > We are also just putting the finishing touches to Version 2 withCOMPLETELY > new physics that is just about as close in feel terms as anything I've > tried. Should be ready to go in a matter of days. The physics arefinished,
Quoted text (10 lines)> Turner and Doug are just finishing of the AI behaviour, and I'm working on > setups for the AI and an Easy and Pro setup for each driver car. > I can tell you, what the guys have done with the physics is astounding! > One of the Porsche teams is now GT class with a bi-turbo 996. > > I am not baiting flame when I say that it surpasses GPL in terms of low > downforce vehicular dynamics. > > We will be setting up a new forum for feedback and advice specifically for > the mod, and hopefully there'll be an automated hotlap competition with
lap
Quoted text (35 lines)> tester (corner cutting etc.) and file integrity checker. > > I'm addicted to it. :-) > > All the best > > Ian > > > "daisykillbot" <[email hidden]> wrote in message > news:[email hidden]... > > Just wondering... > > > > Has anyone made a mod to use sports cars for GPL? > > > > I'm driving the wheels off of SCGT. > > It's not so bad with AOE, 80+ tracks and a few > > hundred vehicles. > > > > On the other hand, it would be much nicer to see > > a freakin' new Sports Car sim! > > > > I'm growning apart from Nascar. It only took about > > six months of N4, driving round and round in a circle. > > But still, it's somewhat of a pleasure to run > > such a modern graphics and sound(3D!) engine. > > > > It's unfortunate that Papy locks-up their game formats. > > It would be nice to see the same third-party community > > grow around N4 that has for SCGT. > > > > Are there any alternatives to Sports Car GT? > > It's starting to feel ancient... > >
Hmm that's an interesting idea if I'm reading you right. A mod for F1 2001 to add all the cars and teams for 1967 including the ones missed out in GPL yes ? Sounds good to me. Mark "Trapper" <[email hidden]> wrote in message news:_Xj38.20526$[email hidden]... > It would be great to see some GPL mods :) > > > >
BRH 22 Jan 2002 20:57 UTC↳ reply to Ian Bell#140425
Ian, Will Version 2, have a "one-step" installation routine? Bert Ian Bell wrote:
Quoted text (47 lines)> There's a great sportscar (FIA GT) addon for f1-2001, we have an editing > forum about it on the site. www.simbin.com > We are also just putting the finishing touches to Version 2 with COMPLETELY > new physics that is just about as close in feel terms as anything I've > tried. Should be ready to go in a matter of days. The physics are finished, > Turner and Doug are just finishing of the AI behaviour, and I'm working on > setups for the AI and an Easy and Pro setup for each driver car. > I can tell you, what the guys have done with the physics is astounding! > One of the Porsche teams is now GT class with a bi-turbo 996. > > I am not baiting flame when I say that it surpasses GPL in terms of low > downforce vehicular dynamics. > > We will be setting up a new forum for feedback and advice specifically for > the mod, and hopefully there'll be an automated hotlap competition with lap > tester (corner cutting etc.) and file integrity checker. > > I'm addicted to it. :-) > > All the best > > Ian > > "daisykillbot" <[email hidden]> wrote in message > news:[email hidden]... > > Just wondering... > > > > Has anyone made a mod to use sports cars for GPL? > > > > I'm driving the wheels off of SCGT. > > It's not so bad with AOE, 80+ tracks and a few > > hundred vehicles. > > > > On the other hand, it would be much nicer to see > > a freakin' new Sports Car sim! > > > > I'm growning apart from Nascar. It only took about > > six months of N4, driving round and round in a circle. > > But still, it's somewhat of a pleasure to run > > such a modern graphics and sound(3D!) engine. > > > > It's unfortunate that Papy locks-up their game formats. > > It would be nice to see the same third-party community > > grow around N4 that has for SCGT. > > > > Are there any alternatives to Sports Car GT? > > It's starting to feel ancient...
bertr 22 Jan 2002 20:57 UTC#528849
Ian, Will Version 2, have a "one-step" installation routine? Bert
Quoted text (48 lines)> There's a great sportscar (FIA GT) addon for f1-2001, we have an editing > forum about it on the site. www.simbin.com > We are also just putting the finishing touches to Version 2 with COMPLETELY > new physics that is just about as close in feel terms as anything I've > tried. Should be ready to go in a matter of days. The physics are finished, > Turner and Doug are just finishing of the AI behaviour, and I'm working on > setups for the AI and an Easy and Pro setup for each driver car. > I can tell you, what the guys have done with the physics is astounding! > One of the Porsche teams is now GT class with a bi-turbo 996. > I am not baiting flame when I say that it surpasses GPL in terms of low > downforce vehicular dynamics. > We will be setting up a new forum for feedback and advice specifically for > the mod, and hopefully there'll be an automated hotlap competition with lap > tester (corner cutting etc.) and file integrity checker. > I'm ***ed to it. :-) > All the best > Ian > > Just wondering... > > Has anyone made a mod to use sports cars for GPL? > > I'm driving the wheels off of SCGT. > > It's not so bad with AOE, 80+ tracks and a few > > hundred vehicles. > > On the other hand, it would be much nicer to see > > a freakin' new Sports Car sim! > > I'm growning apart from Nascar. It only took about > > six months of N4, driving round and round in a circle. > > But still, it's somewhat of a pleasure to run > > such a modern graphics and sound(3D!) engine. > > It's unfortunate that Papy locks-up their game formats. > > It would be nice to see the same third-party community > > grow around N4 that has for SCGT. > > Are there any alternatives to Sports Car GT? > > It's starting to feel ancient...
Ian Bell 22 Jan 2002 21:36 UTC↳ reply to BRH#140430
I think the initial release will be the updated files only Bert (27 of them), you can just extract them to the vehicles folder leaving the paths intact and it should overwrite the old files (although it may be an idea to remove all the hdv, tbc, pm and ini files from the old installation and unzip the new one in clean. Let me check with Turner about the installer, as it would be nice to have version 2 in a single package, particularly for those that don't have version 1 in yet. Just came from throwing the Lister around Monza :-) Have to go back. Cheers Ian "BRH @attbroadband.com>" <"bertrh<no-spam> wrote in message news:[email hidden]...
Quoted text (13 lines)> Ian, > > Will Version 2, have a "one-step" installation routine? > > Bert > > > > Ian Bell wrote: > > > There's a great sportscar (FIA GT) addon for f1-2001, we have an editing > > forum about it on the site. www.simbin.com > > We are also just putting the finishing touches to Version 2 with
COMPLETELY > > new physics that is just about as close in feel terms as anything I've > > tried. Should be ready to go in a matter of days. The physics arefinished, > > Turner and Doug are just finishing of the AI behaviour, and I'm workingon
Quoted text (8 lines)> > setups for the AI and an Easy and Pro setup for each driver car. > > I can tell you, what the guys have done with the physics is astounding! > > One of the Porsche teams is now GT class with a bi-turbo 996. > > > > I am not baiting flame when I say that it surpasses GPL in terms of low > > downforce vehicular dynamics. > > > > We will be setting up a new forum for feedback and advice specifically
for > > the mod, and hopefully there'll be an automated hotlap competition withlap
Quoted text (33 lines)> > tester (corner cutting etc.) and file integrity checker. > > > > I'm addicted to it. :-) > > > > All the best > > > > Ian > > > > "daisykillbot" <[email hidden]> wrote in message > > news:[email hidden]... > > > Just wondering... > > > > > > Has anyone made a mod to use sports cars for GPL? > > > > > > I'm driving the wheels off of SCGT. > > > It's not so bad with AOE, 80+ tracks and a few > > > hundred vehicles. > > > > > > On the other hand, it would be much nicer to see > > > a freakin' new Sports Car sim! > > > > > > I'm growning apart from Nascar. It only took about > > > six months of N4, driving round and round in a circle. > > > But still, it's somewhat of a pleasure to run > > > such a modern graphics and sound(3D!) engine. > > > > > > It's unfortunate that Papy locks-up their game formats. > > > It would be nice to see the same third-party community > > > grow around N4 that has for SCGT. > > > > > > Are there any alternatives to Sports Car GT? > > > It's starting to feel ancient... >
I've just put a poll up on the site asking this very question. Might be able to influence the Graphics guys. :-) Place a vote! Ian www.SimBin.com "Mark Aisthorpe" <[email hidden]> wrote in message news:a2kj7s$um$[email hidden]... > Hmm that's an interesting idea if I'm reading you right. A mod for F1 2001 > to add all the cars and teams for 1967 including the ones missed out inGPL
Quoted text (14 lines)> yes ? > Sounds good to me. > > Mark > > "Trapper" <[email hidden]> wrote in message > news:_Xj38.20526$[email hidden]... > > It would be great to see some GPL mods :) > > > > > > > > > >
BRH 22 Jan 2002 21:51 UTC↳ reply to Ian Bell#140435
One last question: Will we be able to easily switch between the GT mod, and the original F1 2001? Or would we have to have 2 separate installations of F1 2001 on the HD - one for the F1 cars and one for the GT Mod? Ian Bell wrote:
Quoted text (80 lines)> I think the initial release will be the updated files only Bert (27 of > them), you can just extract them to the vehicles folder leaving the paths > intact and it should overwrite the old files (although it may be an idea to > remove all the hdv, tbc, pm and ini files from the old installation and > unzip the new one in clean. > Let me check with Turner about the installer, as it would be nice to have > version 2 in a single package, particularly for those that don't have > version 1 in yet. > > Just came from throwing the Lister around Monza :-) Have to go back. > > Cheers > > Ian > > "BRH @attbroadband.com>" <"bertrh<no-spam> wrote in message > news:[email hidden]... > > Ian, > > > > Will Version 2, have a "one-step" installation routine? > > > > Bert > > > > > > > > Ian Bell wrote: > > > > > There's a great sportscar (FIA GT) addon for f1-2001, we have an editing > > > forum about it on the site. www.simbin.com > > > We are also just putting the finishing touches to Version 2 with > COMPLETELY > > > new physics that is just about as close in feel terms as anything I've > > > tried. Should be ready to go in a matter of days. The physics are > finished, > > > Turner and Doug are just finishing of the AI behaviour, and I'm working > on > > > setups for the AI and an Easy and Pro setup for each driver car. > > > I can tell you, what the guys have done with the physics is astounding! > > > One of the Porsche teams is now GT class with a bi-turbo 996. > > > > > > I am not baiting flame when I say that it surpasses GPL in terms of low > > > downforce vehicular dynamics. > > > > > > We will be setting up a new forum for feedback and advice specifically > for > > > the mod, and hopefully there'll be an automated hotlap competition with > lap > > > tester (corner cutting etc.) and file integrity checker. > > > > > > I'm addicted to it. :-) > > > > > > All the best > > > > > > Ian > > > > > > "daisykillbot" <[email hidden]> wrote in message > > > news:[email hidden]... > > > > Just wondering... > > > > > > > > Has anyone made a mod to use sports cars for GPL? > > > > > > > > I'm driving the wheels off of SCGT. > > > > It's not so bad with AOE, 80+ tracks and a few > > > > hundred vehicles. > > > > > > > > On the other hand, it would be much nicer to see > > > > a freakin' new Sports Car sim! > > > > > > > > I'm growning apart from Nascar. It only took about > > > > six months of N4, driving round and round in a circle. > > > > But still, it's somewhat of a pleasure to run > > > > such a modern graphics and sound(3D!) engine. > > > > > > > > It's unfortunate that Papy locks-up their game formats. > > > > It would be nice to see the same third-party community > > > > grow around N4 that has for SCGT. > > > > > > > > Are there any alternatives to Sports Car GT? > > > > It's starting to feel ancient... > >
bertr 22 Jan 2002 21:51 UTC#528850
One last question: Will we be able to easily switch between the GT mod, and the original F1 2001? Or would we have to have 2 separate installations of F1 2001 on the HD - one for the F1 cars and one for the GT Mod?
Quoted text (80 lines)> I think the initial release will be the updated files only Bert (27 of > them), you can just extract them to the vehicles folder leaving the paths > intact and it should overwrite the old files (although it may be an idea to > remove all the hdv, tbc, pm and ini files from the old installation and > unzip the new one in clean. > Let me check with Turner about the installer, as it would be nice to have > version 2 in a single package, particularly for those that don't have > version 1 in yet. > Just came from throwing the Lister around Monza :-) Have to go back. > Cheers > Ian > > Ian, > > Will Version 2, have a "one-step" installation routine? > > Bert > > > There's a great sportscar (FIA GT) addon for f1-2001, we have an editing > > > forum about it on the site. www.simbin.com > > > We are also just putting the finishing touches to Version 2 with > COMPLETELY > > > new physics that is just about as close in feel terms as anything I've > > > tried. Should be ready to go in a matter of days. The physics are > finished, > > > Turner and Doug are just finishing of the AI behaviour, and I'm working > on > > > setups for the AI and an Easy and Pro setup for each driver car. > > > I can tell you, what the guys have done with the physics is astounding! > > > One of the Porsche teams is now GT class with a bi-turbo 996. > > > I am not baiting flame when I say that it surpasses GPL in terms of low > > > downforce vehicular dynamics. > > > We will be setting up a new forum for feedback and advice specifically > for > > > the mod, and hopefully there'll be an automated hotlap competition with > lap > > > tester (corner cutting etc.) and file integrity checker. > > > I'm ***ed to it. :-) > > > All the best > > > Ian > > > > Just wondering... > > > > Has anyone made a mod to use sports cars for GPL? > > > > I'm driving the wheels off of SCGT. > > > > It's not so bad with AOE, 80+ tracks and a few > > > > hundred vehicles. > > > > On the other hand, it would be much nicer to see > > > > a freakin' new Sports Car sim! > > > > I'm growning apart from Nascar. It only took about > > > > six months of N4, driving round and round in a circle. > > > > But still, it's somewhat of a pleasure to run > > > > such a modern graphics and sound(3D!) engine. > > > > It's unfortunate that Papy locks-up their game formats. > > > > It would be nice to see the same third-party community > > > > grow around N4 that has for SCGT. > > > > Are there any alternatives to Sports Car GT? > > > > It's starting to feel ancient...
Ian Bell 22 Jan 2002 22:13 UTC↳ reply to BRH#140436
What I do, is keep a copy of the config.ini for the standard install and for the mod in a 2 folders and drag and drop them into the F1-2001 directory, depending on what I want to race. You can set up a seperate config.ini with a command line shortcut, but it takes 2 seconds to drop the alternative version in. cheers Ian "BRH @attbroadband.com>" <"bertrh<no-spam> wrote in message news:[email hidden]... > One last question: Will we be able to easily switch between the GT mod,and the > original F1 2001? Or would we have to have 2 separate installations of F12001 > on the HD - one for the F1 cars and one for the GT Mod? > > Ian Bell wrote: > > > I think the initial release will be the updated files only Bert (27 of > > them), you can just extract them to the vehicles folder leaving thepaths > > intact and it should overwrite the old files (although it may be an ideato > > remove all the hdv, tbc, pm and ini files from the old installation and > > unzip the new one in clean. > > Let me check with Turner about the installer, as it would be nice tohave
Quoted text (22 lines)> > version 2 in a single package, particularly for those that don't have > > version 1 in yet. > > > > Just came from throwing the Lister around Monza :-) Have to go back. > > > > Cheers > > > > Ian > > > > "BRH @attbroadband.com>" <"bertrh<no-spam> wrote in message > > news:[email hidden]... > > > Ian, > > > > > > Will Version 2, have a "one-step" installation routine? > > > > > > Bert > > > > > > > > > > > > Ian Bell wrote: > > > > > > > There's a great sportscar (FIA GT) addon for f1-2001, we have an
editing > > > > forum about it on the site. www.simbin.com > > > > We are also just putting the finishing touches to Version 2 with > > COMPLETELY > > > > new physics that is just about as close in feel terms as anythingI've > > > > tried. Should be ready to go in a matter of days. The physics are > > finished, > > > > Turner and Doug are just finishing of the AI behaviour, and I'mworking > > on > > > > setups for the AI and an Easy and Pro setup for each driver car. > > > > I can tell you, what the guys have done with the physics isastounding! > > > > One of the Porsche teams is now GT class with a bi-turbo 996. > > > > > > > > I am not baiting flame when I say that it surpasses GPL in terms oflow > > > > downforce vehicular dynamics. > > > > > > > > We will be setting up a new forum for feedback and advicespecifically > > for > > > > the mod, and hopefully there'll be an automated hotlap competitionwith
Quoted text (35 lines)> > lap > > > > tester (corner cutting etc.) and file integrity checker. > > > > > > > > I'm addicted to it. :-) > > > > > > > > All the best > > > > > > > > Ian > > > > > > > > "daisykillbot" <[email hidden]> wrote in message > > > > news:[email hidden]... > > > > > Just wondering... > > > > > > > > > > Has anyone made a mod to use sports cars for GPL? > > > > > > > > > > I'm driving the wheels off of SCGT. > > > > > It's not so bad with AOE, 80+ tracks and a few > > > > > hundred vehicles. > > > > > > > > > > On the other hand, it would be much nicer to see > > > > > a freakin' new Sports Car sim! > > > > > > > > > > I'm growning apart from Nascar. It only took about > > > > > six months of N4, driving round and round in a circle. > > > > > But still, it's somewhat of a pleasure to run > > > > > such a modern graphics and sound(3D!) engine. > > > > > > > > > > It's unfortunate that Papy locks-up their game formats. > > > > > It would be nice to see the same third-party community > > > > > grow around N4 that has for SCGT. > > > > > > > > > > Are there any alternatives to Sports Car GT? > > > > > It's starting to feel ancient... > > > >
DB 22 Jan 2002 23:11 UTC↳ reply to Ian Bell#140246
This sounds Very Interesting :) Could you talk a little bit about the online capabilities of F1 2001, Is there a site where you can host from equivalent to WinVroc ? How many cars can run in an online race ? Can you set up practice sessions/qualify/Race ? If there is online capability, I'm game to try it. The graphics look outstanding on the web site and you sound jazzed about the physics :) Regards -Dave B "Ian Bell" <[email hidden]> wrote in message news:rXk38.4854$[email hidden]... > I think the initial release will be the updated files only Bert (27 of > them), you can just extract them to the vehicles folder leaving the paths > intact and it should overwrite the old files (although it may be an ideato
Quoted text (26 lines)> remove all the hdv, tbc, pm and ini files from the old installation and > unzip the new one in clean. > Let me check with Turner about the installer, as it would be nice to have > version 2 in a single package, particularly for those that don't have > version 1 in yet. > > Just came from throwing the Lister around Monza :-) Have to go back. > > Cheers > > Ian > > > "BRH @attbroadband.com>" <"bertrh<no-spam> wrote in message > news:[email hidden]... > > Ian, > > > > Will Version 2, have a "one-step" installation routine? > > > > Bert > > > > > > > > Ian Bell wrote: > > > > > There's a great sportscar (FIA GT) addon for f1-2001, we have an
editing
Quoted text (7 lines)> > > forum about it on the site. www.simbin.com > > > We are also just putting the finishing touches to Version 2 with > COMPLETELY > > > new physics that is just about as close in feel terms as anything I've > > > tried. Should be ready to go in a matter of days. The physics are > finished, > > > Turner and Doug are just finishing of the AI behaviour, and I'm
working > on > > > setups for the AI and an Easy and Pro setup for each driver car. > > > I can tell you, what the guys have done with the physics isastounding! > > > One of the Porsche teams is now GT class with a bi-turbo 996. > > > > > > I am not baiting flame when I say that it surpasses GPL in terms oflow > > > downforce vehicular dynamics. > > > > > > We will be setting up a new forum for feedback and advice specifically > for > > > the mod, and hopefully there'll be an automated hotlap competitionwith
Quoted text (36 lines)> lap > > > tester (corner cutting etc.) and file integrity checker. > > > > > > I'm addicted to it. :-) > > > > > > All the best > > > > > > Ian > > > > > > "daisykillbot" <[email hidden]> wrote in message > > > news:[email hidden]... > > > > Just wondering... > > > > > > > > Has anyone made a mod to use sports cars for GPL? > > > > > > > > I'm driving the wheels off of SCGT. > > > > It's not so bad with AOE, 80+ tracks and a few > > > > hundred vehicles. > > > > > > > > On the other hand, it would be much nicer to see > > > > a freakin' new Sports Car sim! > > > > > > > > I'm growning apart from Nascar. It only took about > > > > six months of N4, driving round and round in a circle. > > > > But still, it's somewhat of a pleasure to run > > > > such a modern graphics and sound(3D!) engine. > > > > > > > > It's unfortunate that Papy locks-up their game formats. > > > > It would be nice to see the same third-party community > > > > grow around N4 that has for SCGT. > > > > > > > > Are there any alternatives to Sports Car GT? > > > > It's starting to feel ancient... > > > >
Done "Ian Bell" <[email hidden]> wrote in message news:L8l38.5002$[email hidden]...
Quoted text (11 lines)> I've just put a poll up on the site asking this very question. > Might be able to influence the Graphics guys. :-) > > Place a vote! > > Ian > www.SimBin.com > > "Mark Aisthorpe" <[email hidden]> wrote in message > news:a2kj7s$um$[email hidden]... > > Hmm that's an interesting idea if I'm reading you right. A mod for F1
2001 > > to add all the cars and teams for 1967 including the ones missed out in > GPL > > yes ? > > Sounds good to me. > > > > Mark
Dave Henrie 23 Jan 2002 03:31 UTC↳ reply to DB#140279
"DB" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (8 lines)> This sounds Very Interesting :) > > Could you talk a little bit about the online capabilities of F1 2001, > > Is there a site where you can host from equivalent to WinVroc ? > How many cars can run in an online race ? > Can you set up practice sessions/qualify/Race ? >
F1 relay has the most comprehensive multiplayer options, but this is after-all an F1 title. they really don't have multiplayer. 4 to 5 drivers seems to be the most and that is pushing it. It is a shame. The Cart World Series is also going to be based on the F1 2001 engine. I'm pretty sure they won't be able to say that CART contractuallly limits multiplayer options like the current crop of F1 titles claim. So if the Cart sim has the same piss-poor multiplayer, then it's the engine an not the legalities... dave henrie
Like I said -- wish I knew how to do this stuff. Has anyone thought of doing Sports Car Legends carsets of roughly the same era as GPL? Ford GT MkII and GT40, Chaparral 2D and 2F, Ferrari P3/4 and 250LM, Lola T70 MkIII, Porsche 906, 910, and 911, Corvette Grand Sport, Cobra 289, 427, and Daytona coupe, Alfa 33, Ford P68 F3L, Gulf-Wyer Mirage, maybe the stillborn Jaguar XJ13... the tracks are all available, the physics of the cars can't be much different, even some of the same engines were used. This would be the bomb, I think.... or have I missed the boat and someone's already doing this? BB
I vote for sports cars AND GP cars of the era... after all, drivers like Gurney, Hill, Siffert, Rodriguez, and just about everyone else drove sports cars and GP cars on the same tracks in the same season(s), they were VERY busy gents -- not like the nancy-boys driving in F1 these days... BB Ian Bell wrote:
Quoted text (14 lines)> > I've just put a poll up on the site asking this very question. > Might be able to influence the Graphics guys. :-) > > Place a vote! > > Ian > www.SimBin.com > > "Mark Aisthorpe" <[email hidden]> wrote in message > news:a2kj7s$um$[email hidden]... > > Hmm that's an interesting idea if I'm reading you right. A mod for F1 2001 > > to add all the cars and teams for 1967 including the ones missed out in > GPLi
"Bart Brown" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (11 lines)> Like I said -- wish I knew how to do this stuff. Has anyone thought of > doing Sports Car Legends carsets of roughly the same era as GPL? Ford GT > MkII and GT40, Chaparral 2D and 2F, Ferrari P3/4 and 250LM, Lola T70 > MkIII, Porsche 906, 910, and 911, Corvette Grand Sport, Cobra 289, 427, > and Daytona coupe, Alfa 33, Ford P68 F3L, Gulf-Wyer Mirage, maybe the > stillborn Jaguar XJ13... the tracks are all available, the physics of > the cars can't be much different, even some of the same engines were > used. This would be the bomb, I think.... or have I missed the boat and > someone's already doing this? > > BB
nope nobody is doing it because editing GPL is not easy like SCGT. You may have noticed something like 100+ tracks for GPL but no mods. Your best bet would be either the dozen or so mods for nascar Heat or wait til WSC comes out dave henrie
On Wed, 23 Jan 2002 04:09:24 GMT, Bart Brown <[email hidden]> wrote: >Like I said -- wish I knew how to do this stuff. Has anyone thought of >doing Sports Car Legends carsets of roughly the same era as GPL? Ford GT >MkII and GT40, Chaparral 2D and 2F, Ferrari P3/4 There's a nice P4 for Racer; check the 2nd thumbnail image on the Racer opening page. I wouldn't say GPL has the graphics potential to invest into something like this, although the physics and networking ofcourse surely are one of the best. Ofcourse, for a Racer mod there's still too much missing (AI, lol, and a modestly working networking model). Ruud van Gaal Free car sim : http://www.marketgraph.nl/gallery/racer/ Pencil art : http://www.marketgraph.nl/gallery/

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