Just wondering...
Has anyone made a mod to use sports cars for GPL?
I'm driving the wheels off of SCGT.
It's not so bad with AOE, 80+ tracks and a few
hundred vehicles.
On the other hand, it would be much nicer to see
a freakin' new Sports Car sim!
I'm growning apart from Nascar. It only took about
six months of N4, driving round and round in a circle.
But still, it's somewhat of a pleasure to run
such a modern graphics and sound(3D!) engine.
It's unfortunate that Papy locks-up their game formats.
It would be nice to see the same third-party community
grow around N4 that has for SCGT.
Are there any alternatives to Sports Car GT?
It's starting to feel ancient...
Sports car mods: GPL limits and the F1 2001 FIA GT mod
A poster asked whether anyone had made sports car mods for GPL. Replies said GPL is too hard to edit for car mods, while SimBin's Ian Bell promoted the FIA GT mod for F1 2001 and said version 2 with completely new physics was days away. Others asked about installation and online play, which Dave Henrie said was limited to a handful of cars in F1 2001, and Barton Brown wished for 1960s sports car sets.
With Ian Bell (SimBin)
Automated summary.
There's a great sportscar (FIA GT) addon for f1-2001, we have an editing
forum about it on the site. www.simbin.com
We are also just putting the finishing touches to Version 2 with COMPLETELY
new physics that is just about as close in feel terms as anything I've
tried. Should be ready to go in a matter of days. The physics are finished,
Turner and Doug are just finishing of the AI behaviour, and I'm working on
setups for the AI and an Easy and Pro setup for each driver car.
I can tell you, what the guys have done with the physics is astounding!
One of the Porsche teams is now GT class with a bi-turbo 996.
I am not baiting flame when I say that it surpasses GPL in terms of low
downforce vehicular dynamics.
We will be setting up a new forum for feedback and advice specifically for
the mod, and hopefully there'll be an automated hotlap competition with lap
tester (corner cutting etc.) and file integrity checker.
I'm addicted to it. :-)
All the best
Ian
"daisykillbot" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (22 lines)
> Just wondering... > > Has anyone made a mod to use sports cars for GPL? > > I'm driving the wheels off of SCGT. > It's not so bad with AOE, 80+ tracks and a few > hundred vehicles. > > On the other hand, it would be much nicer to see > a freakin' new Sports Car sim! > > I'm growning apart from Nascar. It only took about > six months of N4, driving round and round in a circle. > But still, it's somewhat of a pleasure to run > such a modern graphics and sound(3D!) engine. > > It's unfortunate that Papy locks-up their game formats. > It would be nice to see the same third-party community > grow around N4 that has for SCGT. > > Are there any alternatives to Sports Car GT? > It's starting to feel ancient...daisykillbot wrote:
>
> Just wondering...
>
> Has anyone made a mod to use sports cars for GPL?
No. You can't.
Well, you can but they clip like a bastard and the physics is all wrong anyway.
The frame rates would probably be horrendous too.
Quoted text (19 lines)
> > I'm driving the wheels off of SCGT. > It's not so bad with AOE, 80+ tracks and a few > hundred vehicles. > > On the other hand, it would be much nicer to see > a freakin' new Sports Car sim! > > I'm growning apart from Nascar. It only took about > six months of N4, driving round and round in a circle. > But still, it's somewhat of a pleasure to run > such a modern graphics and sound(3D!) engine. > > It's unfortunate that Papy locks-up their game formats. > It would be nice to see the same third-party community > grow around N4 that has for SCGT. > > Are there any alternatives to Sports Car GT? > It's starting to feel ancient...Glad to hear it Ian. F1 2001 with the FIA mod is my favourite racing game
by far now with SCGT a close second. Now, when Lemans is released for SCGT
(it is happening) if it could be converted to F1 2001 WOOHOO!!!!! now that
would be the ultimate.
Keep up the good work it is much appreciated by many
"Ian Bell" <[email hidden]> wrote in message
news:GSg38.2235$[email hidden]...
> There's a great sportscar (FIA GT) addon for f1-2001, we have an editing
> forum about it on the site. www.simbin.com
> We are also just putting the finishing touches to Version 2 withCOMPLETELY
> new physics that is just about as close in feel terms as anything I've
> tried. Should be ready to go in a matter of days. The physics arefinished,
lap
Quoted text (10 lines)
> Turner and Doug are just finishing of the AI behaviour, and I'm working on > setups for the AI and an Easy and Pro setup for each driver car. > I can tell you, what the guys have done with the physics is astounding! > One of the Porsche teams is now GT class with a bi-turbo 996. > > I am not baiting flame when I say that it surpasses GPL in terms of low > downforce vehicular dynamics. > > We will be setting up a new forum for feedback and advice specifically for > the mod, and hopefully there'll be an automated hotlap competition withQuoted text (35 lines)
> tester (corner cutting etc.) and file integrity checker. > > I'm addicted to it. :-) > > All the best > > Ian > > > "daisykillbot" <[email hidden]> wrote in message > news:[email hidden]... > > Just wondering... > > > > Has anyone made a mod to use sports cars for GPL? > > > > I'm driving the wheels off of SCGT. > > It's not so bad with AOE, 80+ tracks and a few > > hundred vehicles. > > > > On the other hand, it would be much nicer to see > > a freakin' new Sports Car sim! > > > > I'm growning apart from Nascar. It only took about > > six months of N4, driving round and round in a circle. > > But still, it's somewhat of a pleasure to run > > such a modern graphics and sound(3D!) engine. > > > > It's unfortunate that Papy locks-up their game formats. > > It would be nice to see the same third-party community > > grow around N4 that has for SCGT. > > > > Are there any alternatives to Sports Car GT? > > It's starting to feel ancient... > >It would be great to see some GPL mods :)
Hmm that's an interesting idea if I'm reading you right. A mod for F1 2001
to add all the cars and teams for 1967 including the ones missed out in GPL
yes ?
Sounds good to me.
Mark
"Trapper" <[email hidden]> wrote in message
news:_Xj38.20526$[email hidden]...
> It would be great to see some GPL mods :)
>
>
>
>
Ian,
Will Version 2, have a "one-step" installation routine?
Bert
Ian Bell wrote:
Quoted text (47 lines)
> There's a great sportscar (FIA GT) addon for f1-2001, we have an editing > forum about it on the site. www.simbin.com > We are also just putting the finishing touches to Version 2 with COMPLETELY > new physics that is just about as close in feel terms as anything I've > tried. Should be ready to go in a matter of days. The physics are finished, > Turner and Doug are just finishing of the AI behaviour, and I'm working on > setups for the AI and an Easy and Pro setup for each driver car. > I can tell you, what the guys have done with the physics is astounding! > One of the Porsche teams is now GT class with a bi-turbo 996. > > I am not baiting flame when I say that it surpasses GPL in terms of low > downforce vehicular dynamics. > > We will be setting up a new forum for feedback and advice specifically for > the mod, and hopefully there'll be an automated hotlap competition with lap > tester (corner cutting etc.) and file integrity checker. > > I'm addicted to it. :-) > > All the best > > Ian > > "daisykillbot" <[email hidden]> wrote in message > news:[email hidden]... > > Just wondering... > > > > Has anyone made a mod to use sports cars for GPL? > > > > I'm driving the wheels off of SCGT. > > It's not so bad with AOE, 80+ tracks and a few > > hundred vehicles. > > > > On the other hand, it would be much nicer to see > > a freakin' new Sports Car sim! > > > > I'm growning apart from Nascar. It only took about > > six months of N4, driving round and round in a circle. > > But still, it's somewhat of a pleasure to run > > such a modern graphics and sound(3D!) engine. > > > > It's unfortunate that Papy locks-up their game formats. > > It would be nice to see the same third-party community > > grow around N4 that has for SCGT. > > > > Are there any alternatives to Sports Car GT? > > It's starting to feel ancient...Ian,
Will Version 2, have a "one-step" installation routine?
Bert
Quoted text (48 lines)
> There's a great sportscar (FIA GT) addon for f1-2001, we have an editing > forum about it on the site. www.simbin.com > We are also just putting the finishing touches to Version 2 with COMPLETELY > new physics that is just about as close in feel terms as anything I've > tried. Should be ready to go in a matter of days. The physics are finished, > Turner and Doug are just finishing of the AI behaviour, and I'm working on > setups for the AI and an Easy and Pro setup for each driver car. > I can tell you, what the guys have done with the physics is astounding! > One of the Porsche teams is now GT class with a bi-turbo 996. > I am not baiting flame when I say that it surpasses GPL in terms of low > downforce vehicular dynamics. > We will be setting up a new forum for feedback and advice specifically for > the mod, and hopefully there'll be an automated hotlap competition with lap > tester (corner cutting etc.) and file integrity checker. > I'm ***ed to it. :-) > All the best > Ian > > Just wondering... > > Has anyone made a mod to use sports cars for GPL? > > I'm driving the wheels off of SCGT. > > It's not so bad with AOE, 80+ tracks and a few > > hundred vehicles. > > On the other hand, it would be much nicer to see > > a freakin' new Sports Car sim! > > I'm growning apart from Nascar. It only took about > > six months of N4, driving round and round in a circle. > > But still, it's somewhat of a pleasure to run > > such a modern graphics and sound(3D!) engine. > > It's unfortunate that Papy locks-up their game formats. > > It would be nice to see the same third-party community > > grow around N4 that has for SCGT. > > Are there any alternatives to Sports Car GT? > > It's starting to feel ancient...I think the initial release will be the updated files only Bert (27 of
them), you can just extract them to the vehicles folder leaving the paths
intact and it should overwrite the old files (although it may be an idea to
remove all the hdv, tbc, pm and ini files from the old installation and
unzip the new one in clean.
Let me check with Turner about the installer, as it would be nice to have
version 2 in a single package, particularly for those that don't have
version 1 in yet.
Just came from throwing the Lister around Monza :-) Have to go back.
Cheers
Ian
"BRH @attbroadband.com>" <"bertrh<no-spam> wrote in message
news:[email hidden]...
COMPLETELY
> > new physics that is just about as close in feel terms as anything I've
> > tried. Should be ready to go in a matter of days. The physics arefinished,
> > Turner and Doug are just finishing of the AI behaviour, and I'm workingon
for
> > the mod, and hopefully there'll be an automated hotlap competition withlap
Quoted text (13 lines)
> Ian, > > Will Version 2, have a "one-step" installation routine? > > Bert > > > > Ian Bell wrote: > > > There's a great sportscar (FIA GT) addon for f1-2001, we have an editing > > forum about it on the site. www.simbin.com > > We are also just putting the finishing touches to Version 2 withQuoted text (8 lines)
> > setups for the AI and an Easy and Pro setup for each driver car. > > I can tell you, what the guys have done with the physics is astounding! > > One of the Porsche teams is now GT class with a bi-turbo 996. > > > > I am not baiting flame when I say that it surpasses GPL in terms of low > > downforce vehicular dynamics. > > > > We will be setting up a new forum for feedback and advice specificallyQuoted text (33 lines)
> > tester (corner cutting etc.) and file integrity checker. > > > > I'm addicted to it. :-) > > > > All the best > > > > Ian > > > > "daisykillbot" <[email hidden]> wrote in message > > news:[email hidden]... > > > Just wondering... > > > > > > Has anyone made a mod to use sports cars for GPL? > > > > > > I'm driving the wheels off of SCGT. > > > It's not so bad with AOE, 80+ tracks and a few > > > hundred vehicles. > > > > > > On the other hand, it would be much nicer to see > > > a freakin' new Sports Car sim! > > > > > > I'm growning apart from Nascar. It only took about > > > six months of N4, driving round and round in a circle. > > > But still, it's somewhat of a pleasure to run > > > such a modern graphics and sound(3D!) engine. > > > > > > It's unfortunate that Papy locks-up their game formats. > > > It would be nice to see the same third-party community > > > grow around N4 that has for SCGT. > > > > > > Are there any alternatives to Sports Car GT? > > > It's starting to feel ancient... >I've just put a poll up on the site asking this very question.
Might be able to influence the Graphics guys. :-)
Place a vote!
Ian
www.SimBin.com
"Mark Aisthorpe" <[email hidden]> wrote in message
news:a2kj7s$um$[email hidden]...
> Hmm that's an interesting idea if I'm reading you right. A mod for F1 2001
> to add all the cars and teams for 1967 including the ones missed out inGPL
Quoted text (14 lines)
> yes ? > Sounds good to me. > > Mark > > "Trapper" <[email hidden]> wrote in message > news:_Xj38.20526$[email hidden]... > > It would be great to see some GPL mods :) > > > > > > > > > >One last question: Will we be able to easily switch between the GT mod, and the
original F1 2001? Or would we have to have 2 separate installations of F1 2001
on the HD - one for the F1 cars and one for the GT Mod?
Ian Bell wrote:
Quoted text (80 lines)
> I think the initial release will be the updated files only Bert (27 of > them), you can just extract them to the vehicles folder leaving the paths > intact and it should overwrite the old files (although it may be an idea to > remove all the hdv, tbc, pm and ini files from the old installation and > unzip the new one in clean. > Let me check with Turner about the installer, as it would be nice to have > version 2 in a single package, particularly for those that don't have > version 1 in yet. > > Just came from throwing the Lister around Monza :-) Have to go back. > > Cheers > > Ian > > "BRH @attbroadband.com>" <"bertrh<no-spam> wrote in message > news:[email hidden]... > > Ian, > > > > Will Version 2, have a "one-step" installation routine? > > > > Bert > > > > > > > > Ian Bell wrote: > > > > > There's a great sportscar (FIA GT) addon for f1-2001, we have an editing > > > forum about it on the site. www.simbin.com > > > We are also just putting the finishing touches to Version 2 with > COMPLETELY > > > new physics that is just about as close in feel terms as anything I've > > > tried. Should be ready to go in a matter of days. The physics are > finished, > > > Turner and Doug are just finishing of the AI behaviour, and I'm working > on > > > setups for the AI and an Easy and Pro setup for each driver car. > > > I can tell you, what the guys have done with the physics is astounding! > > > One of the Porsche teams is now GT class with a bi-turbo 996. > > > > > > I am not baiting flame when I say that it surpasses GPL in terms of low > > > downforce vehicular dynamics. > > > > > > We will be setting up a new forum for feedback and advice specifically > for > > > the mod, and hopefully there'll be an automated hotlap competition with > lap > > > tester (corner cutting etc.) and file integrity checker. > > > > > > I'm addicted to it. :-) > > > > > > All the best > > > > > > Ian > > > > > > "daisykillbot" <[email hidden]> wrote in message > > > news:[email hidden]... > > > > Just wondering... > > > > > > > > Has anyone made a mod to use sports cars for GPL? > > > > > > > > I'm driving the wheels off of SCGT. > > > > It's not so bad with AOE, 80+ tracks and a few > > > > hundred vehicles. > > > > > > > > On the other hand, it would be much nicer to see > > > > a freakin' new Sports Car sim! > > > > > > > > I'm growning apart from Nascar. It only took about > > > > six months of N4, driving round and round in a circle. > > > > But still, it's somewhat of a pleasure to run > > > > such a modern graphics and sound(3D!) engine. > > > > > > > > It's unfortunate that Papy locks-up their game formats. > > > > It would be nice to see the same third-party community > > > > grow around N4 that has for SCGT. > > > > > > > > Are there any alternatives to Sports Car GT? > > > > It's starting to feel ancient... > >One last question: Will we be able to easily switch between the GT mod, and the
original F1 2001? Or would we have to have 2 separate installations of F1 2001
on the HD - one for the F1 cars and one for the GT Mod?
Quoted text (80 lines)
> I think the initial release will be the updated files only Bert (27 of > them), you can just extract them to the vehicles folder leaving the paths > intact and it should overwrite the old files (although it may be an idea to > remove all the hdv, tbc, pm and ini files from the old installation and > unzip the new one in clean. > Let me check with Turner about the installer, as it would be nice to have > version 2 in a single package, particularly for those that don't have > version 1 in yet. > Just came from throwing the Lister around Monza :-) Have to go back. > Cheers > Ian > > Ian, > > Will Version 2, have a "one-step" installation routine? > > Bert > > > There's a great sportscar (FIA GT) addon for f1-2001, we have an editing > > > forum about it on the site. www.simbin.com > > > We are also just putting the finishing touches to Version 2 with > COMPLETELY > > > new physics that is just about as close in feel terms as anything I've > > > tried. Should be ready to go in a matter of days. The physics are > finished, > > > Turner and Doug are just finishing of the AI behaviour, and I'm working > on > > > setups for the AI and an Easy and Pro setup for each driver car. > > > I can tell you, what the guys have done with the physics is astounding! > > > One of the Porsche teams is now GT class with a bi-turbo 996. > > > I am not baiting flame when I say that it surpasses GPL in terms of low > > > downforce vehicular dynamics. > > > We will be setting up a new forum for feedback and advice specifically > for > > > the mod, and hopefully there'll be an automated hotlap competition with > lap > > > tester (corner cutting etc.) and file integrity checker. > > > I'm ***ed to it. :-) > > > All the best > > > Ian > > > > Just wondering... > > > > Has anyone made a mod to use sports cars for GPL? > > > > I'm driving the wheels off of SCGT. > > > > It's not so bad with AOE, 80+ tracks and a few > > > > hundred vehicles. > > > > On the other hand, it would be much nicer to see > > > > a freakin' new Sports Car sim! > > > > I'm growning apart from Nascar. It only took about > > > > six months of N4, driving round and round in a circle. > > > > But still, it's somewhat of a pleasure to run > > > > such a modern graphics and sound(3D!) engine. > > > > It's unfortunate that Papy locks-up their game formats. > > > > It would be nice to see the same third-party community > > > > grow around N4 that has for SCGT. > > > > Are there any alternatives to Sports Car GT? > > > > It's starting to feel ancient...What I do, is keep a copy of the config.ini for the standard install and for
the mod in a 2 folders and drag and drop them into the F1-2001 directory,
depending on what I want to race.
You can set up a seperate config.ini with a command line shortcut, but it
takes 2 seconds to drop the alternative version in.
cheers
Ian
"BRH @attbroadband.com>" <"bertrh<no-spam> wrote in message
news:[email hidden]...
> One last question: Will we be able to easily switch between the GT mod,and the
> original F1 2001? Or would we have to have 2 separate installations of F12001
> on the HD - one for the F1 cars and one for the GT Mod?
>
> Ian Bell wrote:
>
> > I think the initial release will be the updated files only Bert (27 of
> > them), you can just extract them to the vehicles folder leaving thepaths
> > intact and it should overwrite the old files (although it may be an ideato
> > remove all the hdv, tbc, pm and ini files from the old installation and
> > unzip the new one in clean.
> > Let me check with Turner about the installer, as it would be nice tohave
editing
> > > > forum about it on the site. www.simbin.com
> > > > We are also just putting the finishing touches to Version 2 with
> > COMPLETELY
> > > > new physics that is just about as close in feel terms as anythingI've
> > > > tried. Should be ready to go in a matter of days. The physics are
> > finished,
> > > > Turner and Doug are just finishing of the AI behaviour, and I'mworking
> > on
> > > > setups for the AI and an Easy and Pro setup for each driver car.
> > > > I can tell you, what the guys have done with the physics isastounding!
> > > > One of the Porsche teams is now GT class with a bi-turbo 996.
> > > >
> > > > I am not baiting flame when I say that it surpasses GPL in terms oflow
> > > > downforce vehicular dynamics.
> > > >
> > > > We will be setting up a new forum for feedback and advicespecifically
> > for
> > > > the mod, and hopefully there'll be an automated hotlap competitionwith
Quoted text (22 lines)
> > version 2 in a single package, particularly for those that don't have > > version 1 in yet. > > > > Just came from throwing the Lister around Monza :-) Have to go back. > > > > Cheers > > > > Ian > > > > "BRH @attbroadband.com>" <"bertrh<no-spam> wrote in message > > news:[email hidden]... > > > Ian, > > > > > > Will Version 2, have a "one-step" installation routine? > > > > > > Bert > > > > > > > > > > > > Ian Bell wrote: > > > > > > > There's a great sportscar (FIA GT) addon for f1-2001, we have anQuoted text (35 lines)
> > lap > > > > tester (corner cutting etc.) and file integrity checker. > > > > > > > > I'm addicted to it. :-) > > > > > > > > All the best > > > > > > > > Ian > > > > > > > > "daisykillbot" <[email hidden]> wrote in message > > > > news:[email hidden]... > > > > > Just wondering... > > > > > > > > > > Has anyone made a mod to use sports cars for GPL? > > > > > > > > > > I'm driving the wheels off of SCGT. > > > > > It's not so bad with AOE, 80+ tracks and a few > > > > > hundred vehicles. > > > > > > > > > > On the other hand, it would be much nicer to see > > > > > a freakin' new Sports Car sim! > > > > > > > > > > I'm growning apart from Nascar. It only took about > > > > > six months of N4, driving round and round in a circle. > > > > > But still, it's somewhat of a pleasure to run > > > > > such a modern graphics and sound(3D!) engine. > > > > > > > > > > It's unfortunate that Papy locks-up their game formats. > > > > > It would be nice to see the same third-party community > > > > > grow around N4 that has for SCGT. > > > > > > > > > > Are there any alternatives to Sports Car GT? > > > > > It's starting to feel ancient... > > > >This sounds Very Interesting :)
Could you talk a little bit about the online capabilities of F1 2001,
Is there a site where you can host from equivalent to WinVroc ?
How many cars can run in an online race ?
Can you set up practice sessions/qualify/Race ?
If there is online capability, I'm game to try it. The graphics look
outstanding on the web site and you sound jazzed about the physics :)
Regards
-Dave B
"Ian Bell" <[email hidden]> wrote in message
news:rXk38.4854$[email hidden]...
> I think the initial release will be the updated files only Bert (27 of
> them), you can just extract them to the vehicles folder leaving the paths
> intact and it should overwrite the old files (although it may be an ideato
editing
working
> on
> > > setups for the AI and an Easy and Pro setup for each driver car.
> > > I can tell you, what the guys have done with the physics isastounding!
> > > One of the Porsche teams is now GT class with a bi-turbo 996.
> > >
> > > I am not baiting flame when I say that it surpasses GPL in terms oflow
> > > downforce vehicular dynamics.
> > >
> > > We will be setting up a new forum for feedback and advice specifically
> for
> > > the mod, and hopefully there'll be an automated hotlap competitionwith
Quoted text (26 lines)
> remove all the hdv, tbc, pm and ini files from the old installation and > unzip the new one in clean. > Let me check with Turner about the installer, as it would be nice to have > version 2 in a single package, particularly for those that don't have > version 1 in yet. > > Just came from throwing the Lister around Monza :-) Have to go back. > > Cheers > > Ian > > > "BRH @attbroadband.com>" <"bertrh<no-spam> wrote in message > news:[email hidden]... > > Ian, > > > > Will Version 2, have a "one-step" installation routine? > > > > Bert > > > > > > > > Ian Bell wrote: > > > > > There's a great sportscar (FIA GT) addon for f1-2001, we have anQuoted text (7 lines)
> > > forum about it on the site. www.simbin.com > > > We are also just putting the finishing touches to Version 2 with > COMPLETELY > > > new physics that is just about as close in feel terms as anything I've > > > tried. Should be ready to go in a matter of days. The physics are > finished, > > > Turner and Doug are just finishing of the AI behaviour, and I'mQuoted text (36 lines)
> lap > > > tester (corner cutting etc.) and file integrity checker. > > > > > > I'm addicted to it. :-) > > > > > > All the best > > > > > > Ian > > > > > > "daisykillbot" <[email hidden]> wrote in message > > > news:[email hidden]... > > > > Just wondering... > > > > > > > > Has anyone made a mod to use sports cars for GPL? > > > > > > > > I'm driving the wheels off of SCGT. > > > > It's not so bad with AOE, 80+ tracks and a few > > > > hundred vehicles. > > > > > > > > On the other hand, it would be much nicer to see > > > > a freakin' new Sports Car sim! > > > > > > > > I'm growning apart from Nascar. It only took about > > > > six months of N4, driving round and round in a circle. > > > > But still, it's somewhat of a pleasure to run > > > > such a modern graphics and sound(3D!) engine. > > > > > > > > It's unfortunate that Papy locks-up their game formats. > > > > It would be nice to see the same third-party community > > > > grow around N4 that has for SCGT. > > > > > > > > Are there any alternatives to Sports Car GT? > > > > It's starting to feel ancient... > > > >Done
"Ian Bell" <[email hidden]> wrote in message
news:L8l38.5002$[email hidden]...
2001
> > to add all the cars and teams for 1967 including the ones missed out in
> GPL
> > yes ?
> > Sounds good to me.
> >
> > Mark
Quoted text (11 lines)
> I've just put a poll up on the site asking this very question. > Might be able to influence the Graphics guys. :-) > > Place a vote! > > Ian > www.SimBin.com > > "Mark Aisthorpe" <[email hidden]> wrote in message > news:a2kj7s$um$[email hidden]... > > Hmm that's an interesting idea if I'm reading you right. A mod for F1
"DB" <[email hidden]> wrote in message
news:[email hidden]...
F1 relay has the most comprehensive multiplayer options, but this is
after-all an F1 title. they really don't have multiplayer. 4 to 5 drivers
seems to be the most and that is pushing it. It is a shame. The Cart World
Series is also going to be based on the F1 2001 engine. I'm pretty sure
they won't be able to say that CART contractuallly limits multiplayer
options like the current crop of F1 titles claim. So if the Cart sim has
the same piss-poor multiplayer, then it's the engine an not the
legalities...
dave henrie
Quoted text (8 lines)
> This sounds Very Interesting :) > > Could you talk a little bit about the online capabilities of F1 2001, > > Is there a site where you can host from equivalent to WinVroc ? > How many cars can run in an online race ? > Can you set up practice sessions/qualify/Race ? >Like I said -- wish I knew how to do this stuff. Has anyone thought of
doing Sports Car Legends carsets of roughly the same era as GPL? Ford GT
MkII and GT40, Chaparral 2D and 2F, Ferrari P3/4 and 250LM, Lola T70
MkIII, Porsche 906, 910, and 911, Corvette Grand Sport, Cobra 289, 427,
and Daytona coupe, Alfa 33, Ford P68 F3L, Gulf-Wyer Mirage, maybe the
stillborn Jaguar XJ13... the tracks are all available, the physics of
the cars can't be much different, even some of the same engines were
used. This would be the bomb, I think.... or have I missed the boat and
someone's already doing this?
BB
I vote for sports cars AND GP cars of the era... after all, drivers like
Gurney, Hill, Siffert, Rodriguez, and just about everyone else drove
sports cars and GP cars on the same tracks in the same season(s), they
were VERY busy gents -- not like the nancy-boys driving in F1 these days...
BB
Ian Bell wrote:
Quoted text (14 lines)
> > I've just put a poll up on the site asking this very question. > Might be able to influence the Graphics guys. :-) > > Place a vote! > > Ian > www.SimBin.com > > "Mark Aisthorpe" <[email hidden]> wrote in message > news:a2kj7s$um$[email hidden]... > > Hmm that's an interesting idea if I'm reading you right. A mod for F1 2001 > > to add all the cars and teams for 1967 including the ones missed out in > GPLi
"Bart Brown" <[email hidden]> wrote in message
news:[email hidden]...
nope nobody is doing it because editing GPL is not easy like SCGT. You
may have noticed something like 100+ tracks for GPL but no mods. Your best
bet would be either the dozen or so mods for
nascar Heat or wait til WSC comes out
dave henrie
Quoted text (11 lines)
> Like I said -- wish I knew how to do this stuff. Has anyone thought of > doing Sports Car Legends carsets of roughly the same era as GPL? Ford GT > MkII and GT40, Chaparral 2D and 2F, Ferrari P3/4 and 250LM, Lola T70 > MkIII, Porsche 906, 910, and 911, Corvette Grand Sport, Cobra 289, 427, > and Daytona coupe, Alfa 33, Ford P68 F3L, Gulf-Wyer Mirage, maybe the > stillborn Jaguar XJ13... the tracks are all available, the physics of > the cars can't be much different, even some of the same engines were > used. This would be the bomb, I think.... or have I missed the boat and > someone's already doing this? > > BBOn Wed, 23 Jan 2002 04:09:24 GMT, Bart Brown <[email hidden]>
wrote:
>Like I said -- wish I knew how to do this stuff. Has anyone thought of
>doing Sports Car Legends carsets of roughly the same era as GPL? Ford GT
>MkII and GT40, Chaparral 2D and 2F, Ferrari P3/4
There's a nice P4 for Racer; check the 2nd thumbnail image on the
Racer opening page.
I wouldn't say GPL has the graphics potential to invest into something
like this, although the physics and networking ofcourse surely are one
of the best.
Ofcourse, for a Racer mod there's still too much missing (AI, lol, and
a modestly working networking model).
Ruud van Gaal
Free car sim : http://www.marketgraph.nl/gallery/racer/
Pencil art : http://www.marketgraph.nl/gallery/


































