I hear a lot in here about how the FIA prevents sim developers from
developing proper Internet multiplayer modes for F1 games. I'm too lazy to
search back into the dim RAS past so could anybody please provide me with a
URL or two describing this restriction? Preferably right to the source
rather than a "we've been told" or "it's been alleged" kind of page? ;)
I'm not trying to start a fight, I'm just curious about the reasoning behind
this restriction.
Rob
Notable threadFlame warDoes the FIA really block online play in F1 sims?
Rob Adams asked for evidence that the FIA prevents proper internet multiplayer in F1 games. Ian Bell said he had heard the online licence would cost around $5 million on top of the standard licence, and Schumi of Relay Games explained that F1 Relay was legal, tolerated by Ubisoft, and had nearly got official support before a licensing crackdown. The thread mixed this insight with insults between David G Fisher and Gerry Aitken.
With Jason "Schumi" (Relay Games)
Automated summary.
Rob Adams wrote:
>
> I hear a lot in here about how the FIA prevents sim developers from
> developing proper Internet multiplayer modes for F1 games. I'm too lazy to
> search back into the dim RAS past so could anybody please provide me with a
> URL or two describing this restriction?
www.all/in/davids/mind.com
> Preferably right to the source
> rather than a "we've been told" or "it's been alleged" kind of page? ;)
>
> I'm not trying to start a fight, I'm just curious about the reasoning behind
> this restriction.
It's just an excuse that gets wheeled out by ubisoft and on behalf of
ubisoft, by DGF.
"Gerry Aitken" <[email hidden]> wrote in message
news:[email hidden]...
>
>
> Rob Adams wrote:
> >
> > I hear a lot in here about how the FIA prevents sim developers from
> > developing proper Internet multiplayer modes for F1 games. I'm too lazyto
> > search back into the dim RAS past so could anybody please provide mewith a
behind
> > this restriction.
>
> It's just an excuse that gets wheeled out by ubisoft and on behalf of
> ubisoft, by DGF.
And EA Sports as well then. And Hasbro
Doug
Quoted text (8 lines)
> > URL or two describing this restriction? > > www.all/in/davids/mind.com > > > Preferably right to the source > > rather than a "we've been told" or "it's been alleged" kind of page? ;) > > > > I'm not trying to start a fight, I'm just curious about the reasoning"Gerry Aitken" <[email hidden]> wrote in message
news:[email hidden]...
>
>
> Rob Adams wrote:
> >
> > I hear a lot in here about how the FIA prevents sim developers from
> > developing proper Internet multiplayer modes for F1 games. I'm too lazyto
> > search back into the dim RAS past so could anybody please provide mewith a
behind
> > this restriction.
>
> It's just an excuse that gets wheeled out by ubisoft and on behalf of
> ubisoft, by DGF.
Now now Gerry, this is the kind of fight I was trying not to start.
DGF and I don't agree on much (anything?) but I believe there is SOME truth
to the FIA restrictions.
p.s. You ALMOST got me clicking that link, before I read it carefully ;)
Quoted text (8 lines)
> > URL or two describing this restriction? > > www.all/in/davids/mind.com > > > Preferably right to the source > > rather than a "we've been told" or "it's been alleged" kind of page? ;) > > > > I'm not trying to start a fight, I'm just curious about the reasoning
Douglas Ellison wrote:
> > It's just an excuse that gets wheeled out by ubisoft and on behalf of
> > ubisoft, by DGF.
>
> And EA Sports as well then. And Hasbro
>
> Doug
yeah, and them too.
I don't keep a file on every topic that gets talked about on r.a.s., so
things I've read aren't loaded up and ready to go for a thread like this. I
don't have secret tapes of conversations with FIA officials either. :-) I'll
leave my opinion on what I've read and learned out of this post, and just
give you a few things below. I won't bother to give my opinions on the FIA
either, or examples of how they control every tiny detail of their sport.
http://www.ubi.com/US/GamingZone/ Along with it's work with POD going back
five years ago (excellent multiplay, dedicated servers, built in ranking
sytem, and $10,000 tournament which I participated in), this site is pretty
good evidence Ubi Soft strongly supports online multiplayer.
Here are some quotes from Schumi who is the creator of Relay. He certainly
knows a little bit about the Ubi Soft situation.
The Reason for Ubisoft (Official)
The reason Ubisoft didn't support us in any way was simply because they are
bound by contract from 2 seperate parties, NOT to provide support. This is
particularly the case with online play. They are forbidden by contract to
even discuss the merits, methods, etc.
Ubisoft (I talked to the head guys in charge of F1RC), wished that they
could. Unfortunately they are forbidden by contract to even speak to me on
the topic.
I can understand this, and it is simply the terms Ubisoft are bound by in
contract. Those are unfortunately the required terms for Ubi acquiring the
FIA license.
As best I can tell, Ubisoft are using VideoSystem's FIA license, not their
own, per-se. Video Systems did not purchase/negotiate that second tier
license (online play), and therefore are unable to support/create a game
that uses the FIA license online.
And more from Schumi:
Hopefully I can provide some insight on the "Online Racing Genre Pitfalls."
Perhaps even dispel some myths that seem to persist amongst the community.
1) Ubisoft was not permitted to even "promote" F1RC online, or any online
capabilities thereof. That was a contractual limitation in their license. As
such, Ubisoft could not supply us with an iota of support (without taking a
serious business risk), <even though they really wanted to after seeing what
we had to offer ;]>. So we basically had to hack the game to get it played
online... which is why many of the features we have yet to show are not
included or viewable currently.
David G Fisher
"Rob Adams" <[email hidden]> wrote in message
news:NX_38.2773$7n.5771@shaw-ty1...
> I hear a lot in here about how the FIA prevents sim developers from
> developing proper Internet multiplayer modes for F1 games. I'm too lazy to
> search back into the dim RAS past so could anybody please provide me witha
> URL or two describing this restriction? Preferably right to the source
> rather than a "we've been told" or "it's been alleged" kind of page? ;)
>
> I'm not trying to start a fight, I'm just curious about the reasoningbehind
> this restriction.
>
> Rob
>
>
God you're an asshole sometimes. At least try and be funny.
Read my other post in this thread and choke on it.
Eldred?
David G Fisher
"Gerry Aitken" <[email hidden]> wrote in message
news:[email hidden]...
>
>
> Rob Adams wrote:
> >
> > I hear a lot in here about how the FIA prevents sim developers from
> > developing proper Internet multiplayer modes for F1 games. I'm too lazyto
> > search back into the dim RAS past so could anybody please provide mewith a
behind
> > this restriction.
>
> It's just an excuse that gets wheeled out by ubisoft and on behalf of
> ubisoft, by DGF.
Quoted text (8 lines)
> > URL or two describing this restriction? > > www.all/in/davids/mind.com > > > Preferably right to the source > > rather than a "we've been told" or "it's been alleged" kind of page? ;) > > > > I'm not trying to start a fight, I'm just curious about the reasoningHi Rob
Rob Adams wrote:
Sorry I can't give you a definitive source, but there were a phew press
releases which stated 'licensing issues' for the lack of online play in
some FIA stamped sims, and apparently, they 'couldn't say anymore than
that', yeah right!
To be honest, as far as online F1 is concerned, I really couldn't give
two shits. Just think about the plankton it would attract anyway!
I get all the quality online racing i could ever want within Vroc and my
GPL league, i'm even considering an n4 league drive. So I won't shed a
tear over the lack of F1 online.
Gerry
Quoted text (10 lines)
> > > > It's just an excuse that gets wheeled out by ubisoft and on behalf of > > ubisoft, by DGF. > > Now now Gerry, this is the kind of fight I was trying not to start. > > DGF and I don't agree on much (anything?) but I believe there is SOME truth > to the FIA restrictions. > > p.s. You ALMOST got me clicking that link, before I read it carefully ;)And that's all legal is it? Tell you what, I'll just phone FIA and ask,
shall I? Or do you want to do it?
David G Fisher wrote:
<SNIP>
Is what legal exactly? Is the Ubi Soft web site link where 1,100 people are
playing online legal? Was the POD scene legal? Or is the contract between
Ubi and the FIA legal.
David G Fisher
"Gerry Aitken" <[email hidden]> wrote in message
news:[email hidden]...
> And that's all legal is it? Tell you what, I'll just phone FIA and ask,
> shall I? Or do you want to do it?
>
> David G Fisher wrote:
>
> <SNIP>
I have it on good authority, that a seperate fee along the lines of
$5,000,000 payable to ... well Bernie's pocket in the final analysis is what
it will cost for an out of the box fully implemented online facility. That
is just for licencing and is non-exclusive. The price obviously rises if you
want to negotiate an exclusive licence, putting aside the costs associated
with setting up and administering the servers.
The cost for the non-exclusive right to put F1 on the box and the names and
likenesses of the cars, tracks and drivers is more than double this figure.
THAT is the main reason why good online play is not included. If I was a
developer, I sure as hell wouldn't want to spend time working online
efficiency into the code if you can't afford to pay for the right to include
it in the first place. Bernie has priced it so high that it's not
economically viable.
Oh, and if it's in the code and optimised for the net without the payment of
the licence fee, you can get sued six ways to sunday by the FIA.
All the best
Ian
www.simbin.com
"Gerry Aitken" <[email hidden]> wrote in message
news:[email hidden]...
> And that's all legal is it? Tell you what, I'll just phone FIA and ask,
> shall I? Or do you want to do it?
>
> David G Fisher wrote:
>
> <SNIP>
IS relay legal?
David G Fisher wrote:
<snip>
Ian Bell wrote:
>
> I have it on good authority, that a seperate fee along the lines of
> $5,000,000 payable to ... well Bernie's pocket in the final analysis is what
> it will cost for an out of the box fully implemented online facility.
That's $5,000,000 which no software co. has ever paid or is ever likely
to. Does your source know (a) Why the price is so punitively high? And
(b) If it might be lowered so the FIA at least get some money for that
part of the license and F1 fans get race each other?
Why is it that, ATM, everybody loses?
<SNIP>
> The cost for the non-exclusive right to put F1 on the box and the names and
> likenesses of the cars, tracks and drivers is more than double this figure.
Nice to see the FIA are killing online sim racing just like they've
killed so many other categories of the RL sport!
> THAT is the main reason why good online play is not included. If I was a
> developer, I sure as hell wouldn't want to spend time working online
> efficiency into the code if you can't afford to pay for the right to include
> it in the first place. Bernie has priced it so high that it's not
> economically viable.
So why has he done that then?
> Oh, and if it's in the code and optimised for the net without the payment of
> the licence fee, you can get sued six ways to sunday by the FIA.
What about a 3rd party taking, say, F1RC and hacking it to work online,
is that legal?
Cheers
Gerry
>Does your source know (a) Why the price is so punitively high? And
> (b) If it might be lowered so the FIA at least get some money for that
> part of the license and F1 fans get race each other?
No, he can't speak for Bernie, but my take on it is that Bernie has turned
F1 into the multi-billion dollar glitzy international circus it is, by
setting prices and constantly increasing them until either a) the original
party can't afford them and another, richer party takes over, or b) the deal
falls through altogether (a la Driver, although that was probably a good
thing :-) )
I don't think he understands the concept of pricing to the market. It's
always been all or nothing with him as far as I can see...
I DO know, that F1 Games will get a little thin on the ground over the next
few years, as those publishers that can afford the 'big bucks' will be
fighting tooth and nail for exclusive contracts when the current agreements
expire.
>Nice to see the FIA are killing online sim racing just like they've
> killed so many other categories of the RL sport!
Couldn't agree more, though Bernie's experience has always been that someone
with the requisite cash almost always shows up in the end.
> So why has he done that then?
Again, because he can, and often gets it in the end.
> What about a 3rd party taking, say, F1RC and hacking it to work online,
> is that legal?
No, it's illegal on two counts - one you'll be modifying Ubi's code without
permission. And you can bet your arse that Ubi won't give it or they'll be
liable for the licence fee, and two, if you add the facility, you are
basically providing what the Games manufacturers omitted because they
couldn't afford it, and therefore YOU will be liable to the payment to
Bernie's coffers.
That's not to say that if you did, you won't get away with it. There are a
few systems out there...
Cheers
Ian
www.simbin.com
"Gerry Aitken" <[email hidden]> wrote in message
news:[email hidden]...
>
>
> Ian Bell wrote:
> >
> > I have it on good authority, that a seperate fee along the lines of
> > $5,000,000 payable to ... well Bernie's pocket in the final analysis iswhat
and
> > likenesses of the cars, tracks and drivers is more than double thisfigure.
include
> > it in the first place. Bernie has priced it so high that it's not
> > economically viable.
>
> So why has he done that then?
>
> > Oh, and if it's in the code and optimised for the net without thepayment of
Quoted text (12 lines)
> > it will cost for an out of the box fully implemented online facility. > > That's $5,000,000 which no software co. has ever paid or is ever likely > to. Does your source know (a) Why the price is so punitively high? And > (b) If it might be lowered so the FIA at least get some money for that > part of the license and F1 fans get race each other? > > Why is it that, ATM, everybody loses? > > <SNIP> > > > The cost for the non-exclusive right to put F1 on the box and the namesQuoted text (7 lines)
> > Nice to see the FIA are killing online sim racing just like they've > killed so many other categories of the RL sport! > > > THAT is the main reason why good online play is not included. If I was a > > developer, I sure as hell wouldn't want to spend time working online > > efficiency into the code if you can't afford to pay for the right toQuoted text (8 lines)
> > the licence fee, you can get sued six ways to sunday by the FIA. > > What about a 3rd party taking, say, F1RC and hacking it to work online, > is that legal? > > Cheers > > Gerry
Ian Bell wrote:
> No, he can't speak for Bernie, but my take on it is that Bernie has turned
> F1 into the multi-billion dollar glitzy international circus it is, by
> setting prices and constantly increasing them until either a) the original
> party can't afford them and another, richer party takes over, or b) the deal
> falls through altogether (a la Driver, although that was probably a good
> thing :-) )
Agreed Ian, British GP £350 a forking ticket?!?! They only want the
filthy rich there on race day. Bernie wants the rest of us scum to watch
on TV were we can be counted towards the viewing figures!
And your right about F1 sims thinning out too. There'll be plenty of
arcade ones on the consoles for the kids to play though. Anyway, I don't
care, feel sorry for those that do though (DGF), I've got my historic F1
and Nascar, oh and WSC soon too.
F1 will in it's current state will disappear up it's own areshole in the
end anyway (just like DGF did recently), good riddance to a piss poor
'racing' (hah!) spectacle I say :). It's more a single file parade of
high-tech, gunk around some of the dullest circuits in motor racing
history.
Historic racing is the future of RL motorsport too, IMHO of course. ;)
Gerry
>F1 will in it's current state will disappear up it's own areshole in the
>end anyway (just like DGF did recently), good riddance to a piss poor
>'racing' (hah!) spectacle I say :). It's more a single file parade of
>high-tech, gunk around some of the dullest circuits in motor racing
>history.
LOL
Wonderfully worded Gerry :-)
"Gerry Aitken" <[email hidden]> wrote in message
news:[email hidden]...
Ian Bell wrote:
> No, he can't speak for Bernie, but my take on it is that Bernie has turned
> F1 into the multi-billion dollar glitzy international circus it is, by
> setting prices and constantly increasing them until either a) the original
> party can't afford them and another, richer party takes over, or b) thedeal
> falls through altogether (a la Driver, although that was probably a good
> thing :-) )
Agreed Ian, British GP �350 a forking ticket?!?! They only want the
filthy rich there on race day. Bernie wants the rest of us scum to watch
on TV were we can be counted towards the viewing figures!
And your right about F1 sims thinning out too. There'll be plenty of
arcade ones on the consoles for the kids to play though. Anyway, I don't
care, feel sorry for those that do though (DGF), I've got my historic F1
and Nascar, oh and WSC soon too.
F1 will in it's current state will disappear up it's own areshole in the
end anyway (just like DGF did recently), good riddance to a piss poor
'racing' (hah!) spectacle I say :). It's more a single file parade of
high-tech, gunk around some of the dullest circuits in motor racing
history.
Historic racing is the future of RL motorsport too, IMHO of course. ;)
Gerry
Ian Bell wrote:
Hehee, I fear I didn't go far enough, maybe tomorrow. ;)
Gerry
Quoted text (9 lines)
> > >F1 will, in it's current state, disappear up it's own areshole in the > >end anyway (just like DGF did recently), good riddance to a piss poor > >'racing' (hah!) spectacle I say :). It's more a single file parade of > >high-tech, gunk around some of the dullest circuits in motor racing > >history. > > LOL > Wonderfully worded Gerry :-)Yea, F1 is going to go down the toilet real soon. You're such a genius.
In this thread, you were completely wrong, and I was 100% right.
You've made yourself look like a fool with the way you attacked me. You were
wrong, wrong, wrong, wrong, wrong, wrong wrong.
You know nothing.
You sound very old and dusty too.
David G Fisher
"Gerry Aitken" <[email hidden]> wrote in message
news:[email hidden]...
Ian Bell wrote:
> No, he can't speak for Bernie, but my take on it is that Bernie has turned
> F1 into the multi-billion dollar glitzy international circus it is, by
> setting prices and constantly increasing them until either a) the original
> party can't afford them and another, richer party takes over, or b) thedeal
> falls through altogether (a la Driver, although that was probably a good
> thing :-) )
Agreed Ian, British GP �350 a forking ticket?!?! They only want the
filthy rich there on race day. Bernie wants the rest of us scum to watch
on TV were we can be counted towards the viewing figures!
And your right about F1 sims thinning out too. There'll be plenty of
arcade ones on the consoles for the kids to play though. Anyway, I don't
care, feel sorry for those that do though (DGF), I've got my historic F1
and Nascar, oh and WSC soon too.
F1 will in it's current state will disappear up it's own areshole in the
end anyway (just like DGF did recently), good riddance to a piss poor
'racing' (hah!) spectacle I say :). It's more a single file parade of
high-tech, gunk around some of the dullest circuits in motor racing
history.
Historic racing is the future of RL motorsport too, IMHO of course. ;)
Gerry
David G Fisher wrote:
> You were wrong, wrong, wrong, wrong, wrong, wrong wrong.
Grow up and go away.
Condescendingly yours
GDA
David G Fisher wrote:
> You were wrong, wrong, wrong, wrong, wrong, wrong wrong.
Grow up and go away.
Condescendingly yours
GDA
Relay is legal by virtue of some fancy legal footwork planned long in
advance to the release.
The reasons are long winded, boring, and dry (puts me to sleep). But rest
assured we have investigated it.
Cheers,
Schumi
"Gerry Aitken" <[email hidden]> wrote in message
news:[email hidden]...
> IS relay legal?
>
> David G Fisher wrote:
> <snip>
Gerry Aitken <[email hidden]> writes:
> F1 will in it's current state will disappear up it's own areshole in the
> end anyway (just like DGF did recently), good riddance to a piss poor
> 'racing' (hah!) spectacle I say :). It's more a single file parade of
> high-tech, gunk around some of the dullest circuits in motor racing
> history.
I didn't know F1 raced on ovals.
--
-asbjxrn
If you could please do your homework before accusing us of being illegal, it
would be greatly appreciated :).
UbiSoft have full knowledge of what we have done, and expressed
disappointment that they cannot do anything to help us increase the online
playability, etc. for F1RC. Indeed the foot soldiers (and even some
management) at Ubi are scratching their heads at the suits who forked out
the gobs of money for the basic license, when so much more could be done
without it (and a better bottom-line too I might add).
Ubisoft are the only ones who could "conceivably" have issues with us, but
by virtue of how Relay makes F1RC playable online... we avoid all liability
(we simply use what Ubi themselves provided without alterations to code,
etc.). Not to mention... Ubi don't really WANT to shut us down... they like
what we have done for F1RC (given the circumstances... limited) and wish us
well.
Cheers,
Schumi
"Ian Bell" <[email hidden]> wrote in message
news:fwg48.16382$[email hidden]...
deal
> falls through altogether (a la Driver, although that was probably a good
> thing :-) )
> I don't think he understands the concept of pricing to the market. It's
> always been all or nothing with him as far as I can see...
> I DO know, that F1 Games will get a little thin on the ground over thenext
> few years, as those publishers that can afford the 'big bucks' will be
> fighting tooth and nail for exclusive contracts when the currentagreements
> expire.
>
> >Nice to see the FIA are killing online sim racing just like they've
> > killed so many other categories of the RL sport!
>
> Couldn't agree more, though Bernie's experience has always been thatsomeone
without
is
names
a
Quoted text (8 lines)
> >Does your source know (a) Why the price is so punitively high? And > > (b) If it might be lowered so the FIA at least get some money for that > > part of the license and F1 fans get race each other? > > No, he can't speak for Bernie, but my take on it is that Bernie has turned > F1 into the multi-billion dollar glitzy international circus it is, by > setting prices and constantly increasing them until either a) the original > party can't afford them and another, richer party takes over, or b) theQuoted text (10 lines)
> with the requisite cash almost always shows up in the end. > > > So why has he done that then? > > Again, because he can, and often gets it in the end. > > > What about a 3rd party taking, say, F1RC and hacking it to work online, > > is that legal? > > No, it's illegal on two counts - one you'll be modifying Ubi's codeQuoted text (26 lines)
> permission. And you can bet your arse that Ubi won't give it or they'll be > liable for the licence fee, and two, if you add the facility, you are > basically providing what the Games manufacturers omitted because they > couldn't afford it, and therefore YOU will be liable to the payment to > Bernie's coffers. > > That's not to say that if you did, you won't get away with it. There are a > few systems out there... > > Cheers > > > Ian > www.simbin.com > > > > > "Gerry Aitken" <[email hidden]> wrote in message > news:[email hidden]... > > > > > > Ian Bell wrote: > > > > > > I have it on good authority, that a seperate fee along the lines of > > > $5,000,000 payable to ... well Bernie's pocket in the final analysisQuoted text (13 lines)
> what > > > it will cost for an out of the box fully implemented online facility. > > > > That's $5,000,000 which no software co. has ever paid or is ever likely > > to. Does your source know (a) Why the price is so punitively high? And > > (b) If it might be lowered so the FIA at least get some money for that > > part of the license and F1 fans get race each other? > > > > Why is it that, ATM, everybody loses? > > > > <SNIP> > > > > > The cost for the non-exclusive right to put F1 on the box and theQuoted text (8 lines)
> and > > > likenesses of the cars, tracks and drivers is more than double this > figure. > > > > Nice to see the FIA are killing online sim racing just like they've > > killed so many other categories of the RL sport! > > > > > THAT is the main reason why good online play is not included. If I wasQuoted text (20 lines)
> > > developer, I sure as hell wouldn't want to spend time working online > > > efficiency into the code if you can't afford to pay for the right to > include > > > it in the first place. Bernie has priced it so high that it's not > > > economically viable. > > > > So why has he done that then? > > > > > Oh, and if it's in the code and optimised for the net without the > payment of > > > the licence fee, you can get sued six ways to sunday by the FIA. > > > > What about a 3rd party taking, say, F1RC and hacking it to work online, > > is that legal? > > > > Cheers > > > > Gerry > >I may not agree with you on a lot of topics, but you're 100% correct
in my view here.
The FIA simply want to keep their cards to their chest with online
multiplayer. Maybe they have some future plans to license an inhouse
setup (as Ian alluded to) or some other money grabbing plans. But I
have no doubt that they have separate licensing agreements for
multiplayer that are priced out of the reach of the developers.
It simply sucks. And I blame Bernie.
Rafe Mc
On Thu, 24 Jan 2002 23:06:15 GMT, "David G Fisher"
<[email hidden]> wrote:
Quoted text (48 lines)
>I don't keep a file on every topic that gets talked about on r.a.s., so >things I've read aren't loaded up and ready to go for a thread like this. I >don't have secret tapes of conversations with FIA officials either. :-) I'll >leave my opinion on what I've read and learned out of this post, and just >give you a few things below. I won't bother to give my opinions on the FIA >either, or examples of how they control every tiny detail of their sport. > >http://www.ubi.com/US/GamingZone/ Along with it's work with POD going back >five years ago (excellent multiplay, dedicated servers, built in ranking >sytem, and $10,000 tournament which I participated in), this site is pretty >good evidence Ubi Soft strongly supports online multiplayer. > >Here are some quotes from Schumi who is the creator of Relay. He certainly >knows a little bit about the Ubi Soft situation. > >The Reason for Ubisoft (Official) >The reason Ubisoft didn't support us in any way was simply because they are >bound by contract from 2 seperate parties, NOT to provide support. This is >particularly the case with online play. They are forbidden by contract to >even discuss the merits, methods, etc. > >Ubisoft (I talked to the head guys in charge of F1RC), wished that they >could. Unfortunately they are forbidden by contract to even speak to me on >the topic. > >I can understand this, and it is simply the terms Ubisoft are bound by in >contract. Those are unfortunately the required terms for Ubi acquiring the >FIA license. > >As best I can tell, Ubisoft are using VideoSystem's FIA license, not their >own, per-se. Video Systems did not purchase/negotiate that second tier >license (online play), and therefore are unable to support/create a game >that uses the FIA license online. > >And more from Schumi: > >Hopefully I can provide some insight on the "Online Racing Genre Pitfalls." >Perhaps even dispel some myths that seem to persist amongst the community. > >1) Ubisoft was not permitted to even "promote" F1RC online, or any online >capabilities thereof. That was a contractual limitation in their license. As >such, Ubisoft could not supply us with an iota of support (without taking a >serious business risk), <even though they really wanted to after seeing what >we had to offer ;]>. So we basically had to hack the game to get it played >online... which is why many of the features we have yet to show are not >included or viewable currently. > >David G Fisher
>I didn't know F1 raced on ovals.
hehe, nice one.
Rafe Mc
"Asbjørn Bjørnstad" wrote:
Indy.
Quoted text (10 lines)
> > Gerry Aitken <[email hidden]> writes: > > > F1 will, in it's current state, disappear up it's own areshole in the > > end anyway (just like DGF did recently), good riddance to a piss poor > > 'racing' (hah!) spectacle I say :). It's more a single file parade of > > high-tech, gunk around some of the dullest circuits in motor racing > > history. > > I didn't know F1 raced on ovals.
Rafe McAuliffe wrote:
On 2nd July 2001 in this very newsgroup I wrote:
>>The last time I spoke to BRD they said they were planing, along with the FIAand Bernie, to implement some crappy live ghost mode, with telemetry
from the real F1 cars being hooked up to some future 'pay & play' F1
online 'simulator'.<<
>>Of course they told me it was a secret and not to tell anyone. They alsosaid that as a was one of their first customers I could test some of
their new products, as a kind of 'official' test driver. I accepted
eagerly and never heard from them again :(<<
>>Still, i'm not bitter.<<
Quoted text (11 lines)
> > I may not agree with you on a lot of topics, but you're 100% correct > in my view here. > > The FIA simply want to keep their cards to their chest with online > multiplayer. Maybe they have some future plans to license an inhouse > setup (as Ian alluded to) or some other money grabbing plans. But I > have no doubt that they have separate licensing agreements for > multiplayer that are priced out of the reach of the developers. > > It simply sucks. And I blame Bernie."Schumi" wrote:
> Indeed the foot soldiers (and even some
> management) at Ubi are scratching their heads at the suits who forkedout
> the gobs of money for the basic license, when so much more could bedone
> without it (and a better bottom-line too I might add).
I guess it is hard to look beyond our desire for a great online racing
sim. If it was Formula Papyrus, Ubisoft Racing League whatever, with the
best physics, graphics, sound and online code I would be more than
happy. The fact I am not driving representations of real cars would not
bother me, nor would real tracks. In fact the track design could suit
online play more than replicas of existing ones. I am sure a few
companies would endorse advertising - even if they are not currently
into motorsport per se.
The sim itself could provide the toolset for online league admins.
It need provide no paint kit, track designer - this would make it open
for crticism from the FIA etc. The third party community are well adept
at converting to replicate real cars & tracks.
So I am happy - I guess many on RAS would be happy. The big question is
will Joe Public wandering in to EB be tempted to part with their money
based on the box cover and promise of the greatest PC racing experience
(then they ALL say that don't they) - or will they pick up the box next
to it showing F1 cars and F1 drivers - unaware that the multiplayer
option on the box has been restricted by the FIA etc.
I guess this is what "the suits" are trying to predict. I just hope that
they view licensing costs as simply unacceptable and go the way I have
described. They just have to do it properly - not like Ubisofts attempt
with Monaco Racing where the cars looked like kiddie painted F1 cars and
put joe public and the die hard simmers off.
From a single player perspective a ficticious series could be more
immersive - Trying to match simulating reality in terms of car & driver
performance is impossible. Hence third party updates to ability ratings
after each GP. Racing against an unknown name is not that unusual for
drivers moving between racing series and countries. You will soon get to
know who your arch rival is. Attempts to use names like Mika Hilkanin
should also be avoided!
My 2 pence
Tony
Hi Schumi, nice to see you mate.
I wasn't accusing you of anything. :-)
If you read the question I answered it said:
> What about a 3rd party taking, say, F1RC and hacking it to work online,
> is that legal?
Notice that he said 'hacking' it to work online. When I said it would be
illegal, I meant of course, without the consent of the software company and
secondly, you didn't do any hacking... so there's not an issue.
Sorry if I was a bit unclear here.
All the best!
Ian
"Schumi" <[email hidden]> wrote in message
news:kJs48.104365$[email hidden]...
> If you could please do your homework before accusing us of being illegal,it
liability
> (we simply use what Ubi themselves provided without alterations to code,
> etc.). Not to mention... Ubi don't really WANT to shut us down... theylike
> what we have done for F1RC (given the circumstances... limited) and wishus
turned
> > F1 into the multi-billion dollar glitzy international circus it is, by
> > setting prices and constantly increasing them until either a) theoriginal
online,
> > > is that legal?
> >
> > No, it's illegal on two counts - one you'll be modifying Ubi's code
> without
> > permission. And you can bet your arse that Ubi won't give it or they'llbe
> > liable for the licence fee, and two, if you add the facility, you are
> > basically providing what the Games manufacturers omitted because they
> > couldn't afford it, and therefore YOU will be liable to the payment to
> > Bernie's coffers.
> >
> > That's not to say that if you did, you won't get away with it. There area
facility.
> > >
> > > That's $5,000,000 which no software co. has ever paid or is everlikely
was
online,
Quoted text (11 lines)
> would be greatly appreciated :). > > UbiSoft have full knowledge of what we have done, and expressed > disappointment that they cannot do anything to help us increase the online > playability, etc. for F1RC. Indeed the foot soldiers (and even some > management) at Ubi are scratching their heads at the suits who forked out > the gobs of money for the basic license, when so much more could be done > without it (and a better bottom-line too I might add). > > Ubisoft are the only ones who could "conceivably" have issues with us, but > by virtue of how Relay makes F1RC playable online... we avoid allQuoted text (13 lines)
> well. > > Cheers, > Schumi > > > "Ian Bell" <[email hidden]> wrote in message > news:fwg48.16382$[email hidden]... > > >Does your source know (a) Why the price is so punitively high? And > > > (b) If it might be lowered so the FIA at least get some money for that > > > part of the license and F1 fans get race each other? > > > > No, he can't speak for Bernie, but my take on it is that Bernie hasQuoted text (25 lines)
> > party can't afford them and another, richer party takes over, or b) the > deal > > falls through altogether (a la Driver, although that was probably a good > > thing :-) ) > > I don't think he understands the concept of pricing to the market. It's > > always been all or nothing with him as far as I can see... > > I DO know, that F1 Games will get a little thin on the ground over the > next > > few years, as those publishers that can afford the 'big bucks' will be > > fighting tooth and nail for exclusive contracts when the current > agreements > > expire. > > > > >Nice to see the FIA are killing online sim racing just like they've > > > killed so many other categories of the RL sport! > > > > Couldn't agree more, though Bernie's experience has always been that > someone > > with the requisite cash almost always shows up in the end. > > > > > So why has he done that then? > > > > Again, because he can, and often gets it in the end. > > > > > What about a 3rd party taking, say, F1RC and hacking it to workQuoted text (22 lines)
> > few systems out there... > > > > Cheers > > > > > > Ian > > www.simbin.com > > > > > > > > > > "Gerry Aitken" <[email hidden]> wrote in message > > news:[email hidden]... > > > > > > > > > Ian Bell wrote: > > > > > > > > I have it on good authority, that a seperate fee along the lines of > > > > $5,000,000 payable to ... well Bernie's pocket in the final analysis > is > > what > > > > it will cost for an out of the box fully implemented onlineQuoted text (18 lines)
> > > to. Does your source know (a) Why the price is so punitively high? And > > > (b) If it might be lowered so the FIA at least get some money for that > > > part of the license and F1 fans get race each other? > > > > > > Why is it that, ATM, everybody loses? > > > > > > <SNIP> > > > > > > > The cost for the non-exclusive right to put F1 on the box and the > names > > and > > > > likenesses of the cars, tracks and drivers is more than double this > > figure. > > > > > > Nice to see the FIA are killing online sim racing just like they've > > > killed so many other categories of the RL sport! > > > > > > > THAT is the main reason why good online play is not included. If IQuoted text (14 lines)
> a > > > > developer, I sure as hell wouldn't want to spend time working online > > > > efficiency into the code if you can't afford to pay for the right to > > include > > > > it in the first place. Bernie has priced it so high that it's not > > > > economically viable. > > > > > > So why has he done that then? > > > > > > > Oh, and if it's in the code and optimised for the net without the > > payment of > > > > the licence fee, you can get sued six ways to sunday by the FIA. > > > > > > What about a 3rd party taking, say, F1RC and hacking it to workQuoted text (9 lines)
> > > is that legal? > > > > > > Cheers > > > > > > Gerry > > > > > >
Ian/Schumi
Ian Bell wrote:
David Fisher quoted Schumi thus:
Note the word 'hack'.
Cheers
Gerry
Quoted text (12 lines)
> > Hi Schumi, nice to see you mate. > I wasn't accusing you of anything. :-) > If you read the question I answered it said: > > What about a 3rd party taking, say, F1RC and hacking it to work online, > > is that legal? > > Notice that he said 'hacking' it to work online. When I said it would be > illegal, I meant of course, without the consent of the software company and > secondly, you didn't do any hacking... so there's not an issue. > > Sorry if I was a bit unclear here.Quoted text (7 lines)
>1) Ubisoft was not permitted to even "promote" F1RC online, or any online >capabilities thereof. That was a contractual limitation in their license. As >such, Ubisoft could not supply us with an iota of support (without taking a >serious business risk), <even though they really wanted to after seeing what >we had to offer ;]>. So we basically had to hack the game to get it played >online... which is why many of the features we have yet to show are not >included or viewable currently.
Rafe McAuliffe wrote:
>
> >I didn't know F1 raced on ovals.
>
> hehe, nice one.
>
> Rafe Mc
Question for you, Rafe.
Re: Indianapolis F1 circuit.
What's the most exiting part of that track?
Is it...
(a) The high speed banking.
or...
(b) The slow, twisting, left and right infield section.
oops, I'll shut up now...
"Gerry Aitken" <[email hidden]> wrote in message
news:[email hidden]...
online,
> > > is that legal?
> >
> > Notice that he said 'hacking' it to work online. When I said it would be
> > illegal, I meant of course, without the consent of the software companyand
As
> >such, Ubisoft could not supply us with an iota of support (without takinga
> >serious business risk), <even though they really wanted to after seeingwhat
> >we had to offer ;]>. So we basically had to hack the game to get itplayed
Quoted text (9 lines)
> > Ian/Schumi > > Ian Bell wrote: > > > > Hi Schumi, nice to see you mate. > > I wasn't accusing you of anything. :-) > > If you read the question I answered it said: > > > What about a 3rd party taking, say, F1RC and hacking it to workQuoted text (8 lines)
> > secondly, you didn't do any hacking... so there's not an issue. > > > > Sorry if I was a bit unclear here. > > David Fisher quoted Schumi thus: > > >1) Ubisoft was not permitted to even "promote" F1RC online, or any online > >capabilities thereof. That was a contractual limitation in their license.Quoted text (8 lines)
> >online... which is why many of the features we have yet to show are not > >included or viewable currently. > > Note the word 'hack'. > > Cheers > > GerryWell, considering an F1 car takes the banking absolutely flat out, it's got
to be slow twisting infield section where the cars were spinning out ;)
--
Ian P
<email invalid due to spam>
"Gerry Aitken" <[email hidden]> wrote in message
news:[email hidden]...
> Re: Indianapolis F1 circuit.
>
> What's the most exiting part of that track?
>
> Is it...
>
> (a) The high speed banking.
>
> or...
>
> (b) The slow, twisting, left and right infield section.
A lot of the PC F1 games are also made for the consoles. A fictitious F1
racer for the console probably won't sell, and there's no way to edit them.
David G Fisher
"Tony Rickard" <[email hidden]> wrote in message
news:5Cw48.561$[email hidden]...
Quoted text (49 lines)
> "Schumi" wrote: > > Indeed the foot soldiers (and even some > > management) at Ubi are scratching their heads at the suits who forked > out > > the gobs of money for the basic license, when so much more could be > done > > without it (and a better bottom-line too I might add). > > I guess it is hard to look beyond our desire for a great online racing > sim. If it was Formula Papyrus, Ubisoft Racing League whatever, with the > best physics, graphics, sound and online code I would be more than > happy. The fact I am not driving representations of real cars would not > bother me, nor would real tracks. In fact the track design could suit > online play more than replicas of existing ones. I am sure a few > companies would endorse advertising - even if they are not currently > into motorsport per se. > > The sim itself could provide the toolset for online league admins. > > It need provide no paint kit, track designer - this would make it open > for crticism from the FIA etc. The third party community are well adept > at converting to replicate real cars & tracks. > > So I am happy - I guess many on RAS would be happy. The big question is > will Joe Public wandering in to EB be tempted to part with their money > based on the box cover and promise of the greatest PC racing experience > (then they ALL say that don't they) - or will they pick up the box next > to it showing F1 cars and F1 drivers - unaware that the multiplayer > option on the box has been restricted by the FIA etc. > > I guess this is what "the suits" are trying to predict. I just hope that > they view licensing costs as simply unacceptable and go the way I have > described. They just have to do it properly - not like Ubisofts attempt > with Monaco Racing where the cars looked like kiddie painted F1 cars and > put joe public and the die hard simmers off. > > From a single player perspective a ficticious series could be more > immersive - Trying to match simulating reality in terms of car & driver > performance is impossible. Hence third party updates to ability ratings > after each GP. Racing against an unknown name is not that unusual for > drivers moving between racing series and countries. You will soon get to > know who your arch rival is. Attempts to use names like Mika Hilkanin > should also be avoided! > > My 2 pence > > Tony > >I can't speak for Schumi, but what I think he meant when he said he hacked
it to play online was a reference to the way an IP address is put into the
game. In F1RC, even though there is a place to type in an IP address for an
TCP/IP game, nothing happens when you try to do it. You have to put the IP
address into a game file. Relay does that for you.
Ubi Soft actually snuck this little work around into the game apparently.
Does that sound like a co. that doesn't care about multiplay in auto sims?
David G Fisher
"Ian Bell" <[email hidden]> wrote in message
news:RTA48.18876$[email hidden]...
be
> > > illegal, I meant of course, without the consent of the softwarecompany
online
> > >capabilities thereof. That was a contractual limitation in theirlicense.
> As
> > >such, Ubisoft could not supply us with an iota of support (withouttaking
Quoted text (17 lines)
> oops, I'll shut up now... > > "Gerry Aitken" <[email hidden]> wrote in message > news:[email hidden]... > > > > Ian/Schumi > > > > Ian Bell wrote: > > > > > > Hi Schumi, nice to see you mate. > > > I wasn't accusing you of anything. :-) > > > If you read the question I answered it said: > > > > What about a 3rd party taking, say, F1RC and hacking it to work > online, > > > > is that legal? > > > > > > Notice that he said 'hacking' it to work online. When I said it wouldQuoted text (8 lines)
> and > > > secondly, you didn't do any hacking... so there's not an issue. > > > > > > Sorry if I was a bit unclear here. > > > > David Fisher quoted Schumi thus: > > > > >1) Ubisoft was not permitted to even "promote" F1RC online, or anyQuoted text (15 lines)
> a > > >serious business risk), <even though they really wanted to after seeing > what > > >we had to offer ;]>. So we basically had to hack the game to get it > played > > >online... which is why many of the features we have yet to show are not > > >included or viewable currently. > > > > Note the word 'hack'. > > > > Cheers > > > > Gerry > >In article <[email hidden]>, Gerry Aitken
<[email hidden]> writes:
>I get all the quality online racing i could ever want within Vroc and my
>GPL league, i'm even considering an n4 league drive. So I won't shed a
>tear over the lack of F1 online.
I *do* wonder about a point that DGF raised some time ago. GPL, N4, and even
SCGT are a little 'smoother' to control than F1 2001, GP3, or F1RC. Meaning
that multiplayer games with the F1 sims would be wreckfests, with very little
QUALITY racing. Considering that an F1 car seems to 'snap' out of control
suddenly, I tend to agree with that. Problem is, we really CAN'T find out for
sure, because none of the manufacturers even give us that OPTION. :(
I'd like to try it.
Eldred
--
Dale Earnhardt, Sr. R.I.P. 1951-2001
Homepage - http://www.umich.edu/~epickett
GPLRank - under construction...
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.
In article <Qr048.838$[email hidden]>, "David G Fisher"
<[email hidden]> writes:
>God you're an asshole sometimes. At least try and be funny.
>
>Read my other post in this thread and choke on it.
>
>Eldred?
>
What? I didn't say anything... That's between you and Gerry. Rob even
prefaced his question by saying he wasn't trying to start a flame war.
Question: If Gerry had said "I *think* it's an excuse given by DGF" or "DGF
says this, but I don't believe him", would that have been better?
Eldred
--
Dale Earnhardt, Sr. R.I.P. 1951-2001
Homepage - http://www.umich.edu/~epickett
GPLRank - under construction...
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.
In article <Hr048.836$[email hidden]>, "David G Fisher"
<[email hidden]> writes:
>http://www.ubi.com/US/GamingZone/ Along with it's work with POD going back
>five years ago (excellent multiplay, dedicated servers, built in ranking
>sytem, and $10,000 tournament which I participated in), this site is pretty
>good evidence Ubi Soft strongly supports online multiplayer.
>
I checked that site - unfortunately I couldn't find a mention of POD
multiplayer. Not surprising though, if the game is 5 years old... :( How many
people at one time did it support?
Does Ubisoft 'take heat' from the FIA because of the F1 Relay? Or even simply
because we have these discussions?
Eldred
--
Dale Earnhardt, Sr. R.I.P. 1951-2001
Homepage - http://www.umich.edu/~epickett
GPLRank - under construction...
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.
Quoted text (19 lines)
>As best I can tell, Ubisoft are using VideoSystem's FIA license, not their >own, per-se. Video Systems did not purchase/negotiate that second tier >license (online play), and therefore are unable to support/create a game >that uses the FIA license online. > >And more from Schumi: > >Hopefully I can provide some insight on the "Online Racing Genre Pitfalls." >Perhaps even dispel some myths that seem to persist amongst the community. > >1) Ubisoft was not permitted to even "promote" F1RC online, or any online >capabilities thereof. That was a contractual limitation in their license. As >such, Ubisoft could not supply us with an iota of support (without taking a >serious business risk), <even though they really wanted to after seeing what >we had to offer ;]>. So we basically had to hack the game to get it played >online... which is why many of the features we have yet to show are not >included or viewable currently. > >David G Fisher
David G Fisher wrote:
Doesn't sound like a Co. that's quaking in it's boots because of FIA
licensing issues either. So they're to scared to even talk about net
play, but they're more than happy to leave the backdoor open for it to
be implemented by a 3rd party as an unsupported (by them) and unpaid for
(by them) option.
Is that legal?
Quoted text (9 lines)
> > I can't speak for Schumi, but what I think he meant when he said he hacked > it to play online was a reference to the way an IP address is put into the > game. In F1RC, even though there is a place to type in an IP address for an > TCP/IP game, nothing happens when you try to do it. You have to put the IP > address into a game file. Relay does that for you. > > Ubi Soft actually snuck this little work around into the game apparently. > Does that sound like a co. that doesn't care about multiplay in auto sims?Poor choice of words on my part. "Hack" is rather general, albeit usually
associated with undesirable practices. My bad.
What I meant by "hack" is that we basically just peeked into the code...
found out what made it tick, and based on that we were able to feed the game
what it wanted to play it online.
Indeed, a person is more than welcome (even by virtue of copyrights,
patents, etc.) to peer into how someone else's stuff works. Indeed you can
rip it to pieces and claim to the world "I figured it out.... I know how it
works..." and even rub it in the copyright holder's face. It's what you do
with that new knowledge after the fact that opens up liability.
In the F1RC case... we do not technically "write anything based on the game"
outside of what already resides on the machine with purpose. Meaning: Ubi
put it out there for us to find... we found it, and used it.
Sorry for the confusion :)
Cheers,
Schumi
"Gerry Aitken" <[email hidden]> wrote in message
news:[email hidden]...
online,
> > > is that legal?
> >
> > Notice that he said 'hacking' it to work online. When I said it would be
> > illegal, I meant of course, without the consent of the software companyand
As
> >such, Ubisoft could not supply us with an iota of support (without takinga
> >serious business risk), <even though they really wanted to after seeingwhat
> >we had to offer ;]>. So we basically had to hack the game to get itplayed
Quoted text (9 lines)
> > Ian/Schumi > > Ian Bell wrote: > > > > Hi Schumi, nice to see you mate. > > I wasn't accusing you of anything. :-) > > If you read the question I answered it said: > > > What about a 3rd party taking, say, F1RC and hacking it to workQuoted text (8 lines)
> > secondly, you didn't do any hacking... so there's not an issue. > > > > Sorry if I was a bit unclear here. > > David Fisher quoted Schumi thus: > > >1) Ubisoft was not permitted to even "promote" F1RC online, or any online > >capabilities thereof. That was a contractual limitation in their license.Quoted text (8 lines)
> >online... which is why many of the features we have yet to show are not > >included or viewable currently. > > Note the word 'hack'. > > Cheers > > GerryDon't ya just hate it when what ya meant to say, doesn't come out that way
in the words you type? It happens to me all the time... no hard feelings
mate :)
Cheers,
Schumi
P.S. Good to see you again too, I don't make it around these parts as much
as I used to since the WSC conspiracy bandwagon started to drum again..
"Ian Bell" <[email hidden]> wrote in message
news:QfA48.18824$[email hidden]...
and
illegal,
> it
> > would be greatly appreciated :).
> >
> > UbiSoft have full knowledge of what we have done, and expressed
> > disappointment that they cannot do anything to help us increase theonline
> > playability, etc. for F1RC. Indeed the foot soldiers (and even some
> > management) at Ubi are scratching their heads at the suits who forkedout
> > the gobs of money for the basic license, when so much more could be done
> > without it (and a better bottom-line too I might add).
> >
> > Ubisoft are the only ones who could "conceivably" have issues with us,but
that
the
> > deal
> > > falls through altogether (a la Driver, although that was probably agood
> > > thing :-) )
> > > I don't think he understands the concept of pricing to the market.It's
they'll
are
of
> > > > > $5,000,000 payable to ... well Bernie's pocket in the finalanalysis
And
> > > > (b) If it might be lowered so the FIA at least get some money forthat
this
online
> > > > > efficiency into the code if you can't afford to pay for the rightto
Quoted text (8 lines)
> Hi Schumi, nice to see you mate. > I wasn't accusing you of anything. :-) > If you read the question I answered it said: > > What about a 3rd party taking, say, F1RC and hacking it to work online, > > is that legal? > > Notice that he said 'hacking' it to work online. When I said it would be > illegal, I meant of course, without the consent of the software companyQuoted text (12 lines)
> secondly, you didn't do any hacking... so there's not an issue. > > Sorry if I was a bit unclear here. > > All the best! > > Ian > > > "Schumi" <[email hidden]> wrote in message > news:kJs48.104365$[email hidden]... > > If you could please do your homework before accusing us of beingQuoted text (17 lines)
> > by virtue of how Relay makes F1RC playable online... we avoid all > liability > > (we simply use what Ubi themselves provided without alterations to code, > > etc.). Not to mention... Ubi don't really WANT to shut us down... they > like > > what we have done for F1RC (given the circumstances... limited) and wish > us > > well. > > > > Cheers, > > Schumi > > > > > > "Ian Bell" <[email hidden]> wrote in message > > news:fwg48.16382$[email hidden]... > > > >Does your source know (a) Why the price is so punitively high? And > > > > (b) If it might be lowered so the FIA at least get some money forQuoted text (8 lines)
> > > > part of the license and F1 fans get race each other? > > > > > > No, he can't speak for Bernie, but my take on it is that Bernie has > turned > > > F1 into the multi-billion dollar glitzy international circus it is, by > > > setting prices and constantly increasing them until either a) the > original > > > party can't afford them and another, richer party takes over, or b)Quoted text (26 lines)
> > > always been all or nothing with him as far as I can see... > > > I DO know, that F1 Games will get a little thin on the ground over the > > next > > > few years, as those publishers that can afford the 'big bucks' will be > > > fighting tooth and nail for exclusive contracts when the current > > agreements > > > expire. > > > > > > >Nice to see the FIA are killing online sim racing just like they've > > > > killed so many other categories of the RL sport! > > > > > > Couldn't agree more, though Bernie's experience has always been that > > someone > > > with the requisite cash almost always shows up in the end. > > > > > > > So why has he done that then? > > > > > > Again, because he can, and often gets it in the end. > > > > > > > What about a 3rd party taking, say, F1RC and hacking it to work > online, > > > > is that legal? > > > > > > No, it's illegal on two counts - one you'll be modifying Ubi's code > > without > > > permission. And you can bet your arse that Ubi won't give it orQuoted text (7 lines)
> be > > > liable for the licence fee, and two, if you add the facility, you are > > > basically providing what the Games manufacturers omitted because they > > > couldn't afford it, and therefore YOU will be liable to the payment to > > > Bernie's coffers. > > > > > > That's not to say that if you did, you won't get away with it. ThereQuoted text (19 lines)
> a > > > few systems out there... > > > > > > Cheers > > > > > > > > > Ian > > > www.simbin.com > > > > > > > > > > > > > > > "Gerry Aitken" <[email hidden]> wrote in message > > > news:[email hidden]... > > > > > > > > > > > > Ian Bell wrote: > > > > > > > > > > I have it on good authority, that a seperate fee along the linesQuoted text (8 lines)
> > is > > > what > > > > > it will cost for an out of the box fully implemented online > facility. > > > > > > > > That's $5,000,000 which no software co. has ever paid or is ever > likely > > > > to. Does your source know (a) Why the price is so punitively high?Quoted text (10 lines)
> > > > part of the license and F1 fans get race each other? > > > > > > > > Why is it that, ATM, everybody loses? > > > > > > > > <SNIP> > > > > > > > > > The cost for the non-exclusive right to put F1 on the box and the > > names > > > and > > > > > likenesses of the cars, tracks and drivers is more than doubleQuoted text (9 lines)
> > > figure. > > > > > > > > Nice to see the FIA are killing online sim racing just like they've > > > > killed so many other categories of the RL sport! > > > > > > > > > THAT is the main reason why good online play is not included. If I > was > > a > > > > > developer, I sure as hell wouldn't want to spend time workingQuoted text (23 lines)
> > > include > > > > > it in the first place. Bernie has priced it so high that it's not > > > > > economically viable. > > > > > > > > So why has he done that then? > > > > > > > > > Oh, and if it's in the code and optimised for the net without the > > > payment of > > > > > the licence fee, you can get sued six ways to sunday by the FIA. > > > > > > > > What about a 3rd party taking, say, F1RC and hacking it to work > online, > > > > is that legal? > > > > > > > > Cheers > > > > > > > > Gerry > > > > > > > > > > > >Just so yas know... we were about 24 hours from "complete unofficial
support" from Ubi. There was a scandal in the community the day before and
VideoSystems (the actual license holder) really clamped down on them (Ubi).
It was a frustrating time for us TBH. They were ready to help (with source,
etc.)
So they aren't THAT bad. In fact, I would say a lot more cooperative than
others we have attempted to approach (Geoff Cram & Group are the WORST!).
Although... nothing is comparing to the support BugBear and JoWood are
showing us in Rally Trophy. We even helped out a bit on the patch, and lots
of "community based features" are included. Y'all might want to check out
Rally Trophy after the patch ;)
Cheers,
Schumi
"Gerry Aitken" <[email hidden]> wrote in message
news:[email hidden]...
>
>
> David G Fisher wrote:
> >
> > I can't speak for Schumi, but what I think he meant when he said hehacked
> > it to play online was a reference to the way an IP address is put intothe
> > game. In F1RC, even though there is a place to type in an IP address foran
> > TCP/IP game, nothing happens when you try to do it. You have to put theIP
> > address into a game file. Relay does that for you.
> >
> > Ubi Soft actually snuck this little work around into the gameapparently.
> > Does that sound like a co. that doesn't care about multiplay in autosims?
Quoted text (8 lines)
> > Doesn't sound like a Co. that's quaking in it's boots because of FIA > licensing issues either. So they're to scared to even talk about net > play, but they're more than happy to leave the backdoor open for it to > be implemented by a 3rd party as an unsupported (by them) and unpaid for > (by them) option. > > Is that legal?Sorry to be a nutter (please don't take it personally)... but I find neither
A or B exciting at Indy. Indeed, Indy and all events there bore me to death.
"Round and round the mulberry bush... the monkey chased the weasel", and
they made it even worse for F1 (at least the oval has speed, the F1 circuit
there is a joke IMHO).
Cheers,
Schumi
"Gerry Aitken" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (23 lines)
> > > Rafe McAuliffe wrote: > > > > >I didn't know F1 raced on ovals. > > > > hehe, nice one. > > > > Rafe Mc > > Question for you, Rafe. > > Re: Indianapolis F1 circuit. > > What's the most exiting part of that track? > > Is it... > > (a) The high speed banking. > > or... > > (b) The slow, twisting, left and right infield section.Well there is an old saying "Let sleeping dogs lye".
I am sure that if the FIA wanted to... they could slap a lawsuit on us.
Afterall, a lawsuit is just an argument of the interpretations of 2 people
in relation to the law.
We don't push our luck, Ubi looks the other way... and FIA I am sure has no
idea what we are doing (its not like we are trading at $50.00 on NASDAQ
because we snuck through a loophole in the licensing...)
Cheers,
Schumi
"EldredP" <[email hidden]> wrote in message
news:[email hidden]...
> In article <Hr048.836$[email hidden]>, "David G Fisher"
> <[email hidden]> writes:
>
> >http://www.ubi.com/US/GamingZone/ Along with it's work with POD goingback
> >five years ago (excellent multiplay, dedicated servers, built in ranking
> >sytem, and $10,000 tournament which I participated in), this site ispretty
> >good evidence Ubi Soft strongly supports online multiplayer.
> >
>
> I checked that site - unfortunately I couldn't find a mention of POD
> multiplayer. Not surprising though, if the game is 5 years old... :( Howmany
> people at one time did it support?
>
> >As best I can tell, Ubisoft are using VideoSystem's FIA license, nottheir
Pitfalls."
> >Perhaps even dispel some myths that seem to persist amongst thecommunity.
> >
> >1) Ubisoft was not permitted to even "promote" F1RC online, or any online
> >capabilities thereof. That was a contractual limitation in their license.As
> >such, Ubisoft could not supply us with an iota of support (without takinga
> >serious business risk), <even though they really wanted to after seeingwhat
> >we had to offer ;]>. So we basically had to hack the game to get itplayed
> >online... which is why many of the features we have yet to show are not
> >included or viewable currently.
> >
> >David G Fisher
>
> Does Ubisoft 'take heat' from the FIA because of the F1 Relay? Or evensimply
you
> with experience...
> Remove SPAM-OFF to reply.
Quoted text (7 lines)
> >own, per-se. Video Systems did not purchase/negotiate that second tier > >license (online play), and therefore are unable to support/create a game > >that uses the FIA license online. > > > >And more from Schumi: > > > >Hopefully I can provide some insight on the "Online Racing GenreQuoted text (9 lines)
> because we have these discussions? > > Eldred > -- > Dale Earnhardt, Sr. R.I.P. 1951-2001 > Homepage - http://www.umich.edu/~epickett > GPLRank - under construction... > > Never argue with an idiot. He brings you down to his level, then beatsSchumi
Thanks for the heads up on all this and, of course, for relay. Sorry to
hear about GC and his crew, although it's just what I would have
expected from them!
Schumi wrote:
> Y'all might want to check out Rally Trophy after the patch ;)
I for one, can't wait!
Best
Gerry
"David G Fisher" wrote
> A lot of the PC F1 games are also made for the consoles. A fictitiousF1
> racer for the console probably won't sell, and there's no way to editthem.
Quite true, David.
Mind you if EA really are being prevented from producing decent net
code, we have seen from the 3rd party GT mod the engine could be used
for other models. So EA could produce an alternative to F1 with full
on-line capability. According to this group they could even label the
Hungary track as a fantasy one :-)
Cheers
Tony
Glad to hear things are going so well for you mate. :-)
Spot on about BugBear, they'll be providing us with another copy of the
patched game before release, so we can review it again (re-review). They are
the best dev. bunch I've ever had the pleasure to deal with.
All the best
Ian
www.simbin.com
"Schumi" <[email hidden]> wrote in message
news:YwG48.105420$[email hidden]...
online,
done
code,
> > > etc.). Not to mention... Ubi don't really WANT to shut us down... they
> > like
> > > what we have done for F1RC (given the circumstances... limited) andwish
by
the
> > > next
> > > > few years, as those publishers that can afford the 'big bucks' willbe
are
> > > > basically providing what the Games manufacturers omitted becausethey
> > > > couldn't afford it, and therefore YOU will be liable to the paymentto
the
they've
> > > > > killed so many other categories of the RL sport!
> > > > >
> > > > > > THAT is the main reason why good online play is not included. IfI
> > was
> > > a
> > > > > > developer, I sure as hell wouldn't want to spend time working
> online
> > > > > > efficiency into the code if you can't afford to pay for theright
> to
> > > > include
> > > > > > it in the first place. Bernie has priced it so high that it'snot
> > > > > > economically viable.
> > > > >
> > > > > So why has he done that then?
> > > > >
> > > > > > Oh, and if it's in the code and optimised for the net withoutthe


































