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Just a BIG THANK YOU to the guys for FIA GT Mod.

14 posts by 10 people · 06 Feb 2002 22:22 UTC - 11 Feb 2002 03:41 UTC

GC 06 Feb 2002 22:22 UTC#137830
Jusy amazing, guys. I wish I had a tenth of the dedication (not to mention the skill) of you guys. What you have done to expand on this game is just fantastic, I was just beginning to loose the thrill of this sim when you guys come along and extend it life in such a cool way. I think the coolest feature is also the way you have made such that we can play either sim (original and FAI GT) without any interuption of the other. In that form its just like being given a brand new sim (for free)!!! many thanks again and glowing rerports from a happy user, and I am sure i speak for many others too. Glenn ustralia
David 06 Feb 2002 23:08 UTC↳ reply to GC#137837
Wanna add my appreciations too...Thanks a lot for a top quality addon. Cheers leesee "GC" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (17 lines)> Jusy amazing, guys. > > I wish I had a tenth of the dedication (not to mention the skill) of > you guys. What you have done to expand on this game is just fantastic, > I was just beginning to loose the thrill of this sim when you guys > come along and extend it life in such a cool way. > > I think the coolest feature is also the way you have made such that we > can play either sim (original and FAI GT) without any interuption of > the other. In that form its just like being given a brand new sim (for > free)!!! > > many thanks again and glowing rerports from a happy user, and I am > sure i speak for many others too. > > Glenn > ustralia
My sentiments exactly. James "David" <[email hidden]> wrote in message news:pJi88.7980$[email hidden]...
Quoted text (24 lines)> Wanna add my appreciations too...Thanks a lot for a top quality addon. > Cheers > leesee > "GC" <[email hidden]> wrote in message > news:[email hidden]... > > Jusy amazing, guys. > > > > I wish I had a tenth of the dedication (not to mention the skill) of > > you guys. What you have done to expand on this game is just fantastic, > > I was just beginning to loose the thrill of this sim when you guys > > come along and extend it life in such a cool way. > > > > I think the coolest feature is also the way you have made such that we > > can play either sim (original and FAI GT) without any interuption of > > the other. In that form its just like being given a brand new sim (for > > free)!!! > > > > many thanks again and glowing rerports from a happy user, and I am > > sure i speak for many others too. > > > > Glenn > > ustralia > >
A mod this great would be charged for in the flight sim world. Woohoo! Charlie "James Pickard" <[email hidden]> wrote in message news:a3spog$1b7$[email hidden]...
Quoted text (35 lines)> My sentiments exactly. > > James > > > > "David" <[email hidden]> wrote in message > news:pJi88.7980$[email hidden]... > > Wanna add my appreciations too...Thanks a lot for a top quality addon. > > Cheers > > leesee > > "GC" <[email hidden]> wrote in message > > news:[email hidden]... > > > Jusy amazing, guys. > > > > > > I wish I had a tenth of the dedication (not to mention the skill) of > > > you guys. What you have done to expand on this game is just fantastic, > > > I was just beginning to loose the thrill of this sim when you guys > > > come along and extend it life in such a cool way. > > > > > > I think the coolest feature is also the way you have made such that we > > > can play either sim (original and FAI GT) without any interuption of > > > the other. In that form its just like being given a brand new sim (for > > > free)!!! > > > > > > many thanks again and glowing rerports from a happy user, and I am > > > sure i speak for many others too. > > > > > > Glenn > > > ustralia > > > > > > >
In article <a0n88.16693$[email hidden]>, [email hidden] says... > A mod this great would be charged for in the flight sim world. Woohoo! You mustn't pay too much attention to the flight sim world then. Cheers, Rod.
Rod Prince <[email hidden]> wrote in message news:<MPG.16cccc9b9c2c87b4989b7f@news-server>...
Quoted text (9 lines)> In article <a0n88.16693$[email hidden]>, > [email hidden] says... > > > A mod this great would be charged for in the flight sim world. Woohoo! > > You mustn't pay too much attention to the flight sim world then. > > Cheers, > Rod.
I would like to say a big thanx as well, The Mod is superb !!!!!!!
On Thu, 07 Feb 2002 04:03:18 GMT, Charlie Buscher <[email hidden]> wrote: > A mod this great would be charged for in the flight sim world. Woohoo! > > Charlie Me too! I only downloaded it today, and it rocks. The sound of the ferrari is nothing short of incredible and nearly blew my speakers. Keep it up, folks! Great work. Cheers, Uwe -- Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/ Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E) Ever wondered what's wrong with the world? http://bnetwork.com/ PGP Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
I agree that it's a good piece of work. Just a few minor flaws that may deserve attention in a next release (?) of the MOD: - bad values for the TV cockpit view - carsound files for Porsches have to be renamed before they work - cars disappearing too soon again (on my pc anyway, I had to edit the LODout values for each separate carset) - no Monaco! ...probably for valid reasons, but still too bad :( Yeah I know, blame me for nitpicking, I'm guilty. ;) Ice D "Uwe Schuerkamp" <[email hidden]> wrote in message news:[email hidden]... > On Thu, 07 Feb 2002 04:03:18 GMT, Charlie Buscher<[email hidden]> wrote:
Quoted text (18 lines)> > A mod this great would be charged for in the flight sim world. Woohoo! > > > > Charlie > > Me too! I only downloaded it today, and it rocks. The sound of > the ferrari is nothing short of incredible and nearly blew my > speakers. Keep it up, folks! Great work. > > Cheers, > > Uwe > > > -- > Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/ > Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E) > Ever wondered what's wrong with the world? http://bnetwork.com/ > PGP Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
"Ice D" <[email hidden]> wrote in message news:UEz98.337$[email hidden]... > I agree that it's a good piece of work. Just a few minor flaws that may > deserve attention in a next release (?) of the MOD: > > - bad values for the TV cockpit view shouldn't matter if you are in the COCKPIT where you belong...not nosing along the roof...heheh > - carsound files for Porsches have to be renamed before they work yup they missed that. > - cars disappearing too soon again (on my pc anyway, I had to edit the > LODout values for each separate carset) DGF had a fix that was supposed to be less cpu/graphic intensive than messing with the LOD. Search google for that and you might gain a few fps. > - no Monaco! ...probably for valid reasons, but still too bad :( Hmmmm Big Viper and Monaco....hmmmm nooothanks! :) > > Yeah I know, blame me for nitpicking, I'm guilty. ;)bailiff...whack his....(insert old old Cheech and Chong line here) lol dave henrie >
Dave Henrie 10 Feb 2002 19:58 UTC#528927
shouldn't matter if you are in the***PIT where you belong...not nosing along the roof...heheh yup they missed that. DGF had a fix that was supposed to be less cpu/graphic intensive than messing with the LOD. Search google for that and you might gain a few fps. Hmmmm Big Viper and Monaco....hmmmm nooothanks! :) bailiff...whack his....(insert old old Cheech and Chong line here) lol dave henrie
For the F1 cars, you only need to change the F1CAR.gen file. For the GT mod, you have to go into the GT vehicles folder and change the .gen file for each type of car (360, 550, Lister, Porsche, Viper). In the .gen files, find the lines below (they're at the top of the page): <MAX> MeshFile=<1234>va.MTS CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(7.0) <MAX> MeshFile=<1234>vb.MTS CollTarget=False HATTarget=False LODIn=(7.0) LODOut=(10.0) <MAX> MeshFile=<1234>vc.MTS CollTarget=False HATTarget=False LODIn=(10.0) LODOut=(20.0) <MAX> MeshFile=<1234>vd.MTS CollTarget=False HATTarget=False LODIn=(20.0) LODOut=(175.0) and change them to this: <MAX> MeshFile=<1234>va.MTS CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(40.0) <MAX> MeshFile=<1234>vb.MTS CollTarget=False HATTarget=False LODIn=(40.0) LODOut=(60.0) <MAX> MeshFile=<1234>vc.MTS CollTarget=False HATTarget=False LODIn=(60.0) LODOut=(80.0) <MAX> MeshFile=<1234>vd.MTS CollTarget=False HATTarget=False LODIn=(80.0) LODOut=(500.0) The car textures will no longer flicker, and you'll see them much farther down the track. David G Fisher "Dave Henrie" <[email hidden]> wrote in message news:MhA98.24569$fK1.207826@rwcrnsc54...
Quoted text (16 lines)> > "Ice D" <[email hidden]> wrote in message > news:UEz98.337$[email hidden]... > > I agree that it's a good piece of work. Just a few minor flaws that may > > deserve attention in a next release (?) of the MOD: > > > > - bad values for the TV cockpit view > shouldn't matter if you are in the COCKPIT where you belong...not nosing > along the roof...heheh > > > - carsound files for Porsches have to be renamed before they work > yup they missed that. > > - cars disappearing too soon again (on my pc anyway, I had to edit the > > LODout values for each separate carset) > DGF had a fix that was supposed to be less cpu/graphic intensive than > messing with the LOD. Search google for that and you might gain a few
fps.
Quoted text (10 lines)> > - no Monaco! ...probably for valid reasons, but still too bad :( > Hmmmm Big Viper and Monaco....hmmmm nooothanks! :) > > > > Yeah I know, blame me for nitpicking, I'm guilty. ;) > bailiff...whack his....(insert old old Cheech and Chong line here) lol > dave henrie > > > > >
I'm gonna try this out. Right now, I've (only) changed all 'vd' values to LODOut=(1000.0). Maybe that's not the right way, but I read that solution somewhere. This works, although I must admit I'm struggling with framerates. I'm running at 1280x1024x32 though, with pretty high in-game settings (P4 1,9Ghz, 512MB RIMM, Radeon 8500). It's a blast on a 21# monitor, and the Modena sound is fantastic as well! Do you only edit the <MAX> lines, by the way? Does this also mean you have to set all cars to MAX detail? Cheers, Ice D "David G Fisher" <[email hidden]> wrote in message news:qWA98.36604$[email hidden]... > For the F1 cars, you only need to change the F1CAR.gen file. For the GTmod, > you have to go into the GT vehicles folder and change the .gen file foreach > type of car (360, 550, Lister, Porsche, Viper). > > In the .gen files, find the lines below (they're at the top of the page): > > <MAX> MeshFile=<1234>va.MTS CollTarget=False HATTarget=FalseLODIn=(0.0) > LODOut=(7.0) > <MAX> MeshFile=<1234>vb.MTS CollTarget=False HATTarget=FalseLODIn=(7.0) > LODOut=(10.0) > <MAX> MeshFile=<1234>vc.MTS CollTarget=False HATTarget=FalseLODIn=(10.0) > LODOut=(20.0) > <MAX> MeshFile=<1234>vd.MTS CollTarget=False HATTarget=FalseLODIn=(20.0) > LODOut=(175.0) > > and change them to this: > > <MAX> MeshFile=<1234>va.MTS CollTarget=False HATTarget=FalseLODIn=(0.0) > LODOut=(40.0) > <MAX> MeshFile=<1234>vb.MTS CollTarget=False HATTarget=FalseLODIn=(40.0) > LODOut=(60.0) > <MAX> MeshFile=<1234>vc.MTS CollTarget=False HATTarget=FalseLODIn=(60.0) > LODOut=(80.0) > <MAX> MeshFile=<1234>vd.MTS CollTarget=False HATTarget=FalseLODIn=(80.0)
Quoted text (17 lines)> LODOut=(500.0) > > The car textures will no longer flicker, and you'll see them much farther > down the track. > > David G Fisher > > > > > > "Dave Henrie" <[email hidden]> wrote in message > news:MhA98.24569$fK1.207826@rwcrnsc54... > > > > "Ice D" <[email hidden]> wrote in message > > news:UEz98.337$[email hidden]... > > > I agree that it's a good piece of work. Just a few minor flaws that
may > > > deserve attention in a next release (?) of the MOD: > > > > > > - bad values for the TV cockpit view > > shouldn't matter if you are in the COCKPIT where you belong...notnosing
Quoted text (21 lines)> > along the roof...heheh > > > > > - carsound files for Porsches have to be renamed before they work > > yup they missed that. > > > - cars disappearing too soon again (on my pc anyway, I had to edit the > > > LODout values for each separate carset) > > DGF had a fix that was supposed to be less cpu/graphic intensive than > > messing with the LOD. Search google for that and you might gain a few > fps. > > > - no Monaco! ...probably for valid reasons, but still too bad :( > > Hmmmm Big Viper and Monaco....hmmmm nooothanks! :) > > > > > > Yeah I know, blame me for nitpicking, I'm guilty. ;) > > bailiff...whack his....(insert old old Cheech and Chong line here) lol > > dave henrie > > > > > > > > > > >
"Dave Henrie" <[email hidden]> wrote in message news:MhA98.24569$fK1.207826@rwcrnsc54... > "Ice D" <[email hidden]> wrote in message > > - bad values for the TV cockpit view > shouldn't matter if you are in the COCKPIT where you belong...not nosing > along the roof...heheh At the moment, I'm into the bumper view. Makes the other cars really big, when you drive near them. It gives the feeling of being out there. > > - cars disappearing too soon again (on my pc anyway, I had to edit the > > LODout values for each separate carset) > DGF had a fix that was supposed to be less cpu/graphic intensive than > messing with the LOD. Search google for that and you might gain a fewfps. I will, cheers. (what is DGF..?) > > - no Monaco! ...probably for valid reasons, but still too bad :( > Hmmmm Big Viper and Monaco....hmmmm nooothanks! :) > > > > Yeah I know, blame me for nitpicking, I'm guilty. ;) > bailiff...whack his....(insert old old Cheech and Chong line here) lol :) Ice D
You edit the other lines if you don't run in MAX detail. Just use the same numbers. Also, you can set the last number to 200 or 500. Doesn't make a difference on my system. David G Fisher "Ice D" <[email hidden]> wrote in message news:NCD98.4$[email hidden]... > I'm gonna try this out. Right now, I've (only) changed all 'vd' values to > LODOut=(1000.0). Maybe that's not the right way, but I read that solution > somewhere. This works, although I must admit I'm struggling withframerates.
Quoted text (21 lines)> I'm running at 1280x1024x32 though, with pretty high in-game settings (P4 > 1,9Ghz, 512MB RIMM, Radeon 8500). It's a blast on a 21# monitor, and the > Modena sound is fantastic as well! > > Do you only edit the <MAX> lines, by the way? Does this also mean you have > to set all cars to MAX detail? > > Cheers, > > Ice D > > > "David G Fisher" <[email hidden]> wrote in message > news:qWA98.36604$[email hidden]... > > For the F1 cars, you only need to change the F1CAR.gen file. For the GT > mod, > > you have to go into the GT vehicles folder and change the .gen file for > each > > type of car (360, 550, Lister, Porsche, Viper). > > > > In the .gen files, find the lines below (they're at the top of the
page):
Quoted text (30 lines)> > > > <MAX> MeshFile=<1234>va.MTS CollTarget=False HATTarget=False > LODIn=(0.0) > > LODOut=(7.0) > > <MAX> MeshFile=<1234>vb.MTS CollTarget=False HATTarget=False > LODIn=(7.0) > > LODOut=(10.0) > > <MAX> MeshFile=<1234>vc.MTS CollTarget=False HATTarget=False > LODIn=(10.0) > > LODOut=(20.0) > > <MAX> MeshFile=<1234>vd.MTS CollTarget=False HATTarget=False > LODIn=(20.0) > > LODOut=(175.0) > > > > and change them to this: > > > > <MAX> MeshFile=<1234>va.MTS CollTarget=False HATTarget=False > LODIn=(0.0) > > LODOut=(40.0) > > <MAX> MeshFile=<1234>vb.MTS CollTarget=False HATTarget=False > LODIn=(40.0) > > LODOut=(60.0) > > <MAX> MeshFile=<1234>vc.MTS CollTarget=False HATTarget=False > LODIn=(60.0) > > LODOut=(80.0) > > <MAX> MeshFile=<1234>vd.MTS CollTarget=False HATTarget=False > LODIn=(80.0) > > LODOut=(500.0) > > > > The car textures will no longer flicker, and you'll see them much
farther
Quoted text (25 lines)> > down the track. > > > > David G Fisher > > > > > > > > > > > > "Dave Henrie" <[email hidden]> wrote in message > > news:MhA98.24569$fK1.207826@rwcrnsc54... > > > > > > "Ice D" <[email hidden]> wrote in message > > > news:UEz98.337$[email hidden]... > > > > I agree that it's a good piece of work. Just a few minor flaws that > may > > > > deserve attention in a next release (?) of the MOD: > > > > > > > > - bad values for the TV cockpit view > > > shouldn't matter if you are in the COCKPIT where you belong...not > nosing > > > along the roof...heheh > > > > > > > - carsound files for Porsches have to be renamed before they work > > > yup they missed that. > > > > - cars disappearing too soon again (on my pc anyway, I had to edit
the > > > > LODout values for each separate carset) > > > DGF had a fix that was supposed to be less cpu/graphic intensivethan > > > messing with the LOD. Search google for that and you might gain afew > > fps. > > > > - no Monaco! ...probably for valid reasons, but still too bad :( > > > Hmmmm Big Viper and Monaco....hmmmm nooothanks! :) > > > > > > > > Yeah I know, blame me for nitpicking, I'm guilty. ;) > > > bailiff...whack his....(insert old old Cheech and Chong line here)lol
Quoted text (9 lines)> > > dave henrie > > > > > > > > > > > > > > > > > > >

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