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SCGT-LeMans

6 posts by 4 people · 08 Feb 2002 22:44 UTC - 10 Feb 2002 17:40 UTC

TlgtrProd 08 Feb 2002 22:44 UTC#137447
Downloaded LeMans from Sppedsims along with Daytona and Mid Ohio...LeMans is the only one that doesn't work! (Of course!) Lets me get thru the selection process then when I go to start it just drops me to the desktop...any help out there? I will try downloading again late tonite. Any other recomended sites to try download? But looking for help now? TIA **** "Here we are on a planet moving and spinning though space at 500 miles per second...and look...my beer stays right there in the glass! Ain't that just the neatest thing?" -- Bob 'Spaceman' Lee interviewed by Dick Schaap (quote approximate)
"TlgtrProd" <[email hidden]> wrote in message news:[email hidden]... > Downloaded LeMans from Sppedsims along with Daytona and Mid Ohio...LeMansis > the only one that doesn't work! (Of course!) Lets me get thru theselection > process then when I go to start it just drops me to the desktop...any helpout > there? I will try downloading again late tonite. Any other recomendedsites > to try download? But looking for help now? TIA > Yer in luck...I've been waiting for mid Ohio, I'll have to go check it out...thanks for pointing out it was released. Now to your problem. LeMans is a Beeg Sucker...too big for SCGT's normal usage. What you have to do is lower the # of cars. If you just run the stock SCGT cars, then you won't have to lower it much, but if you are using high polygon count privately made cars, then you will really REALLY have to lower the # of cars. Try 6.(I use ONE Custom Ferrari-Judd and 6 or 7 default gt1 cars.) They did post a tempoary file replacement that is supposed to lower the detail and let you run more cars, but whenever I tried that, it just gave me several errors. Another thing that allowed me to ADD one additional car was to use Enditall2. however, if I tried to run a second session with the extra car...boom, back to the desktop. (this is with 196 megs...if you have more you may have better sucess, and if you have less...well there's always sightseeing...Also..don't practice or Qualify, those haven't been implemented yet.(unless you like the AI taking control of your car and driving around France in 2nd gear) dave henrie > > **** > "Here we are on a planet moving and spinning though space at 500 miles per > second...and look...my beer stays right there in the glass! Ain't thatjust > the neatest thing?" -- Bob 'Spaceman' Lee interviewed by Dick Schaap(quote > approximate) > >
Practice and qualifying at Le Mans work perfectly for me. Peter On Sat, 09 Feb 2002 00:08:34 GMT, "Dave Henrie" <[email hidden]> wrote: >you may have better sucess, and if you have less...well there's always >sightseeing...Also..don't practice or Qualify, those haven't been >implemented yet.(unless you like the AI taking control of your car and >driving around France in 2nd gear) >dave henrie >
Here is what I did finally to get it to work. I took 5 of my favorite "add-on cars" and set up a new directory. I rename the patch directory and rename the other one to patch (5 cars). I set up a new driver and bought my 5 cars. I just manipulate the directories if I want LeMans. Question though, I have to set the video really low to get it to work. Is it my computer or the track? Seperate question on Bathhurst--it starts me behind the pit wall and after iI "drive thru" the wall I am fine..again..me or the track? I am new to this patching and adding on stuff so any help appreciated..TIA **** "Here we are on a planet moving and spinning though space at 500 miles per second...and look...my beer stays right there in the glass! Ain't that just the neatest thing?" -- Bob 'Spaceman' Lee interviewed by Dick Schaap (quote approximate)
"TlgtrProd" <[email hidden]> wrote in message news:[email hidden]... > Seperate question on Bathhurst--it starts me behind the pit wall and afteriI > "drive thru" the wall I am fine..again..me or the track? > > I am new to this patching and adding on stuff so any help appreciated..TIA Bathurst for SCGT has a very small pit lane. ONce again reduce the # of cars to about 10 or 12 and you should be able to race normally on the straight. There used to be a website that displayed how many cars each track could handle before problems like this showed up. Anyone have a URL? dave henrie

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