Race Sim Central
Rec.Autos.Simulators Archive

NASCAR 2002 Season

44 posts by 24 people · 12 Feb 2002 14:30 UTC - 18 Feb 2002 16:41 UTC

Notable threadNASCAR Racing 2002 Season arrives in stores: new sim or rehash?

Posters reported NR2002 reaching US stores around February 13 and discussed likely prices. Early impressions praised the sound and a heavier, more stock-car-like feel, but noted collision physics and some AI issues remained. A long debate followed on whether it was a new sim or a $50 rehash of NASCAR 4, with John Pancoast saying only NASCAR 1, 2 and 4 were true new sims.

release/newsreview/impressionsindustry/businessNASCAR Racing 2002 Season

Automated summary.

vhschola 12 Feb 2002 14:30 UTC#136973
Anyone bought this yet? And where? Thanks
On Tue, 12 Feb 2002 14:30:10 GMT, "vhschola" <[email hidden]> wrote: >Anyone bought this yet? And where? Thanks I don't think it's out yet? Haven't read any reviews about it.. Andre
On Tue, 12 Feb 2002 15:42:47 GMT, [email hidden] (Andre Warringa) wrote:
Quoted text (8 lines)>On Tue, 12 Feb 2002 14:30:10 GMT, "vhschola" <[email hidden]> >wrote: > >>Anyone bought this yet? And where? Thanks > >I don't think it's out yet? Haven't read any reviews about it.. > >Andre
In the Twin Cities............... EBX said they will have it Wednesday, Feb 13th Best Buy claims they will have it Thursday, Feb 14th (Nice Valentine's Day gift =)
StP 12 Feb 2002 20:38 UTC↳ reply to vhschola#136914
Game to be released tomorrow 2/13/2002 Usually will show up at Electronics Boutique or Babbages first. Steve Paradise > Anyone bought this yet? And where? Thanks
Thom j. 12 Feb 2002 23:52 UTC↳ reply to StP#136841
Price? Ahhm? $199.99? :) "StP" <[email hidden]> wrote in message news:[email hidden]... | Game to be released tomorrow 2/13/2002 Usually will show up at | Electronics Boutique or Babbages first. Steve Paradise | | > Anyone bought this yet? And where? Thanks
Don 13 Feb 2002 00:04 UTC↳ reply to Thom j.#136844
I'm guessing 39.00 or 49.00. If you can wait about a month, it'll probably go on sale for 29.00. Don On Tue, 12 Feb 2002 23:52:18 GMT, "Thom j." <[email hidden]> wrote:
Quoted text (9 lines)>Price? Ahhm? $199.99? :) > >"StP" <[email hidden]> wrote in message >news:[email hidden]... >| Game to be released tomorrow 2/13/2002 Usually will show up at >| Electronics Boutique or Babbages first. Steve Paradise >| >| > Anyone bought this yet? And where? Thanks >
Bob G 13 Feb 2002 02:09 UTC↳ reply to vhschola#136854
I got it at Circuit City in No. Calif today. Must say I'm not very impressed, but still don't have a problem supporting Papy. This one's for the kiddies, maybe they're working on something really neat for us simmers....but I'm not going to say the "C" word :-) "vhschola" <[email hidden]> wrote in message news:SF9a8.24347$[email hidden]... > Anyone bought this yet? And where? Thanks > >
Adam 13 Feb 2002 02:12 UTC↳ reply to Bob G#136855
Whatever Bob. "Bob G" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (15 lines)> I got it at Circuit City in No. Calif today. Must say I'm not very > impressed, but still don't have a problem supporting Papy. > > This one's for the kiddies, maybe they're working on something really neat > for us simmers....but I'm not going to say the "C" word :-) > > > "vhschola" <[email hidden]> wrote in message > news:SF9a8.24347$[email hidden]... > > Anyone bought this yet? And where? Thanks > > > > > > >
"Don" <[email hidden]> wrote in message news:[email hidden]... > I'm guessing 39.00 or 49.00. > If you can wait about a month, it'll probably go on sale for 29.00. > > Don Thats what I generally do, but they held the price line with N4 pretty well. Methinks the days of getting GPL for $9 bucks and N99 or the Busch expansion for $19 are long gone....sigh..... dave henrie
"Dave Henrie" <[email hidden]> wrote in message news:3Fla8.40431$fK1.4111062@rwcrnsc54...
Quoted text (11 lines)> > "Don" <[email hidden]> wrote in message > news:[email hidden]... > > I'm guessing 39.00 or 49.00. > > If you can wait about a month, it'll probably go on sale for 29.00. > > > > Don > Thats what I generally do, but they held the price line with N4 pretty > well. Methinks the days of getting GPL for $9 bucks and N99 or the Busch > expansion for $19 are long gone....sigh..... > dave henrie
Circuit City has really been using the big releases as loss leaders lately. One of the big chains will have it for $29.99 within the first two weeks. Mark my word. I always buy at Best Buy as soon as games are released since they have the 30 day 110% pricematch. Kyle
Thom j. 13 Feb 2002 15:02 UTC↳ reply to Bob G#136808
Why? "Bob G" <[email hidden]> wrote in message news:[email hidden]... | Must say I'm not very impressed,<znipp'ed> | | This one's for the kiddies, maybe they're working on something really neat | for us simmers....but I'm not going to say the "C" word :-)
"Kyle Roberts" <[email hidden]> wrote in message news:8cma8.27844$[email hidden]...
Quoted text (11 lines)> > "Dave Henrie" <[email hidden]> wrote in message > news:3Fla8.40431$fK1.4111062@rwcrnsc54... > > > > "Don" <[email hidden]> wrote in message > > news:[email hidden]... > > > I'm guessing 39.00 or 49.00. > > > If you can wait about a month, it'll probably go on sale for 29.00. > > > > > > Don > > Thats what I generally do, but they held the price line with N4
pretty > > well. Methinks the days of getting GPL for $9 bucks and N99 or theBusch > > expansion for $19 are long gone....sigh..... > > dave henrie > > Circuit City has really been using the big releases as loss leaderslately. > One of the big chains will have it for $29.99 within the first two weeks. > Mark my word. I always buy at Best Buy as soon as games are released since > they have the 30 day 110% pricematch. BestBuy doesn't even have Nascar 2002 listed as a new "coming soon" game. Their website has it, but not for instore pickup (most likely because they don't carry it in the store). I think Sierra has even turned off stores due to the high price for this upgrade.
nospam 13 Feb 2002 19:38 UTC↳ reply to Bob G#136695
How about supporting me? Seeing that you have extra money to throw around. "Bob G" <[email hidden]> wrote in message news:[email hidden]... > I got it at Circuit City in No. Calif today. Must say I'm not very > impressed, but still don't have a problem supporting Papy. > > This one's for the kiddies, maybe they're working on something really neat > for us simmers....but I'm not going to say the "C" word :-) >
For kiddies? Why, because it tries to simulate a stock car, instead of a 1967 F1 car with stock car graphics? That's all N4 was. -John "Bob G" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (14 lines)> I got it at Circuit City in No. Calif today. Must say I'm not very > impressed, but still don't have a problem supporting Papy. > > This one's for the kiddies, maybe they're working on something really neat > for us simmers....but I'm not going to say the "C" word :-) > > > "vhschola" <[email hidden]> wrote in message > news:SF9a8.24347$[email hidden]... > > Anyone bought this yet? And where? Thanks > > > > > >
Well after running just one track, Daytona, it's definitely harder to save your car now at high speeds. Sound is great, you don't have to let off the gas in the turns because of the AI slowing. Enjoying it so far. Don't know why there isn't any OpenGL support? J. Janasov "John Pancoast" <[email hidden]> wrote in message news:[email hidden]... > For kiddies? Why, because it tries to simulate a stock car, instead ofa
Quoted text (11 lines)> 1967 F1 car with stock car graphics? That's all N4 was. > > -John > > > "Bob G" <[email hidden]> wrote in message > news:[email hidden]... > > I got it at Circuit City in No. Calif today. Must say I'm not very > > impressed, but still don't have a problem supporting Papy. > > > > This one's for the kiddies, maybe they're working on something really
neat
Quoted text (12 lines)> > for us simmers....but I'm not going to say the "C" word :-) > > > > > > "vhschola" <[email hidden]> wrote in message > > news:SF9a8.24347$[email hidden]... > > > Anyone bought this yet? And where? Thanks > > > > > > > > > > > >
HUH? Can I have some of that stuff you're smoking? I own GPL and N4 and I find absolutely nothing similar about the driving physics. Vintook "John Pancoast" <[email hidden]> wrote in message news:[email hidden]... > For kiddies? Why, because it tries to simulate a stock car, instead ofa
Quoted text (11 lines)> 1967 F1 car with stock car graphics? That's all N4 was. > > -John > > > "Bob G" <[email hidden]> wrote in message > news:[email hidden]... > > I got it at Circuit City in No. Calif today. Must say I'm not very > > impressed, but still don't have a problem supporting Papy. > > > > This one's for the kiddies, maybe they're working on something really
neat
Quoted text (12 lines)> > for us simmers....but I'm not going to say the "C" word :-) > > > > > > "vhschola" <[email hidden]> wrote in message > > news:SF9a8.24347$[email hidden]... > > > Anyone bought this yet? And where? Thanks > > > > > > > > > > > >
No, but I'll have some of that that you're smoking if you think N4 simulated anything other than a 1500 lb stock car on six inch tires.........it sure didn't simulate stock cars............well, maybe hovercraft, twitchy, no feeling of mass or ground contact stock cars. -John "Vintook" <[email hidden]> wrote in message news:z5Fa8.387485$[email hidden]...
Quoted text (10 lines)> HUH? Can I have some of that stuff you're smoking? > > I own GPL and N4 and I find absolutely nothing similar about the driving > physics. > > Vintook > > "John Pancoast" <[email hidden]> wrote in message > news:[email hidden]... > > For kiddies? Why, because it tries to simulate a stock car, instead
of
Quoted text (27 lines)> a > > 1967 F1 car with stock car graphics? That's all N4 was. > > > > -John > > > > > > "Bob G" <[email hidden]> wrote in message > > news:[email hidden]... > > > I got it at Circuit City in No. Calif today. Must say I'm not very > > > impressed, but still don't have a problem supporting Papy. > > > > > > This one's for the kiddies, maybe they're working on something really > neat > > > for us simmers....but I'm not going to say the "C" word :-) > > > > > > > > > "vhschola" <[email hidden]> wrote in message > > > news:SF9a8.24347$[email hidden]... > > > > Anyone bought this yet? And where? Thanks > > > > > > > > > > > > > > > > > > > >
"J. Janasov" <[email hidden]> wrote in message news:cpEa8.3596$[email hidden]... > Well after running just one track, Daytona, it's definitely harder to save > your car now at high speeds. Sound is great, you don't have to let offthe > gas in the turns because of the AI slowing. Enjoying it so far. Don'tknow > why there isn't any OpenGL support? > > J. Janasov ?? No opengl? Or just not the updated texture handling that D3d got. Remember, Eric said the "hoped" to get the compressed textures for opengl in a patch. But are you saying that N2002 doesn't even have the N4 opengl? dave henrie
"Dave Henrie" <[email hidden]> wrote in message news:h5Ga8.53762$Pz4.283429@rwcrnsc53... > > "J. Janasov" <[email hidden]> wrote in message > news:cpEa8.3596$[email hidden]... > > Well after running just one track, Daytona, it's definitely harder tosave
Quoted text (9 lines)> > your car now at high speeds. Sound is great, you don't have to let off > the > > gas in the turns because of the AI slowing. Enjoying it so far. Don't > know > > why there isn't any OpenGL support? > > > > J. Janasov > ?? No opengl? Or just not the updated texture handling that D3d got. > Remember, Eric said the "hoped" to get the compressed textures for opengl
in > a patch. But are you saying that N2002 doesn't even have the N4 opengl? > dave henrie > It has Open GL, from what I hear the readme states it is not supported however. Don Burnette
My bad it has "unsupported OpenGL"? I is a smart fella! J. Janasov "Dave Henrie" <[email hidden]> wrote in message news:h5Ga8.53762$Pz4.283429@rwcrnsc53... > > "J. Janasov" <[email hidden]> wrote in message > news:cpEa8.3596$[email hidden]... > > Well after running just one track, Daytona, it's definitely harder tosave
Quoted text (9 lines)> > your car now at high speeds. Sound is great, you don't have to let off > the > > gas in the turns because of the AI slowing. Enjoying it so far. Don't > know > > why there isn't any OpenGL support? > > > > J. Janasov > ?? No opengl? Or just not the updated texture handling that D3d got. > Remember, Eric said the "hoped" to get the compressed textures for opengl
in > a patch. But are you saying that N2002 doesn't even have the N4 opengl? > dave henrie > >
On Thu, 14 Feb 2002 02:15:59 GMT, "Vintook" <[email hidden]> wrote: >HUH? Can I have some of that stuff you're smoking? > >I own GPL and N4 and I find absolutely nothing similar about the driving >physics. > Well, one thing I always noticed about N4 was sometimes when you touched tires with another car your car would go shooting up the track like, oh I don't know, an open wheel car might do. The other thing that bugged me about N4 (and this just may be my driving skills), but when another car would come down on you and make contact with your RF it would cause *your* car to spin out. Or if you got in the back of someone *your* car would spin out. When I watch the real thing ususually it is the other way around. Brian Oster
And from what I've read in posts over at the Sierra forums. IT STILL HAPPENS IN 2002. All the bumping physics seem to have remained, as well as a few of the AI issues. They seem to have alleviated quite a few of the AI problems but unfortunately there are enouph left to classify 2002 as a patch and not a new game worthy of the $50 price tag. Vintook "Brian Oster" <bgoster@*remove_to_email*swbell.net> wrote in message news:[email hidden]...
Quoted text (21 lines)> On Thu, 14 Feb 2002 02:15:59 GMT, "Vintook" <[email hidden]> wrote: > > >HUH? Can I have some of that stuff you're smoking? > > > >I own GPL and N4 and I find absolutely nothing similar about the driving > >physics. > > > > Well, one thing I always noticed about N4 was sometimes when you > touched tires with another car your car would go shooting up the track > like, oh I don't know, an open wheel car might do. > > The other thing that bugged me about N4 (and this just may be my > driving skills), but when another car would come down on you and make > contact with your RF it would cause *your* car to spin out. Or if you > got in the back of someone *your* car would spin out. When I watch > the real thing ususually it is the other way around. > > > > Brian Oster
Agreed; $50 should be for a new sim, not a rehash. -John "Vintook" <[email hidden]> wrote in message news:dfSa8.388497$[email hidden]... > And from what I've read in posts over at the Sierra forums. IT STILLHAPPENS > IN 2002. All the bumping physics seem to have remained, as well as a fewof > the AI issues. They seem to have alleviated quite a few of the AI problems > but unfortunately there are enouph left to classify 2002 as a patch andnot
Quoted text (11 lines)> a new game worthy of the $50 price tag. > > Vintook > > "Brian Oster" <bgoster@*remove_to_email*swbell.net> wrote in message > news:[email hidden]... > > On Thu, 14 Feb 2002 02:15:59 GMT, "Vintook" <[email hidden]> wrote: > > > > >HUH? Can I have some of that stuff you're smoking? > > > > > >I own GPL and N4 and I find absolutely nothing similar about the
driving
Quoted text (18 lines)> > >physics. > > > > > > > Well, one thing I always noticed about N4 was sometimes when you > > touched tires with another car your car would go shooting up the track > > like, oh I don't know, an open wheel car might do. > > > > The other thing that bugged me about N4 (and this just may be my > > driving skills), but when another car would come down on you and make > > contact with your RF it would cause *your* car to spin out. Or if you > > got in the back of someone *your* car would spin out. When I watch > > the real thing ususually it is the other way around. > > > > > > > > Brian Oster > >
What constitutes a 'new' sim in your opinion? "John Pancoast" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (12 lines)> Agreed; $50 should be for a new sim, not a rehash. > > -John > > > "Vintook" <[email hidden]> wrote in message > news:dfSa8.388497$[email hidden]... > > And from what I've read in posts over at the Sierra forums. IT STILL > HAPPENS > > IN 2002. All the bumping physics seem to have remained, as well as a few > of > > the AI issues. They seem to have alleviated quite a few of the AI
problems
Quoted text (34 lines)> > but unfortunately there are enouph left to classify 2002 as a patch and > not > > a new game worthy of the $50 price tag. > > > > Vintook > > > > "Brian Oster" <bgoster@*remove_to_email*swbell.net> wrote in message > > news:[email hidden]... > > > On Thu, 14 Feb 2002 02:15:59 GMT, "Vintook" <[email hidden]> wrote: > > > > > > >HUH? Can I have some of that stuff you're smoking? > > > > > > > >I own GPL and N4 and I find absolutely nothing similar about the > driving > > > >physics. > > > > > > > > > > Well, one thing I always noticed about N4 was sometimes when you > > > touched tires with another car your car would go shooting up the track > > > like, oh I don't know, an open wheel car might do. > > > > > > The other thing that bugged me about N4 (and this just may be my > > > driving skills), but when another car would come down on you and make > > > contact with your RF it would cause *your* car to spin out. Or if you > > > got in the back of someone *your* car would spin out. When I watch > > > the real thing ususually it is the other way around. > > > > > > > > > > > > Brian Oster > > > > > >
N3 to N4 = New sim N3 to N99 = N4 to N 2002 ; which = patch/$15 at the most...... Anything more = ripping off your base. At the least there should have been a 50% rebate coupon for those that have N4. Vintook "Jon Nelson" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (14 lines)> What constitutes a 'new' sim in your opinion? > > "John Pancoast" <[email hidden]> wrote in message > news:[email hidden]... > > Agreed; $50 should be for a new sim, not a rehash. > > > > -John > > > > > > "Vintook" <[email hidden]> wrote in message > > news:dfSa8.388497$[email hidden]... > > > And from what I've read in posts over at the Sierra forums. IT STILL > > HAPPENS > > > IN 2002. All the bumping physics seem to have remained, as well as a
few > > of > > > the AI issues. They seem to have alleviated quite a few of the AI > problems > > > but unfortunately there are enouph left to classify 2002 as a patchand
Quoted text (8 lines)> > not > > > a new game worthy of the $50 price tag. > > > > > > Vintook > > > > > > "Brian Oster" <bgoster@*remove_to_email*swbell.net> wrote in message > > > news:[email hidden]... > > > > On Thu, 14 Feb 2002 02:15:59 GMT, "Vintook" <[email hidden]>
wrote:
Quoted text (10 lines)> > > > > > > > >HUH? Can I have some of that stuff you're smoking? > > > > > > > > > >I own GPL and N4 and I find absolutely nothing similar about the > > driving > > > > >physics. > > > > > > > > > > > > > Well, one thing I always noticed about N4 was sometimes when you > > > > touched tires with another car your car would go shooting up the
track > > > > like, oh I don't know, an open wheel car might do. > > > > > > > > The other thing that bugged me about N4 (and this just may be my > > > > driving skills), but when another car would come down on you andmake > > > > contact with your RF it would cause *your* car to spin out. Or ifyou
Quoted text (12 lines)> > > > got in the back of someone *your* car would spin out. When I watch > > > > the real thing ususually it is the other way around. > > > > > > > > > > > > > > > > Brian Oster > > > > > > > > > > > >
"Vintook" <[email hidden]> wrote in message news:<dfSa8.388497$[email hidden]>... > And from what I've read in posts over at the Sierra forums. IT STILL HAPPENS > IN 2002. All the bumping physics seem to have remained, as well as a few of > the AI issues. Can't speak for multiplayer, since latency will always make bumping a chancy proposition (at least until the world is running on 100Mbps fiber) but I can bump and rub the AI quite nicely. Had lots of 3 wide action in my test Daytona 10% length/94% difficulty race and I traded paint the whole time. Only wreck was when Jimmy Johnson came down on bobby Labonte and then went for a wild barrell roll down the backstretch. > They seem to have alleviated quite a few of the AI problems > but unfortunately there are enouph left to classify 2002 as a patch and not > a new game worthy of the $50 price tag. In the demo, I felt the physics were almost exactly the same as N4's. Playing the full version, I'm not so sure. The torque curve seems to be more accurate, and even when I get a perfect line on most tracks I'm nowhere near as fast as I am in N4 (with fast setups, anyway). The driving tutorials are great, and often amusing (altho what Darrell is saying doesn't always match up with what the driver is doing). Haven't messed with the replay theater, but it looks really slick. Heck, I rolled my eyes when I heard about the 3 mile fantasy track but I have to admit it's more interesting than half the real tracks...that banking is EVIL when the tires start to wear. I was able to get enough of a run down the backstraight last night in a multiplayer race that I managed to slingshot waaaay past the leaders and hit the banking hard enough that POW engine gone, race over. Speaking of POW, the damage model is niiiiice, and seems to be fairly balanced between the AI and human cars. Overall, I think N2002 is well worth the money so far. Throw in the 512x512 textures and fantastic sound engine (the tire scrubbing puts F1 2001 to shame) and I'm pretty happy with my $50 purchase. Next year it may take some serious changes to get me to buy the game, but at least I've got a full year of play ahead of me. Jason
Yes, sadly, the collision physics are still pretty weak, at least online. I had made my way through trouble in a race last night when a car "warped into being" right in front of me. I got down to about 20mph before t-boning it. We locked together for a brief moment, almost stopped on the track, then the other car bounced 100 yards down the track at about 90 mph before coming to a rest on its roof. Sigh. Maybe next time. Maybe this is just a symptom of position prediction code. I havent messed around with single player much to find out. Even so, it is still a pretty dang cool game, and well worth the $50. Gerald "Vintook" <[email hidden]> wrote in message news:<dfSa8.388497$[email hidden]>...
Quoted text (15 lines)> All the bumping physics seem to have remained, > "Brian Oster" <bgoster@*remove_to_email*swbell.net> wrote in message > news:[email hidden]... > > > > Well, one thing I always noticed about N4 was sometimes when you > > touched tires with another car your car would go shooting up the track > > like, oh I don't know, an open wheel car might do. > > > > The other thing that bugged me about N4 (and this just may be my > > driving skills), but when another car would come down on you and make > > contact with your RF it would cause *your* car to spin out. Or if you > > got in the back of someone *your* car would spin out. When I watch > > the real thing ususually it is the other way around.
John Pancoast <[email hidden]> wrote in message news:[email hidden]... > For kiddies? Why, because it tries to simulate a stock car, instead ofa > 1967 F1 car with stock car graphics? That's all N4 was. > > -John I agree with you John, the cars seem to be more correct in the weight and tire size department now. Still easy to spin, but not like GPL4 err I mean N4 was. The damage model has been beefed up too, I saw more car parts on the track last night than any other night online with the NR series. Even saw a few rearends pushed all the way up to the C pillar, nice touch. Its also nice that a tap from someone beside and in front of you doesn't wreck 'you' as easily now. That seems like it should have been an open wheel characterisitic anyway, glad it is gone/toned down.
Anything other than a rehash. I already have NR1999, guess I'll get another. N1 to N2 was a new sim. N2 to N4 was a new sim. N4 to N2002 isn't. Three new Nascar sims in N1, N2, N4. Three rehashes in N1999, N3, and N2002. No big deal, I accept it as part of business. Just don't say it's a new sim :) -John "Jon Nelson" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (14 lines)> What constitutes a 'new' sim in your opinion? > > "John Pancoast" <[email hidden]> wrote in message > news:[email hidden]... > > Agreed; $50 should be for a new sim, not a rehash. > > > > -John > > > > > > "Vintook" <[email hidden]> wrote in message > > news:dfSa8.388497$[email hidden]... > > > And from what I've read in posts over at the Sierra forums. IT STILL > > HAPPENS > > > IN 2002. All the bumping physics seem to have remained, as well as a
few > > of > > > the AI issues. They seem to have alleviated quite a few of the AI > problems > > > but unfortunately there are enouph left to classify 2002 as a patchand
Quoted text (8 lines)> > not > > > a new game worthy of the $50 price tag. > > > > > > Vintook > > > > > > "Brian Oster" <bgoster@*remove_to_email*swbell.net> wrote in message > > > news:[email hidden]... > > > > On Thu, 14 Feb 2002 02:15:59 GMT, "Vintook" <[email hidden]>
wrote:
Quoted text (10 lines)> > > > > > > > >HUH? Can I have some of that stuff you're smoking? > > > > > > > > > >I own GPL and N4 and I find absolutely nothing similar about the > > driving > > > > >physics. > > > > > > > > > > > > > Well, one thing I always noticed about N4 was sometimes when you > > > > touched tires with another car your car would go shooting up the
track > > > > like, oh I don't know, an open wheel car might do. > > > > > > > > The other thing that bugged me about N4 (and this just may be my > > > > driving skills), but when another car would come down on you andmake > > > > contact with your RF it would cause *your* car to spin out. Or ifyou
Quoted text (12 lines)> > > > got in the back of someone *your* car would spin out. When I watch > > > > the real thing ususually it is the other way around. > > > > > > > > > > > > > > > > Brian Oster > > > > > > > > > > > >
Yep, agreed. However, I haven't noticed if the damage affects car handling/performance much, have you? That needed much improvement. Haven't spent as much time with it yet as I wish :( -John "SimRacer" <[email hidden]> wrote in message news:vDWa8.103832$[email hidden]... > John Pancoast <[email hidden]> wrote in message > news:[email hidden]... > > For kiddies? Why, because it tries to simulate a stock car, insteadof
Quoted text (17 lines)> a > > 1967 F1 car with stock car graphics? That's all N4 was. > > > > -John > > I agree with you John, the cars seem to be more correct in the weight and > tire size department now. Still easy to spin, but not like GPL4 err I mean > N4 was. > > The damage model has been beefed up too, I saw more car parts on the track > last night than any other night online with the NR series. Even saw a few > rearends pushed all the way up to the C pillar, nice touch. Its also nice > that a tap from someone beside and in front of you doesn't wreck 'you' as > easily now. That seems like it should have been an open wheel > characterisitic anyway, glad it is gone/toned down. > >
On Thu, 14 Feb 2002 21:19:15 GMT, "Vintook" <[email hidden]> wrote:
Quoted text (8 lines)>N3 to N4 = New sim > >N3 to N99 = N4 to N 2002 ; which = patch/$15 at the most...... > >Anything more = ripping off your base. At the least there should have been a >50% rebate coupon for those that have N4. > >Vintook
I'd be happy to pay $50 or whatever for a good update for my favorite sims.. Computers are so expensive, is $50 that much money to pay for an update of your favorite sim? Look at how many hours of fun you have with it, and how much you pay in the end for each hour of fun you had.. In the end GPL costed my $0.01 per hour if you look at it that way :) Andre (please, no re-calculations, I was just trying to make a point ok? :)
So, it appears you base it on having a completely new physics engine? "John Pancoast" <[email hidden]> wrote in message news:[email hidden]... > Anything other than a rehash. I already have NR1999, guess I'll get > another. N1 to N2 was a new sim. N2 to N4 was a new sim. N4 to N2002 > isn't. Three new Nascar sims in N1, N2, N4. Three rehashes in N1999, N3, > and N2002. > > No big deal, I accept it as part of business. Just don't say it's anew
Quoted text (58 lines)> sim :) > > > > -John > > > > "Jon Nelson" <[email hidden]> wrote in message > news:[email hidden]... > > What constitutes a 'new' sim in your opinion? > > > > "John Pancoast" <[email hidden]> wrote in message > > news:[email hidden]... > > > Agreed; $50 should be for a new sim, not a rehash. > > > > > > -John > > > > > > > > > "Vintook" <[email hidden]> wrote in message > > > news:dfSa8.388497$[email hidden]... > > > > And from what I've read in posts over at the Sierra forums. IT STILL > > > HAPPENS > > > > IN 2002. All the bumping physics seem to have remained, as well as a > few > > > of > > > > the AI issues. They seem to have alleviated quite a few of the AI > > problems > > > > but unfortunately there are enouph left to classify 2002 as a patch > and > > > not > > > > a new game worthy of the $50 price tag. > > > > > > > > Vintook > > > > > > > > "Brian Oster" <bgoster@*remove_to_email*swbell.net> wrote in message > > > > news:[email hidden]... > > > > > On Thu, 14 Feb 2002 02:15:59 GMT, "Vintook" <[email hidden]> > wrote: > > > > > > > > > > >HUH? Can I have some of that stuff you're smoking? > > > > > > > > > > > >I own GPL and N4 and I find absolutely nothing similar about the > > > driving > > > > > >physics. > > > > > > > > > > > > > > > > Well, one thing I always noticed about N4 was sometimes when you > > > > > touched tires with another car your car would go shooting up the > track > > > > > like, oh I don't know, an open wheel car might do. > > > > > > > > > > The other thing that bugged me about N4 (and this just may be my > > > > > driving skills), but when another car would come down on you and > make > > > > > contact with your RF it would cause *your* car to spin out. Or if > you > > > > > got in the back of someone *your* car would spin out. When I
watch
Quoted text (13 lines)> > > > > the real thing ususually it is the other way around. > > > > > > > > > > > > > > > > > > > > Brian Oster > > > > > > > > > > > > > > > > > > > >
Agreed. It's still cheap entertainment. -John "Andre Warringa" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (13 lines)> On Thu, 14 Feb 2002 21:19:15 GMT, "Vintook" <[email hidden]> wrote: > > > I'd be happy to pay $50 or whatever for a good update for my favorite > sims.. Computers are so expensive, is $50 that much money to pay for > an update of your favorite sim? Look at how many hours of fun you have > with it, and how much you pay in the end for each hour of fun you > had.. > In the end GPL costed my $0.01 per hour if you look at it that way :) > > Andre > (please, no re-calculations, I was just trying to make a point ok? :)
Maybe. Why do you ask? :) -John "Jon Nelson" <[email hidden]> wrote in message news:3c6c5be3$[email hidden]...
Quoted text (7 lines)> So, it appears you base it on having a completely new physics engine? > > "John Pancoast" <[email hidden]> wrote in message > news:[email hidden]... > > Anything other than a rehash. I already have NR1999, guess I'll get > > another. N1 to N2 was a new sim. N2 to N4 was a new sim. N4 to N2002 > > isn't. Three new Nascar sims in N1, N2, N4. Three rehashes in N1999,
N3,
Quoted text (26 lines)> > and N2002. > > > > No big deal, I accept it as part of business. Just don't say it's a > new > > sim :) > > > > > > > > -John > > > > > > > > "Jon Nelson" <[email hidden]> wrote in message > > news:[email hidden]... > > > What constitutes a 'new' sim in your opinion? > > > > > > "John Pancoast" <[email hidden]> wrote in message > > > news:[email hidden]... > > > > Agreed; $50 should be for a new sim, not a rehash. > > > > > > > > -John > > > > > > > > > > > > "Vintook" <[email hidden]> wrote in message > > > > news:dfSa8.388497$[email hidden]... > > > > > And from what I've read in posts over at the Sierra forums. IT
STILL > > > > HAPPENS > > > > > IN 2002. All the bumping physics seem to have remained, as well asa > > few > > > > of > > > > > the AI issues. They seem to have alleviated quite a few of the AI > > > problems > > > > > but unfortunately there are enouph left to classify 2002 as apatch
Quoted text (7 lines)> > and > > > > not > > > > > a new game worthy of the $50 price tag. > > > > > > > > > > Vintook > > > > > > > > > > "Brian Oster" <bgoster@*remove_to_email*swbell.net> wrote in
message
Quoted text (7 lines)> > > > > news:[email hidden]... > > > > > > On Thu, 14 Feb 2002 02:15:59 GMT, "Vintook" <[email hidden]> > > wrote: > > > > > > > > > > > > >HUH? Can I have some of that stuff you're smoking? > > > > > > > > > > > > > >I own GPL and N4 and I find absolutely nothing similar about
the
Quoted text (13 lines)> > > > driving > > > > > > >physics. > > > > > > > > > > > > > > > > > > > Well, one thing I always noticed about N4 was sometimes when you > > > > > > touched tires with another car your car would go shooting up the > > track > > > > > > like, oh I don't know, an open wheel car might do. > > > > > > > > > > > > The other thing that bugged me about N4 (and this just may be my > > > > > > driving skills), but when another car would come down on you and > > make > > > > > > contact with your RF it would cause *your* car to spin out. Or
if
Quoted text (18 lines)> > you > > > > > > got in the back of someone *your* car would spin out. When I > watch > > > > > > the real thing ususually it is the other way around. > > > > > > > > > > > > > > > > > > > > > > > > Brian Oster > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >
Now if we can just get WOMEN to be the same way!! WOOHOO!! <G> "John Pancoast" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (23 lines)> Agreed. It's still cheap entertainment. > > -John > > > "Andre Warringa" <[email hidden]> wrote in message > news:[email hidden]... > > On Thu, 14 Feb 2002 21:19:15 GMT, "Vintook" <[email hidden]> wrote: > > > > > > > I'd be happy to pay $50 or whatever for a good update for my favorite > > sims.. Computers are so expensive, is $50 that much money to pay for > > an update of your favorite sim? Look at how many hours of fun you have > > with it, and how much you pay in the end for each hour of fun you > > had.. > > In the end GPL costed my $0.01 per hour if you look at it that way :) > > > > Andre > > (please, no re-calculations, I was just trying to make a point ok? :) > > >
I'm just wondering. I have seen what appears to be two sides of the fence about whether this title is a 'new' sim or just a rehash or "What N4 should have been" and wonder what the criteria is. "John Pancoast" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (8 lines)> Maybe. Why do you ask? :) > > -John > > > "Jon Nelson" <[email hidden]> wrote in message > news:3c6c5be3$[email hidden]... > > So, it appears you base it on having a completely new physics engine?
Well, fwiw, I'd say something MAJOR needs to be added. At least N1999 added a bunch of tracks, and the CTS. With N2002, I just don't see anything major having changed. Everything(of what I consider worthwhile) added is just an add-on for N4 IMO, that could have been done with a patch. Having said that "major" isn't very definitive, so what the hell. In the end, it's irrelevant; like Andre said, $50 for the amount of entertainment is cheap and Sierra/Papy aren't in the business to run in the red. -John "Jon Nelson" <[email hidden]> wrote in message news:3c6c667e$[email hidden]... > I'm just wondering. I have seen what appears to be two sides of the fence > about whether this title is a 'new' sim or just a rehash or "What N4should
Quoted text (15 lines)> have been" and wonder what the criteria is. > > "John Pancoast" <[email hidden]> wrote in message > news:[email hidden]... > > Maybe. Why do you ask? :) > > > > -John > > > > > > "Jon Nelson" <[email hidden]> wrote in message > > news:3c6c5be3$[email hidden]... > > > So, it appears you base it on having a completely new physics engine? > > >
Wow, what a great justification......... ATTENTION ALL GAME DEVELOPERS! $50.00 IS STILL CONSIDERED CHEAP. RAISE YOUR RATES! Ever played Serious Sam? That was a full game with great graphics and guess what??? It only cost $25.00 BRAND NEW ON THE SHELF THE FIRST DAY! Some companies do get it right, Sierra doesn't seem to be one of them. I'm probably still gonna have to get it since my league is going to it but I really don't like forking out $50 for a patch. HEY SIERRA/PAPY! How about a 50% discount coupon in the box for those of us with N4! Vintook "Andre Warringa" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (7 lines)> On Thu, 14 Feb 2002 21:19:15 GMT, "Vintook" <[email hidden]> wrote: > > >N3 to N4 = New sim > > > >N3 to N99 = N4 to N 2002 ; which = patch/$15 at the most...... > > > >Anything more = ripping off your base. At the least there should have
been a
Quoted text (13 lines)> >50% rebate coupon for those that have N4. > > > >Vintook > > I'd be happy to pay $50 or whatever for a good update for my favorite > sims.. Computers are so expensive, is $50 that much money to pay for > an update of your favorite sim? Look at how many hours of fun you have > with it, and how much you pay in the end for each hour of fun you > had.. > In the end GPL costed my $0.01 per hour if you look at it that way :) > > Andre > (please, no re-calculations, I was just trying to make a point ok? :)
On Fri, 15 Feb 2002 11:13:02 GMT, "Vintook" <[email hidden]> wrote: >Wow, what a great justification......... Yeah :) >ATTENTION ALL GAME DEVELOPERS! $50.00 IS STILL CONSIDERED CHEAP. RAISE YOUR >RATES! Wanna know something? Even if GPL2 would cost $500, I'd still buy it. Seriously. Stupid? People fork out much more than $500 for their computer, wheels and pedals, why not for the sim they play for a couple of years? >Ever played Serious Sam? That was a full game with great graphics and guess >what??? It only cost $25.00 BRAND NEW ON THE SHELF THE FIRST DAY! And.. how many hours did you play Serious Sam before it ended up on your shelf, never to be played again? And how many hours of fun did you have with Nascar 4? >Some companies do get it right, Sierra doesn't seem to be one of them. I'm >probably still gonna have to get it since my league is going to it but I >really don't like forking out $50 for a patch. Difficult question where a patch ends and where a new version begins.. but don't you think that N2002 has a little bit too much new things to be called a patch? Andre
"Vintook" <[email hidden]> wrote in message news:<dfSa8.388497$[email hidden]>... > And from what I've read in posts over at the Sierra forums. IT STILL HAPPENS > IN 2002. All the bumping physics seem to have remained, as well as a few of > the AI issues. They seem to have alleviated quite a few of the AI problems > but unfortunately there are enouph left to classify 2002 as a patch and not > a new game worthy of the $50 price tag. > With the Papy Nascar titles, there seems to be a rule that if you are coming up behind an AI car entering a turn, and you attempt to pass him low, he will come down and wreck you UNLESS you hear your spotter say "Car high". I can't think of how many times I have just barely made it and breathed a big sigh of relief upon hearing "Car high". The "spotter says Car high" code must be closely linked to the "AI realizes you're there" code. Last night in the N2002 demo, it happened to me at Atlanta in the dogleg. I was coming up behind two AI cars in a line. I tried to pass the rear car low, but before I heard "Car high" he decided to move low out of his line and pass the front AI. He hit me, I spun, they went merrily on their way. I have to admit in the replay it just looked like "wunnem deals." Doug Appleyard e-mail address above is for spammers, please use: doug at theappleyards dot com
"Vintook" wrote ... | ATTENTION ALL GAME DEVELOPERS! $50.00 IS STILL CONSIDERED CHEAP. RAISEYOUR | RATES! | | Ever played Serious Sam? That was a full game with great graphics andguess | what??? It only cost $25.00 BRAND NEW ON THE SHELF THE FIRST DAY! No flame here, just can't buy the logic, Deer Hunter hit the shelves at $10. My son loved the graphics, to each his own. It's simple economics, price times units sold equals sales income. If they cut the price to $25, I'm guessing they wouldn't double their units sold, so their sales income would go down. It's the same way they price sugar, and a lot of us buy that too.
In article <3c6c5be3$[email hidden]>, "Jon Nelson" <[email hidden]> writes: >So, it appears you base it on having a completely new physics engine? Isn't the lack thereof the reason people call it GP2.5...?<g> Eldred -- Dale Earnhardt, Sr. R.I.P. 1951-2001 Homepage - http://www.umich.edu/~epickett GPLRank - under construction... Never argue with an idiot. He brings you down to his level, then beats you with experience... Remove SPAM-OFF to reply.
EldredP 18 Feb 2002 16:01 UTC↳ reply to Blake#135639
In article <6EZa8.35586$[email hidden]>, "Blake" <[email hidden]> writes: >Now if we can just get WOMEN to be the same way!! WOOHOO!! <G> > > >"John Pancoast" <[email hidden]> wrote in message >news:[email hidden]... >> Agreed. It's still cheap entertainment. What - "cheap" or "entertaining"...? <g> Eldred -- Dale Earnhardt, Sr. R.I.P. 1951-2001 Homepage - http://www.umich.edu/~epickett GPLRank - under construction... Never argue with an idiot. He brings you down to his level, then beats you with experience... Remove SPAM-OFF to reply.
On 18 Feb 2002 16:01:51 GMT, [email hidden] (EldredP) wrote:
Quoted text (10 lines)>>Now if we can just get WOMEN to be the same way!! WOOHOO!! <G> >> >> >>"John Pancoast" <[email hidden]> wrote in message >>news:[email hidden]... >>> Agreed. It's still cheap entertainment. > >What - "cheap" or "entertaining"...? <g> > >Eldred
Very smooth, Eldred :) Andre

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy