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rFactor Superkart Mod

14 posts by 7 people · 28 Jan 2006 14:01 UTC - 31 Jan 2006 01:47 UTC

"David G Fisher" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (13 lines)| http://forum.rscnet.org/showthread.php?t=241448 | | This is a blast. :-) | | Also, download the fps fix. | | http://forum.rscnet.org/showthread.php?t=241486 | | | -- | David G Fisher | |
Is there a way to get mirrors in the cockpit? Though the two are different games, GTL is my preference. LFS is better than rFactor, even despite the fact that rFactor is moddable. LFS' physics are better and tire grip is way superior. Once LFS gets a move on things and allows track add-ons and such, rFactor becomes a thing of the past for me, if it isn't already. Alanb
Quoted text (9 lines)> Is there a way to get mirrors in the cockpit? Though the two are > different > games, GTL is my preference. LFS is better than rFactor, even despite the > fact that rFactor is moddable. LFS' physics are better and tire grip is > way > superior. > > Once LFS gets a move on things and allows track add-ons and such, rFactor > becomes a thing of the past for me, if it isn't already.
Never miss a chance to bash rFactor, do you? The thing that puzzles me is why the hell did you buy it?
"Steve Simpson" <[email hidden]> wrote in message news:[email hidden]... |> Is there a way to get mirrors in the cockpit? Though the two are | > different | > games, GTL is my preference. LFS is better than rFactor, even despite the | > fact that rFactor is moddable. LFS' physics are better and tire grip is | > way | > superior. | > | > Once LFS gets a move on things and allows track add-ons and such, rFactor | > becomes a thing of the past for me, if it isn't already. | | Never miss a chance to bash rFactor, do you? The thing that puzzles me is | why the hell did you buy it? | |I bought rFactor because I like racing sims and that one intrigued me. I don't think there's anything wrong with saying that I think GTL is the better game (and so is GTR). There's too much confusion with rFactor and all the flood of mods and "beta" tracks have diluted the worth of the game. GTL, GTR (to a lesser extent) and LFS give me a much better feel of things than rFactor. I don't see anything wrong with saying that. You don't have to agree and I never asked that you do. As it now stands, I'm looking to sell rFactor (or trade, if someone wants to give up a Guild Wars' account : ). Alanb
> I bought rFactor because I like racing sims and that one intrigued me. I > don't think there's anything wrong with saying that I think GTL is the > better game (and so is GTR). There's too much confusion with rFactor and > all the flood of mods and "beta" tracks have diluted the worth of the > game. Honestly, what did you expect? A game that's designed to be easy to mod is guaranteed to produce this scenario. I can't possibly see how anyone could think it wouldn't. The only areas where GTL/GTR really excel is in the cockpit graphics which are works of art obviously done by a top shelf professional 3D artist. There's been plenty of lame/beta tracks for GPL over the years but that doesn't make GPL a bad sim. I'm not sure that you have a clear understanding of what rFactor is about or from where it's evolved. GTR/GTL (and LFS in some ways) are all currently more polished products than rFactor but they're also much more stagnant.
| Honestly, what did you expect? A game that's designed to be easy to mod is | guaranteed to produce this scenario. I can't possibly see how anyone could
Quoted text (8 lines)| think it wouldn't. The only areas where GTL/GTR really excel is in the | cockpit graphics which are works of art obviously done by a top shelf | professional 3D artist. There's been plenty of lame/beta tracks for GPL | over the years but that doesn't make GPL a bad sim. I'm not sure that you | have a clear understanding of what rFactor is about or from where it's | evolved. | | GTR/GTL (and LFS in some ways) are all currently more polished products
than | rFactor but they're also much more stagnant. | | Please. So one guy gets a default oval track from rFactor, plasters some placards from another speedway (might have been from Nashville-- I can't recall), and then calls the track something else based on those advertisements. This was to be expected? I guess. Still, because you like rFactor and I have some issues with the game, I happen to be wrong and you happen to be right. Since I like other sims better than rFactor and rFactor is your baby, I don't have a clear understand about the evolution of rFactor. I like real replicas of cars and tracks and not clunkers that drive like something I have never in my life driven. But the real strength of rFactor was supposed to be its mods, and so far I've seen nothing but a bunch of WIPs and betas and sloppiness. I've lost faith in the modding community and prefer, as it is my right to prefer, another sim. Basic stuff. No need to get all huffy about it and say I'm wrong just because you think you're right. Another chapter closed. Alanb
How long has rFactor been out? How long do you think it takes to make a top shelf, high quality mod? Your impatience is astonishing. I'm no rFactor lover. I enjoy everything from LFS to GPL. The difference is that I don't buy a game designed for modding and then bitch on RSC and RAS 10+ times about what a poor job the mod community is doing and how therefore rFactor must suck.
"Alan Bernardo" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (45 lines)>| Honestly, what did you expect? A game that's designed to be easy to mod > is > | guaranteed to produce this scenario. I can't possibly see how anyone > could > | think it wouldn't. The only areas where GTL/GTR really excel is in the > | cockpit graphics which are works of art obviously done by a top shelf > | professional 3D artist. There's been plenty of lame/beta tracks for GPL > | over the years but that doesn't make GPL a bad sim. I'm not sure that > you > | have a clear understanding of what rFactor is about or from where it's > | evolved. > | > | GTR/GTL (and LFS in some ways) are all currently more polished products > than > | rFactor but they're also much more stagnant. > | > | > > Please. So one guy gets a default oval track from rFactor, plasters some > placards from another speedway (might have been from Nashville-- I can't > recall), and then calls the track something else based on those > advertisements. > > This was to be expected? I guess. > > Still, because you like rFactor and I have some issues with the game, I > happen to be wrong and you happen to be right. Since I like other sims > better than rFactor and rFactor is your baby, I don't have a clear > understand about the evolution of rFactor. > > I like real replicas of cars and tracks and not clunkers that drive like > something I have never in my life driven. > > But the real strength of rFactor was supposed to be its mods, and so far > I've seen nothing but a bunch of WIPs and betas and sloppiness. I've lost > faith in the modding community and prefer, as it is my right to prefer, > another sim. > > Basic stuff. No need to get all huffy about it and say I'm wrong just > because you think you're right. > > Another chapter closed. > > Alanb >
Alan, have you tried any of the mods? Before you sell it, if you haven't tried the Porsche mod you should at least give it a shot. Also, before you sell, take a Superkart around Mills Sprint for 20 laps and then make your decision. The gfx aren't quite GTL level but the driving sensation is fantastic! I'm one of those who thinks we're just seeing the beginning of a long run for rFactor. The numbers of online players have started to pick up too. We're going to be getting scratch-built F1 tracks by CTDP along with a full 2005 F1 carset that looks phenomenal. For me, it's becoming a one stop shop for all kinds of racing - which is exactly what I thought it would be. -Marty
"Steve Simpson" <[email hidden]> wrote in message news:43dc3f1d$[email hidden]...
Quoted text (17 lines)>> I bought rFactor because I like racing sims and that one intrigued me. I >> don't think there's anything wrong with saying that I think GTL is the >> better game (and so is GTR). There's too much confusion with rFactor and >> all the flood of mods and "beta" tracks have diluted the worth of the >> game. > > Honestly, what did you expect? A game that's designed to be easy to mod > is guaranteed to produce this scenario. I can't possibly see how anyone > could think it wouldn't. The only areas where GTL/GTR really excel is in > the cockpit graphics which are works of art obviously done by a top shelf > professional 3D artist. There's been plenty of lame/beta tracks for GPL > over the years but that doesn't make GPL a bad sim. I'm not sure that you > have a clear understanding of what rFactor is about or from where it's > evolved. > > GTR/GTL (and LFS in some ways) are all currently more polished products > than rFactor but they're also much more stagnant.
Can someone explain to me why some think the ability to create tracks is suddenly a bad thing, and exclusive to rFactor? A huge number of tracks, and many car mods, were created for F1C, N2003, and GPL. Some were bad, some were good, and some were excellent. I don't remember the auti sim world ending because people could make scratch tracks and conversions. Everyone seemed happy to see new tracks. I bet Noonan made some nice $$. With rFactor, tracks can be made that are far better than those in previous sims. I have had no problem whatsoever picking the good tracks. Trois, the new AF-RF1, Brands Hatch, A1 Ring, Lime Rock, Birmingham, and Brazil are all excellent. -- David G Fisher
"Alan Bernardo" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (45 lines)>| Honestly, what did you expect? A game that's designed to be easy to mod > is > | guaranteed to produce this scenario. I can't possibly see how anyone > could > | think it wouldn't. The only areas where GTL/GTR really excel is in the > | cockpit graphics which are works of art obviously done by a top shelf > | professional 3D artist. There's been plenty of lame/beta tracks for GPL > | over the years but that doesn't make GPL a bad sim. I'm not sure that > you > | have a clear understanding of what rFactor is about or from where it's > | evolved. > | > | GTR/GTL (and LFS in some ways) are all currently more polished products > than > | rFactor but they're also much more stagnant. > | > | > > Please. So one guy gets a default oval track from rFactor, plasters some > placards from another speedway (might have been from Nashville-- I can't > recall), and then calls the track something else based on those > advertisements. > > This was to be expected? I guess. > > Still, because you like rFactor and I have some issues with the game, I > happen to be wrong and you happen to be right. Since I like other sims > better than rFactor and rFactor is your baby, I don't have a clear > understand about the evolution of rFactor. > > I like real replicas of cars and tracks and not clunkers that drive like > something I have never in my life driven. > > But the real strength of rFactor was supposed to be its mods, and so far > I've seen nothing but a bunch of WIPs and betas and sloppiness. I've lost > faith in the modding community and prefer, as it is my right to prefer, > another sim. > > Basic stuff. No need to get all huffy about it and say I'm wrong just > because you think you're right. > > Another chapter closed. > > Alanb >
Though I think your view is a little extreme, I do think rFactor would be a lot better if the company itself decided to stamp various seals of approval on mods, tracks, etc and linked to them from their site. This would be great incentive for the modders to reach certain levels/standards and make the entire process for customers much more painless.
Alan Bernardo wrote:
Quoted text (26 lines)> "David G Fisher" <[email hidden]> wrote in message > news:[email hidden]... > | http://forum.rscnet.org/showthread.php?t=241448 > | > | This is a blast. :-) > | > | Also, download the fps fix. > | > | http://forum.rscnet.org/showthread.php?t=241486 > | > | > | -- > | David G Fisher > | > | > > Is there a way to get mirrors in the cockpit? Though the two are different > games, GTL is my preference. LFS is better than rFactor, even despite the > fact that rFactor is moddable. LFS' physics are better and tire grip is way > superior. > > Once LFS gets a move on things and allows track add-ons and such, rFactor > becomes a thing of the past for me, if it isn't already. > > > Alanb
Alanb, What the heck does your preference of GTL or LFS over rFactor have to do with this thread? Perhaps you are feeling a bit deprived that your precious favorite sims are without a top-quality kart mod??? -Cos
<[email hidden]> wrote in message news:[email hidden]...
Quoted text (19 lines)| | Alan Bernardo wrote: | > "David G Fisher" <[email hidden]> wrote in message | > news:[email hidden]... | > | http://forum.rscnet.org/showthread.php?t=241448 | > | | > | This is a blast. :-) | > | | > | Also, download the fps fix. | > | | > | http://forum.rscnet.org/showthread.php?t=241486 | > | | > | | > | -- | > | David G Fisher | > | | > | | > | > Is there a way to get mirrors in the cockpit? Though the two are
different | > games, GTL is my preference. LFS is better than rFactor, even despite the | > fact that rFactor is moddable. LFS' physics are better and tire grip is way | > superior. | > | > Once LFS gets a move on things and allows track add-ons and such, rFactor
Quoted text (13 lines)| > becomes a thing of the past for me, if it isn't already. | > | > | > Alanb | | Alanb, | | What the heck does your preference of GTL or LFS over rFactor have to | do with this thread? Perhaps you are feeling a bit deprived that your | precious favorite sims are without a top-quality kart mod??? | | -Cos |
Simple comparison, my friend. Actually, LFS has a nice little kart-like machine, which outdistances the rFactor mod by a mile. :) Also, I didn't know the rules of this forum stated that you must not waver from the discussed topic, even if just by a little. Too, there's no way to say what is or isn't good unless you compare it to something else. So, I could call you ugly, but if I don't have anything to compare your ugliness to, then I don't know what you are. :) I'll just call you ugly and move on. :) Alanb Alanb

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