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Rec.Autos.Simulators Archive

My initial N2002 impressions

11 posts by 7 people · 16 Feb 2002 02:46 UTC - 18 Feb 2002 13:13 UTC

Don Burnette 16 Feb 2002 02:46 UTC#136223
Ok, loaded her up and was curious as to what would happen after seeing so many different reports. First, most of you probably know my system by now, but for this posts sake I shall state again. EPoX 8KHA+ kt266a mb Athlon XP 1600+ 512 mb Crucial pc2100 ddr ram GeForce3 Ti200 64 mb vid card ( Hercules) w/ Nvidia 23.11 drivers Soundblaster Audigy Gamer Logitech Momo FF wheel Windows XP Home Install went pretty well, only issue I had was when it dropped me to the calibration screen, I had no pedals an could not check the FF option. I switched to Generic driver, still had no ff option of course as it doesn't support it in generic. Switched back to direct input, now I had pedals in my calibration routine ( seperate axis), and was able to check the FF option and set it up. Now, for my in game settings: Graphics: 1280x960x32 D3D TnL Hal Car Detail: High Mirror: medium Trackside: all World: High Drawing: 50% Opp drawn ahead: 26 Opp drawn behind: 4 All graphics on except antisotopic filtering Sound: 3d audio ( wth happened to eax?) Sounds played: 20 First loaded up Lowes day testing. FPS were in the 60's-70's. Car sound was great. Next, loaded up Lowes day single race - 42 opponents. In practice, framerates were in the mid 40's up to mid 50's, hitting 60 on occasion. Started a race, starting at the very back of the pack - worst case scenario I would think - framerates at the lowest on pace lap and starting the race were at 35. When field started spreading out got up into the mid 40's. Again, full field of ai cars. Had an ai crash up ahead early on, involving 3 cars, lowest I saw my framerate get was 25. The combination of white and black smoke from tires and engine damage looked really neat. I then enabled antisotopic filtering just for the hell of it, cost me about 10 fps, and truthfully I can't see really any difference in visual quality, so I disabled it again. So, graphics wise it appears I am ok. My framerates should be even better online, which really is where I will do most my racing. Sound: As mentioned above, what's the deal with eax? Not supported in game? Or does it automatically take advantage of eax if you have the hardware? As far as any sound glitches, I have none. No static, no popping, no cracking. The sound is truly awesome, no doubt the biggest improvement over N4. I have only run it about 30 minutes so far, have not had any lockups or stuttering or anything of that nature, very smooth to date. Well, that's my report from initial impression. Obviously I need to put a lot more time into it. I'm not sure if the car drives easier or if their just a little tighter. I can definitely at least rub a little better with the ai than in N4. I sure hope online is the same in that regard. Hmm, wife going out of town this weekend, maybe it's time I used that OLR account I have been paying for :). Don Burnette
Well considering your system, you shouldn't have problems with your fps :) Now think of all the poor smoes (90% of Nascar Racing users?) stuck with lowly PIII 866... <sigh> now is another time to upgrade. Don Burnette wrote:
Quoted text (68 lines)> > Ok, loaded her up and was curious as to what would happen after seeing so > many different reports. > First, most of you probably know my system by now, but for this posts sake > I shall state again. > EPoX 8KHA+ kt266a mb > Athlon XP 1600+ > 512 mb Crucial pc2100 ddr ram > GeForce3 Ti200 64 mb vid card ( Hercules) w/ Nvidia 23.11 drivers > Soundblaster Audigy Gamer > Logitech Momo FF wheel > Windows XP Home > > Install went pretty well, only issue I had was when it dropped me to the > calibration screen, I had no pedals an could not check the FF option. I > switched to Generic driver, still had no ff option of course as it doesn't > support it in generic. Switched back to direct input, now I had pedals in my > calibration routine ( seperate axis), and was able to check the FF option > and set it up. > > Now, for my in game settings: > Graphics: > 1280x960x32 > D3D TnL Hal > Car Detail: High > Mirror: medium > Trackside: all > World: High > Drawing: 50% > Opp drawn ahead: 26 > Opp drawn behind: 4 > All graphics on except antisotopic filtering > > Sound: > 3d audio ( wth happened to eax?) > Sounds played: 20 > > First loaded up Lowes day testing. FPS were in the 60's-70's. Car sound was > great. > Next, loaded up Lowes day single race - 42 opponents. In practice, > framerates were in the mid 40's up to mid 50's, hitting 60 on occasion. > Started a race, starting at the very back of the pack - worst case scenario > I would think - framerates at the lowest on pace lap and starting the race > were at 35. When field started spreading out got up into the mid 40's. > Again, full field of ai cars. Had an ai crash up ahead early on, involving 3 > cars, lowest I saw my framerate get was 25. The combination of white and > black smoke from tires and engine damage looked really neat. > I then enabled antisotopic filtering just for the hell of it, cost me about > 10 fps, and truthfully I can't see really any difference in visual quality, > so I disabled it again. > So, graphics wise it appears I am ok. My framerates should be even better > online, which really is where I will do most my racing. > Sound: As mentioned above, what's the deal with eax? Not supported in game? > Or does it automatically take advantage of eax if you have the hardware? > As far as any sound glitches, I have none. No static, no popping, no > cracking. The sound is truly awesome, no doubt the biggest improvement over > N4. > I have only run it about 30 minutes so far, have not had any lockups or > stuttering or anything of that nature, very smooth to date. > > Well, that's my report from initial impression. Obviously I need to put a > lot more time into it. I'm not sure if the car drives easier or if their > just a little tighter. I can definitely at least rub a little better with > the ai than in N4. I sure hope online is the same in that regard. Hmm, wife > going out of town this weekend, maybe it's time I used that OLR account I > have been paying for :). > > Don Burnette
-- Philippe "Philster" Sergerie
Don Since the readme cautioned against the 23.11s, did you try other drivers? "Don Burnette" <[email hidden]> wrote in message news:iKjb8.23930$[email hidden]... > Ok, loaded her up and was curious as to what would happen after seeing so > many different reports. > First, most of you probably know my system by now, but for this postssake
Quoted text (13 lines)> I shall state again. > EPoX 8KHA+ kt266a mb > Athlon XP 1600+ > 512 mb Crucial pc2100 ddr ram > GeForce3 Ti200 64 mb vid card ( Hercules) w/ Nvidia 23.11 drivers > Soundblaster Audigy Gamer > Logitech Momo FF wheel > Windows XP Home > > Install went pretty well, only issue I had was when it dropped me to the > calibration screen, I had no pedals an could not check the FF option. I > switched to Generic driver, still had no ff option of course as it doesn't > support it in generic. Switched back to direct input, now I had pedals in
my
Quoted text (21 lines)> calibration routine ( seperate axis), and was able to check the FF option > and set it up. > > Now, for my in game settings: > Graphics: > 1280x960x32 > D3D TnL Hal > Car Detail: High > Mirror: medium > Trackside: all > World: High > Drawing: 50% > Opp drawn ahead: 26 > Opp drawn behind: 4 > All graphics on except antisotopic filtering > > Sound: > 3d audio ( wth happened to eax?) > Sounds played: 20 > > First loaded up Lowes day testing. FPS were in the 60's-70's. Car sound
was > great. > Next, loaded up Lowes day single race - 42 opponents. In practice, > framerates were in the mid 40's up to mid 50's, hitting 60 on occasion. > Started a race, starting at the very back of the pack - worst casescenario > I would think - framerates at the lowest on pace lap and starting the race > were at 35. When field started spreading out got up into the mid 40's. > Again, full field of ai cars. Had an ai crash up ahead early on, involving3 > cars, lowest I saw my framerate get was 25. The combination of white and > black smoke from tires and engine damage looked really neat. > I then enabled antisotopic filtering just for the hell of it, cost meabout > 10 fps, and truthfully I can't see really any difference in visualquality, > so I disabled it again. > So, graphics wise it appears I am ok. My framerates should be even better > online, which really is where I will do most my racing. > Sound: As mentioned above, what's the deal with eax? Not supported ingame? > Or does it automatically take advantage of eax if you have the hardware? > As far as any sound glitches, I have none. No static, no popping, no > cracking. The sound is truly awesome, no doubt the biggest improvementover
Quoted text (8 lines)> N4. > I have only run it about 30 minutes so far, have not had any lockups or > stuttering or anything of that nature, very smooth to date. > > Well, that's my report from initial impression. Obviously I need to put a > lot more time into it. I'm not sure if the car drives easier or if their > just a little tighter. I can definitely at least rub a little better with > the ai than in N4. I sure hope online is the same in that regard. Hmm,
wife
Quoted text (13 lines)> going out of town this weekend, maybe it's time I used that OLR account I > have been paying for :). > > Don Burnette > > > > > > > > >
No, I have been using the 23.11's since their official release, and they work great in all my other games. I did not want to change them unless I aboslutely had to, and so far with N2002 I see no reason to on my system. Don Burnette "96ImpalaSS" <[email hidden]> wrote in message news:uJlb8.2954$[email hidden]...
Quoted text (7 lines)> Don > > Since the readme cautioned against the 23.11s, did you try other drivers? > > "Don Burnette" <[email hidden]> wrote in message > news:iKjb8.23930$[email hidden]... > > Ok, loaded her up and was curious as to what would happen after seeing
so
Quoted text (15 lines)> > many different reports. > > First, most of you probably know my system by now, but for this posts > sake > > I shall state again. > > EPoX 8KHA+ kt266a mb > > Athlon XP 1600+ > > 512 mb Crucial pc2100 ddr ram > > GeForce3 Ti200 64 mb vid card ( Hercules) w/ Nvidia 23.11 drivers > > Soundblaster Audigy Gamer > > Logitech Momo FF wheel > > Windows XP Home > > > > Install went pretty well, only issue I had was when it dropped me to the > > calibration screen, I had no pedals an could not check the FF option. I > > switched to Generic driver, still had no ff option of course as it
doesn't > > support it in generic. Switched back to direct input, now I had pedalsin > my > > calibration routine ( seperate axis), and was able to check the FFoption
Quoted text (27 lines)> > and set it up. > > > > Now, for my in game settings: > > Graphics: > > 1280x960x32 > > D3D TnL Hal > > Car Detail: High > > Mirror: medium > > Trackside: all > > World: High > > Drawing: 50% > > Opp drawn ahead: 26 > > Opp drawn behind: 4 > > All graphics on except antisotopic filtering > > > > Sound: > > 3d audio ( wth happened to eax?) > > Sounds played: 20 > > > > First loaded up Lowes day testing. FPS were in the 60's-70's. Car sound > was > > great. > > Next, loaded up Lowes day single race - 42 opponents. In practice, > > framerates were in the mid 40's up to mid 50's, hitting 60 on occasion. > > Started a race, starting at the very back of the pack - worst case > scenario > > I would think - framerates at the lowest on pace lap and starting the
race > > were at 35. When field started spreading out got up into the mid 40's. > > Again, full field of ai cars. Had an ai crash up ahead early on,involving
Quoted text (9 lines)> 3 > > cars, lowest I saw my framerate get was 25. The combination of white and > > black smoke from tires and engine damage looked really neat. > > I then enabled antisotopic filtering just for the hell of it, cost me > about > > 10 fps, and truthfully I can't see really any difference in visual > quality, > > so I disabled it again. > > So, graphics wise it appears I am ok. My framerates should be even
better
Quoted text (12 lines)> > online, which really is where I will do most my racing. > > Sound: As mentioned above, what's the deal with eax? Not supported in > game? > > Or does it automatically take advantage of eax if you have the hardware? > > As far as any sound glitches, I have none. No static, no popping, no > > cracking. The sound is truly awesome, no doubt the biggest improvement > over > > N4. > > I have only run it about 30 minutes so far, have not had any lockups or > > stuttering or anything of that nature, very smooth to date. > > > > Well, that's my report from initial impression. Obviously I need to put
a > > lot more time into it. I'm not sure if the car drives easier or if their > > just a little tighter. I can definitely at least rub a little betterwith > > the ai than in N4. I sure hope online is the same in that regard. Hmm, > wife > > going out of town this weekend, maybe it's time I used that OLR accountI
Quoted text (14 lines)> > have been paying for :). > > > > Don Burnette > > > > > > > > > > > > > > > > > > > >
I've got the 23.11's too, and the very first time I went into the players and opponent manager screen, it froze for about 30 seconds, but then kicked back in, as the readme suggested it would. Since then, no problems at all either, on a GF MX 2. -John "Don Burnette" <[email hidden]> wrote in message news:cqmb8.24058$[email hidden]...
Quoted text (11 lines)> No, I have been using the 23.11's since their official release, and they > work great in all my other games. I did not want to change them unless I > aboslutely had to, and so far with N2002 I see no reason to on my system. > > Don Burnette > > "96ImpalaSS" <[email hidden]> wrote in message > news:uJlb8.2954$[email hidden]... > > Don > > > > Since the readme cautioned against the 23.11s, did you try other
drivers?
Quoted text (18 lines)> > > > "Don Burnette" <[email hidden]> wrote in message > > news:iKjb8.23930$[email hidden]... > > > Ok, loaded her up and was curious as to what would happen after seeing > so > > > many different reports. > > > First, most of you probably know my system by now, but for this posts > > sake > > > I shall state again. > > > EPoX 8KHA+ kt266a mb > > > Athlon XP 1600+ > > > 512 mb Crucial pc2100 ddr ram > > > GeForce3 Ti200 64 mb vid card ( Hercules) w/ Nvidia 23.11 drivers > > > Soundblaster Audigy Gamer > > > Logitech Momo FF wheel > > > Windows XP Home > > > > > > Install went pretty well, only issue I had was when it dropped me to
the > > > calibration screen, I had no pedals an could not check the FF option.I
Quoted text (27 lines)> > > switched to Generic driver, still had no ff option of course as it > doesn't > > > support it in generic. Switched back to direct input, now I had pedals > in > > my > > > calibration routine ( seperate axis), and was able to check the FF > option > > > and set it up. > > > > > > Now, for my in game settings: > > > Graphics: > > > 1280x960x32 > > > D3D TnL Hal > > > Car Detail: High > > > Mirror: medium > > > Trackside: all > > > World: High > > > Drawing: 50% > > > Opp drawn ahead: 26 > > > Opp drawn behind: 4 > > > All graphics on except antisotopic filtering > > > > > > Sound: > > > 3d audio ( wth happened to eax?) > > > Sounds played: 20 > > > > > > First loaded up Lowes day testing. FPS were in the 60's-70's. Car
sound > > was > > > great. > > > Next, loaded up Lowes day single race - 42 opponents. In practice, > > > framerates were in the mid 40's up to mid 50's, hitting 60 onoccasion.
Quoted text (9 lines)> > > Started a race, starting at the very back of the pack - worst case > > scenario > > > I would think - framerates at the lowest on pace lap and starting the > race > > > were at 35. When field started spreading out got up into the mid 40's. > > > Again, full field of ai cars. Had an ai crash up ahead early on, > involving > > 3 > > > cars, lowest I saw my framerate get was 25. The combination of white
and
Quoted text (12 lines)> > > black smoke from tires and engine damage looked really neat. > > > I then enabled antisotopic filtering just for the hell of it, cost me > > about > > > 10 fps, and truthfully I can't see really any difference in visual > > quality, > > > so I disabled it again. > > > So, graphics wise it appears I am ok. My framerates should be even > better > > > online, which really is where I will do most my racing. > > > Sound: As mentioned above, what's the deal with eax? Not supported in > > game? > > > Or does it automatically take advantage of eax if you have the
hardware? > > > As far as any sound glitches, I have none. No static, no popping, no > > > cracking. The sound is truly awesome, no doubt the biggest improvement > > over > > > N4. > > > I have only run it about 30 minutes so far, have not had any lockupsor > > > stuttering or anything of that nature, very smooth to date. > > > > > > Well, that's my report from initial impression. Obviously I need toput > a > > > lot more time into it. I'm not sure if the car drives easier or iftheir > > > just a little tighter. I can definitely at least rub a little better > with > > > the ai than in N4. I sure hope online is the same in that regard. Hmm, > > wife > > > going out of town this weekend, maybe it's time I used that OLRaccount
Quoted text (17 lines)> I > > > have been paying for :). > > > > > > Don Burnette > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >
Hmm,, I haven't been in there yet as I mainly have just been doing some testing and comparisons on the track, I'll have to check that out and see what happens. Don Burnette "John Pancoast" <[email hidden]> wrote in message news:[email hidden]... > I've got the 23.11's too, and the very first time I went into theplayers > and opponent manager screen, it froze for about 30 seconds, but thenkicked
Quoted text (12 lines)> back in, as the readme suggested it would. > > Since then, no problems at all either, on a GF MX 2. > > -John > > > "Don Burnette" <[email hidden]> wrote in message > news:cqmb8.24058$[email hidden]... > > No, I have been using the 23.11's since their official release, and they > > work great in all my other games. I did not want to change them unless I > > aboslutely had to, and so far with N2002 I see no reason to on my
system.
Quoted text (13 lines)> > > > Don Burnette > > > > "96ImpalaSS" <[email hidden]> wrote in message > > news:uJlb8.2954$[email hidden]... > > > Don > > > > > > Since the readme cautioned against the 23.11s, did you try other > drivers? > > > > > > "Don Burnette" <[email hidden]> wrote in message > > > news:iKjb8.23930$[email hidden]... > > > > Ok, loaded her up and was curious as to what would happen after
seeing > > so > > > > many different reports. > > > > First, most of you probably know my system by now, but for thisposts
Quoted text (13 lines)> > > sake > > > > I shall state again. > > > > EPoX 8KHA+ kt266a mb > > > > Athlon XP 1600+ > > > > 512 mb Crucial pc2100 ddr ram > > > > GeForce3 Ti200 64 mb vid card ( Hercules) w/ Nvidia 23.11 drivers > > > > Soundblaster Audigy Gamer > > > > Logitech Momo FF wheel > > > > Windows XP Home > > > > > > > > Install went pretty well, only issue I had was when it dropped me to > the > > > > calibration screen, I had no pedals an could not check the FF
option. > I > > > > switched to Generic driver, still had no ff option of course as it > > doesn't > > > > support it in generic. Switched back to direct input, now I hadpedals
Quoted text (33 lines)> > in > > > my > > > > calibration routine ( seperate axis), and was able to check the FF > > option > > > > and set it up. > > > > > > > > Now, for my in game settings: > > > > Graphics: > > > > 1280x960x32 > > > > D3D TnL Hal > > > > Car Detail: High > > > > Mirror: medium > > > > Trackside: all > > > > World: High > > > > Drawing: 50% > > > > Opp drawn ahead: 26 > > > > Opp drawn behind: 4 > > > > All graphics on except antisotopic filtering > > > > > > > > Sound: > > > > 3d audio ( wth happened to eax?) > > > > Sounds played: 20 > > > > > > > > First loaded up Lowes day testing. FPS were in the 60's-70's. Car > sound > > > was > > > > great. > > > > Next, loaded up Lowes day single race - 42 opponents. In practice, > > > > framerates were in the mid 40's up to mid 50's, hitting 60 on > occasion. > > > > Started a race, starting at the very back of the pack - worst case > > > scenario > > > > I would think - framerates at the lowest on pace lap and starting
the > > race > > > > were at 35. When field started spreading out got up into the mid40's.
Quoted text (7 lines)> > > > Again, full field of ai cars. Had an ai crash up ahead early on, > > involving > > > 3 > > > > cars, lowest I saw my framerate get was 25. The combination of white > and > > > > black smoke from tires and engine damage looked really neat. > > > > I then enabled antisotopic filtering just for the hell of it, cost
me
Quoted text (8 lines)> > > about > > > > 10 fps, and truthfully I can't see really any difference in visual > > > quality, > > > > so I disabled it again. > > > > So, graphics wise it appears I am ok. My framerates should be even > > better > > > > online, which really is where I will do most my racing. > > > > Sound: As mentioned above, what's the deal with eax? Not supported
in > > > game? > > > > Or does it automatically take advantage of eax if you have the > hardware? > > > > As far as any sound glitches, I have none. No static, no popping, no > > > > cracking. The sound is truly awesome, no doubt the biggestimprovement
Quoted text (14 lines)> > > over > > > > N4. > > > > I have only run it about 30 minutes so far, have not had any lockups > or > > > > stuttering or anything of that nature, very smooth to date. > > > > > > > > Well, that's my report from initial impression. Obviously I need to > put > > a > > > > lot more time into it. I'm not sure if the car drives easier or if > their > > > > just a little tighter. I can definitely at least rub a little better > > with > > > > the ai than in N4. I sure hope online is the same in that regard.
Hmm,
Quoted text (22 lines)> > > wife > > > > going out of town this weekend, maybe it's time I used that OLR > account > > I > > > > have been paying for :). > > > > > > > > Don Burnette > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >
On Sat, 16 Feb 2002 02:52:53 -0500, VFy <[email hidden]> wrote: >How do you find the pedal unit of the Logi Momo - good for long races? >I find the brake pedal induces shin splints in record time. I think they are totally fantastic - just be sure to put a squashball under the brake pedal (open the case and replace the brake spring with the squashball, it stays perfect in place). After a couple of days getting used to the Momo I broke ALL my records in GPL because the wheel and pedals are so damn precise. And I spend about 2 hours on racing each day, do long races once a week, so they are excellent for long races too. And no I don't work for Logi, just being very happy with my wheel :) Andre
How about the really poor shmoes running our overclocked celeron 566's to 850...LOL Isn't that what you had Don? I still get FPS in the 25 to 30 range. "Philster" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (9 lines)> Well considering your system, you shouldn't have problems with your fps > :) > > Now think of all the poor smoes (90% of Nascar Racing users?) stuck with > lowly PIII 866... <sigh> now is another time to upgrade. > > Don Burnette wrote: > > > > Ok, loaded her up and was curious as to what would happen after seeing
so > > many different reports. > > First, most of you probably know my system by now, but for this postssake
Quoted text (12 lines)> > I shall state again. > > EPoX 8KHA+ kt266a mb > > Athlon XP 1600+ > > 512 mb Crucial pc2100 ddr ram > > GeForce3 Ti200 64 mb vid card ( Hercules) w/ Nvidia 23.11 drivers > > Soundblaster Audigy Gamer > > Logitech Momo FF wheel > > Windows XP Home > > > > Install went pretty well, only issue I had was when it dropped me to the > > calibration screen, I had no pedals an could not check the FF option. I > > switched to Generic driver, still had no ff option of course as it
doesn't > > support it in generic. Switched back to direct input, now I had pedalsin my > > calibration routine ( seperate axis), and was able to check the FFoption
Quoted text (20 lines)> > and set it up. > > > > Now, for my in game settings: > > Graphics: > > 1280x960x32 > > D3D TnL Hal > > Car Detail: High > > Mirror: medium > > Trackside: all > > World: High > > Drawing: 50% > > Opp drawn ahead: 26 > > Opp drawn behind: 4 > > All graphics on except antisotopic filtering > > > > Sound: > > 3d audio ( wth happened to eax?) > > Sounds played: 20 > > > > First loaded up Lowes day testing. FPS were in the 60's-70's. Car sound
was > > great. > > Next, loaded up Lowes day single race - 42 opponents. In practice, > > framerates were in the mid 40's up to mid 50's, hitting 60 on occasion. > > Started a race, starting at the very back of the pack - worst casescenario > > I would think - framerates at the lowest on pace lap and starting therace > > were at 35. When field started spreading out got up into the mid 40's. > > Again, full field of ai cars. Had an ai crash up ahead early on,involving 3 > > cars, lowest I saw my framerate get was 25. The combination of white and > > black smoke from tires and engine damage looked really neat. > > I then enabled antisotopic filtering just for the hell of it, cost meabout > > 10 fps, and truthfully I can't see really any difference in visualquality, > > so I disabled it again. > > So, graphics wise it appears I am ok. My framerates should be evenbetter > > online, which really is where I will do most my racing. > > Sound: As mentioned above, what's the deal with eax? Not supported ingame? > > Or does it automatically take advantage of eax if you have the hardware? > > As far as any sound glitches, I have none. No static, no popping, no > > cracking. The sound is truly awesome, no doubt the biggest improvementover > > N4. > > I have only run it about 30 minutes so far, have not had any lockups or > > stuttering or anything of that nature, very smooth to date. > > > > Well, that's my report from initial impression. Obviously I need to puta > > lot more time into it. I'm not sure if the car drives easier or if their > > just a little tighter. I can definitely at least rub a little betterwith > > the ai than in N4. I sure hope online is the same in that regard. Hmm,wife > > going out of town this weekend, maybe it's time I used that OLR accountI > > have been paying for :). > > > > Don Burnette > > -- > Philippe "Philster" Sergerie
Yeah, pretty much same for me, I have gotten more used to them - but eventually I'm probably going to get the dual axis switch for my TSW2 and use it's pedals with my Momo. Don Burnette "VFy" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (9 lines)> How do you find the pedal unit of the Logi Momo - good for long races? > I find the brake pedal induces shin splints in record time. > > On Sat, 16 Feb 2002 02:46:38 GMT, "Don Burnette" <[email hidden]> > wrote: > > >Ok, loaded her up and was curious as to what would happen after seeing so > >many different reports. > >First, most of you probably know my system by now, but for this posts
sake
Quoted text (9 lines)> >I shall state again. > >EPoX 8KHA+ kt266a mb > >Athlon XP 1600+ > >512 mb Crucial pc2100 ddr ram > >GeForce3 Ti200 64 mb vid card ( Hercules) w/ Nvidia 23.11 drivers > >Soundblaster Audigy Gamer > >Logitech Momo FF wheel > >Windows XP Home >
Interesting, I have XP also. Maybe I need to give these Momo pedals more of a chance. I love the wheel though, poor TSW2 is sitting in the corner collecting dust. Don Burnette "VFy" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (24 lines)> I've had to go back to the Momo pedals because I switched to WinXP > recently and my Momo wheel/TSW pedal setup no longer works with the > pedals in a seperate axis setup. :< > > > > On Sat, 16 Feb 2002 14:30:25 GMT, "Don Burnette" <[email hidden]> > wrote: > > >Yeah, pretty much same for me, I have gotten more used to them - but > >eventually I'm probably going to get the dual axis switch for my TSW2 and > >use it's pedals with my Momo. > > > >Don Burnette > > > >"VFy" <[email hidden]> wrote in message > >news:[email hidden]... > >> How do you find the pedal unit of the Logi Momo - good for long races? > >> I find the brake pedal induces shin splints in record time. > >> > >> On Sat, 16 Feb 2002 02:46:38 GMT, "Don Burnette" <[email hidden]> > >> wrote: > >> > >> >Ok, loaded her up and was curious as to what would happen after seeing
so
Quoted text (14 lines)> >> >many different reports. > >> >First, most of you probably know my system by now, but for this posts > >sake > >> >I shall state again. > >> >EPoX 8KHA+ kt266a mb > >> >Athlon XP 1600+ > >> >512 mb Crucial pc2100 ddr ram > >> >GeForce3 Ti200 64 mb vid card ( Hercules) w/ Nvidia 23.11 drivers > >> >Soundblaster Audigy Gamer > >> >Logitech Momo FF wheel > >> >Windows XP Home > >> > > >
Shoot me a message if you want the lowdown on wiring your TSW pedals to your momo wheel. It's a breeze! - David Cook "VFy" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (24 lines)> I've had to go back to the Momo pedals because I switched to WinXP > recently and my Momo wheel/TSW pedal setup no longer works with the > pedals in a seperate axis setup. :< > > > > On Sat, 16 Feb 2002 14:30:25 GMT, "Don Burnette" <[email hidden]> > wrote: > > >Yeah, pretty much same for me, I have gotten more used to them - but > >eventually I'm probably going to get the dual axis switch for my TSW2 and > >use it's pedals with my Momo. > > > >Don Burnette > > > >"VFy" <[email hidden]> wrote in message > >news:[email hidden]... > >> How do you find the pedal unit of the Logi Momo - good for long races? > >> I find the brake pedal induces shin splints in record time. > >> > >> On Sat, 16 Feb 2002 02:46:38 GMT, "Don Burnette" <[email hidden]> > >> wrote: > >> > >> >Ok, loaded her up and was curious as to what would happen after seeing
so
Quoted text (14 lines)> >> >many different reports. > >> >First, most of you probably know my system by now, but for this posts > >sake > >> >I shall state again. > >> >EPoX 8KHA+ kt266a mb > >> >Athlon XP 1600+ > >> >512 mb Crucial pc2100 ddr ram > >> >GeForce3 Ti200 64 mb vid card ( Hercules) w/ Nvidia 23.11 drivers > >> >Soundblaster Audigy Gamer > >> >Logitech Momo FF wheel > >> >Windows XP Home > >> > > >

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