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NR2002 and the A.I.

3 posts by 3 people · 20 Feb 2002 18:26 UTC - 20 Feb 2002 22:13 UTC

Rich#8 20 Feb 2002 18:26 UTC#135131
Well being curious about the A.I. I loaded up Daytona and set a 100 lap race.. 42 cars.. To my surprise the A.I. seem pretty racey.. after 20 laps there had been 5 lead changes... one thing I saw that amazed me was on the back stretch Harvick was in 2nd Bill Elliot was running the higher line,, then the 88 car squeezes in between them both about half way before turn 3, ,he then slightly bumps the 29 which causes Harvick to almost go below the yellow line then as they approach the turn the 88 gets into 2nd place.. then a few laps later Jarret gets suffled back to 15th.. Lead changes are no joke at the superspeedways now,, I haven' seen any pitting yet so I can't comment on whether or not thats still a problem (bunching up and wrecking while entering the pits) these guys seem pretty competative..(atleast with themselves) while writing this there have been 3 more lead changes and its only lap 26th Hats off to Papy, I'd say finally the A.I. at the superspeedways are really doing it !! Kudos for the track tutorials as well, very well done hopefully setting a trend that other driving sims will follow..
I don't know about online, though. Blocking has always been a problem online, and unfortunately due to the performance at Daytona last week, I fear that online blocking is going to be on the rise because it will be seen as 'cool'. They won't remember the bad end-results of the blocking last Sunday :( -Larry <Rich#8> wrote in message news:[email hidden]...
Quoted text (28 lines)> Well being curious about the A.I. I loaded up Daytona and set a 100 > lap race.. 42 cars.. To my surprise the A.I. seem pretty racey.. after > 20 laps there had been 5 lead changes... one thing I saw that amazed > me was on the back stretch Harvick was in 2nd Bill Elliot was > running the higher line,, then the 88 car squeezes in between them > both about half way before turn 3, ,he then slightly bumps the 29 > which causes Harvick to almost go below the yellow line then as they > approach the turn the 88 gets into 2nd place.. then a few laps later > Jarret gets suffled back to 15th.. > > Lead changes are no joke at the superspeedways now,, I haven' seen any > pitting yet so I can't comment on whether or not thats still a problem > (bunching up and wrecking while entering the pits) these guys seem > pretty competative..(atleast with themselves) > > > while writing this there have been 3 more lead changes and its only > lap 26th > > > Hats off to Papy, I'd say finally the A.I. at the superspeedways are > really doing it !! Kudos for the track tutorials as well, very well > done hopefully setting a trend that other driving sims will follow.. > > > > >
Rich#8 wrote:
Quoted text (21 lines)> Well being curious about the A.I. I loaded up Daytona and set a 100 > lap race.. 42 cars.. To my surprise the A.I. seem pretty racey.. after > 20 laps there had been 5 lead changes... one thing I saw that amazed > me was on the back stretch Harvick was in 2nd Bill Elliot was > running the higher line,, then the 88 car squeezes in between them > both about half way before turn 3, ,he then slightly bumps the 29 > which causes Harvick to almost go below the yellow line then as they > approach the turn the 88 gets into 2nd place.. then a few laps later > Jarret gets suffled back to 15th.. > > Lead changes are no joke at the superspeedways now,, I haven' seen any > pitting yet so I can't comment on whether or not thats still a problem > (bunching up and wrecking while entering the pits) these guys seem > pretty competative..(atleast with themselves) > > while writing this there have been 3 more lead changes and its only > lap 26th > > Hats off to Papy, I'd say finally the A.I. at the superspeedways are > really doing it !! Kudos for the track tutorials as well, very well > done hopefully setting a trend that other driving sims will follow..
I just wish they would draft with you more, and not shuffle around quite as much as they do. Granted in N4 they were all over the place, but they still tend to try for a pass when they have neither the momentum or the help (=drafting buddy behind them) to have a chance to pull it off. And they STILL pile up behind slow cars in the turns, not swerving into the high groove-c'mon this is something which was in N1 and >still< isn't fixed?!? The 'draft cones' seem much narrower now, in that if you pull out of the draft train they will end up roaring right past you. But you can stay with them if you get door-to-door with another car that is in the draft- IOW the cone still needs some more narrowing... John DiFool John DiFool

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