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Will using "Force Feedback" make me a better driver in a sim?

12 posts by 10 people · 20 Feb 2002 22:12 UTC - 22 Feb 2002 23:59 UTC

igc 20 Feb 2002 22:12 UTC#134994
Will using "Force Feedback" make me a better driver in a sim?
I personally don't know how I could drive without it. I have used FF since I first got N4. A few times I started to drive a race and forgot to hit the little force button on my wheel and I could not even begin to drive. I am sure if I had never used it I would still be able to drive, but I really rely on the FF to tell me what the car is doing. On Wed, 20 Feb 2002 15:12:22 -0700, "igc" <[email hidden]> wrote: >Will using "Force Feedback" make me a better driver in a sim? > Brian Oster
10-4 "igc" <[email hidden]> wrote in message news:3c74302f$[email hidden]... > Will using "Force Feedback" make me a better driver in a sim? > >
ymenard 20 Feb 2002 22:59 UTC↳ reply to igc#135013
>"igc" <[email hidden]> wrote > Will using "Force Feedback" make me a better driver in a sim? After racing a non-ForceFeedback wheel for half a decade, and just having switched to a FF wheel, I would say 100% : YES! if you tweak the wheel to your own proper personal settings. -- -- Fran�ois M�nard <ymenard> -- http://www.ymenard.8m.com/ -- This announcement is brought to you by the Shimato Dominguez Corporation - helping America into the New World...
SimRacer 20 Feb 2002 23:15 UTC↳ reply to igc#135023
igc <[email hidden]> wrote in message news:3c74302f$[email hidden]... > Will using "Force Feedback" make me a better driver in a sim? > > No. It may help immerse you in the sensation of driving but it will not make YOU better. Our league's champion gallery is about 50/50 on who used FF to win their championships. To me it adds something else to overcome on top of car setup, weather, and other drivers. I have had 2 FF wheels and am on my second and last non FF wheel. This is because I love the wheel I have now (non FF) and it has a lifetime warranty...hehe.
I love my FF wheel but I gotta agree with SimRacer, it is not necessary. If you learn to use your eyes properly you can drive just as well with a non-FF wheel. The key is to make sure you are looking far enough up the track to be able to read your car's yaw rate effectively. As he said, lots of champions race without FF. That said, I have to say that FF makes gameplay a hell of a lot more fun (when you can get it to work right) and I am glad I have it. "SimRacer" <[email hidden]> wrote in message news:06Wc8.22255$[email hidden]...
Quoted text (8 lines)> > igc <[email hidden]> wrote in message > news:3c74302f$[email hidden]... > > Will using "Force Feedback" make me a better driver in a sim? > > > > > > No. It may help immerse you in the sensation of driving but it will
not make > YOU better. Our league's champion gallery is about 50/50 on who usedFF to > win their championships. To me it adds something else to overcome ontop of > car setup, weather, and other drivers. I have had 2 FF wheels and amon my > second and last non FF wheel. This is because I love the wheel I havenow > (non FF) and it has a lifetime warranty...hehe. > >
"igc" <[email hidden]> writes: > Will using "Force Feedback" make me a better driver in a sim? It depends on personal preference. Many good drivers are using a joystick. But for me it helped a lot on consistency, since I get that little extra input needed to understand when the car is on the limit. -- Olav K. Malmin remove .spam when replying
igc 21 Feb 2002 15:42 UTC↳ reply to igc#134795
Thank you all for your feedback. I get the overall feeling, that the feeling of the car *will* aide my driving endevors. I have played NR with wheels & pedals for years and cannot seem to get any better. I am not a consistant driver and had imagined that FF would help. I am looking for a replacement for my old broken down T2, any suggestions? BTW, I used to own the Pro Digital wheel that Thrustmaster came out with, but never worked correctly on my USB port. BTW, I'm still *waiting* for a response to three emails I sent to Guillemot's (who bought out Thrustmaster a while back) technical support in Jan 2000 !!! "igc" <[email hidden]> wrote in message news:3c74302f$[email hidden]... > Will using "Force Feedback" make me a better driver in a sim? > >
(unknown) 22 Feb 2002 14:39 UTC↳ reply to igc#134610
You've got it right. Some very fast guys use the ability of a joystick or a no-FF wheel to make unrealistically fast moves, but the average driver will learn more with FF, which lets you know when you're overdriving the car and need to be smoother. Both the Act Labs and the Logitech MOMO are first rate FF wheels.
EldredP 22 Feb 2002 17:24 UTC↳ reply to Haqsau#134636
In article <a51f6e$3urei$[email hidden]>, "Haqsau" <[email hidden]> writes: >I love my FF wheel but I gotta agree with SimRacer, it is not necessary. >If you learn to use your eyes properly you can drive just as well with a >non-FF wheel. The key is to make sure you are looking far enough up the >track to be able to read your car's yaw rate effectively. I do that quite easily when I drive my real car, but I find it difficult when I'm looking at a 2D screen. That may be what's holding me back. Any ideas how to make it easier? Eldred -- Dale Earnhardt, Sr. R.I.P. 1951-2001 Homepage - http://www.umich.edu/~epickett GPLRank - under construction... Never argue with an idiot. He brings you down to his level, then beats you with experience... Remove SPAM-OFF to reply.
Just have to force yourself Eldred, until it becomes habit. Easiest place to start is in the turns; don't look where you're going/car in front of you; look out the top of the windshield for the turn exit. Another good way to learn, is when you're following a car, don't look at it's rear; look at the track ahead through his windshield. -John "EldredP" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (9 lines)> In article <a51f6e$3urei$[email hidden]>, "Haqsau" > <[email hidden]> writes: > > >I love my FF wheel but I gotta agree with SimRacer, it is not necessary. > >If you learn to use your eyes properly you can drive just as well with a > >non-FF wheel. The key is to make sure you are looking far enough up the > >track to be able to read your car's yaw rate effectively. > > I do that quite easily when I drive my real car, but I find it difficult
when > I'm looking at a 2D screen. That may be what's holding me back. Anyideas how
Quoted text (9 lines)> to make it easier? > > Eldred > -- > Dale Earnhardt, Sr. R.I.P. 1951-2001 > Homepage - http://www.umich.edu/~epickett > GPLRank - under construction... > > Never argue with an idiot. He brings you down to his level, then beats
you > with experience... > Remove SPAM-OFF to reply.
Haqsau 22 Feb 2002 23:59 UTC↳ reply to EldredP#134500
Umm, no. ;o) I still have a big problem making myself do that. I have managed to do it just often enough to convince myself that it is absolutely essential to fast, consistent lap times, with or without FF. But I still forget frequently. "EldredP" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (7 lines)> In article <a51f6e$3urei$[email hidden]>, "Haqsau" > <[email hidden]> writes: > > ... The key is to make sure you are looking far enough up the > >track to be able to read your car's yaw rate effectively. > > I do that quite easily when I drive my real car, but I find it
difficult when > I'm looking at a 2D screen. That may be what's holding me back. Anyideas how > to make it easier? >

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