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Is the N2002 Demo too easy?

13 posts by 6 people · 20 Feb 2002 21:41 UTC - 21 Feb 2002 20:27 UTC

Alain 20 Feb 2002 21:41 UTC#134990
I downloaded the N2002 demo, disabled all driving aids and tried to find a way to increase AI difficulty but didn't find one. I always qualify first and finish the two races often a lap ahead. And this from the first time I tried it? What's wrong here? I know I'm not that good. Sure, it's easy to spin out if you drive like an idiot, but if I play it safe, seems like I have too much speed. Is the demo purposefully too easy to not discourage newbies? I imagine the full game is much more challenging? Anyhow, the game looks beautiful, I'm really jealous since I really want a road racing game with the "bleeding edge" technology that N2002 has. I'm not a fan of oval racing or "Nascars", just my opinion, to each his own. But I can hardly wait for a sports car road racing game with the quality present in N2002.
Bob G 20 Feb 2002 22:17 UTC↳ reply to Alain#134998
Alain, you set the AI strength in the race setup screen. You may have to click on 'Show Options' in order to see it. "Alain" <[email hidden]> wrote in message news:uKUc8.39546$[email hidden]... > I downloaded the N2002 demo, disabled all driving aids and tried to find a > way to increase AI difficulty but didn't find one. I always qualify first > and finish the two races often a lap ahead. And this from the first timeI > tried it? What's wrong here? I know I'm not that good. Sure, it's easyto
Quoted text (11 lines)> spin out if you drive like an idiot, but if I play it safe, seems like I > have too much speed. Is the demo purposefully too easy to not discourage > newbies? I imagine the full game is much more challenging? > > Anyhow, the game looks beautiful, I'm really jealous since I really want a > road racing game with the "bleeding edge" technology that N2002 has. I'm > not a fan of oval racing or "Nascars", just my opinion, to each his own. > But I can hardly wait for a sports car road racing game with the quality > present in N2002. > >
SimRacer 20 Feb 2002 22:41 UTC↳ reply to Bob G#135002
Yeah, the default AI strength is set to 70% I think... Bob G <[email hidden]> wrote in message news:[email hidden]... > Alain, you set the AI strength in the race setup screen. You may have to > click on 'Show Options' in order to see it. > > "Alain" <[email hidden]> wrote in message > news:uKUc8.39546$[email hidden]... > > I downloaded the N2002 demo, disabled all driving aids and tried to finda > > way to increase AI difficulty but didn't find one. I always qualifyfirst > > and finish the two races often a lap ahead. And this from the firsttime > I > > tried it? What's wrong here? I know I'm not that good. Sure, it'seasy > to > > spin out if you drive like an idiot, but if I play it safe, seems like I > > have too much speed. Is the demo purposefully too easy to notdiscourage > > newbies? I imagine the full game is much more challenging? > > > > Anyhow, the game looks beautiful, I'm really jealous since I really wanta > > road racing game with the "bleeding edge" technology that N2002 has.I'm
Quoted text (7 lines)> > not a fan of oval racing or "Nascars", just my opinion, to each his own. > > But I can hardly wait for a sports car road racing game with the quality > > present in N2002. > > > > > >
Rich#8 20 Feb 2002 23:55 UTC↳ reply to Alain#135029
if you want nice looking and nice driving road racing sim check out the GT mod at www.simbin.com at 70% the A.I. will put you to sleep,, try 100% ;-) On Wed, 20 Feb 2002 16:41:51 -0500, "Alain" <[email hidden]> wrote:
Quoted text (15 lines)>I downloaded the N2002 demo, disabled all driving aids and tried to find a >way to increase AI difficulty but didn't find one. I always qualify first >and finish the two races often a lap ahead. And this from the first time I >tried it? What's wrong here? I know I'm not that good. Sure, it's easy to >spin out if you drive like an idiot, but if I play it safe, seems like I >have too much speed. Is the demo purposefully too easy to not discourage >newbies? I imagine the full game is much more challenging? > >Anyhow, the game looks beautiful, I'm really jealous since I really want a >road racing game with the "bleeding edge" technology that N2002 has. I'm >not a fan of oval racing or "Nascars", just my opinion, to each his own. >But I can hardly wait for a sports car road racing game with the quality >present in N2002. > >
Alain 21 Feb 2002 00:54 UTC↳ reply to Rich#8#134950
Thanks guys, I hadn't seen that setting... And thanks Rich#8 for the tip on GTMod, I'll check it out... gotta go out and buy F1 2001 first. <Rich#8> wrote in message news:[email hidden]...
Quoted text (10 lines)> if you want nice looking and nice driving road racing sim check out > the GT mod at www.simbin.com > > > at 70% the A.I. will put you to sleep,, try 100% ;-) > > > On Wed, 20 Feb 2002 16:41:51 -0500, "Alain" <[email hidden]> wrote: > > >I downloaded the N2002 demo, disabled all driving aids and tried to find
a > >way to increase AI difficulty but didn't find one. I always qualifyfirst > >and finish the two races often a lap ahead. And this from the first timeI > >tried it? What's wrong here? I know I'm not that good. Sure, it's easyto > >spin out if you drive like an idiot, but if I play it safe, seems like I > >have too much speed. Is the demo purposefully too easy to not discourage > >newbies? I imagine the full game is much more challenging? > > > >Anyhow, the game looks beautiful, I'm really jealous since I really wanta
Quoted text (7 lines)> >road racing game with the "bleeding edge" technology that N2002 has. I'm > >not a fan of oval racing or "Nascars", just my opinion, to each his own. > >But I can hardly wait for a sports car road racing game with the quality > >present in N2002. > > > > >
Bob G 21 Feb 2002 01:39 UTC↳ reply to SimRacer#134967
Yikes, 70% default...he should have been lapping the field at least twice....<VBG> "SimRacer" <[email hidden]> wrote in message news:8CVc8.22214$[email hidden]... > Yeah, the default AI strength is set to 70% I think... > > > Bob G <[email hidden]> wrote in message > news:[email hidden]... > > Alain, you set the AI strength in the race setup screen. You may haveto > > click on 'Show Options' in order to see it. > > > > "Alain" <[email hidden]> wrote in message > > news:uKUc8.39546$[email hidden]... > > > I downloaded the N2002 demo, disabled all driving aids and tried tofind
Quoted text (10 lines)> a > > > way to increase AI difficulty but didn't find one. I always qualify > first > > > and finish the two races often a lap ahead. And this from the first > time > > I > > > tried it? What's wrong here? I know I'm not that good. Sure, it's > easy > > to > > > spin out if you drive like an idiot, but if I play it safe, seems like
I > > > have too much speed. Is the demo purposefully too easy to not > discourage > > > newbies? I imagine the full game is much more challenging? > > > > > > Anyhow, the game looks beautiful, I'm really jealous since I reallywant > a > > > road racing game with the "bleeding edge" technology that N2002 has. > I'm > > > not a fan of oval racing or "Nascars", just my opinion, to each hisown. > > > But I can hardly wait for a sports car road racing game with thequality
Quoted text (7 lines)> > > present in N2002. > > > > > > > > > > > >
Alain 21 Feb 2002 02:19 UTC↳ reply to Alain#134975
Ok, great, I can't believe I didn't see that race option before... I set it to 100%, and I actually had to setup the car <g> and this time the game made me sweat for sure. Good stuff. I'm still not crazy about always turning in the same direction though ;-)
Sonic 21 Feb 2002 03:29 UTC↳ reply to Alain#134891
"Alain" <[email hidden]> wrote in message news:uKUc8.39546$[email hidden]... > I downloaded the N2002 demo, disabled all driving aids and tried to find a > way to increase AI difficulty but didn't find one. I always qualify first > and finish the two races often a lap ahead. And this from the first timeI > tried it? What's wrong here? I know I'm not that good. Sure, it's easyto Is this a troll post?? I couldn't keep the car going straight, I kept getting "Zinardied" every time I hit the throttle. OK, so I have learnt to be a bit more careful with the throttle, and only really plant it in 4th gear.. but then, coming off a banked turn.... woa.. the back of the car gets loose, and even with the little opposite lock I put on, next second I am doing 360's right down to the next banked corner. Ok, perhaps due to Nascar/Oval Track racing not really being that popular in Australia, I don't have the knowledge on what is required setup and driving wise when going around in circles on a banked track!! But I have found the demo pretty hard.. OK!! R's Tony
Bob G 21 Feb 2002 04:52 UTC↳ reply to Sonic#134901
What kind of controller, Tony? And did you calibrate it? "Sonic" <[email hidden]> wrote in message news:a51ps4$[email hidden]... > "Alain" <[email hidden]> wrote in message > news:uKUc8.39546$[email hidden]... > > I downloaded the N2002 demo, disabled all driving aids and tried to finda > > way to increase AI difficulty but didn't find one. I always qualifyfirst > > and finish the two races often a lap ahead. And this from the firsttime > I > > tried it? What's wrong here? I know I'm not that good. Sure, it'seasy > to > Is this a troll post?? > I couldn't keep the car going straight, I kept getting "Zinardied" every > time I hit the throttle. OK, so I have learnt to be a bit more carefulwith > the throttle, and only really plant it in 4th gear.. but then, coming offa > banked turn.... woa.. the back of the car gets loose, and even with the > little opposite lock I put on, next second I am doing 360's right down to > the next banked corner. > Ok, perhaps due to Nascar/Oval Track racing not really being that popularin > Australia, I don't have the knowledge on what is required setup anddriving > wise when going around in circles on a banked track!! > But I have found the demo pretty hard.. OK!! > R's > Tony > >
Sonic 21 Feb 2002 09:50 UTC↳ reply to Bob G#134936
Guillemot FF Race Leader, converted to USB, and yesish.. I went thru the cal setup in N2002. It seems very little wheel movement causes the car to get upset in a big way. I didn't fiddle with the linear setting, partly because I didn't quite know which way did what! The only assist I used was the clutch (I found with steering and throttle assists that it was too easy, and FF was hopeless with steering assist of course). I have hacked the Thrustmaster drivers to work with this wheel, using the Thrustmapper 3.08 etc, and removed the deadzones etc. The Guillemot wheel has 270degrees of turn, so is pretty good to use. Cheers Tony "Bob G" <[email hidden]> wrote in message news:3c747d06$[email hidden]...
Quoted text (7 lines)> What kind of controller, Tony? And did you calibrate it? > "Sonic" <[email hidden]> wrote in message > > Is this a troll post?? > > I couldn't keep the car going straight, I kept getting "Zinardied" every > > time I hit the throttle. OK, so I have learnt to be a bit more careful > with > > the throttle, and only really plant it in 4th gear.. but then, coming
off > a > > banked turn.... woa.. the back of the car gets loose, and even with the > > little opposite lock I put on, next second I am doing 360's right downto > > the next banked corner. > > Ok, perhaps due to Nascar/Oval Track racing not really being thatpopular
Quoted text (7 lines)> in > > Australia, I don't have the knowledge on what is required setup and > driving > > wise when going around in circles on a banked track!! > > But I have found the demo pretty hard.. OK!! > > R's > > Tony
Alain 21 Feb 2002 14:29 UTC↳ reply to Sonic#134869
No, it was me stupidly not noticing that the game was set at 70% difficulty (so called "strength"). And I was using the default setup <easy> those first times as well. I didn't mean to imply that it was arcadly easy, it just seemed way too easy for a simulator. I wouldn't call myself an experienced sim racer, but I have been playing them excessively for a long time. I've played Viper Racing so damn much (without driving aids) that I'm a little familiar with traction limitations. It certainly took me a practice session to get used to N2002 the first time. I put the car sideways many times during that first practice. I didn't mean to come across as cocky at all. Now that I'm playing the Demo at 100% strength and custom setup based on <fast>, the game is a real challenge for sure, feels very real. Cheers. "Sonic" <[email hidden]> wrote in message news:a51ps4$[email hidden]... > [...] > Is this a troll post?? > [...]
SimRacer 21 Feb 2002 18:58 UTC↳ reply to Alain#134836
Well, oval racing isn't really about racing the track as much as road racing is. The object in near-identical-car-oval racing is driver technique around and in the middle of other cars (and their aero turbulence) whereas most road racing is follow the leader. That said, I like road racing, I love the roadies in NASCAR (and IRL and F1 when there is some racing going on, not just a McClaren or Ferrari off the front...), but it is a different type of racing. Oval racing is by no means easy as a lot of road racing fans may imply. Get into an online oval race, you'll see what I mean when the competitors aren't driving predictable lines at relatively constant speeds. I would say driving an online oval race (in NR2002 for example) is like giving the AI a couple of beers and setting them at 105% or 110% and THEN racing them...hehe. Alain <[email hidden]> wrote in message news:jPYc8.11921$[email hidden]... > Ok, great, I can't believe I didn't see that race option before... I setit > to 100%, and I actually had to setup the car <g> and this time the gamemade > me sweat for sure. Good stuff. I'm still not crazy about always turningin > the same direction though ;-) > >
Alain 21 Feb 2002 20:27 UTC↳ reply to SimRacer#134755
Yeah, I never said oval racing wasn't difficult. I said it's a matter of preference, to each his own. I'm not going to argue which is better because it's up to you to like what you like. Myself, I just find oval racing monotonous and unusual for a car. I mean, when you get those cars set up right, it no longer feels like a normal car with all that pull to the inside of the track. I think most racers would love to race souped up cars on street circuits where we can take our real-life driving experience and push it to the max. Driving a Nascar in N2002 really doesn't call on my real-life driving experience. A sports car sim would really satisfy my cravings. "SimRacer" <[email hidden]> wrote in message news:srbd8.26434$[email hidden]... > Well, oval racing isn't really about racing the track as much as roadracing > is. The object in near-identical-car-oval racing is driver techniquearound > and in the middle of other cars (and their aero turbulence) whereas most > road racing is follow the leader. That said, I like road racing, I lovethe > roadies in NASCAR (and IRL and F1 when there is some racing going on, not > just a McClaren or Ferrari off the front...), but it is a different typeof > racing. Oval racing is by no means easy as a lot of road racing fans may > imply. Get into an online oval race, you'll see what I mean when the > competitors aren't driving predictable lines at relatively constantspeeds.
Quoted text (12 lines)> I would say driving an online oval race (in NR2002 for example) is like > giving the AI a couple of beers and setting them at 105% or 110% and THEN > racing them...hehe. > > > Alain <[email hidden]> wrote in message > news:jPYc8.11921$[email hidden]... > > Ok, great, I can't believe I didn't see that race option before... I set > it > > to 100%, and I actually had to setup the car <g> and this time the game > made > > me sweat for sure. Good stuff. I'm still not crazy about always
turning > in > > the same direction though ;-) > > > > > >

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