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N2002 Dat Files Unpack?

11 posts by 5 people · 22 Feb 2002 06:08 UTC - 24 Feb 2002 05:11 UTC

Tom Pabst 22 Feb 2002 06:08 UTC#134655
Anybody working on this? I hope, please, please, please..... I'm getting tired of green Sears. Also, I looked at the driving lesson today for Sears Point.....they have the turns numbered wrong. They call Turn 2....."Turn 1a".....then have it messed up all the way to T7. Oh well, Darryl never was much of a road course driver himself....but he always had fun on them. If somebody finds the "key" to the dat unpack for N2002....I will change the grass to "straw"...remove the red in the evergreen trees, paint the buildings the correct color and trim, remove the old Media Center building which is no longer there (removed 4 years ago), fix the square tires (walls), move the "gas pump" back to where it belongs and fix all the incorrect signage (about 40% of them are wrong), remove the Goodyear footbridge (its gone), remove the main straight grandstand on track right (they are gone), and put the correct new grandstand on track left (borrowed from some other track for now)......and put this up somewhere on the net where all can download it. TP
PS... The "line" in the driving lesson for Sears is spot on.....use it. Tom "Tom Pabst" <[email hidden]> wrote in message news:Rfld8.112347$Pz4.520694@rwcrnsc53... > Anybody working on this? I hope, please, please, please..... > > I'm getting tired of green Sears. > > Also, I looked at the driving lesson today for Sears Point.....they havethe > turns numbered wrong. They call Turn 2....."Turn 1a".....then have it > messed up all the way to T7. Oh well, Darryl never was much of a road > course driver himself....but he always had fun on them. > > If somebody finds the "key" to the dat unpack for N2002....I will changethe
Quoted text (7 lines)> grass to "straw"...remove the red in the evergreen trees, paint the > buildings the correct color and trim, remove the old Media Center building > which is no longer there (removed 4 years ago), fix the square tires > (walls), move the "gas pump" back to where it belongs and fix all the > incorrect signage (about 40% of them are wrong), remove the Goodyear > footbridge (its gone), remove the main straight grandstand on track right > (they are gone), and put the correct new grandstand on track left
(borrowed > from some other track for now)......and put this up somewhere on the net > where all can download it. > > TP > >
Quoted text (16 lines)> "Tom Pabst" <[email hidden]> wrote in message > news:Rfld8.112347$Pz4.520694@rwcrnsc53... > > Anybody working on this? I hope, please, please, please..... > > > > I'm getting tired of green Sears. > > > > Also, I looked at the driving lesson today for Sears Point.....they have > the > > turns numbered wrong. They call Turn 2....."Turn 1a".....then have it > > messed up all the way to T7. Oh well, Darryl never was much of a road > > course driver himself....but he always had fun on them. > > > > If somebody finds the "key" to the dat unpack for N2002....I will change > the > > grass to "straw"...remove the red in the evergreen trees, paint the > > buildings the correct color and trim, remove the old Media Center
building > > which is no longer there (removed 4 years ago), fix the square tires > > (walls), move the "gas pump" back to where it belongs and fix all the > > incorrect signage (about 40% of them are wrong), remove the Goodyear > > footbridge (its gone), remove the main straight grandstand on trackright > > (they are gone), and put the correct new grandstand on track left > (borrowed > > from some other track for now)......and put this up somewhere on the net > > where all can download it. > > > > TPTom Pabst <[email hidden]> wrote in message news:Pgld8.4857$[email hidden]... > PS... > The "line" in the driving lesson for Sears is spot on.....use it. > > Tom Thanks for the heads-up Tom. I tried SP for the first time (in 2002) last night and used the line for all of my 10-12 laps once I realized what they had changed out near T6 I think, where they have squared up that old sweeping right hander (??). I think that is a neat way to help learn the track. After reading your post, it did seem kind of off that everything was so green. I live in NC, but I watch SP races on the tube and I must admit, my mind's eye wants to tell me it always seems to have a brownish, earth toney kind of color to it. As for the buildings and such, I must also admit, I have no idea how they look so I don't find ithem distracting. Whats a 'decent' time range for a lap in NR2002 going to be? It seems to me that extra hard right they have added adds some time to the ones we turned in N4. If I had to guess I would say maybe low 1:20's? Lower? All I could muster in 12 laps of running with the <fast> setup last night was 1:23.4, uggh, that's 3 offs and 1 brake lock. :) Probably going to take a 1:18 or :19 to take the poll there if we race it this season (online). All I can say about the track in the sim is: The sand is TERRIBLE!(in a good way) It takes nearly a 4x4 to get out now. The grass isn't as slick, which is the case at every track I have been to in N2002..The cars feel like they have a TON more HP at the roadies, really have to ease into the gas to keep straight, course that might be my 100% linearity at fault. For better or worse, power sliding with the new tire model is easier at the roadies, call it 'steering with the throttle' if you will. The 'dragstrip' portion of the track feels really 'loose' to me, maybe because it is a long lazy turn, maybe because there are 2 (I think) NHRA events there each year, who knows? The tire walls can tear up a car pretty good in realistic damage mode. Lastly, the fence beyond the corner at the new right hander needs a soft wall or something. The unsuspecting rookie or the vet with brake troubles will find himself in a nasty head-on if they miss that corner... Anyway TP, I'd use the updated graphics if you put 'em out, sr
Hi Tom, I unpacked the sound.dat yesterday, I think I used DatX and it worked without a prob. I didn't try to re-pack it though (I want the modified files to remain clearly visible). Achim "Tom Pabst" <[email hidden]> wrote in message news:Rfld8.112347$Pz4.520694@rwcrnsc53... > Anybody working on this? I hope, please, please, please..... > > I'm getting tired of green Sears. > > Also, I looked at the driving lesson today for Sears Point.....they havethe > turns numbered wrong. They call Turn 2....."Turn 1a".....then have it > messed up all the way to T7. Oh well, Darryl never was much of a road > course driver himself....but he always had fun on them. > > If somebody finds the "key" to the dat unpack for N2002....I will changethe
Quoted text (7 lines)> grass to "straw"...remove the red in the evergreen trees, paint the > buildings the correct color and trim, remove the old Media Center building > which is no longer there (removed 4 years ago), fix the square tires > (walls), move the "gas pump" back to where it belongs and fix all the > incorrect signage (about 40% of them are wrong), remove the Goodyear > footbridge (its gone), remove the main straight grandstand on track right > (they are gone), and put the correct new grandstand on track left
(borrowed > from some other track for now)......and put this up somewhere on the net > where all can download it. > > TP > >
SimRacer wrote: > Tom Pabst <[email hidden]> wrote in message > news:Pgld8.4857$[email hidden]... > > PS... > > The "line" in the driving lesson for Sears is spot on.....use it. > > > > Tom Thanks Tom, I'm glad you approve of *something* ;) I drove those lines until they felt "right", even though I haven't bothered to watch any races on the new configuration, so I'm pleased to know that my version of feeling right somewhat matches reality :) > Whats a 'decent' time range for a lap in NR2002 going to be? It seems to me > that extra hard right they have added adds some time to the ones we turned > in N4. If I had to guess I would say maybe low 1:20's? Lower? All I could > muster in 12 laps of running with the <fast> setup last night was 1:23.4, > uggh, that's 3 offs and 1 brake lock. :) Probably going to take a 1:18 or > :19 to take the poll there if we race it this season (online). I saw a small bit of a taped recording of last year's Sears Pt race in the middle of a tire run, and the drivers appeared to be putting in laptimes around 1:18 - 1:19. With the default <fast> setup, I can hit high 1:18's & low 1:19's, but that is pushing it. I've done low 1:18's with custom race setups. I expect the really ace drivers to be 1-2 seconds faster than that. The lap in the tutorial was done with the <fast> setup, and I think it was a mid 19. I ran a carwidth wide on the second to last turn (I prefer to clip the grass), probably cost a couple of tenths :) Grant.
Achim....I did the same...but it doesn't work with the track.dats. TP "Joachim Trensz" <[email hidden]> wrote in message news:a55she$4qtl2$[email hidden]... > Hi Tom, > > I unpacked the sound.dat yesterday, I think I used DatX and it worked > without a prob. I didn't try to re-pack it though (I want the modifiedfiles
Quoted text (22 lines)> to remain clearly visible). > > Achim > > > > "Tom Pabst" <[email hidden]> wrote in message > news:Rfld8.112347$Pz4.520694@rwcrnsc53... > > Anybody working on this? I hope, please, please, please..... > > > > I'm getting tired of green Sears. > > > > Also, I looked at the driving lesson today for Sears Point.....they have > the > > turns numbered wrong. They call Turn 2....."Turn 1a".....then have it > > messed up all the way to T7. Oh well, Darryl never was much of a road > > course driver himself....but he always had fun on them. > > > > If somebody finds the "key" to the dat unpack for N2002....I will change > the > > grass to "straw"...remove the red in the evergreen trees, paint the > > buildings the correct color and trim, remove the old Media Center
building > > which is no longer there (removed 4 years ago), fix the square tires > > (walls), move the "gas pump" back to where it belongs and fix all the > > incorrect signage (about 40% of them are wrong), remove the Goodyear > > footbridge (its gone), remove the main straight grandstand on trackright
Quoted text (10 lines)> > (they are gone), and put the correct new grandstand on track left > (borrowed > > from some other track for now)......and put this up somewhere on the net > > where all can download it. > > > > TP > > > > > >
Grant.... It seems that r.a.s. is a place you post about "the negative".......and not the positive. I have been guilty of this as much as anyone. I think maybe we tend to discuss what we don't like......in my case, because its less volume and easier to list than all the things we do like.....about a sim or track or whatever. Sorry.....I'm guilty.....you are right about that. I just tried to look up last year's pole time at Sears (since its the new config)......but couldn't find it easily (at NASCAR.com).....if my memory serves me, it was something of a mid 1:18 or 1:19....not completely sure about this. I do remember it was Gordon, though. I've not run any serious setup laps or "race work" laps at the new N2002 Sears. I like my road car setups in NASCAR-X to be stiff and slide....and Papy's default setups are usually quite the opposite. So....it takes me a long time to get up to speed on Watkins and Sears (and Pocono, Phoenix....the other "rovals" as Darryl calls them). I do agree (with the limited seat time I have so far....about a 100 laps) that the new tire wear/physics seems more accurate than in N4. Using "easy" I've managed a 1:22.5 (ish)...and can run consistently around 1:23.5 (ish) laps. Not sure how the tire wear is at these levels, however....that's TBD as yet. I would think being capable of running anything near the real-life times at Sears would be quite good.....your times are excellent in that light. As far as what the "aliens" end up running at Sears....I would expect it to be lap times slightly under real-life times (if for no other reason than we can put in so much more seat time and setup development than the real teams can ever hope to do).....if the Papy physics model is anywhere near accurate to real-life Cup car performance (and I am suspicious that it is). By the way, the Turn 7 track config on the N2002 Sears track is not correct. The one Papy used is the one that was in the engineer's drawings of the track....up until about two weeks before it was actually constructed. A last minute change was made.....and Papy didn't get the new drawings apparently (or didn't notice it). So, when you watch Sears this year on TV....Turn 7 is not going to look like it does in N2002. However, its not a dramatic difference...and doesn't really change the "feel" of racing at Sears...IMHO. By the way, since we are going to be a "tenant" at Sears (starting this April).....we will be allowed out on the track every Friday for testing. We are going to purchase a "Friday play-car" for this purpose. I'll be able to give you guys a much more accurate opinion/info of the Papy track when I can get some seat time in on the real one.....in the new config. Also, George Sandman.....who most of you should know from his GPL prowess.....who does setup work for us......will be getting his racing license this year and doing some Friday fun runs with us too. George will be able to give you guys some good pointers I'm sure....after he gathers in some real-track seat time. George is a "wizard" behind the sim wheel....as most of you know. I can't wait to see him perform on a real race track. He and I are going to take a Russell School together in preparation for him getting his racing license....I try to pick George's brain when ever I can......he's really fast (and rarely bends the equipment). I'll post pics here when we have them. Tom "Grant Reeve" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (16 lines)> > > SimRacer wrote: > > Tom Pabst <[email hidden]> wrote in message > > news:Pgld8.4857$[email hidden]... > > > PS... > > > The "line" in the driving lesson for Sears is spot on.....use it. > > > > > > Tom > > Thanks Tom, I'm glad you approve of *something* ;) I drove those lines > until they felt "right", even though I haven't bothered to watch any > races on the new configuration, so I'm pleased to know that my version > of feeling right somewhat matches reality :) > > > Whats a 'decent' time range for a lap in NR2002 going to be? It seems to
me > > that extra hard right they have added adds some time to the ones weturned > > in N4. If I had to guess I would say maybe low 1:20's? Lower? All Icould > > muster in 12 laps of running with the <fast> setup last night was1:23.4, > > uggh, that's 3 offs and 1 brake lock. :) Probably going to take a 1:18or
Quoted text (17 lines)> > :19 to take the poll there if we race it this season (online). > > I saw a small bit of a taped recording of last year's Sears Pt race in > the middle of a tire run, and the drivers appeared to be putting in > laptimes > around 1:18 - 1:19. > With the default <fast> setup, I can hit high 1:18's & low 1:19's, but > that is pushing it. I've done low 1:18's with custom race setups. I > expect > the really ace drivers to be 1-2 seconds faster than that. The lap in > the > tutorial was done with the <fast> setup, and I think it was a mid 19. I > ran a carwidth wide on the second to last turn (I prefer to clip the > grass), > probably cost a couple of tenths :) > > Grant.
Hi Tom, you must have made a mistake. DatX works with track.dat files as well, I just tried it. Try it again. Achim "Tom Pabst" <[email hidden]> wrote in message news:8uPd8.7461$[email hidden]...
Quoted text (15 lines)> Achim....I did the same...but it doesn't work with the track.dats. > > TP > > > "Joachim Trensz" <[email hidden]> wrote in message > news:a55she$4qtl2$[email hidden]... > > Hi Tom, > > > > I unpacked the sound.dat yesterday, I think I used DatX and it worked > > without a prob. I didn't try to re-pack it though (I want the modified > files > > to remain clearly visible). > > > > Achim
Hi Tom, just read about Papybmp.exe elsewhere in here - it's available at the US Pits and does not only extract mips and other stuff from the track.dats, it also converts their file format (to bmp and back). Achim "Tom Pabst" <[email hidden]> wrote in message news:8uPd8.7461$[email hidden]...
Quoted text (15 lines)> Achim....I did the same...but it doesn't work with the track.dats. > > TP > > > "Joachim Trensz" <[email hidden]> wrote in message > news:a55she$4qtl2$[email hidden]... > > Hi Tom, > > > > I unpacked the sound.dat yesterday, I think I used DatX and it worked > > without a prob. I didn't try to re-pack it though (I want the modified > files > > to remain clearly visible). > > > > Achim
"Tom Pabst" > time. George is a "wizard" behind the sim wheel....as most of you know.I
Quoted text (7 lines)> can't wait to see him perform on a real race track. He and I are going to > take a Russell School together in preparation for him getting his racing > license....I try to pick George's brain when ever I can......he's really > fast (and rarely bends the equipment). I'll post pics here when we have > them. > > Tom
Cue Metallica..... Enter the Sandman dave henrie
Dave Henrie 24 Feb 2002 05:11 UTC#528983
"Tom Pabst" Cue Metallica..... Enter the Sandman dave henrie

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