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Codemasters - give me a break!

13 posts by 11 people · 28 Feb 2002 00:53 UTC - 01 Mar 2002 01:46 UTC

Kendt Eklund 28 Feb 2002 00:53 UTC#133223
From the Gamespot US preview: Quote: "The game is aimed at the general gamer rather than the hard-core racing sim enthusiast, and while the complete version will have a number of car set-up options, the developer admits that's not the main focus of the game." Then: "Pro Race Driver uses a finite element modeling damage system that models damage realistically based on the specific conditions of the impact." Oh please! So the suspension and tires won't respond to the road reaslistically, but damn if those body panels don't crumple with 6 degrees of freedom :/! Another one bites the dust... Probably sell like hotcakes, though... Kendt
Beat you to the punch! ;) See my post from yesterday. Yes indeed, sounds sad, considering all the money being invested in the project. Kendt Eklund wrote:
Quoted text (21 lines)> > From the Gamespot US preview: > > Quote: > "The game is aimed at the general gamer rather than the hard-core > racing sim enthusiast, and while the complete version will have a > number of car set-up options, the developer admits that's not the main > focus of the game." > > Then: > "Pro Race Driver uses a finite element modeling damage system that > models damage realistically based on the specific conditions of the > impact." > > Oh please! So the suspension and tires won't respond to the road > reaslistically, but damn if those body panels don't crumple with 6 > degrees of freedom :/! > > Another one bites the dust... Probably sell like hotcakes, though... > > Kendt
-- Philippe "Philster" Sergerie
I wonder if we'll ever see the perfect sim (for its time). N4/NR2002 are real close. RT is further back but close as well. F1-2001 has a lot of followers - not me, I actually liked GP3 better. Another open wheel sim from Papy would surely do it. Man that would be nice... "Kendt Eklund" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (21 lines)> From the Gamespot US preview: > > Quote: > "The game is aimed at the general gamer rather than the hard-core > racing sim enthusiast, and while the complete version will have a > number of car set-up options, the developer admits that's not the main > focus of the game." > > Then: > "Pro Race Driver uses a finite element modeling damage system that > models damage realistically based on the specific conditions of the > impact." > > Oh please! So the suspension and tires won't respond to the road > reaslistically, but damn if those body panels don't crumple with 6 > degrees of freedom :/! > > Another one bites the dust... Probably sell like hotcakes, though... > > Kendt >
On 27 Feb 2002 16:53:25 -0800, [email hidden] (Kendt Eklund) wrote:
Quoted text (20 lines)>From the Gamespot US preview: > >Quote: >"The game is aimed at the general gamer rather than the hard-core >racing sim enthusiast, and while the complete version will have a >number of car set-up options, the developer admits that's not the main >focus of the game." > >Then: >"Pro Race Driver uses a finite element modeling damage system that >models damage realistically based on the specific conditions of the >impact." > >Oh please! So the suspension and tires won't respond to the road >reaslistically, but damn if those body panels don't crumple with 6 >degrees of freedom :/! > >Another one bites the dust... Probably sell like hotcakes, though... > >Kendt
Yeah, Racer is at v.0 .4.9 stable and already today someone was saying that if the cars had doors that opened and horns that beeped it would be the best sim ever. Most of the cars made for it can't even be *driven*, but damn, if the doors opened that would be cool. Guys, it's called *Racer,* Ruud named it that for a reason. Get a clue. KFG
> followers - not me, I actually liked GP3 better. Another open wheel sim What does this "open wheel" actually means? I know Nascar is not "open wheel" and F1 is but... In F1 they don't have full circle steering wheel, something to do with it ? LOL! JL from Finland
On Thu, 28 Feb 2002 07:33:09 GMT, "JL" <[email hidden]> wrote:
Quoted text (9 lines)>> followers - not me, I actually liked GP3 better. Another open wheel sim > >What does this "open wheel" actually means? I know Nascar is not "open >wheel" and F1 is but... > >In F1 they don't have full circle steering wheel, something to do with it ? >LOL! > >JL from Finland
Open wheel = no roof on the car Andre
Just because a car doesn't have a roof doesn't make it an Open Wheeler!! Open wheel means just that, no fenders etc. > > Open wheel = no roof on the car > > Andre
> >Open wheel = no roof on the car wrong, at LeMans, you have lots of Closed Wheel with no roof. Open Wheel = you can see the tire rolling strip Closed Wheel = there's bodywork around the wheels Sebastien TIXIER - Game Developer Dynamics and Car Physics http://www.eden-studios.fr GPLRank Normal:-44.24 Monster:-124.44
On Thu, 28 Feb 2002 11:28:55 +0100, S�bastien Tixier <[email hidden]> wrote:
Quoted text (7 lines)>> >>Open wheel = no roof on the car > >wrong, at LeMans, you have lots of Closed Wheel with no roof. > >Open Wheel = you can see the tire rolling strip >Closed Wheel = there's bodywork around the wheels
Gotcha, I allways assumed wrong then :-/ Andre
"Kevin F. Gavitt" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (12 lines)> > Yeah, Racer is at v.0 .4.9 stable and already today someone was saying > that if the cars had doors that opened and horns that beeped it would > be the best sim ever. > > Most of the cars made for it can't even be *driven*, but damn, if the > doors opened that would be cool. > > Guys, it's called *Racer,* Ruud named it that for a reason. Get a > clue. > > KFG
Good to see you popping into the Racer forum Kevin :0) Racer already looks pretty darned good, so it'll be ace to have you around to help badger Ruud into implementing even more physics, and steer the rest of the forum readers away from "not so important" things like beepy horns.... :0) Jim Seamus
Yup. Besides, it wont compete with words like spyder, spider, speedster or cabriolet this way ;-) /Carl "Andre Warringa" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (14 lines)> On Thu, 28 Feb 2002 11:28:55 +0100, S�bastien Tixier > <[email hidden]> wrote: > > >> > >>Open wheel = no roof on the car > > > >wrong, at LeMans, you have lots of Closed Wheel with no roof. > > > >Open Wheel = you can see the tire rolling strip > >Closed Wheel = there's bodywork around the wheels > > Gotcha, I allways assumed wrong then :-/ > > Andre
Dave Henrie 28 Feb 2002 14:46 UTC↳ reply to JL#132895
"JL" <[email hidden]> wrote in message news:V2lf8.38$[email hidden]... > > followers - not me, I actually liked GP3 better. Another open wheel sim > > What does this "open wheel" actually means? I know Nascar is not "open > wheel" and F1 is but... > > In F1 they don't have full circle steering wheel, something to do with it? > LOL! > > JL from Finland The reason they F1 drivers don't have a fully rounded wheel, is, because their legs are jammed up in a slightly crouching posistion and the full wheel would be rubbing against their thighs.. Open wheel cars are those with the tire/wheel/&suspension exposed. the other cars are those with fenders, like Stock cars, and touring cars and rallycars. dave henrie
On Thu, 28 Feb 2002 13:30:20 -0000, "Jim Seamus" <[email hidden]> wrote:
Quoted text (26 lines)> >"Kevin F. Gavitt" <[email hidden]> wrote in message >news:[email hidden]... >> >> Yeah, Racer is at v.0 .4.9 stable and already today someone was saying >> that if the cars had doors that opened and horns that beeped it would >> be the best sim ever. >> >> Most of the cars made for it can't even be *driven*, but damn, if the >> doors opened that would be cool. >> >> Guys, it's called *Racer,* Ruud named it that for a reason. Get a >> clue. >> >> KFG > >Good to see you popping into the Racer forum Kevin :0) > >Racer already looks pretty darned good, so it'll be ace to have you around >to help badger Ruud into implementing even more physics, and steer the rest >of the forum readers away from "not so important" things like beepy >horns.... :0) > >Jim Seamus > >
Don't even get me started on damage modeling! I've avoided the forums until now. I've always figured that if God had intended text posts to have to support all that www html overhead he wouldn't have given us text mode. Maybe I should just read them in Lynx but since much of the problem is on the server side that's only a partial solution. But the forums certainly seem to be where a lot of the "action" is going on these days and I just can't avoid them any more if I want to participate in certain activities. Can't even access certain tracks and add ons without going to them these days. Come to think of it, I havn't even been very active here in r.a.s. for quite a while. Sometimes you wanna talk, sometimes you should just shut up and drive I guess. My next Racer project is getting it installed on my Linux drive. ( Uwe, you didn't hear that). Then I might take a crack at some car.ini files if I can stand the kludgeiness of the current state of development. The Mini needs some serious work even though it's already a hoot to drive. KFG

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