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N2002 fps - my experience

9 posts by 8 people · 28 Feb 2002 14:35 UTC - 01 Mar 2002 19:19 UTC

Doug Appleyard 28 Feb 2002 14:35 UTC#132890
Here's my experience with the N2002 DEMO, and FPS. My system is a little different from most I've seen discussed here. It is a 2.5 year old Dell with a 100MHz bus, but I have switched out the old P3 550 for a Celeron 1200 MHz from powerleap.com, and just installed a Visiontek Ge3 Ti200 64MB from Best Buy. Also I added some RAM for a total of 256MB. The 3DMark2001SE benchmark was 5100 or so, and some of the benchmark games showed >100 fps. My baseline N2002 Demo graphics settings are everything on/high except: 50% draw ahead, mirrors medium, no anistropic, no steering wheel. 20 cars ahead, 4 behind. Atlanta, 19 opponents, start from rear. Resolution 1024x*x16. Killed most everything on the machine using EndItAll - typically 90% free. At first I had Nvidia 21.83 drivers and was using D3D basic renderer (not TnL/Hal - tried that later - should have tried it first). Initial fps = 22 or so, dropped into teens at green flag, goes into 30s or 40s when no opponents in sight. Not much better than my old TNT2 32MB card. Took out reflections - got an additional 5 fps. Took out pit crews and skid marks - got maybe 2 fps. Tried playing with medium world, and some trackside objects - got maybe 2 fps. Added anistropic - no way, got into low teens or worse. If I put together all the reductions, I could flirt with the 30s as my lower bound, but surely my rig should be able to stay in 30s or higher, with lots of details. I tried forcing antialiasing to 2x instead of "let the game decide" in the Nvidia menus, and this reduced fps by 2. I turned off "fog emulation" in the Nvidia menus and this had no effect. So - time to try different drivers. I tried 23.11, 23.12, and 27.42, with all being the same, or slower in the case of 27.42. So I went back to 21.83. Finally - changed renderer to D3D TnL HAL - and this is what made the big difference. With the baseline settings above, I started out at 37fps and never went into the 20s. I was then able to increase resolution to 1600x*x32 (the highest available) and only sometimes get into the 20s. I set it back to 1600x*x16, and then increased drawahead to 100%, and still get into the 20s only occasionally. During a typical race, the fps would stay in the mid 30s. I saw highs in the 50s or 60s. Definitely playable, even with lots of eye candy! I should probably try the 27.42 drivers with the TnL renderer. And, I'm just hoping I get the same fps with the full game. Also I will give OpenGL a try then. Please let me know if there's anything else I could try (barring a new system). Thanks! Doug Appleyard e-mail address above for spam, use: dougappleyard at yahoo dot com
Yeah if you got windows xp dump it! I got 17 fps with crappy xp, went back to windows me and get 35 fps min with going through trioval at daytona, XP gave me 17fps min, 30 max, Me gives me 35 min 52 max, AA off Reflections off lightmap off shadows offf, 25 cars ahead 4 behind medium car, world at high, 8 sounds. 23.11 driver for windows me. 1600X1200 at 16 bit color on a p3 1.0 gig
"GMajorJr" <[email hidden]> wrote in message news:<gisf8.23361$[email hidden]>... > Yeah if you got windows xp dump it! I got 17 fps with crappy xp, went back > to windows me and get 35 fps min with going through trioval at daytona, XP > gave me 17fps min, 30 max, Me gives me 35 min 52 max, AA off Reflections off > lightmap off shadows offf, 25 cars ahead 4 behind medium car, world at high, > 8 sounds. 23.11 driver for windows me. 1600X1200 at 16 bit color on a p3 1.0 > gig Whoops, after all that, I forgot to say that I am indeed using Win98. Thanks for the comments. Doug Appleyard e-mail address above invalid, use: dougappleyard at yahoo dot com
The increase in FPS in 98 over XP is more an issue with drivers, not the OS itself. "GMajorJr" <[email hidden]> wrote in message news:gisf8.23361$[email hidden]... > Yeah if you got windows xp dump it! I got 17 fps with crappy xp, went back > to windows me and get 35 fps min with going through trioval at daytona, XP > gave me 17fps min, 30 max, Me gives me 35 min 52 max, AA off Reflectionsoff > lightmap off shadows offf, 25 cars ahead 4 behind medium car, world athigh, > 8 sounds. 23.11 driver for windows me. 1600X1200 at 16 bit color on a p31.0 > gig > >
Very true! I won't go back to 98 for nothing. XP is rock solid and fast. "Schooner" <[email hidden]> wrote in message news:YStf8.22816$[email hidden]... > The increase in FPS in 98 over XP is more an issue with drivers, not theOS > itself.
> Yeah if you got windows xp dump it! I get a minimum of 35fps in XP (at start all bunched up), otherwise 40-70 21.83 driver GF3 Ti200 1280x960x32 OpenGL All graphic options on except Anisotropic 16 - sounds 29 AI cars on track 15 cars drawn ahead, 4 behind 80% view ahead. All high detail except medium mirror. "GMajorJr" <[email hidden]> wrote in message news:gisf8.23361$[email hidden]... > Yeah if you got windows xp dump it! I got 17 fps with crappy xp, wentback > to windows me and get 35 fps min with going through trioval atdaytona, XP > gave me 17fps min, 30 max, Me gives me 35 min 52 max, AA offReflections off > lightmap off shadows offf, 25 cars ahead 4 behind medium car, world athigh, > 8 sounds. 23.11 driver for windows me. 1600X1200 at 16 bit color on ap3 1.0 > gig > >
Thats what I was getting, then tonight in a race about 50 laps in my FPS took a big shit and the most I could get was 15 to 25 and it looked like shit.... and it wouldnt come back... have no clue why it did that! "Norman Black" <[email hidden]> wrote in message news:a5n5ae$9f4$[email hidden]...
Quoted text (33 lines)| > Yeah if you got windows xp dump it! | | I get a minimum of 35fps in XP (at start all bunched up), otherwise | 40-70 | 21.83 driver | GF3 Ti200 | 1280x960x32 OpenGL | All graphic options on except Anisotropic | 16 - sounds | 29 AI cars on track | 15 cars drawn ahead, 4 behind | 80% view ahead. | All high detail except medium mirror. | | | "GMajorJr" <[email hidden]> wrote in message | news:gisf8.23361$[email hidden]... | > Yeah if you got windows xp dump it! I got 17 fps with crappy xp, went | back | > to windows me and get 35 fps min with going through trioval at | daytona, XP | > gave me 17fps min, 30 max, Me gives me 35 min 52 max, AA off | Reflections off | > lightmap off shadows offf, 25 cars ahead 4 behind medium car, world at | high, | > 8 sounds. 23.11 driver for windows me. 1600X1200 at 16 bit color on a | p3 1.0 | > gig | > | > | | |
Admin 01 Mar 2002 18:28 UTC↳ reply to GMajorJr#132778
Bad advice based on a personal bias. Win XP is a superior OS as so far as speed and stability. If you can't get it setup properly, fine just don't bad mouth it to folks that may be able to get it setup properly though. XP only cost me about 20 FPS in 2002 from N4 on the exact same computer. I attribute a lions share of that to lack of texture compression in OpenGL which is apparently being addressed by Papy. When that happens I bet I get my 80-90FPS back from N4 (also under Win XP Pro) although 60 FPS under Win XP with 2002 is ok thus far to me. I run every option at High Detail, 80% draw ahead, 20 cars ahead 5 behind, no wheel drawn, no anisotropic filtering and no skid marks. Everything else is on, including FSAA 4x @ 1024x768x16. 1.2Ghz AMD, 512 SDRAM, GF3, 23.11 drivers, Win XP Pro. As much as I dislike M$, XP Pro is the high end OS us home users have wanted since seeing NT4.0 in use in the office environment. Perfect? No, not really. Better than the Win95/98/ME that it replaced for home use, you betcha. Of course you probably have never gotten things like OS2 or Linux to run on a home machine either, after tweaking those, XP is a breeze. If folks would realize that XP is simply NT 5.1 (which it is) and approach it from an NT mindset instead of these Win-over-DOS things we've had since Windows 3.0 (2.0 for me), they'd likely learn to appreciate its strengths and work around its limitations. Things you have to do even with ME and 98SE. If you've never heard the terms Windows 3.1 or Windows 3.11 (aka ? do you know, Windows for WorkGroups) then please don't pan on Win XP, you don't have enough time 'in' to really understand the whole OS hiearchy. Short answer, I'll take Win XP Pro over anything currently out there, including MacOS X. The only thing I have ever used more stable for graphical use was an Irix-based SGI machine. GMajorJr <[email hidden]> wrote in message news:gisf8.23361$[email hidden]... > Yeah if you got windows xp dump it! I got 17 fps with crappy xp, went back > to windows me and get 35 fps min with going through trioval at daytona, XP > gave me 17fps min, 30 max, Me gives me 35 min 52 max, AA off Reflectionsoff > lightmap off shadows offf, 25 cars ahead 4 behind medium car, world athigh, > 8 sounds. 23.11 driver for windows me. 1600X1200 at 16 bit color on a p31.0 > gig > >
btgoss 01 Mar 2002 19:19 UTC↳ reply to Admin#132787
After getting a GeForce Ti 500 I made the jump to XP Pro. And so far I have been very happy. N4 is running very well on the Xp platform, I did see a FPS increase, even when still running an older install of 98se (which had been installed with a V5 5500..I normally like to re-install after making a big hardware change.) NR2k2 still has me worried. I am not truly happy with the FPS, and I have implemneted some of the "fixes" that have been posted in this newsgroup. Full filed at Daytona, from the back on the start I drop to about 15-20FPS, this goes up once things get moving, but overall I am seeing 10-20FPS lower than N4. I hope the OGL patch will fix this, as running in D3D is not an option. Sounds are another problem with NR2k2. I have a Game Theater, and running 16 sounds in 3D, kills my FPS. Even with only 8 sounds, the sound is bad. Anyone have any sounds fixes? -- btgoss btgoss(my_shorts)@yahoo.com Remove my shorts to reply What you are is God's gift to you. What you make of it is your gift to God. "CarGuy" <[email hidden]> wrote in message news:_KPf8.3108$[email hidden]... > Bad advice based on a personal bias. Win XP is a superior OS as so far as > speed and stability. If you can't get it setup properly, fine just don't bad > mouth it to folks that may be able to get it setup properly though. > > XP only cost me about 20 FPS in 2002 from N4 on the exact same computer. I > attribute a lions share of that to lack of texture compression in OpenGL > which is apparently being addressed by Papy. When that happens I bet I get > my 80-90FPS back from N4 (also under Win XP Pro) although 60 FPS under Win > XP with 2002 is ok thus far to me. I run every option at High Detail, 80% > draw ahead, 20 cars ahead 5 behind, no wheel drawn, no anisotropic filtering > and no skid marks. Everything else is on, including FSAA 4x @ 1024x768x16. > 1.2Ghz AMD, 512 SDRAM, GF3, 23.11 drivers, Win XP Pro. > > As much as I dislike M$, XP Pro is the high end OS us home users have wanted > since seeing NT4.0 in use in the office environment. Perfect? No, not > really. Better than the Win95/98/ME that it replaced for home use, you > betcha. Of course you probably have never gotten things like OS2 or Linux to > run on a home machine either, after tweaking those, XP is a breeze. If folks > would realize that XP is simply NT 5.1 (which it is) and approach it from an > NT mindset instead of these Win-over-DOS things we've had since Windows 3.0 > (2.0 for me), they'd likely learn to appreciate its strengths and work > around its limitations. Things you have to do even with ME and 98SE. If > you've never heard the terms Windows 3.1 or Windows 3.11 (aka ? do you know, > Windows for WorkGroups) then please don't pan on Win XP, you don't have > enough time 'in' to really understand the whole OS hiearchy. > > Short answer, I'll take Win XP Pro over anything currently out there, > including MacOS X. The only thing I have ever used more stable for graphical > use was an Irix-based SGI machine. > > > GMajorJr <[email hidden]> wrote in message > news:gisf8.23361$[email hidden]... > > Yeah if you got windows xp dump it! I got 17 fps with crappy xp, went back > > to windows me and get 35 fps min with going through trioval at daytona, XP > > gave me 17fps min, 30 max, Me gives me 35 min 52 max, AA off Reflections > off > > lightmap off shadows offf, 25 cars ahead 4 behind medium car, world at > high, > > 8 sounds. 23.11 driver for windows me. 1600X1200 at 16 bit color on a p3 > 1.0 > > gig > > > > > >

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