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Rec.Autos.Simulators Archive

Viper Racing - Engine Sounds?

8 posts by 5 people · 07 Mar 2002 06:35 UTC - 12 Mar 2002 21:28 UTC

Glaspak 07 Mar 2002 06:35 UTC#131647
Hey, I know, Viper Racing... what year is this? I saw the sparkle of the jewel box on my shelf. And after getting whipped (again) in GPL (what year is this?), I loaded it up. I have completely neglected this game! Originally, I tried it right after the NFS series of the time period and I coundn't cope. But now, after GPL and N4, I dialed in a set-up and ran some good laps. When I bought it, I didn't even attempt to muck with the set-up. Too bad about the lack of tire temps and pressures though. One question: is it possible to change the engine sounds? I have some fabulous Viper samples made for SCGT, that I'd like to import into VR. I have all of the audio utilities to change sample format and rate. How is it done? Where are the sound files stored? (BTW, I did a search of RAS on this, and the mentioned links were dead)
Alain 07 Mar 2002 06:49 UTC↳ reply to Glaspak#131648
Yeah, it's aged quite well, runs great at full res. (needs patch) on 3D hardware... still looks good... I love the stock Viper, it's so bouncy and heavy, feels right... get the latest beta patch and you can run new hi-rez cars, some of the best have been added very recently (yes, in 2002!)... Check out: http://rdvr.btwracing.com/ "Glaspak" <[email hidden]> wrote in message news:a671k7$s0k$[email hidden]... > Hey, I know, Viper Racing... what year is this? > > I saw the sparkle of the jewel box on my shelf. > And after getting whipped (again) in GPL > (what year is this?), I loaded it up. > [...]
On Thu, 7 Mar 2002 01:49:14 -0500, "Alain" <[email hidden]> wrote: >Yeah, it's aged quite well, runs great at full res. (needs patch) on 3D >hardware... still looks good... I love the stock Viper, it's so bouncy and >heavy, feels right... get the latest beta patch and you can run new hi-rez >cars, some of the best have been added very recently (yes, in 2002!)... > >Check out: http://rdvr.btwracing.com/ I read that Assen was released yesterday, and that was a good reason to reinstall Viper Racing again.. Then I also noticed all the addon cars and installed them. Damn good stuff, the Celica and 156 are superb :) There's even a plane in Viper so you can fly around the track :) Andre
Since you start from a standing position, perhaps the 2nd time around your speed was greater causing more downforce? I notice this quite a bit with VR that you can't really test a setup until your 2nd lap. -Tim "Richard S Beckett" <[email hidden]> wrote in message news:a67c1u$[email hidden]... x-no-archive: yes Are you sure tyre temps aren't modelled? I was driving it the other night, can't remember the track, but it was being run backwards, and had a tight 3rd gear corner right at the end, out onto the long start finish 'straight'. I found I had much more grip on the second time than the first. Brilliant game! Especially the career mode - wish others had that. As for the setups, I just wacked everything as stiff as possible, and things seemed to improve nicely. R. "Glaspak" <[email hidden]> wrote in message news:a671k7$s0k$[email hidden]...
Quoted text (28 lines)> Hey, I know, Viper Racing... what year is this? > > I saw the sparkle of the jewel box on my shelf. > And after getting whipped (again) in GPL > (what year is this?), I loaded it up. > > I have completely neglected this game! > Originally, I tried it right after the NFS series > of the time period and I coundn't cope. > But now, after GPL and N4, I dialed in a set-up > and ran some good laps. When I bought it, I > didn't even attempt to muck with the set-up. > Too bad about the lack of tire temps and > pressures though. > > One question: is it possible to change the engine sounds? > > I have some fabulous Viper samples made for SCGT, > that I'd like to import into VR. > > I have all of the audio utilities to change sample > format and rate. How is it done? > Where are the sound files stored? > > (BTW, I did a search of RAS on this, and > the mentioned links were dead) > >
On Thu, 7 Mar 2002 01:35:53 -0500, "Glaspak" <[email hidden]> wrote:
Quoted text (26 lines)>Hey, I know, Viper Racing... what year is this? > >I saw the sparkle of the jewel box on my shelf. >And after getting whipped (again) in GPL >(what year is this?), I loaded it up. > >I have completely neglected this game! >Originally, I tried it right after the NFS series >of the time period and I coundn't cope. >But now, after GPL and N4, I dialed in a set-up >and ran some good laps. When I bought it, I >didn't even attempt to muck with the set-up. >Too bad about the lack of tire temps and >pressures though. > >One question: is it possible to change the engine sounds? > >I have some fabulous Viper samples made for SCGT, >that I'd like to import into VR. > >I have all of the audio utilities to change sample >format and rate. How is it done? >Where are the sound files stored? > >(BTW, I did a search of RAS on this, and >the mentioned links were dead)
For the benefit of the community, lastest inofficial VR patch can be found at http://rdvr.btwracing.com/prog.php /petern
In the options menu, it's displayed on the lower right-hand corner. Unfortunately, I never spent much time with Viper. I bought it late, and at the same time as Rally 2000. Rally 2K consumed about five months until I bought another batch of driving games. Now, seeing the Assen track released, I loaded it back up. But, I also have GPL, N4 and F1 2001 with the super FIA-GT mod (which just snatched about five hours tonight). That FIA-GT mod is amazing! I took a screen-shot of an instant replay that just blew me away. It puts SCGT to shame. And that's a game that I considered timeless. Timeless because of the third-party community and the apparent lack of interest of major software developers in sports car sims. What a shame. Give me a GT2 Porsche and a flowing road-course! (.............and I'll spin-out twice, melt the tires by T3, and strip first gear.............) ____________________________ "Richard S Beckett" <[email hidden]> wrote in message news:a6a2gs$[email hidden]... x-no-archive: yes S'funny, isn't it. I bought F1 2001, installed the GT patch, then started playing Viper again! ;-) I just downloaded a load of stuff that I didn't realise existed - some nice cars, and the 1.2.1 patch. Can anyone remember how you tell what version you're currently running? Thanks. (Just got into the top class, and am running 2nd overall in the first season, about half way through. :-)) R. "Andre Warringa" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (12 lines)> On Thu, 07 Mar 2002 22:08:42 +0100, Peter Nilsson > <[email hidden]> wrote: > > >For the benefit of the community, lastest inofficial VR patch can be > >found at http://rdvr.btwracing.com/prog.php > > > >/petern > > And if you want to get rid of the annoying cd-check, start viper > racing.exe with the -nocanary parameter > > Andre
On Thu, 07 Mar 2002 22:38:53 +0100, Andre Warringa <[email hidden]> wrote:
Quoted text (12 lines)>On Thu, 07 Mar 2002 22:08:42 +0100, Peter Nilsson ><[email hidden]> wrote: > >>For the benefit of the community, lastest inofficial VR patch can be >>found at http://rdvr.btwracing.com/prog.php >> >>/petern > >And if you want to get rid of the annoying cd-check, start viper >racing.exe with the -nocanary parameter > >Andre
...and use -nointro to skip the intro. /petern

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