Is it just my machine, or does OpenGL in Nascar 2002 Season look like crap?
When using OpenGL, I get way higher frame rates, but everything in the
infield is all blurry, I can see seams and some irregulareties in the sky,
the track surface looks really bad, plus a few other things..
In N4 OpenGL was awesome for me, but now i'm sorta forced to use Direct3D so
i can get some half desent graphics
I only have a PIII-500 @ 550, and a GeForce II MX400 video card, so maybe
that's my problem right there..
looks excellent on mine, p4 1.6 gf2mx400 500mram.
"Mike" <[email hidden]> wrote in message
news:[email hidden]...
> Is it just my machine, or does OpenGL in Nascar 2002 Season look likecrap?
>
> When using OpenGL, I get way higher frame rates, but everything in the
> infield is all blurry, I can see seams and some irregulareties in thesky,
> the track surface looks really bad, plus a few other things..
>
> In N4 OpenGL was awesome for me, but now i'm sorta forced to use Direct3Dso
> i can get some half desent graphics
>
> I only have a PIII-500 @ 550, and a GeForce II MX400 video card, so maybe
> that's my problem right there..
>
>
Mike..
Your video card is too weak to run OpenGL in N2002 (since there's no texture
compression for OGL, but there is for D3D). Until Papy's first patch
(advertised to fix this issue).....you are stuck running N2002 in D3D. Your
system is really marginal to even consider running N2002 anyway....don't
expect much from it.
Tom
"Mike" <[email hidden]> wrote in message
news:[email hidden]...
> Is it just my machine, or does OpenGL in Nascar 2002 Season look likecrap?
>
> When using OpenGL, I get way higher frame rates, but everything in the
> infield is all blurry, I can see seams and some irregulareties in thesky,
> the track surface looks really bad, plus a few other things..
>
> In N4 OpenGL was awesome for me, but now i'm sorta forced to use Direct3Dso
> i can get some half desent graphics
>
> I only have a PIII-500 @ 550, and a GeForce II MX400 video card, so maybe
> that's my problem right there..
>
>
Try turn down your screen res. The problem is the lack of texture
compression in the OpenGL renderer. With my GF3 if I goto anything higher
than 1280 screen res too much memory is allocated to the frame buffer and
requires the textures to mip down to fit the remaining memory that's left
for textures. Now since your card is 32 meg I'm not sure if this will work
at all for you, but you might at least find a playable level until Papy
releases a OpenGL patch.
MadDAWG
Open GL does not support texture compression in N2002 like d3d does. Papy
has stated it "may" be fixed in a patch where it will, but as it stands
right now d3d is the way to run it . What is happening is in Open GL it is
dropping mips quicker, resulting in the more blurry look. If you had a 128
mb vid card it would help some. Hopefully for those that prefer Open Gl
Papy will address this in a patch, for me though d3d looks better and i
still get decent framerates with it.
Even with a good GeForce3 card with 128 mb ram, your still going to suffer
from that PIII 500, N2002 requires a lot of horsepower. Even with today's
hottest processors running N2002 with all options on full will still be
difficult framerate wise.
Don Burnette
"Mike" <[email hidden]> wrote in message
news:[email hidden]...
> Is it just my machine, or does OpenGL in Nascar 2002 Season look likecrap?
>
> When using OpenGL, I get way higher frame rates, but everything in the
> infield is all blurry, I can see seams and some irregulareties in thesky,
> the track surface looks really bad, plus a few other things..
>
> In N4 OpenGL was awesome for me, but now i'm sorta forced to use Direct3Dso
Quoted text (7 lines)
> i can get some half desent graphics > > I only have a PIII-500 @ 550, and a GeForce II MX400 video card, so maybe > that's my problem right there.. > > >NR2002 looks just as good to me in OpenGL as it does it D3D, and i get twice
the frame rate in OpenGL . Must be my 128 MB video card, I guess.
Todd
"Don Burnette" <[email hidden]> wrote in message
news:YVoi8.323891$[email hidden]...
Direct3D
> so
> > i can get some half desent graphics
> >
> > I only have a PIII-500 @ 550, and a GeForce II MX400 video card, somaybe
> > that's my problem right there..
> >
> >
> >
>
>
Quoted text (26 lines)
> Open GL does not support texture compression in N2002 like d3d does. Papy > has stated it "may" be fixed in a patch where it will, but as it stands > right now d3d is the way to run it . What is happening is in Open GL it is > dropping mips quicker, resulting in the more blurry look. If you had a 128 > mb vid card it would help some. Hopefully for those that prefer Open Gl > Papy will address this in a patch, for me though d3d looks better and i > still get decent framerates with it. > Even with a good GeForce3 card with 128 mb ram, your still going to suffer > from that PIII 500, N2002 requires a lot of horsepower. Even with today's > hottest processors running N2002 with all options on full will still be > difficult framerate wise. > > > Don Burnette > > "Mike" <[email hidden]> wrote in message > news:[email hidden]... > > Is it just my machine, or does OpenGL in Nascar 2002 Season look like > crap? > > > > When using OpenGL, I get way higher frame rates, but everything in the > > infield is all blurry, I can see seams and some irregulareties in the > sky, > > the track surface looks really bad, plus a few other things.. > > > > In N4 OpenGL was awesome for me, but now i'm sorta forced to useOn Fri, 8 Mar 2002 09:14:51 -0600, "Mike" <[email hidden]> wrote:
I promise to not be to big a pain in the ass but would you tell me
what Open GL is??
Quoted text (13 lines)
>Is it just my machine, or does OpenGL in Nascar 2002 Season look like crap? > >When using OpenGL, I get way higher frame rates, but everything in the >infield is all blurry, I can see seams and some irregulareties in the sky, >the track surface looks really bad, plus a few other things.. > >In N4 OpenGL was awesome for me, but now i'm sorta forced to use Direct3D so >i can get some half desent graphics > >I only have a PIII-500 @ 550, and a GeForce II MX400 video card, so maybe >that's my problem right there.. > >Yes, that would be the reason.
Marc
"Todd Sorensen" <[email hidden]> wrote in message
news:a6dp66$dauat$[email hidden]...
> NR2002 looks just as good to me in OpenGL as it does it D3D, and i gettwice
Papy
> > has stated it "may" be fixed in a patch where it will, but as it stands
> > right now d3d is the way to run it . What is happening is in Open GL itis
> > dropping mips quicker, resulting in the more blurry look. If you had a128
> > mb vid card it would help some. Hopefully for those that prefer Open Gl
> > Papy will address this in a patch, for me though d3d looks better and i
> > still get decent framerates with it.
> > Even with a good GeForce3 card with 128 mb ram, your still going tosuffer
> > from that PIII 500, N2002 requires a lot of horsepower. Even withtoday's
Quoted text (7 lines)
> the frame rate in OpenGL . Must be my 128 MB video card, I guess. > > Todd > > "Don Burnette" <[email hidden]> wrote in message > news:YVoi8.323891$[email hidden]... > > Open GL does not support texture compression in N2002 like d3d does.Quoted text (31 lines)
> > hottest processors running N2002 with all options on full will still be > > difficult framerate wise. > > > > > > Don Burnette > > > > "Mike" <[email hidden]> wrote in message > > news:[email hidden]... > > > Is it just my machine, or does OpenGL in Nascar 2002 Season look like > > crap? > > > > > > When using OpenGL, I get way higher frame rates, but everything in the > > > infield is all blurry, I can see seams and some irregulareties in the > > sky, > > > the track surface looks really bad, plus a few other things.. > > > > > > In N4 OpenGL was awesome for me, but now i'm sorta forced to use > Direct3D > > so > > > i can get some half desent graphics > > > > > > I only have a PIII-500 @ 550, and a GeForce II MX400 video card, so > maybe > > > that's my problem right there.. > > > > > > > > > > > > > > >OpenGL is another graphics engine like D3D and Glide.
MadDAWG
On Sun, 10 Mar 2002 09:35:42 -0500, "MadDAWG"
<[email hidden]> wrote:
>OpenGL is another graphics engine like D3D and Glide.
>
>MadDAWG
>
>
Thanks much......


































