Help me understand this...
Why would sim racer buy a console?
I understand that some good sims are being ported over,
but why would a person with a fast computer/video card be interested in a
console?
What about FF controllers/clutch pedals, etc?
I know that Act-Labs have console "engines".
I've never owned a console, but I guess that I equate Rally Champ 2000 with
the arcadish-style navigation.
When I checked out the TOCA2 demo, that same style really turned me off.
Yet, it seems that many people in this forum play driving games on the
console boxes.
With the X-box and a mutated WSC coming, it's forced me to ask...
Why would a PC sim racer buy a console?
Glaspak asked why sim racers would buy a console. Replies cited fixed hardware with no driver conflicts or upgrades, living-room and social play, non-racing games, and good titles such as GT3 and F355 Challenge on the Dreamcast. Others argued that consoles lack mods, patches and proper wheel support, and most concluded there was room for both.
game comparisonhardware: PC/graphics
Automated summary.
> Yet, it seems that many people in this forum play driving games on the
> console boxes.
I love driving games of all sorts - except the ones that pretend to be sims
but aren't.
eg.
Le Mans 24hr
Gran Turismo 1,2,3
--
Damien Smith
[email hidden]
ICQ: 77028579
F12001 rank: +21.435
"Glaspak" <[email hidden]> wrote in message
news:a6n7h4$n0l$[email hidden]...
with
The only advantage I see is a stable, locked-down hardware spec which allows
the developers to achieve levels of graphical detail which would not seem
possible based on our PC-biased experience and the raw specs of the
consoles. Code optimisation is really quite good on the consoles.
I'm a "notebook racer", and often throw aside the wheel for the comfort of
sitting on the couch for my racing fix, using a little analog controller.
The notebook has a S-Video output, so I can send it to the TV. Somehow the
images really come alive on a big TV in a way they don't on a PC screen.
But.... I quickly tire of "sims" which don't have a decent driving model, so
nothing on the console side has ever held my attention for more than a
casual spin now and then.
Stephen
Quoted text (11 lines)
> Help me understand this... > > Why would sim racer buy a console? > I understand that some good sims are being ported over, > but why would a person with a fast computer/video card be interested in a > console? > > What about FF controllers/clutch pedals, etc? > I know that Act-Labs have console "engines". > > I've never owned a console, but I guess that I equate Rally Champ 2000Quoted text (9 lines)
> the arcadish-style navigation. > When I checked out the TOCA2 demo, that same style really turned me off. > > Yet, it seems that many people in this forum play driving games on the > console boxes. > > With the X-box and a mutated WSC coming, it's forced me to ask... > >I'm with you, I haven't owned a console either, well except for the original
playstation my daughters had, I never really played it though.
I just don't see the need to have one, I would rather spend that money on pc
hardware or peripherals.
Don Burnette
"Glaspak" <[email hidden]> wrote in message
news:a6n7h4$n0l$[email hidden]...
with
Quoted text (11 lines)
> Help me understand this... > > Why would sim racer buy a console? > I understand that some good sims are being ported over, > but why would a person with a fast computer/video card be interested in a > console? > > What about FF controllers/clutch pedals, etc? > I know that Act-Labs have console "engines". > > I've never owned a console, but I guess that I equate Rally Champ 2000Quoted text (10 lines)
> the arcadish-style navigation. > When I checked out the TOCA2 demo, that same style really turned me off. > > Yet, it seems that many people in this forum play driving games on the > console boxes. > > With the X-box and a mutated WSC coming, it's forced me to ask... > > >On Wed, 13 Mar 2002 11:58:11 GMT, "Don Burnette"
<[email hidden]> wrote:
>I just don't see the need to have one, I would rather spend that money on pc
>hardware or peripherals.
...everytime a new gametitle appear...:?
I can't see why it is necessary to upgrade the PC every f**** time a new
gametitle reach the market...I have spent about 2000 USD the last 3,5
years on upgrading my "racing" PC...
My "real" PC is still a PII-266 MHz with 64MB (1) and 6 GB HD (2) and
it's working perfectly 4-5 hours every day with internet and boring
financial/office - programs...
(1+2) It was born with 32MB and 3.2GB...Upgraded it around x-mas 2001
with 32MB extra and a "new" 6 GB HD though..:)...and it got new life for
a cost of 42 USD :)
I'm seriously concidering a PS2 or X-box in the future...the missing
link is the i-net connection for online racing though :(
--
Med venlig hilsen / Best regards
Thore Sorensen - DK-2700 Bronshoj
Glaspak wrote:
> Help me understand this...
>
> Why would sim racer buy a console?
> I understand that some good sims are being ported over,
> but why would a person with a fast computer/video card be interested in a
> console?
Got me. Games that can't be patched or user modified, driven with your
thumbs. If that was my only choice, I wouldn't race. IMHO.
--
Fester
"Beware the leader who bangs the drums of war in order to whip the
citizenry into a patriotic fervor, for patriotism is indeed a
double-edged sword. It both emboldens the blood, just as it narrows the
mind. And when the drums of war have reached a fever pitch and the
blood boils with hate and the mind has closed, the leader will have no
need in seizing the rights of the citizenry. Rather, the citizenry,
infused with fear and blinded by patriotism, will offer up all of their
rights unto the leader and gladly so. How do I know? For this is what I
have done. And I am Caesar." -- Julius Caesar
> I'm seriously concidering a PS2 or X-box in the future...the missing
> link is the i-net connection for online racing though :(
>
The X-box has a built in Ethernet adapter. If there are no TCP/IP
multiplayer racing games for it now, don't you think they will come soon?
Jone
you can already do multiplay over the internet ...
http://www.xboxgw.com
Phillip
"Jone Tytlandsvik" <[email hidden]> wrote in message
news:a6nhik$fneml$[email hidden]...
Quoted text (11 lines)
> > > I'm seriously concidering a PS2 or X-box in the future...the missing > > link is the i-net connection for online racing though :( > > > > The X-box has a built in Ethernet adapter. If there are no TCP/IP > multiplayer racing games for it now, don't you think they will come soon? > > Jone > >For football, baseball, wrastling, fighting, adventure games, at least
that's why I bought one. Plus, you can have fun driving some games against
your friends such as F12001 who don't have money to upgrade pcs all the
time. I have an xbox, and I think it rocks!
Phillip
"Glaspak" <[email hidden]> wrote in message
news:a6n7h4$n0l$[email hidden]...
with
Quoted text (11 lines)
> Help me understand this... > > Why would sim racer buy a console? > I understand that some good sims are being ported over, > but why would a person with a fast computer/video card be interested in a > console? > > What about FF controllers/clutch pedals, etc? > I know that Act-Labs have console "engines". > > I've never owned a console, but I guess that I equate Rally Champ 2000Quoted text (9 lines)
> the arcadish-style navigation. > When I checked out the TOCA2 demo, that same style really turned me off. > > Yet, it seems that many people in this forum play driving games on the > console boxes. > > With the X-box and a mutated WSC coming, it's forced me to ask... > >"Glaspak" wrote ...
> Help me understand this...
>
> Why would sim racer buy a console?
I wouldn't buy one for myself, but it is kind of fun to play the latest
Grand Theft Auto on the ps2 with my son. There's just something a little
funny about picking up a hooker to gain "energy points". If you put this
game on the pc, some yokel would come up with a cool graphics package that
had a venereal disease hack included, and it just wouldn't be the same.
"Phillip Malphrus, Jr." . I have an xbox, and I think it rocks!
>
> Phillip Careful Phillip, I think this may be some sort of Salem Witch
hunt....i.e...
"We found a Console user may we BURN HIM???"
Lets just hope they don't shun you now.
:)
dave henrie
Don Jennings wrote:
The Clap mod? That would be very cool! Might be worthwhile to get
then! <g>
Kinda like playing The Sims with the Nude Patch. :-P
--
Fester
"Beware the leader who bangs the drums of war in order to whip the
citizenry into a patriotic fervor, for patriotism is indeed a
double-edged sword. It both emboldens the blood, just as it narrows the
mind. And when the drums of war have reached a fever pitch and the
blood boils with hate and the mind has closed, the leader will have no
need in seizing the rights of the citizenry. Rather, the citizenry,
infused with fear and blinded by patriotism, will offer up all of their
rights unto the leader and gladly so. How do I know? For this is what I
have done. And I am Caesar." -- Julius Caesar
Quoted text (12 lines)
> "Glaspak" wrote ... > >>Help me understand this... >> >>Why would sim racer buy a console? > > > I wouldn't buy one for myself, but it is kind of fun to play the latest > Grand Theft Auto on the ps2 with my son. There's just something a little > funny about picking up a hooker to gain "energy points". If you put this > game on the pc, some yokel would come up with a cool graphics package that > had a venereal disease hack included, and it just wouldn't be the same.I'm just picking up a Dreamcast as MSR and F355 challenge are probably as
good as it gets - bar GT3 ( which we have at work ) in terms of driving on
Consoles (annd for �100 you can have a dreamcast, 2 controllers, and a LOT
of games)
DOug
"Glaspak" <[email hidden]> wrote in message
news:a6n7h4$n0l$[email hidden]...
with
Quoted text (11 lines)
> Help me understand this... > > Why would sim racer buy a console? > I understand that some good sims are being ported over, > but why would a person with a fast computer/video card be interested in a > console? > > What about FF controllers/clutch pedals, etc? > I know that Act-Labs have console "engines". > > I've never owned a console, but I guess that I equate Rally Champ 2000Quoted text (9 lines)
> the arcadish-style navigation. > When I checked out the TOCA2 demo, that same style really turned me off. > > Yet, it seems that many people in this forum play driving games on the > console boxes. > > With the X-box and a mutated WSC coming, it's forced me to ask... > >In article <a6n7h4$n0l$[email hidden]>, "Glaspak" <[email hidden]> wrote:
A few of reasons:
There still isn't anything on the PC that compares to the Gran Turismo series
in variety and type of cars offered. And the visuals in GT3 leave the PC
world behind.
The upgrade thing that has been mentioned. I recently bought a bargain $19.99
copy of F12k1 for my PC and found it won't work with my "antiquated" (ie less
than 2 yr old) V3-2000. Yes, I've gotten out of the upgrade syndrome.
It's fun for a quick play, travels easily, is accessible for hardcore and
novices alike.
The biggest negative to me is that it would require a whole new set of
peripherals. I just use the std analog sticks. They actually work quite well
(then again, I still use a joystick + pedals on the PC).
Don't knock it till you've tried it. Not for everyone, but it does appeal to
plenty of PC simmers.
>Help me understand this...
>
>Why would sim racer buy a console?
>I understand that some good sims are being ported over,
>but why would a person with a fast computer/video card be interested in a
>console?
The Clap Expansion pack lol
x Box/PS2 are for having fum on, but they are not for serious sim racing. We
play gotham racing at a Xmas party using a projector so the "screen" was
about 6 foot tall. That was fun but it was far from serious. My biggest
complaint with these games is having to unlock everything. Then if you don't
have a memory card to keep track of where you are at you can't get any
where.
MadDAWG
In article <a6n7h4$n0l$[email hidden]>,
[email hidden] says...
Speaking for myself, I bought a PS2 not for racing games, but for other
games such as SSX Tricky, Grand Theft Auto 3, Madden Football, etc. Since
I am also a sim fan, I bought the Gran Turismo 3 pack which included GT3
with the PS2. It's a fun game but not a sim (we have had that discussion
already.) The graphics in GT3 are stunning though and honestly, that is
the main reason that I play it. Watching a replay is amazing, and far
ahead of any graphics yet seen on the PC.
To answer your question though, I don't think that sim racers buy
consoles FOR racing sims. We buy them for other games and since we also
have racing interests, end up buying those titles as well.
--
__________________________
Todd Walker
http://twalker.d2g.com
__________________________
Quoted text (18 lines)
> Help me understand this... > > Why would sim racer buy a console? > I understand that some good sims are being ported over, > but why would a person with a fast computer/video card be interested in a > console? > > What about FF controllers/clutch pedals, etc? > I know that Act-Labs have console "engines". > > I've never owned a console, but I guess that I equate Rally Champ 2000 with > the arcadish-style navigation. > When I checked out the TOCA2 demo, that same style really turned me off. > > Yet, it seems that many people in this forum play driving games on the > console boxes. > > With the X-box and a mutated WSC coming, it's forced me to ask...
Damien Smith wrote:
You forgot to mention GP3.
Gerry
Quoted text (10 lines)
> > > Yet, it seems that many people in this forum play driving games on the > > console boxes. > > I love driving games of all sorts - except the ones that pretend to be sims > but aren't. > > eg. > Le Mans 24hr > Gran Turismo 1,2,3SCGT is the only game on the PC that compares favorably with Gran Tourismo 3
on the PS2 with respect to variety of cars. SCGT is probably the racing game
that I play the most of either console or PC racers, simply because I can
tweak the individual car models physics model attributes,sounds, and addon
numerous tracks and cars, and fiddle with the game in more ways than you can
with any PC racer that I have ever owned, let alone console racers. This
level of being able to modify and customize a racer to your personal
preferences is a major advantage for PC games, but it may not always be
exclusive to PC games. However , for the present time it is a significant
reason why I still play PC sims moreso than console sims or arcade racers.
Then there is the awesome physics modeling of PC sims like GPL and F1 2001,
which are superior to physics modeling in any console game ever made, but
with the advent of GT3 and F355 the gap has closed substantially with
respect to physics modelling.
Nonetheless,nothing on the PC really equals GT3 with respect to graphics on
the replays, aside from a bit of a jaggy problem seemingly inherent to PS2
games, but fairly absent with the XBOX antialiasing. Bump mapped asphalt
that glistens realistically with pebbly graininess in the sunlight or from
colored street lighting as the rain falls . The most photorealistic car
models in all of console or PC racing, highly detailed with the finest
reflection mapping there is in any racer. Shadows within shadows, soft
shadows and hard shadows that change realistically with sunlight elevation
and direction. Cars which move realistically on there suspensions in
replays, ( except when they collide with the brain dead A.I. cars or
fences).A force feedback effect with the Logitech wheel that is as good as
any PC sim short of GPL or F1 2001, and better than SCGT. Frame rates that
are silky smooth under all situations. Landscape that just looks so much
more real on a 36 inch TV than it could ever appear even on a high rez 19
inch monitor. You almost feel like ducking when you go through a tunnel or
under a bridge. Dolby digital 5.1 sound on the XBOX in dedicated hardware,
and through software on the PS2, sounds so much better through my stereo
system than games sound over my pc's tiny subwoofer and 4 channel soundcard.
Until you play GT3 or an XBOX racer you will not know what kind of graphic
potential remains locked up in a Geforce 4 level card, hamstrung by the
compromises of programming racers for the PC's varied and ever changing
architecture. I love both PC and console racers equally well. My ego is not
tied to what system I play games on, I just want to always have the widest
possible options in choice of games, so I own a Dreamcast for Ferrari F355
the most difficult console sim, a PS2 for GT3 the best looking all around
racer, an XBOX because of its potential, two PC's one with a fast Athlon and
a good videocard for gaming and the other for general purposes.
There's no way I would limit myself to just one format. Also, there are just
too many other genres of games that are light years ahead graphically on the
consoles compared to the PC. As far as not being able to patch games for the
console, it is a two edged sword. First off, too many PC games are rushed
out before they are truly ready because the makers can simply force you to
patch them to get them to run correctly. It really should not be this way,
and is sometimes frustrating and aggravating to have to search for or wait
for a patch that will keep the game from crashing your system perpetually.
On consoles, you almost will never have a game crash. I have only
experienced 3 different games over the last 3 years that have crashed at
all, and those crashes were so rare that it was shocking when they happened.
Console games are simply super reliable and super stable.
By contrast, I can barely remember any of my PC racing games that have NOT
crashed at one time or another. As for the advantage of being able to
enhance PC games with patches, this will no doubt NOT be exclusive to PC
games in the future, since the XBOX has a highspeed DSL/Cable modem
connector as well as a harddrive for storage, and the PS2 is coming out with
an addon Harddrive/ modem option. Patches and upgrades to games will be
offered at some point over the next year or two. Aside from those who are
just PC centric snobs, there is no real reason not to explore your options.
Besides, an XBOX or a PS2 do not cost that much, $250 to $299. If you buy
one you can rent games for about a dollar a day, and never have to waste
your money buying a game that you don't like or waste time getting a refund.
You might even find that there is more to gaming than just PC racing sims,
even for those of us who love racing sims its nice to play a little Madden
football, NBA LIVE, ATV Offroad, Tekken 4, Castle Wolfenstein, etc.
However, if you want to only play PC sims exclusively, then by all means
hide your head in the sand and forever chant " all console racers are and
always will be ARCADE " " all console racers are and always will be ARCADE "
" all console racers are and always will be ARCADE ", and tell yourself that
all console racers are for the " kiddies" or " the ingnorant unsophisticated
masses ", and never ever ever cast your eyes on a console racer lest you be
tempted to the DARKSIDE and find yourself a CLOSET CONSOLE RACER. Never
able to admit your secret shameful perverted double life in this newsgroup.
Always having to cover your admitting to having played a console game by
saying, " well I bought a PS2 and an XBOX just so my kids would have
something to play games on, and I might have dabbled around with one of
their games for a minute or two, but I swear I didn't enjoy it, honestly " .
"Dave" <[email hidden]> wrote in message
news:VWJj8.108532$[email hidden]...
> In article <a6n7h4$n0l$[email hidden]>, "Glaspak"<[email hidden]> wrote:
>
> A few of reasons:
> There still isn't anything on the PC that compares to the Gran Turismoseries
> in variety and type of cars offered. And the visuals in GT3 leave the PC
> world behind.
>
> The upgrade thing that has been mentioned. I recently bought a bargain$19.99
> copy of F12k1 for my PC and found it won't work with my "antiquated" (ieless
well
> (then again, I still use a joystick + pedals on the PC).
>
> Don't knock it till you've tried it. Not for everyone, but it does appealto
Quoted text (7 lines)
> than 2 yr old) V3-2000. Yes, I've gotten out of the upgrade syndrome. > > It's fun for a quick play, travels easily, is accessible for hardcore and > novices alike. > > The biggest negative to me is that it would require a whole new set of > peripherals. I just use the std analog sticks. They actually work quiteQuoted text (10 lines)
> plenty of PC simmers. > > >Help me understand this... > > > >Why would sim racer buy a console? > >I understand that some good sims are being ported over, > >but why would a person with a fast computer/video card be interested in a > >console? > >Why?
Simple: no hardware conflicts to screw around with endlessly.
And, with companies writing driving/racing titles for use with wheels (i.e.
Gran Turismo 3 was written for use with a Logitec wheel, and I believe this
wheel will also work with EA's F1 2001) and the line is already starting to
blur.
Also, the xBox is essentially a 12 month old Pentium computer with a TV
output. So as time passes it will be easier and easier for game developers
to release both their titles for PC users AND set console users (for xBox at
least).
For me personally, I'm really tired of dealing with all the hardware issues
of PC racing. Every time a new game comes out, it seems like something needs
to be upgraded or fiddled with ("Damn! Wheel wont calibrate ... What?! Now
it's not seeing the peddles ... OK 2 hours later and I'm ready to race!").
Buying a console (and I haven't gotten one yet) allows a person to power the
thing up, drop in a disc and start playing. A year from now, I could get the
latest version of F1 2003 and do the same thing without worrying.
And that makes owning a console a very attractive option for me.
TB
Quoted text (26 lines)
> From: "Glaspak" <[email hidden]> > Organization: MindSpring Enterprises > Newsgroups: rec.autos.simulators > Date: Wed, 13 Mar 2002 04:50:34 -0500 > Subject: Why would a sim-racer buy a console? > > Help me understand this... > > Why would sim racer buy a console? > I understand that some good sims are being ported over, > but why would a person with a fast computer/video card be interested in a > console? > > What about FF controllers/clutch pedals, etc? > I know that Act-Labs have console "engines". > > I've never owned a console, but I guess that I equate Rally Champ 2000 with > the arcadish-style navigation. > When I checked out the TOCA2 demo, that same style really turned me off. > > Yet, it seems that many people in this forum play driving games on the > console boxes. > > With the X-box and a mutated WSC coming, it's forced me to ask... > >Brilliant quote from Julius Ceaser. Is it for real?
TB
Quoted text (32 lines)
> From: Uncle Fester <[email hidden]> > Organization: Giganews.Com - Premium News Outsourcing > Newsgroups: rec.autos.simulators > Date: Wed, 13 Mar 2002 12:42:40 GMT > Subject: Re: Why would a sim-racer buy a console? > > Glaspak wrote: >> Help me understand this... >> >> Why would sim racer buy a console? >> I understand that some good sims are being ported over, >> but why would a person with a fast computer/video card be interested in a >> console? > > > Got me. Games that can't be patched or user modified, driven with your > thumbs. If that was my only choice, I wouldn't race. IMHO. > > -- > > Fester > > "Beware the leader who bangs the drums of war in order to whip the > citizenry into a patriotic fervor, for patriotism is indeed a > double-edged sword. It both emboldens the blood, just as it narrows the > mind. And when the drums of war have reached a fever pitch and the > blood boils with hate and the mind has closed, the leader will have no > need in seizing the rights of the citizenry. Rather, the citizenry, > infused with fear and blinded by patriotism, will offer up all of their > rights unto the leader and gladly so. How do I know? For this is what I > have done. And I am Caesar." -- Julius Caesar >lol, well I dont weigh the same as a duck so I should be ok ...
"Dave Henrie" <[email hidden]> wrote in message
news:aoJj8.31567$af7.26260@rwcrnsc53...
Quoted text (12 lines)
> > "Phillip Malphrus, Jr." . I have an xbox, and I think it rocks! > > > > Phillip > Careful Phillip, I think this may be some sort of Salem Witch > hunt....i.e... > "We found a Console user may we BURN HIM???" > Lets just hope they don't shun you now. > :) > dave henrie > >On Wed, 13 Mar 2002 13:45:32 +0100, "Jone Tytlandsvik"
<[email hidden]> wrote:
>> I'm seriously concidering a PS2 or X-box in the future...the missing
>> link is the i-net connection for online racing though :(
>
>The X-box has a built in Ethernet adapter. If there are no TCP/IP
>multiplayer racing games for it now, don't you think they will come soon?
But if we now have popular sims that suffer from immature online
racers (say NR2002), the maturity level will likely be even lower on a
console platform. Will the console programmers give us options like
password-protected races or kicking trouble-makers?...
Online console racing may be coming, but *good quality* online
console racing may be a bit longer than soon.
"But in a way, fear is a big part of racing, because if there was
nothing to be frightened of, and no limit, any fool could get into
a motor car and racing would not exist as a sport." -- Jim Clark
Good points all around guys...
I guess that, like a Mac, having the specs
set-in-stone would allow much better
code optimization.
Unfortuantely, I didn't even consider the
whole mod aspect.
Collecting mods for my driving sims is a fetish.
Nascar Heat, F1 2001, SCGT, Nascar Legends.
I have 12! back-up CDs for SCGT alone.
As far as "constant"upgrades to my PC, I buy
a new computer about every two years. My last
733PIII/GeForce256 held it's age pretty good
until a November 1600+AMD/GeForce3 Ti200.
I never upgraded the PIII. And it served me well.
Now it's a super stand-alone digital video editor.
I don't see buying new hardware every six months
just to run the latest game full-blown.
Although, I wonder if I'll get the same longevity
of the 256 with the GF3 Ti200.
Thanks for all the feedback...
_________________________
"Glaspak" <[email hidden]> wrote in message
news:a6n7h4$n0l$[email hidden]...
> Help me understand this...
I bought an Xbox for a lot of different reasons, not just for driving
games. But with reference to driving games, it's kind of fun being able
to play them on the couch in my living room, and also it's the only way
I can get my LAN buddies to play driving games with me, since they
aren't interested enough to go out and buy driving games themselves.
For a hardcore sim I guess I would still rather have it on a PC, but I
also like arcade racers and playing 4 player split-screen Project Gotham
Racing on the Xbox with my buddies is a blast.
"Glaspak" <[email hidden]> wrote in message
news:a6n7h4$n0l$[email hidden]...
> Help me understand this...
>
> Why would sim racer buy a console?
> I understand that some good sims are being ported over,
> but why would a person with a fast computer/video card be interestedin a
> console?
>
> What about FF controllers/clutch pedals, etc?
> I know that Act-Labs have console "engines".
>
> I've never owned a console, but I guess that I equate Rally Champ 2000with
> the arcadish-style navigation.
> When I checked out the TOCA2 demo, that same style really turned meoff.
Quoted text (7 lines)
> > Yet, it seems that many people in this forum play driving games on the > console boxes. > > With the X-box and a mutated WSC coming, it's forced me to ask... > >Heh, I guess I should have read the whole thread before I posted, I just
put up essentially the same opinion. I agree with you 100%. There is
room for both in my house.
"Phillip Malphrus, Jr." <[email hidden]> wrote in message
news:[email hidden]...
> For football, baseball, wrastling, fighting, adventure games, at least
> that's why I bought one. Plus, you can have fun driving some gamesagainst
> your friends such as F12001 who don't have money to upgrade pcs allthe
in a
> > console?
> >
> > What about FF controllers/clutch pedals, etc?
> > I know that Act-Labs have console "engines".
> >
> > I've never owned a console, but I guess that I equate Rally Champ2000
> with
> > the arcadish-style navigation.
> > When I checked out the TOCA2 demo, that same style really turned meoff.
> >
> > Yet, it seems that many people in this forum play driving games onthe
Quoted text (11 lines)
> time. I have an xbox, and I think it rocks! > > Phillip > > "Glaspak" <[email hidden]> wrote in message > news:a6n7h4$n0l$[email hidden]... > > Help me understand this... > > > > Why would sim racer buy a console? > > I understand that some good sims are being ported over, > > but why would a person with a fast computer/video card be interestedQuoted text (7 lines)
> > console boxes. > > > > With the X-box and a mutated WSC coming, it's forced me to ask... > > > > > >Tony Borroz wrote:
> Brilliant quote from Julius Ceaser. Is it for real?
As far as I know, yes it is.
--
Fester
"Beware the leader who bangs the drums of war in order to whip the
citizenry into a patriotic fervor, for patriotism is indeed a
double-edged sword. It both emboldens the blood, just as it narrows the
mind. And when the drums of war have reached a fever pitch and the
blood boils with hate and the mind has closed, the leader will have no
need in seizing the rights of the citizenry. Rather, the citizenry,
infused with fear and blinded by patriotism, will offer up all of their
rights unto the leader and gladly so. How do I know? For this is what I
have done. And I am Caesar." -- Julius Caesar
"Tony Borroz" wrote ...
> Every time a new game comes out, it seems like something needs
> to be upgraded or fiddled with
>
> Buying a console (and I haven't gotten one yet) allows a person to powerthe
> thing up, drop in a disc and start playing. A year from now, I could getthe
> latest version of F1 2003 and do the same thing without worrying.
Except for the fact that the cool new F1 2003 game is made for the PS3, and
just won't work on your PS2. No upgrade, right.
Quoted text (19 lines)
> From: "Don Jennings" <[email hidden]> > Newsgroups: rec.autos.simulators > Date: Thu, 14 Mar 2002 04:13:02 GMT > Subject: Re: Why would a sim-racer buy a console? > > "Tony Borroz" wrote ... >> Every time a new game comes out, it seems like something needs >> to be upgraded or fiddled with >> >> Buying a console (and I haven't gotten one yet) allows a person to power > the >> thing up, drop in a disc and start playing. A year from now, I could get > the >> latest version of F1 2003 and do the same thing without worrying. > > Except for the fact that the cool new F1 2003 game is made for the PS3, and > just won't work on your PS2. No upgrade, right. > >"Glaspak" <[email hidden]> wrote in message news:<a6n7h4$n0l$[email hidden]>...
> Yet, it seems that many people in this forum play driving games on the
> console boxes.
While it's not quite on par with GPL/N2002 or Rally Trophy, F355 on
the Dreamcast is a great sim. It certainly compares favorably with F1
2001, and is the primary reason I bought a Dreamcast (the others being
Jet Grind Radio and Virtua Fighter 3tb, both of which are fantastic
=). The only problem I'm having is finding a good
Dreamcast-compatible wheel. The ones I've tried so far have
deadzones, which makes them useless imho.
The Dreamcast versions of Le Mans 24 Hours and Cart Flag-to-Flag are
both fun despite being arcadish. Pretty much everything else leans to
the arcade side of Porsche Unleashed.
Jason
In article <a6n7h4$n0l$[email hidden]>,
[email hidden] says...
> Why would sim racer buy a console?
Uhm, because they're fun? Put in the disc, turn it on
and sit back in the comfy chair? No drivers, conflicts,
performance issues?
Just to name a few.
Cheers,
Rod.
Glaspak wrote:
>
> Help me understand this...
>
> Why would sim racer buy a console?
Because sometimes you just fancy a break and a console allows you to
plug in a kick the crap out of someone on tekken or resident evil for a change.
Also GT3, while perhaps not the hard core sim some people seem to think
it is/should be, is ... er.......FUN! You don't have to worry about bump
rubbers or diff settings, just load up the skyline and go for a blast.
Kev
Quoted text (7 lines)
> > eg. > > Le Mans 24hr > > Gran Turismo 1,2,3 > > You forgot to mention GP3. > > Gerry> Glaspak wrote:
> > Help me understand this...
> >
> > Why would sim racer buy a console?
> > I understand that some good sims are being ported over,
> > but why would a person with a fast computer/video card be interested ina
> > console?
>
>
> Got me. Games that can't be patched or user modified, driven with your
> thumbs. If that was my only choice, I wouldn't race. IMHO.
That's the problem with PC games - they're usually released unfinished and
then some dodgy patch turns up a month later that causes invalid page faults
on brand X mainboards etc.etc. Console games are very heavily beta-tested
on identical hardware.
The X-box, for example, only has one brand of graphics card. Programmers
can squeeze every last drop of performance out of it (and the CPU) You can
buy an X-box for less than the cost of a half-decent PC video card and you
don't have to worry about upgrading in 6-12 months. For your US$300, you'll
get cutting edge graphics for at least 3-4 years. Imagine how embarassingly
old a PC would feel after 3-4years and only spending $300 on it. The X-box
seems to be the first console aimed more at adults so I wouldn't be
surprised if a few sim developers contribute to it. And FF wheels are on
the way...
I'm not about to buy one just yet - but if my predictions are correct, I'll
be glad to see the back of my XP 2000+ and GF4 and it's endless upgrades.
--
Damien Smith
[email hidden]
ICQ: 77028579
F12001 rank: +21.435
Quoted text (8 lines)
> I bought an Xbox for a lot of different reasons, not just for driving > games. But with reference to driving games, it's kind of fun being able > to play them on the couch in my living room, and also it's the only way > I can get my LAN buddies to play driving games with me, since they > aren't interested enough to go out and buy driving games themselves. > For a hardcore sim I guess I would still rather have it on a PC, but I > also like arcade racers and playing 4 player split-screen Project Gotham > Racing on the Xbox with my buddies is a blast.Do yourself a favour and get hold of "Vanishing Point" It's arguably the
most impressive game available on Dreamcast and has quite a sim feel to it
though it's kind of a NFS clone (but much better).
I also like F355 and I've noticed it feels quite similar to the GT mod for
F12001 (not as bumpy though!)
On Wed, 13 Mar 2002 04:50:34 -0500, "Glaspak"
<[email hidden]> wrote:
>Why would sim racer buy a console?
- Because I like driving games (not just sims) and other action games
- Sometimes it's nice to just play, WITHOUT having to
- install patches
- maintain and upgrade system
- tweak the hell out of a game and downgrade graphics
to get a decent frame-rate, etc.
- Better performance in general (consoles are optimized for 3D
graphics, and the games are optimized for specific consoles - niether
is true on PCs)
- More choices of games
>What about FF controllers/clutch pedals, etc?
PS2 GT3 works great with the force-feedback wheel. You can even use
one of the Logitech ones on both PS2 and PC.
On Wed, 13 Mar 2002 12:42:40 GMT, Uncle Fester <[email hidden]>
wrote:
>Got me. Games that can't be patched ...
Sometimes I wish PC games had that same benefit. Console games WORK,
out of the box, because they have to. Every PC developer should be
made to develop at least one console game, to get some concept of real
QA.
"Damien Smith" <[email hidden]> wrote in message
news:a6q2c2$flsse$[email hidden]...
>
> Sometimes you scare me, Haqsau. You regularly sound like a parallel
> universe version of me. ?: |
>
Then we had better not ever meet, might destroy the universe or
something. ;o)
I bought a Dreamcast, a Dreamcast Thrustmaster NASCAR wheel, F355
Challenge, Test Drive LeMans, Soul Calibur, and Dead or Alive 2, and
two arcade stick controllers, all for less than $150 (US). F355 is a
GREAT sim, and TDLM for the DC is MUCH better than the PC version --
very immersive! Plus, I get to kick back and kick @$$ with Soul
Calibur and DOA2 -- my wife loves both games, and we've had some
AWESOME tag-team matches in DOA2.
Tons of fun for much less than a single GeForce4 card.
My question is why WOULDN'T you buy a Dreamcast?
;-)
-- JB
"Glaspak" <[email hidden]> wrote in message news:<a6n7h4$n0l$[email hidden]>...
Quoted text (18 lines)
> Help me understand this... > > Why would sim racer buy a console? > I understand that some good sims are being ported over, > but why would a person with a fast computer/video card be interested in a > console? > > What about FF controllers/clutch pedals, etc? > I know that Act-Labs have console "engines". > > I've never owned a console, but I guess that I equate Rally Champ 2000 with > the arcadish-style navigation. > When I checked out the TOCA2 demo, that same style really turned me off. > > Yet, it seems that many people in this forum play driving games on the > console boxes. > > With the X-box and a mutated WSC coming, it's forced me to ask...The Xbox isn't just any old Pentium. It's a PIII-733 with an advanced
nVidia Gforce3 chip onboard and a 10Gig HD + Ethernet card.
Project Gotham Racing and Rally Sport Challenge (I own both for the Xbox)
are awesome driving games. I also have a PC (ATI Radeon 7500, PIII-733)
with a Logitech driving wheel. I also own F1-2001 and GPL for the PC.
I think there's definitely room for both devices in my house. But guess
what's getting played more lately? The Xbox. Dolby 5.1 and HDTV support
are awesome, plus I can put up my feet on the couch. As mentioned, you
drop in a disk, sit back and enjoy. It's the no fuss driving meal.
"Tony Borroz" <[email hidden]> wrote in message
news:B8B4CBE3.25AA7%[email hidden]...
: Why?
:
: Simple: no hardware conflicts to screw around with endlessly.
:
: And, with companies writing driving/racing titles for use with wheels
(i.e.
: Gran Turismo 3 was written for use with a Logitec wheel, and I believe
this
: wheel will also work with EA's F1 2001) and the line is already starting
to
: blur.
:
: Also, the xBox is essentially a 12 month old Pentium computer with a TV
: output. So as time passes it will be easier and easier for game developers
: to release both their titles for PC users AND set console users (for xBox
at
: least).
:
: For me personally, I'm really tired of dealing with all the hardware
issues
: of PC racing. Every time a new game comes out, it seems like something
needs
: to be upgraded or fiddled with ("Damn! Wheel wont calibrate ... What?! Now
: it's not seeing the peddles ... OK 2 hours later and I'm ready to race!").
:
: Buying a console (and I haven't gotten one yet) allows a person to power
the
: thing up, drop in a disc and start playing. A year from now, I could get
the
: latest version of F1 2003 and do the same thing without worrying.
:
: And that makes owning a console a very attractive option for me.
:
: TB
:
:
: > From: "Glaspak" <[email hidden]>
: > Organization: MindSpring Enterprises
: > Newsgroups: rec.autos.simulators
: > Date: Wed, 13 Mar 2002 04:50:34 -0500
: > Subject: Why would a sim-racer buy a console?
: >
: > Help me understand this...
: >
: > Why would sim racer buy a console?
: > I understand that some good sims are being ported over,
: > but why would a person with a fast computer/video card be interested in
a
: > console?
: >
: > What about FF controllers/clutch pedals, etc?
: > I know that Act-Labs have console "engines".
: >
: > I've never owned a console, but I guess that I equate Rally Champ 2000
with
: > the arcadish-style navigation.
: > When I checked out the TOCA2 demo, that same style really turned me off.
: >
: > Yet, it seems that many people in this forum play driving games on the
: > console boxes.
: >
: > With the X-box and a mutated WSC coming, it's forced me to ask...
: >
: >
:


































