Race Sim Central
Rec.Autos.Simulators Archive

GPL track NEWS

4 posts by 4 people · 15 Mar 2002 23:26 UTC - 17 Mar 2002 17:12 UTC

Magnus T 15 Mar 2002 23:26 UTC#129899
- - - - GPL online Track Database - - - http://magnust.d2g.com - - - - GT3 Grand Valley Speedway has been released as a full raceable track with AI. As some of you might already know this track was earlier released for the one-lap Rally competition. But now Stuart "Madcowie" has done a real release of this track well known to all fans of Gran Turismo on the Playstation. A really fun to drive track in a modern style. Screenshots, track maps, links to download and so on at the track database. -------- The Atlas Oval has been released by the Atlas Racing League. This track is made by Mark Beckman who said "Its an unfinished beta Oval which I made the other Sunday cause it was raining all day." Well, Mark is grossly underplaying his track which is a very nice trioval well worth the download! :-) -------- Final Encounter - Rally Stage 10. This amazing track is still only released as a one-lap track for participants in Madcowies Rally competition. Being a faster and - in some places - whackier version of the mighty Ring it's a true drivers track. Even though it's not publicly released, it's well worth taking a peek at the screenshots and map at the track database. And then you can only pray Stuart will make it available as a raceable track too :-) -------- Last couple of days I've added a big bunch of screenshots for many tracks like: - Lake Garnett (Kansas) - Liege - Legion - Minskaja - Grand Valley GT3 and a bunch more I can't recall just know :-) -------- And keep rating all the tracks!! So far we have almost 6000 ratings in the database, all helping newcomers to decide what tracks they should begin with downloading :-) BIG BIG thanks to everyone submitting ratings!!! (BTW: submitting ratings is way easier now, you have a "submit rating" button next to each track) -------- Finally if you've missed it. A small utility that you can run on your PC. It checks for installed tracks on your harddisk and then takes you to the Track Database where you automatically get a 100% correct season.ini file. It's just a simple little batch script available for download on the front page at the database. Be sure to read the info before you use it :-) -------- Cheers! /Magnus Thom� - - - - GPL online Track Database - - - http://magnust.d2g.com - - - - PS: My ISP went into a coma and the internet link went down all weekend last week :( Eventually everything came back up again and has been fine since then. Sorry for that...
Magnus T <[email hidden]> wrote in message news:[email hidden]...
Quoted text (9 lines)> - - - - GPL online Track Database - - - http://magnust.d2g.com - - - - > > GT3 Grand Valley Speedway has been released as a full raceable track > with AI. As some of you might already know this track was earlier > released for the one-lap Rally competition. But now Stuart "Madcowie" > has done a real release of this track well known to all fans of Gran > Turismo on the Playstation. A really fun to drive track in a modern > style. Screenshots, track maps, links to download and so on at the > track database.
Awesome! But I definitely need some super-soft slicks on my Cooper before I get the Stage 4 turbo... On the assumption that Madcowie's reading: Nice track, excellent effort! IMHO it seems that a few corners which should be kinks are more like sweepers - i.e. less sharp, but longer - and the graphics get a bit heavy in places, notably on exit of the first right-hander; but that said, it definitely captures the spirit of the original (the final tunnel has that "tuck the nose in and bury the throttle if you dare" feel to it, and braking for the first corner is a sod as ever!) and I *love* the added banking. The AI seems to be on a par with the Papy tracks, which is to say they blow me into the weeds... oh yes, and there was this nutter in a white car who kept out-braking me into corners and then falling off! :-) How about... ooh... Trial Mountain next? What about Special Stage 11? That chicane could be a right b*gg*r in a GPL car! Nice one! Jonny Just one other thing: I have a personal preference for walls over 'Soddingprivet Hedgenschtop'-style sticky barriers...
Excellent work, already one of my favorite addon tracks. Make some more. PLEASE!!! "Jonny Hodgson" <[email hidden]> wrote in message news:%3Nk8.15527$[email hidden]... > > Magnus T <[email hidden]> wrote in messagenews:[email hidden]...
Quoted text (38 lines)> > - - - - GPL online Track Database - - - http://magnust.d2g.com - - - - > > > > GT3 Grand Valley Speedway has been released as a full raceable track > > with AI. As some of you might already know this track was earlier > > released for the one-lap Rally competition. But now Stuart "Madcowie" > > has done a real release of this track well known to all fans of Gran > > Turismo on the Playstation. A really fun to drive track in a modern > > style. Screenshots, track maps, links to download and so on at the > > track database. > > Awesome! But I definitely need some super-soft slicks on my Cooper > before I get the Stage 4 turbo... > > On the assumption that Madcowie's reading: > > Nice track, excellent effort! IMHO it seems that a few corners which > should be kinks are more like sweepers - i.e. less sharp, but longer > - and the graphics get a bit heavy in places, notably on exit of the > first right-hander; but that said, it definitely captures the spirit > of the original (the final tunnel has that "tuck the nose in and bury > the throttle if you dare" feel to it, and braking for the first corner > is a sod as ever!) and I *love* the added banking. The AI seems to > be on a par with the Papy tracks, which is to say they blow me into > the weeds... oh yes, and there was this nutter in a white car who > kept out-braking me into corners and then falling off! :-) > > How about... ooh... Trial Mountain next? What about Special Stage 11? > That chicane could be a right b*gg*r in a GPL car! > > Nice one! > Jonny > > Just one other thing: I have a personal preference for walls over > 'Soddingprivet Hedgenschtop'-style sticky barriers... > > > >
I love the track, just not the added banking and "sticky" barriers. I'd rather have solid walls to bounce off than getting stuck half-way through something. (A lot of the time!) -- Chris H. "Olly Greenfield" <[email hidden]> wrote in message news:4%0l8.21814$[email hidden]... > Excellent work, already one of my favorite addon tracks. Make some more. > PLEASE!!! > > "Jonny Hodgson" <[email hidden]> wrote in message > news:%3Nk8.15527$[email hidden]... > > > > Magnus T <[email hidden]> wrote in message > news:[email hidden]... > > > - - - - GPL online Track Database - - - http://magnust.d2g.com - - - - > > > > > > GT3 Grand Valley Speedway has been released as a full raceable track > > > with AI. As some of you might already know this track was earlier > > > released for the one-lap Rally competition. But now Stuart "Madcowie" > > > has done a real release of this track well known to all fans of Gran > > > Turismo on the Playstation. A really fun to drive track in a modern > > > style. Screenshots, track maps, links to download and so on at the > > > track database. > > > > Awesome! But I definitely need some super-soft slicks on my Cooper > > before I get the Stage 4 turbo... > > > > On the assumption that Madcowie's reading: > > > > Nice track, excellent effort! IMHO it seems that a few corners which > > should be kinks are more like sweepers - i.e. less sharp, but longer > > - and the graphics get a bit heavy in places, notably on exit of the > > first right-hander; but that said, it definitely captures the spirit > > of the original (the final tunnel has that "tuck the nose in and bury > > the throttle if you dare" feel to it, and braking for the first corner > > is a sod as ever!) and I *love* the added banking. The AI seems to > > be on a par with the Papy tracks, which is to say they blow me into > > the weeds... oh yes, and there was this nutter in a white car who > > kept out-braking me into corners and then falling off! :-) > > > > How about... ooh... Trial Mountain next? What about Special Stage 11? > > That chicane could be a right b*gg*r in a GPL car! > > > > Nice one! > > Jonny > > > > Just one other thing: I have a personal preference for walls over > > 'Soddingprivet Hedgenschtop'-style sticky barriers... > > > > > > > > > > >

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy