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Rec.Autos.Simulators Archive

TVout and GP3 (2000)

6 posts by 5 people · 22 Mar 2002 16:53 UTC - 28 Mar 2002 10:54 UTC

Ian Marsh 22 Mar 2002 16:53 UTC#128779
Hello folks, Has anyone had any success with games like gp3 and using TV out ? I see the display at the beginning (menus etc). When the actual games starts the TV picture disappears. Is the game using some kind of direct draw into memory that is not sent to the tv-out, or some kind of overlay mode ? It would be nice to race on the TV, occasionally (between the breaks :-) thanks Ian.
You have to make sure that you set your resolution to 640x480 or the TV will not cope (unless it is very new and expensive) Otherwise, it should work fine. All the best, Ash "Ian Marsh" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (12 lines)> Hello folks, > > Has anyone had any success with games like gp3 and using TV out ? I > see the display at the beginning (menus etc). When the actual games > starts the TV picture disappears. Is the game using some kind of > direct draw into memory that is not sent to the tv-out, or some kind > of overlay mode ? It would be nice to race on the TV, occasionally > (between the breaks :-) > > > thanks Ian. >
Biz 22 Mar 2002 18:00 UTC↳ reply to Ian Marsh#128641
You have to go into the game and select 640x480 or 800x600, as these are the only resolutions that most tv's support. Hint: Bigger doesn't make it better. My 35" MITS can't hold a candle to my 21"monitor for playing games. -- Biz "Don't touch that please, your primitive intellect wouldn't understand alloys and compositions and,......things with molecular structures,....and the....." - Ash Ian Marsh <[email hidden]> wrote in message news:[email hidden]... > Hello folks, > > Has anyone had any success with games like gp3 and using TV out ? I > see the display at the beginning (menus etc). When the actual games > starts the TV picture disappears. Is the game using some kind of > direct draw into memory that is not sent to the tv-out, or some kind > of overlay mode ? It would be nice to race on the TV, occasionally > (between the breaks :-) > > > thanks Ian. >
On Fri, 22 Mar 2002 17:15:06 -0000, "Ashley McConnell" <[email hidden]> wrote: >You have to make sure that you set your resolution to 640x480 or the TV will >not cope (unless it is very new and expensive) > >Otherwise, it should work fine. >I set the TV output to 720x480, my monitor to 1024x768 and enable auto-panning for the secondary display (the TV, which has less resolution). Of course, if I were to tape a video (my TVout goes to the VHS which in turn is connected to the TV), then I'd have to have both set to the same resolution... -- __________ ____---____ Marco Antonio Checa Funcke \_________D /-/---_----' Santiago de Surco, Lima, Peru _H__/_/ http://machf.tripod.com '-_____|( remove the "no_me_j." and "sons.of." parts before replying
> Has anyone had any success with games like gp3 and using TV out ? I > see the display at the beginning (menus etc). When the actual games > starts the TV picture disappears. Is the game using some kind of > direct draw into memory that is not sent to the tv-out, or some kind > of overlay mode ? It would be nice to race on the TV, occasionally > (between the breaks :-) It would help if we knew what kind of video card you were using. I have had several racing games run on a TV-OUT connection (both d3d and opengl)- I needed to ensure the resolution was 800x600 and 16 bit (on a TNT2 type card). If your "in-game" mode is higher res than your "menu-mode", this might account for it failing when it goes to render the game sequences. This resolution limit on TV-out is quite common and I think it's due to the TV's limit, not your card. The upside is the free FSAA you get from the pixels on a television. iksteh
"iksteh" <[email hidden]> writes:
Quoted text (8 lines)> > Has anyone had any success with games like gp3 and using TV out ? I > > see the display at the beginning (menus etc). When the actual games > > starts the TV picture disappears. Is the game using some kind of > > direct draw into memory that is not sent to the tv-out, or some kind > > of overlay mode ? It would be nice to race on the TV, occasionally > > (between the breaks :-) > > It would help if we knew what kind of video card you were using.
Sorry, a ridiculous omission on my behalf, it is an Asus V7100/T AGP. Thanks for Interesting comments below. Ian
Quoted text (14 lines)> > I have had several racing games run on a TV-OUT connection (both d3d > and opengl)- I needed to ensure the resolution was 800x600 and 16 > bit (on a TNT2 type card). If your "in-game" mode is higher res > than your "menu-mode", this might account for it failing when it > goes to render the game sequences. > > This resolution limit on TV-out is quite common and I think it's due > to the TV's limit, not your card. The upside is the free FSAA you > get from the pixels on a television. > > iksteh > >
-- I'm so unlucky that in the afterlife I'd come back as myself.

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