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ALMS Mod for F1-2001

15 posts by 9 people · 22 Mar 2002 19:26 UTC - 24 Mar 2002 14:39 UTC

Tom Pabst 22 Mar 2002 19:26 UTC#128651
Guys... I've just discovered how to do high-res cockpits for these cars....(using an old GPL technique) without any major hit to the FPS (3 FPS hit on my system). But.....need some in-car cockpit pictures of the ALMS cars (especially the Chevy Corvette Team's "yellow" vettes....like Big E and Little E drove last year at the Rolex-24). Any help with a web location for these would be very helpful. Thanks, Tom
Tom what do you think of the physics in this mod? The tires feel way too sticky to me, but I have no real world racing experience, I can only compare it to other sims. I did note that they are using a higher friction coefficient for the tires than either F1 2001 or the FIA GT mod, but there is some debate about whether those lower values are correct or not. What do you think? "Tom Pabst" <[email hidden]> wrote in message news:QzLm8.103615$[email hidden]... > Guys... > > I've just discovered how to do high-res cockpits for thesecars....(using an > old GPL technique) without any major hit to the FPS (3 FPS hit on my > system). But.....need some in-car cockpit pictures of the ALMS cars > (especially the Chevy Corvette Team's "yellow" vettes....like Big Eand > Little E drove last year at the Rolex-24). Any help with a weblocation for
Quoted text (8 lines)> these would be very helpful. > > Thanks, > > Tom > > >
Haqsau <[email hidden]> wrote in message news:a7gdfp$l95tb$[email hidden]...
Quoted text (8 lines)> Tom what do you think of the physics in this mod? The tires feel way > too sticky to me, but I have no real world racing experience, I can only > compare it to other sims. I did note that they are using a higher > friction coefficient for the tires than either F1 2001 or the FIA GT > mod, but there is some debate about whether those lower values are > correct or not. What do you think? > >
The guys who made the mod are great guys, but I have spent hours discussing grip values with them and well when they were doing some Sports Car GT stuff I felt the grip was too high compared to what a real car is. The crew there does do very good work tho. Dave
Try racing the AI. Even with the higher levels of grip, they did a good job with the AI.Its really alot of fun racing, you still have to get the car on the edge to keep up.
Didn't RACER magazine do a profile on the Vette sometime in the last year for one of their "In Focus" articles? -- don ------------------------------------- BAPOM Alternative Program Covers for GPL http://www.trilon.com/bapom/ "Tom Pabst" <[email hidden]> wrote in message news:QzLm8.103615$[email hidden]... > Guys... > > I've just discovered how to do high-res cockpits for these cars....(using an > old GPL technique) without any major hit to the FPS (3 FPS hit on my > system). But.....need some in-car cockpit pictures of the ALMS cars > (especially the Chevy Corvette Team's "yellow" vettes....like Big E and > Little E drove last year at the Rolex-24). Any help with a web location for > these would be very helpful. > > Thanks, > > Tom > > >
My June 2001 issue has the Street-Track Showdown between the Z06 and the C5-R( yellow Goodwrench Service #3). Page 60 has a sweet cutaway and page 62 has a pretty good picture of the dash. The picture is through the drivers window and a wee bit of the pic is cropped by the mag to the left of the start button to the "trans" light.
Road and Track and they did a great job on the article about both Vettes. Dave GMpartsguy <[email hidden]> wrote in message news:ZDRm8.93887$702.21711@sccrnsc02... > My June 2001 issue has the Street-Track Showdown between the Z06 and the > C5-R( yellow Goodwrench Service #3). Page 60 has a sweet cutaway and page62 > has a pretty good picture of the dash. The picture is through the drivers > window and a wee bit of the pic is cropped by the mag to the left of the > start button to the "trans" light. > >
The ALMS Mod for F1-2001 completely whips ass into a frothy.... well anyways, Its the first time in a while that I take some laps in the morning before work .lol. I think if the grip levels werent as high as they are there would be some frustrating spots on some tracks. :) Charlie "DAVID J ROBINSON" <[email hidden]> wrote in message news:rxSm8.11054$[email hidden]...
Quoted text (7 lines)> Road and Track and they did a great job on the article about both Vettes. > > Dave > GMpartsguy <[email hidden]> wrote in message > news:ZDRm8.93887$702.21711@sccrnsc02... > > My June 2001 issue has the Street-Track Showdown between the Z06 and the > > C5-R( yellow Goodwrench Service #3). Page 60 has a sweet cutaway and
page > 62 > > has a pretty good picture of the dash. The picture is through thedrivers
Quoted text (7 lines)> > window and a wee bit of the pic is cropped by the mag to the left of the > > start button to the "trans" light. > > > > > > >
I'm not trying to be sarcastic....but how the hell do I get access to back issues of racing magazines over the net? <I haven't got a clue.> Tom "don hodgdon" <[email hidden]> wrote in message news:a7glhc$s7$[email hidden]...
Quoted text (15 lines)> Didn't RACER magazine do a profile on the Vette sometime in the last year > for one of their "In Focus" articles? > -- > don > > ------------------------------------- > BAPOM > Alternative Program Covers for GPL > http://www.trilon.com/bapom/ > > "Tom Pabst" <[email hidden]> wrote in message > news:QzLm8.103615$[email hidden]... > > Guys... > > > > I've just discovered how to do high-res cockpits for these
cars....(using
Quoted text (16 lines)> an > > old GPL technique) without any major hit to the FPS (3 FPS hit on my > > system). But.....need some in-car cockpit pictures of the ALMS cars > > (especially the Chevy Corvette Team's "yellow" vettes....like Big E and > > Little E drove last year at the Rolex-24). Any help with a web location > for > > these would be very helpful. > > > > Thanks, > > > > Tom > > > > > > > >
Haq.... I agree with your assessment that the cars are too "grippy!" However, the "race car" driver in me just giggles all over the place driving this mod....since I, and my entire race team......spends every waking hour practically, trying to figure out a setup that will be that "hooked up!" You know? So as a driver.....its just a blast to drive these cars. However, that's not totally realistic since you can't get your real race car that "hooked up"....but about one race per life time! I have been running the corvettes almost exclusively....about 4 to 5 hours track time at Australia. I only have a total of an hour or so in all the other cars combined.....a situation I hope to rectify over this weekend, if possible. However, I did find that lowering the terrain.ini "dry" setting to .90 helped get the vette sliding better through the high-speed turns....but only when really pushing the car at 9/10ths or higher......which is not very realistic either. I want to work on this a bit more.....but won't have the time until Sunday. My guess is that this "terrain.ini" setting only modifies the tire friction coefficient....so that is the better place to work on the tire grip.....but is that the only place? All in all....this "mod" if you can call it that...its more like a completely new sim......is just awesome! Regards, Tom "Haqsau" <[email hidden]> wrote in message news:a7gdfp$l95tb$[email hidden]...
Quoted text (29 lines)> Tom what do you think of the physics in this mod? The tires feel way > too sticky to me, but I have no real world racing experience, I can only > compare it to other sims. I did note that they are using a higher > friction coefficient for the tires than either F1 2001 or the FIA GT > mod, but there is some debate about whether those lower values are > correct or not. What do you think? > > > "Tom Pabst" <[email hidden]> wrote in message > news:QzLm8.103615$[email hidden]... > > Guys... > > > > I've just discovered how to do high-res cockpits for these > cars....(using an > > old GPL technique) without any major hit to the FPS (3 FPS hit on my > > system). But.....need some in-car cockpit pictures of the ALMS cars > > (especially the Chevy Corvette Team's "yellow" vettes....like Big E > and > > Little E drove last year at the Rolex-24). Any help with a web > location for > > these would be very helpful. > > > > Thanks, > > > > Tom > > > > > > >
"Tom Pabst" <[email hidden]> writes: > I'm not trying to be sarcastic....but how the hell do I get access to back > issues of racing magazines over the net? <I haven't got a clue.> I think I have that racer magazine lying around somewhere. If you don't get someone to scan it until next weekend, drop me a mail and I'll do it after I get back next saturday.
Quoted text (39 lines)> Tom > > > "don hodgdon" <[email hidden]> wrote in message > news:a7glhc$s7$[email hidden]... > > Didn't RACER magazine do a profile on the Vette sometime in the last year > > for one of their "In Focus" articles? > > -- > > don > > > > ------------------------------------- > > BAPOM > > Alternative Program Covers for GPL > > http://www.trilon.com/bapom/ > > > > "Tom Pabst" <[email hidden]> wrote in message > > news:QzLm8.103615$[email hidden]... > > > Guys... > > > > > > I've just discovered how to do high-res cockpits for these > cars....(using > > an > > > old GPL technique) without any major hit to the FPS (3 FPS hit on my > > > system). But.....need some in-car cockpit pictures of the ALMS cars > > > (especially the Chevy Corvette Team's "yellow" vettes....like Big E and > > > Little E drove last year at the Rolex-24). Any help with a web location > > for > > > these would be very helpful. > > > > > > Thanks, > > > > > > Tom > > > > > > > > > > > > > > >
-- Olav K. Malmin remove .spam when replying
Tom, Look in the ALMS2001GTSeason\Vehicles folder for files that have the extension ".tbc". These are the tire files. They have a section for each compound (soft, hard, etc.) and separate subsections for front and rear tires. Within each subsection are values for the dry and wet lateral and longitudinal friction coefficients. You can see these values are rather high. Also they have raised the load sensitivity of the tire quite a bit. I think ISI's use of load sensitivity here is the inverse of the normal definition, so they have actually decreased the load sensitivity of the tire according to the normal definition. This would mean less degradation of the friction coefficient due to increased load. Not sure if you would want to fool around with that also, but I just wanted to point out that this is another thing they changed relative to F1 2001 and the FIA mod. If you come up with anything good please post it. Regards, Hal "Tom Pabst" <[email hidden]> wrote in message news:lU2n8.100467$702.20642@sccrnsc02... > Haq.... > > I agree with your assessment that the cars are too "grippy!" However,the > "race car" driver in me just giggles all over the place driving this > mod....since I, and my entire race team......spends every waking hour > practically, trying to figure out a setup that will be that "hookedup!" > You know? So as a driver.....its just a blast to drive these cars. > However, that's not totally realistic since you can't get your realrace car > that "hooked up"....but about one race per life time! > > I have been running the corvettes almost exclusively....about 4 to 5hours > track time at Australia. I only have a total of an hour or so in allthe > other cars combined.....a situation I hope to rectify over thisweekend, if > possible. However, I did find that lowering the terrain.ini "dry"setting > to .90 helped get the vette sliding better through the high-speed > turns....but only when really pushing the car at 9/10ths or > higher......which is not very realistic either. I want to work onthis a > bit more.....but won't have the time until Sunday. My guess is thatthis > "terrain.ini" setting only modifies the tire frictioncoefficient....so that > is the better place to work on the tire grip.....but is that the onlyplace?
Quoted text (13 lines)> > All in all....this "mod" if you can call it that...its more like a > completely new sim......is just awesome! > > Regards, > > Tom > > > > "Haqsau" <[email hidden]> wrote in message > news:a7gdfp$l95tb$[email hidden]... > > Tom what do you think of the physics in this mod? The tires feel
way > > too sticky to me, but I have no real world racing experience, I canonly
Quoted text (13 lines)> > compare it to other sims. I did note that they are using a higher > > friction coefficient for the tires than either F1 2001 or the FIA GT > > mod, but there is some debate about whether those lower values are > > correct or not. What do you think? > > > > > > "Tom Pabst" <[email hidden]> wrote in message > > news:QzLm8.103615$[email hidden]... > > > Guys... > > > > > > I've just discovered how to do high-res cockpits for these > > cars....(using an > > > old GPL technique) without any major hit to the FPS (3 FPS hit on
my > > > system). But.....need some in-car cockpit pictures of the ALMScars > > > (especially the Chevy Corvette Team's "yellow" vettes....like BigE
Quoted text (14 lines)> > and > > > Little E drove last year at the Rolex-24). Any help with a web > > location for > > > these would be very helpful. > > > > > > Thanks, > > > > > > Tom > > > > > > > > > > > > >
Cool.....thanks Olave....I will email you. TP "Olav K. Malmin" <[email hidden]> wrote in message news:[email hidden]... > "Tom Pabst" <[email hidden]> writes: > > > I'm not trying to be sarcastic....but how the hell do I get access toback
Quoted text (12 lines)> > issues of racing magazines over the net? <I haven't got a clue.> > > I think I have that racer magazine lying around somewhere. If you > don't get someone to scan it until next weekend, drop me a mail and > I'll do it after I get back next saturday. > > > Tom > > > > > > "don hodgdon" <[email hidden]> wrote in message > > news:a7glhc$s7$[email hidden]... > > > Didn't RACER magazine do a profile on the Vette sometime in the last
year
Quoted text (19 lines)> > > for one of their "In Focus" articles? > > > -- > > > don > > > > > > ------------------------------------- > > > BAPOM > > > Alternative Program Covers for GPL > > > http://www.trilon.com/bapom/ > > > > > > "Tom Pabst" <[email hidden]> wrote in message > > > news:QzLm8.103615$[email hidden]... > > > > Guys... > > > > > > > > I've just discovered how to do high-res cockpits for these > > cars....(using > > > an > > > > old GPL technique) without any major hit to the FPS (3 FPS hit on my > > > > system). But.....need some in-car cockpit pictures of the ALMS cars > > > > (especially the Chevy Corvette Team's "yellow" vettes....like Big E
and > > > > Little E drove last year at the Rolex-24). Any help with a weblocation
Quoted text (17 lines)> > > for > > > > these would be very helpful. > > > > > > > > Thanks, > > > > > > > > Tom > > > > > > > > > > > > > > > > > > > > > > > > -- > Olav K. Malmin > remove .spam when replying
"Tom Pabst" <[email hidden]> wrote in message news:jV1n8.97821$af7.55242@rwcrnsc53... > I'm not trying to be sarcastic....but how the hell do I get access to back > issues of racing magazines over the net? <I haven't got a clue.> > > Tom > I would think one of two ways.... A. the magazine company has archives available for viewing.. b. a binaries newsgroup, probably with scan in the name has uploaded the pages of magazines from all over...if your lucky...you might find something there... dave henrie
Thanks, Dave....I really had no clue how to go about finding pics out of old magazines. My experience has been that racing mags only save the "text" portions of their archive mags. TP "Dave Henrie" <[email hidden]> wrote in message news:uOen8.116874$[email hidden]... > > "Tom Pabst" <[email hidden]> wrote in message > news:jV1n8.97821$af7.55242@rwcrnsc53... > > I'm not trying to be sarcastic....but how the hell do I get access toback
Quoted text (8 lines)> > issues of racing magazines over the net? <I haven't got a clue.> > > > > Tom > > > I would think one of two ways.... > A. the magazine company has archives available for viewing.. > b. a binaries newsgroup, probably with scan in the name has uploaded the > pages of magazines from all over...if your lucky...you might find
something > there... > dave henrie > >

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