I'm running the following system:
AMD T-bird 1ghz
768mb PC/133 CAS-2 RAM
Radeon 8500
Windows 2000 Pro/SP2
SB Live!
DirectX 8.1
Desktop is set to 32-bit color depth
GPL - latest patch but absolutely no 3rd-party graphics enhancements
(I don't recall what resolution I'm running in GPL)
My display stutters every once in a while like the game is catching up
with itself. I'm using the Direct3D renderer because the OpenGL
renderer just makes my screen go black.
It doesn't matter what track I'm at, what chassis I'm using, or anything
else - it always does this. It does it while racing, or in practice,
and also while viewing replays.
I think I remember this behavior starting when I removed my Voodoo3 card
a year or two ago, and swapping in the Radeon64 (and subsequently the
Radeon 8500).
Is there a secret setting I should be using for Direct3D, or can anyone
possibly tell me why my screen goes black when i try to use OpenGL?
--
=========================================================
Redneck Techno-Biker & "programming deity"
http://www.paddedwall.org/john
DeMONS/1 for Nascar Racing 3 & Nascar Legends
http://www.paddedwall.org/demons
DeMONS/2 for Nascar Racing 4 and 2002 Season (in development)
http://www.paddedwall.org/demons2
Barbarian Diecast Collector (460+ cars and counting)
http://www.paddedwall.org/diecast
If you want to send me email, go to the first URL shown
above & click "Send Me Mail" in the contents frame.
=========================================================
GPL graphics stuttering on Radeon and SBLive systems
John Simmons reported periodic stuttering in GPL on a Windows 2000 system with a Radeon 8500 and SBLive card. Others with similar setups suggested the SBLive drivers were to blame, recommending lower hardware acceleration and removing the CD-installed drivers, while several said only reverting to Windows 98SE had cured it. No definitive fix was confirmed.
Automated summary.
Not only have I been having a similar problem, but you are not the first
Radeon user who has mentioned this. The only thing my system has in
common with yours is the SBLive! and a Radeon, although I have the 32 mb
DDR aka 7200. So it's likely either a Radeon driver problem or an
SBLive problem. But I have noticed mine pauses mostly when rounding a
corner which brings a new area of the track into view - IOW I think it
is texture thrash caused by having to load a new area of the track.
This happens in NR2002, GPL, and F1 2001. It does not happen in any of
the many shooters I have.
"John Simmons" <[email hidden]> wrote in message
news:[email hidden]...
anything
> else - it always does this. It does it while racing, or in practice,
> and also while viewing replays.
>
> I think I remember this behavior starting when I removed my Voodoo3card
> a year or two ago, and swapping in the Radeon64 (and subsequently the
> Radeon 8500).
>
> Is there a secret setting I should be using for Direct3D, or cananyone
Quoted text (18 lines)
> I'm running the following system: > > AMD T-bird 1ghz > 768mb PC/133 CAS-2 RAM > Radeon 8500 > Windows 2000 Pro/SP2 > SB Live! > DirectX 8.1 > Desktop is set to 32-bit color depth > GPL - latest patch but absolutely no 3rd-party graphics enhancements > > (I don't recall what resolution I'm running in GPL) > > My display stutters every once in a while like the game is catching up > with itself. I'm using the Direct3D renderer because the OpenGL > renderer just makes my screen go black. > > It doesn't matter what track I'm at, what chassis I'm using, orQuoted text (20 lines)
> possibly tell me why my screen goes black when i try to use OpenGL? > > > -- > ========================================================= > Redneck Techno-Biker & "programming deity" > http://www.paddedwall.org/john > > DeMONS/1 for Nascar Racing 3 & Nascar Legends > http://www.paddedwall.org/demons > > DeMONS/2 for Nascar Racing 4 and 2002 Season (in development) > http://www.paddedwall.org/demons2 > > Barbarian Diecast Collector (460+ cars and counting) > http://www.paddedwall.org/diecast > > If you want to send me email, go to the first URL shown > above & click "Send Me Mail" in the contents frame. > =========================================================Make sure you've got the latest SBLive! drivers and then turn down the hardware acceleration on the sound card. A lot of people have found that affecting the video output. You may have to crank it all the way left before seeing any result.
--
Chris H.
"Haqsau" <[email hidden]> wrote in message news:a8asfv$qg58o$[email hidden]...
> Not only have I been having a similar problem, but you are not the first
> Radeon user who has mentioned this. The only thing my system has in
> common with yours is the SBLive! and a Radeon, although I have the 32 mb
> DDR aka 7200. So it's likely either a Radeon driver problem or an
> SBLive problem. But I have noticed mine pauses mostly when rounding a
> corner which brings a new area of the track into view - IOW I think it
> is texture thrash caused by having to load a new area of the track.
> This happens in NR2002, GPL, and F1 2001. It does not happen in any of
> the many shooters I have.
>
>
> "John Simmons" <[email hidden]> wrote in message
> news:[email hidden]...
> > I'm running the following system:
> >
> > AMD T-bird 1ghz
> > 768mb PC/133 CAS-2 RAM
> > Radeon 8500
> > Windows 2000 Pro/SP2
> > SB Live!
> > DirectX 8.1
> > Desktop is set to 32-bit color depth
> > GPL - latest patch but absolutely no 3rd-party graphics enhancements
> >
> > (I don't recall what resolution I'm running in GPL)
> >
> > My display stutters every once in a while like the game is catching up
> > with itself. I'm using the Direct3D renderer because the OpenGL
> > renderer just makes my screen go black.
> >
> > It doesn't matter what track I'm at, what chassis I'm using, or
> anything
> > else - it always does this. It does it while racing, or in practice,
> > and also while viewing replays.
> >
> > I think I remember this behavior starting when I removed my Voodoo3
> card
> > a year or two ago, and swapping in the Radeon64 (and subsequently the
> > Radeon 8500).
> >
> > Is there a secret setting I should be using for Direct3D, or can
> anyone
> > possibly tell me why my screen goes black when i try to use OpenGL?
> >
> >
> > --
> > =========================================================
> > Redneck Techno-Biker & "programming deity"
> > http://www.paddedwall.org/john
> >
> > DeMONS/1 for Nascar Racing 3 & Nascar Legends
> > http://www.paddedwall.org/demons
> >
> > DeMONS/2 for Nascar Racing 4 and 2002 Season (in development)
> > http://www.paddedwall.org/demons2
> >
> > Barbarian Diecast Collector (460+ cars and counting)
> > http://www.paddedwall.org/diecast
> >
> > If you want to send me email, go to the first URL shown
> > above & click "Send Me Mail" in the contents frame.
> > =========================================================
>
>
In article <a8asfv$qg58o$[email hidden]>,
[email hidden] says...
The D3D stutter doesn't happen in any other game, and OpenGL works fine
as well. GPL is the only game I have problems in.
--
=========================================================
Redneck Techno-Biker & "programming deity"
http://www.paddedwall.org/john
DeMONS/1 for Nascar Racing 3 & Nascar Legends
http://www.paddedwall.org/demons
DeMONS/2 for Nascar Racing 4 and 2002 Season (in development)
http://www.paddedwall.org/demons2
Barbarian Diecast Collector (460+ cars and counting)
http://www.paddedwall.org/diecast
If you want to send me email, go to the first URL shown
above & click "Send Me Mail" in the contents frame.
=========================================================
Quoted text (10 lines)
> Not only have I been having a similar problem, but you are not the first > Radeon user who has mentioned this. The only thing my system has in > common with yours is the SBLive! and a Radeon, although I have the 32 mb > DDR aka 7200. So it's likely either a Radeon driver problem or an > SBLive problem. But I have noticed mine pauses mostly when rounding a > corner which brings a new area of the track into view - IOW I think it > is texture thrash caused by having to load a new area of the track. > This happens in NR2002, GPL, and F1 2001. It does not happen in any of > the many shooters I have. >Ditch the broad (er, board), and get a GeForce 3 Ti200 - it runs like a
charm for pennies.
By the way, at least five of the legends you mentioned are racing in CORS,
so what's keeping ya...
Cheers,
The yellow-helmeted Ferrari driver.
I can't believe you guys don't know how to fix this...There have been like
thousands of threads on this before I and I just joined this newsgroup.
There are several patches that you must get. Update it to the latest patch
for the game itself, then download something called speed or cpu fix, it
fixes that stuttering that high end pc's have like 1ghz and up. And the
last patch I like is the d3d beta patch for GPL where you are able to put
the game at any resolution with your graphics card for the game. SOrry I
don't remember where to get these but just do a search on google or
somthing...
"John Simmons" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (33 lines)
> In article <a8asfv$qg58o$[email hidden]>, > [email hidden] says... > > Not only have I been having a similar problem, but you are not the first > > Radeon user who has mentioned this. The only thing my system has in > > common with yours is the SBLive! and a Radeon, although I have the 32 mb > > DDR aka 7200. So it's likely either a Radeon driver problem or an > > SBLive problem. But I have noticed mine pauses mostly when rounding a > > corner which brings a new area of the track into view - IOW I think it > > is texture thrash caused by having to load a new area of the track. > > This happens in NR2002, GPL, and F1 2001. It does not happen in any of > > the many shooters I have. > > > > The D3D stutter doesn't happen in any other game, and OpenGL works fine > as well. GPL is the only game I have problems in. > > -- > ========================================================= > Redneck Techno-Biker & "programming deity" > http://www.paddedwall.org/john > > DeMONS/1 for Nascar Racing 3 & Nascar Legends > http://www.paddedwall.org/demons > > DeMONS/2 for Nascar Racing 4 and 2002 Season (in development) > http://www.paddedwall.org/demons2 > > Barbarian Diecast Collector (460+ cars and counting) > http://www.paddedwall.org/diecast > > If you want to send me email, go to the first URL shown > above & click "Send Me Mail" in the contents frame. > =========================================================I tried to run F1 2001 with Radeon 7500, the bug with textures dissappears
if you turn the mirrors off.
Warren
"Haqsau" <[email hidden]> wrote in message
news:a8asfv$qg58o$[email hidden]...
Quoted text (63 lines)
> Not only have I been having a similar problem, but you are not the first > Radeon user who has mentioned this. The only thing my system has in > common with yours is the SBLive! and a Radeon, although I have the 32 mb > DDR aka 7200. So it's likely either a Radeon driver problem or an > SBLive problem. But I have noticed mine pauses mostly when rounding a > corner which brings a new area of the track into view - IOW I think it > is texture thrash caused by having to load a new area of the track. > This happens in NR2002, GPL, and F1 2001. It does not happen in any of > the many shooters I have. > > > "John Simmons" <[email hidden]> wrote in message > news:[email hidden]... > > I'm running the following system: > > > > AMD T-bird 1ghz > > 768mb PC/133 CAS-2 RAM > > Radeon 8500 > > Windows 2000 Pro/SP2 > > SB Live! > > DirectX 8.1 > > Desktop is set to 32-bit color depth > > GPL - latest patch but absolutely no 3rd-party graphics enhancements > > > > (I don't recall what resolution I'm running in GPL) > > > > My display stutters every once in a while like the game is catching up > > with itself. I'm using the Direct3D renderer because the OpenGL > > renderer just makes my screen go black. > > > > It doesn't matter what track I'm at, what chassis I'm using, or > anything > > else - it always does this. It does it while racing, or in practice, > > and also while viewing replays. > > > > I think I remember this behavior starting when I removed my Voodoo3 > card > > a year or two ago, and swapping in the Radeon64 (and subsequently the > > Radeon 8500). > > > > Is there a secret setting I should be using for Direct3D, or can > anyone > > possibly tell me why my screen goes black when i try to use OpenGL? > > > > > > -- > > ========================================================= > > Redneck Techno-Biker & "programming deity" > > http://www.paddedwall.org/john > > > > DeMONS/1 for Nascar Racing 3 & Nascar Legends > > http://www.paddedwall.org/demons > > > > DeMONS/2 for Nascar Racing 4 and 2002 Season (in development) > > http://www.paddedwall.org/demons2 > > > > Barbarian Diecast Collector (460+ cars and counting) > > http://www.paddedwall.org/diecast > > > > If you want to send me email, go to the first URL shown > > above & click "Send Me Mail" in the contents frame. > > ========================================================= >"Dunko" <[email hidden]> wrote in message
news:449q8.11708$[email hidden]...
> I can't believe you guys don't know how to fix this...There have beenlike
> thousands of threads on this before I and I just joined thisnewsgroup.
> There are several patches that you must get. Update it to the latestpatch
> for the game itself,
Got it already.
> then download something called speed or cpu fix, it
> fixes that stuttering that high end pc's have like 1ghz and up.
It's for 1.3 ghz and up, and therefore irrelevant to either of us.
> And the
> last patch I like is the d3d beta patch for GPL where you are able toput
> the game at any resolution with your graphics card for the game.
Got that too.
The problems started about two video driver updates ago. Unfortunately
I also made several other configuration changes at about the same time,
so I'm still not sure which one f'ed things up. Another guy mentioned
SBLive, but I have had the SBLive for a year and I have only had these
problems for a few months. Any more ideas?
Haqsau wrote:
> The problems started about two video driver updates ago. Unfortunately
> I also made several other configuration changes at about the same time,
> so I'm still not sure which one f'ed things up. Another guy mentioned
> SBLive, but I have had the SBLive for a year and I have only had these
> problems for a few months. Any more ideas?
I thought GPL had an issue with more than 512MB of RAM. John says he
has 768, how much you got?
--
Fester
"There's no way to rule innocent men. The only power any government has
is the power to crack down on criminals. Well, when there aren't enough
criminals, one makes them. One declares so many things to be a crime
that it becomes impossible for men to live without breaking laws."
--Ayn Rand, Atlas Shrugged
"Uncle Fester" <[email hidden]> wrote in message
news:[email hidden]...
> Haqsau wrote:
>
> > The problems started about two video driver updates ago.Unfortunately
> > I also made several other configuration changes at about the sametime,
> > so I'm still not sure which one f'ed things up. Another guymentioned
> > SBLive, but I have had the SBLive for a year and I have only hadthese
> > problems for a few months. Any more ideas?
>
>
> I thought GPL had an issue with more than 512MB of RAM. John says he
> has 768, how much you got?
>
Nope that's not a problem here, I only have 256 meg.
I put up with this problem on my system running Windows ME for about 6
months.
All other programs worked fine except GPL.
Tried every patch\driver\bios setting etc etc etc
Finally I "upgraded" to W98SE and it has been smooth as a baby's bum ever
since.
Phil.
I have exactly the same problem.
My system:
MSI 694D-Pro mobo
PIII 800Mhz (Just one CPU)
512Mb PC133 RAM
Radeon AIW 32mb DDR
WinXP
SB Live 5.1
Onboard Promise Fasttrak Lite IDE raid
I have run GPL in "VIC20 mode" (lowest resolution and all off or set to the
lowest), and in 1280 X 1024 with all on and set to high. The stuttering
stays about the same. It happens 1-2 times per lap at say Rouen, or I can
run a lap or two with no stutter. It can happen on a straight, or in a
corner like Haqsau says. It's in the replays, sometimes it repeats itself if
I rewind and play it again, and sometimes it just happens the first time I
play the sequence.
My Radeon runs only AGP 2X due to incompatibility with the VIA chipset. But
it should not make a big difference.
I suspect the Radeon and/or drivers to be crap, or the Fasttrak Lite.
There are two D3D rasterizers around, the one made by papy and some other
one. Should I try this other one?
BTW: I have also shut down all unnecessary services, but it didn't make a
difference.
Jone.
In article <[email hidden]>, [email hidden] says...
That's only on win98 that people have the memory probelm with more than
512mb.
--
=========================================================
Redneck Techno-Biker & "programming deity"
http://www.paddedwall.org/john
DeMONS/1 for Nascar Racing 3 & Nascar Legends
http://www.paddedwall.org/demons
DeMONS/2 for Nascar Racing 4 and 2002 Season (in development)
http://www.paddedwall.org/demons2
Barbarian Diecast Collector (460+ cars and counting)
http://www.paddedwall.org/diecast
If you want to send me email, go to the first URL shown
above & click "Send Me Mail" in the contents frame.
=========================================================
Quoted text (12 lines)
> Haqsau wrote: > > > The problems started about two video driver updates ago. Unfortunately > > I also made several other configuration changes at about the same time, > > so I'm still not sure which one f'ed things up. Another guy mentioned > > SBLive, but I have had the SBLive for a year and I have only had these > > problems for a few months. Any more ideas? > > > I thought GPL had an issue with more than 512MB of RAM. John says he > has 768, how much you got? >Sblive seems to be the problem, for the first two weeks. Then you think it is the video stuff, two weeks latter you try motherboard BIOS updates and drivers.
The only thing that fixed it for me was going to WIN98SE.
John Simmons wrote:
I stand corrected.
--
Fester
"There's no way to rule innocent men. The only power any government has
is the power to crack down on criminals. Well, when there aren't enough
criminals, one makes them. One declares so many things to be a crime
that it becomes impossible for men to live without breaking laws."
--Ayn Rand, Atlas Shrugged
Quoted text (19 lines)
> In article <[email hidden]>, [email hidden] says... > >>Haqsau wrote: >> >> >>>The problems started about two video driver updates ago. Unfortunately >>>I also made several other configuration changes at about the same time, >>>so I'm still not sure which one f'ed things up. Another guy mentioned >>>SBLive, but I have had the SBLive for a year and I have only had these >>>problems for a few months. Any more ideas? >> >> >>I thought GPL had an issue with more than 512MB of RAM. John says he >>has 768, how much you got? >> > > > That's only on win98 that people have the memory probelm with more than > 512mb."Emiliano Molina" wrote:
> Sblive seems to be the problem, for the first two weeks. Then you think it isthe video stuff, two weeks latter you try motherboard BIOS updates and drivers.
>
> The only thing that fixed it for me was going to WIN98SE.
Yes, same here.
Is dual booting an option John?
Tony
In article <7Mmq8.1763$[email hidden]>,
[email hidden] says...
Nope. You have to have 98 on the machine *before* installing 2k,
otherwise, no dice.
--
=========================================================
Redneck Techno-Biker & "programming deity"
http://www.paddedwall.org/john
DeMONS/1 for Nascar Racing 3 & Nascar Legends
http://www.paddedwall.org/demons
DeMONS/2 for Nascar Racing 4 and 2002 Season (in development)
http://www.paddedwall.org/demons2
Barbarian Diecast Collector (460+ cars and counting)
http://www.paddedwall.org/diecast
If you want to send me email, go to the first URL shown
above & click "Send Me Mail" in the contents frame.
=========================================================
Quoted text (15 lines)
> "Emiliano Molina" wrote: > > > Sblive seems to be the problem, for the first two weeks. Then you think it is > the video stuff, two weeks latter you try motherboard BIOS updates and drivers. > > > > The only thing that fixed it for me was going to WIN98SE. > > Yes, same here. > > Is dual booting an option John? > > Tony > > >"John Simmons" wrote:
Yep - knew that - but this is GPL we are talking about so don't go to bed
tonight and reinstall the whole darn thing with a dual boot. Then stay up the
following night and get that IGPS/4 web site set up. Then we get the old IGPSers
back together like a reformed rock band and hit the road.
GNasher might even be shaving now :-)
Jack might be wearing a disguise mind...
Cheers
Tony
Quoted text (8 lines)
> > > The only thing that fixed it for me was going to WIN98SE. > > > > Yes, same here. > > > > Is dual booting an option John? > Nope. You have to have 98 on the machine *before* installing 2k, > otherwise, no dice.Have my experience with stutter in almost every game, funnily enough mostely due
to different reasons:
GPL:
In my case the SBlive was the prob. But not the hardware, it was the driver
software. I got things under control by not loading the CD-version (this thing
is really buggy and you should clean out your registery), but the sblw9xup from
their website.
It is still not perfect, but acceptable.
Anybody knows where to find a fresher driver version?
About the OpenGL: There was an upgraded patch quite awhile ago, but this thing
doesn't work properly too with newer accelerators. AFAIK no workaround
available.
Cya
JensSchumi
On Mon, 01 Apr 2002 23:10:33 GMT, John Simmons <[email hidden]> wrote:
<snip>
---------------------------------------------
LWFF Ball Bearing conversion at:
http://jensschumi.tripod.com/
GPLRank: -14.82
Monsters of GPL: sub 95
Quoted text (14 lines)
>My display stutters every once in a while like the game is catching up >with itself. I'm using the Direct3D renderer because the OpenGL >renderer just makes my screen go black. > >It doesn't matter what track I'm at, what chassis I'm using, or anything >else - it always does this. It does it while racing, or in practice, >and also while viewing replays. > >I think I remember this behavior starting when I removed my Voodoo3 card >a year or two ago, and swapping in the Radeon64 (and subsequently the >Radeon 8500). > >Is there a secret setting I should be using for Direct3D, or can anyone >possibly tell me why my screen goes black when i try to use OpenGL?Where to download them? The drivers on their webpage are older than the
Flintstones.
JensSchumi
On Tue, 02 Apr 2002 00:13:10 GMT, "Chris H." <[email hidden]> wrote:
>Make sure you've got the latest SBLive! drivers and then turn down the hardwareacceleration on the sound card. A lot of people have found that affecting the
video output. You may have to crank it all the way left before seeing any
result.
---------------------------------------------
LWFF Ball Bearing conversion at:
http://jensschumi.tripod.com/
GPLRank: -14.82
Monsters of GPL: sub 95
Naaaaaahhhhhhhhhh!!!!!!!!
On Mon, 1 Apr 2002 21:54:59 -0500, "Dunko" <[email hidden]> wrote:
---------------------------------------------
LWFF Ball Bearing conversion at:
http://jensschumi.tripod.com/
GPLRank: -14.82
Monsters of GPL: sub 95
Quoted text (10 lines)
>I can't believe you guys don't know how to fix this...There have been like >thousands of threads on this before I and I just joined this newsgroup. >There are several patches that you must get. Update it to the latest patch >for the game itself, then download something called speed or cpu fix, it >fixes that stuttering that high end pc's have like 1ghz and up. And the >last patch I like is the d3d beta patch for GPL where you are able to put >the game at any resolution with your graphics card for the game. SOrry I >don't remember where to get these but just do a search on google or >somthing... >Son,
it's the SBLive CD-drivers.
Eliminate them from your system and only load the creative dl pack called
sblw9up.... (or so)
other option: throw away the sblive/
Cya
Jens
On Tue, 2 Apr 2002 10:52:59 +0200, "Jone Tytlandsvik" <[email hidden]> wrote:
>I have exactly the same problem.<snip>
---------------------------------------------
LWFF Ball Bearing conversion at:
http://jensschumi.tripod.com/
GPLRank: -14.82
Monsters of GPL: sub 95
"JS" <[email hidden]> wrote in message
news:[email hidden]...
> Son,
> it's the SBLive CD-drivers.
> Eliminate them from your system and only load the creative dl pack called
> sblw9up.... (or so)
> other option: throw away the sblive/
>
I disabeled both CD-Drives (Plextor Writer and Pioneer DVD) but it didn't
help.
How do I "eliminate" the SBLive CD-drivers and why do such drivers exist?
I mean, it's a sound card, why does it mess with my CD's????
Jone.
"JS" <[email hidden]> wrote in message
news:[email hidden]...
> Where to download them? The drivers on their webpage are older than the
> Flintstones.
Drivers for Win2000 and XP are dated 11/29/01
And the flintstones............
http://www.soundblaster.com/support/drivers/
Jone.
> How do I "eliminate" the SBLive CD-drivers and why do such drivers exist?
> I mean, it's a sound card, why does it mess with my CD's????
Ohhh.... I guess you meant the drivers from the CD that came with the card?
I didn't install them. I downloaded the latest XP drivers.
There was some talk about the SoundBlaster drivers wanting to access the CD
drives all the time.
Jone.
>>>>>>Then stay up the
> following night and get that IGPS/4 web site set up. Then we get the oldIGPSers
> back together like a reformed rock band and hit the road.
>
I'm here :))
cheers
Maaki
Sorry,
I meant the retail SBlive drivers coming on a CD with the card.
What I also forgot to mantion, I'm still on Win98 SE and cannot speak for XP or
WIN2000.
Anyhow: I uninstalled the drivers using windows control panel and then removed
everything creative-related I could find from the registry.
If you boot up the PC after that and Windows doesn't recognized the sblive by
name, you made a good job.
Then install the sblw9up... thingie from the creative website.
HTH
JensSchumi
On Wed, 3 Apr 2002 14:59:03 +0200, "Jone Tytlandsvik" <[email hidden]> wrote:
---------------------------------------------
LWFF Ball Bearing conversion at:
http://jensschumi.tripod.com/
GPLRank: -14.82
Monsters of GPL: sub 95


































