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f360 for PS2?

16 posts by 11 people · 02 Apr 2002 07:14 UTC - 10 Apr 2002 13:36 UTC

peet 02 Apr 2002 07:14 UTC#127039
Haai, I will problaby get flamed for this, cause a lot of you think these sorts off games don�t belong here but i�m gonna try this anyway. Does anyone off you know if the old dreamcast F355 game or the new F360 Ferrari game will be released on the PS2, and if so when. Thanks Peter
I just recently dusted off my old copy of F355 and was appreciating just how good this game is in most respects, which had me wondering if there was going to be a sequel available at all. This game could be done quite well on a PS2. I hope that becomes the case. "peet" <[email hidden]> wrote in message news:fTcq8.43$[email hidden]...
Quoted text (14 lines)> Haai, > > I will problaby get flamed for this, cause a lot of you think these sorts > off games don�t belong here but i�m gonna try this anyway. > > Does anyone off you know if the old dreamcast F355 game or the new F360 > Ferrari game will be released on the PS2, and if so when. > > Thanks > > Peter > > >
> "peet" <[email hidden]> wrote in message > news:fTcq8.43$[email hidden]... > > Haai, > > > > I will problaby get flamed for this, cause a lot of you think thesesorts > > off games don�t belong here but i�m gonna try this anyway. > > > > Does anyone off you know if the old dreamcast F355 game or the new F360 > > Ferrari game will be released on the PS2, and if so when. AFAIK, F360 challenge is being developed for X-box. If F355 is anything to go by, it should be a quality title.
"Damien Smith" <[email hidden]> wrote in message news:a8c27l$rfdii$[email hidden]...
Quoted text (9 lines)> > "peet" <[email hidden]> wrote in message > > news:fTcq8.43$[email hidden]... > > > Haai, > > > > > > I will problaby get flamed for this, cause a lot of you think these > sorts > > > off games don�t belong here but i�m gonna try this anyway. > > > > > > Does anyone off you know if the old dreamcast F355 game or the new
F360 > > > Ferrari game will be released on the PS2, and if so when. > > AFAIK, F360 challenge is being developed for X-box. If F355 is anythingto > go by, it should be a quality title. The only reference to an F360 I've seen for the Xbox is the Thrustmaster steering wheel. Where have you seen reference to a game by the same title?
There's a news item on IGN from yesterday that F355 Challenge is being developed for the PS2: http://ps2.ign.com/articles/356/356482p1.html Internet User <[email hidden]> wrote in message news:3ca9b859$[email hidden]...
Quoted text (20 lines)> "Damien Smith" <[email hidden]> wrote in message > news:a8c27l$rfdii$[email hidden]... > > > "peet" <[email hidden]> wrote in message > > > news:fTcq8.43$[email hidden]... > > > > Haai, > > > > > > > > I will problaby get flamed for this, cause a lot of you think these > > sorts > > > > off games don�t belong here but i�m gonna try this anyway. > > > > > > > > Does anyone off you know if the old dreamcast F355 game or the new > F360 > > > > Ferrari game will be released on the PS2, and if so when. > > > > AFAIK, F360 challenge is being developed for X-box. If F355 is anything > to > > go by, it should be a quality title. > > The only reference to an F360 I've seen for the Xbox is the Thrustmaster > steering wheel. Where have you seen reference to a game by the same
title? > > >
"Todd Walker" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (10 lines)> In article <TGiq8.10564$[email hidden]>, > [email hidden] says... > > There's a news item on IGN from yesterday that F355 Challenge is being > > developed for the PS2: > > > > http://ps2.ign.com/articles/356/356482p1.html > > The movie looks great. Could GT finally be dethroned as the PS2 driving > sim? I guess we'll see... >
That's the same opening movie from the Dreamcast version.
Todd, Have you played F355 either at the arcade or on the DC? It's terrific. The arcade version is very difficult to drive since it is SO realistic, especially using manual clutch and shifting (especially for me since I've never driven a manual vehicle). The physics model is excellent. The DC version has a slightly easier physics model than the arcade but is very realistic feeling nonetheless. Both versions of F355 feel more realistic to me than GT3. Unlike GT3, F355 doesn't have anti-lock brakes ALWAYS ON (it's an option) so you can actually lock the wheels under heavy braking. This problem alone makes GT3 a sim lite at best. The AI is much better than the non-existent AI in GT3 (not very hard to beat GT3 in this area). The only knock on F355 is the lack of damage model. I don't care so much about car deformation as I do about the penalty for crashing. Since there's no damage, crashing results in an unnatural bounce off the wall instead of a realistic impact. Spin type crashes are fine, it's hard contact that feels wrong. I'm sure it's a licensing issue regarding damage and not a programming one. Wake up auto makers, your cars do damage after impact so let's see it. ;0) Bottom line, this is the most realistic console racer I've ever driven. If they implement FF support for the PS2 that would be a great improvement. My only frustration with the DC version was that I had to use a mediocre, low tension, TM Ferrari plastic wheel and pedals. If there's FF on the PS2 I can use my Logitech GT Wheel or possible my Logitech MOMO. -- Joe Marques "Todd Walker" <[email hidden]> wrote in message news:[email hidden]... > In article <TGiq8.10564$[email hidden]>, > [email hidden] says... > > There's a news item on IGN from yesterday that F355 Challenge is being > > developed for the PS2: > > > > http://ps2.ign.com/articles/356/356482p1.html > > The movie looks great. Could GT finally be dethroned as the PS2 driving > sim? I guess we'll see... > > -- > __________________________ > Todd Walker > http://twalker.d2g.com > __________________________
"Joe Marques" <[email hidden]> wrote in message news:<WPjq8.197072$[email hidden]>... <SNIP> > Bottom line, this is the most realistic console racer I've ever driven. If > they implement FF support for the PS2 that would be a great improvement. My > only frustration with the DC version was that I had to use a mediocre, low > tension, TM Ferrari plastic wheel and pedals. If there's FF on the PS2 I > can use my Logitech GT Wheel or possible my Logitech MOMO. I CONCUR! I even have the same TM Ferrari wheel -- wish I could wire up my TSW2 to my Dreamcast . . . THAT would REALLY transform the game, IMO. If they port it to a console, I just hope it's the XBox . . . after all, the XBox is really just a "DC2," right? ;-) -- JB
Doug Hook 02 Apr 2002 22:29 UTC↳ reply to Tex#126922
Could yesterdays date have anything to do with this? ;-) "Tex" <[email hidden]> wrote in message news:TGiq8.10564$[email hidden]...
Quoted text (15 lines)> There's a news item on IGN from yesterday that F355 Challenge is being > developed for the PS2: > > http://ps2.ign.com/articles/356/356482p1.html > > > Internet User <[email hidden]> wrote in message > news:3ca9b859$[email hidden]... > > "Damien Smith" <[email hidden]> wrote in message > > news:a8c27l$rfdii$[email hidden]... > > > > "peet" <[email hidden]> wrote in message > > > > news:fTcq8.43$[email hidden]... > > > > > Haai, > > > > > > > > > > I will problaby get flamed for this, cause a lot of you think
these
Quoted text (8 lines)> > > sorts > > > > > off games don�t belong here but i�m gonna try this anyway. > > > > > > > > > > Does anyone off you know if the old dreamcast F355 game or the new > > F360 > > > > > Ferrari game will be released on the PS2, and if so when. > > > > > > AFAIK, F360 challenge is being developed for X-box. If F355 is
anything
Quoted text (11 lines)> > to > > > go by, it should be a quality title. > > > > The only reference to an F360 I've seen for the Xbox is the Thrustmaster > > steering wheel. Where have you seen reference to a game by the same > title? > > > > > > > >
Tex 03 Apr 2002 03:10 UTC↳ reply to Doug Hook#126968
I thought about that after I posted, but the movie on the site does have some bits that aren't in the DC intro (I believe.) I guess we'll find out doon enough. Doug Hook <[email hidden]> wrote in message news:khqq8.2566$[email hidden]...
Quoted text (27 lines)> Could yesterdays date have anything to do with this? > > ;-) > > > "Tex" <[email hidden]> wrote in message > news:TGiq8.10564$[email hidden]... > > There's a news item on IGN from yesterday that F355 Challenge is being > > developed for the PS2: > > > > http://ps2.ign.com/articles/356/356482p1.html > > > > > > Internet User <[email hidden]> wrote in message > > news:3ca9b859$[email hidden]... > > > "Damien Smith" <[email hidden]> wrote in message > > > news:a8c27l$rfdii$[email hidden]... > > > > > "peet" <[email hidden]> wrote in message > > > > > news:fTcq8.43$[email hidden]... > > > > > > Haai, > > > > > > > > > > > > I will problaby get flamed for this, cause a lot of you think > these > > > > sorts > > > > > > off games don�t belong here but i�m gonna try this anyway. > > > > > > > > > > > > Does anyone off you know if the old dreamcast F355 game or the
new
Quoted text (9 lines)> > > F360 > > > > > > Ferrari game will be released on the PS2, and if so when. > > > > > > > > AFAIK, F360 challenge is being developed for X-box. If F355 is > anything > > > to > > > > go by, it should be a quality title. > > > > > > The only reference to an F360 I've seen for the Xbox is the
Thrustmaster
Quoted text (10 lines)> > > steering wheel. Where have you seen reference to a game by the same > > title? > > > > > > > > > > > > > > > >
The TM wheel is just too light and mushy for such a great physics model. My TSW2 is sitting in the closet since I'm a big fan of the Logi MOMO. I'd love the use the TSW2 on a console, that would be quite an improvement. Nothing light, mushy or soft about TSW products, especially the pedals. ;0) I'm all for the xbox as the racing console IF it's compatible with the MOMO wheel or a reasonable FF wheel. Do you race on the xbox? What games and what controller? -- Joe Marques "jbodin" <[email hidden]> wrote in message news:[email hidden]... > "Joe Marques" <[email hidden]> wrote in message news:<WPjq8.197072$[email hidden]>... > <SNIP> > > > Bottom line, this is the most realistic console racer I've ever driven. If > > they implement FF support for the PS2 that would be a great improvement. My > > only frustration with the DC version was that I had to use a mediocre, low > > tension, TM Ferrari plastic wheel and pedals. If there's FF on the PS2 I > > can use my Logitech GT Wheel or possible my Logitech MOMO. > > I CONCUR! I even have the same TM Ferrari wheel -- wish I could wire > up my TSW2 to my Dreamcast . . . THAT would REALLY transform the game, > IMO. > > If they port it to a console, I just hope it's the XBox . . . after > all, the XBox is really just a "DC2," right? > > ;-) > > -- JB >
Its not a april fools joke, i heard about it before 1april. Lets hope of a PC-conversion too then :) "Tex" <[email hidden]> wrote in message news:6puq8.12089$[email hidden]...
Quoted text (56 lines)> I thought about that after I posted, but the movie on the site does have > some bits that aren't in the DC intro (I believe.) I guess we'll find out > doon enough. > > Doug Hook <[email hidden]> wrote in message > news:khqq8.2566$[email hidden]... > > Could yesterdays date have anything to do with this? > > > > ;-) > > > > > > "Tex" <[email hidden]> wrote in message > > news:TGiq8.10564$[email hidden]... > > > There's a news item on IGN from yesterday that F355 Challenge is being > > > developed for the PS2: > > > > > > http://ps2.ign.com/articles/356/356482p1.html > > > > > > > > > Internet User <[email hidden]> wrote in message > > > news:3ca9b859$[email hidden]... > > > > "Damien Smith" <[email hidden]> wrote in message > > > > news:a8c27l$rfdii$[email hidden]... > > > > > > "peet" <[email hidden]> wrote in message > > > > > > news:fTcq8.43$[email hidden]... > > > > > > > Haai, > > > > > > > > > > > > > > I will problaby get flamed for this, cause a lot of you think > > these > > > > > sorts > > > > > > > off games don�t belong here but i�m gonna try this anyway. > > > > > > > > > > > > > > Does anyone off you know if the old dreamcast F355 game or the > new > > > > F360 > > > > > > > Ferrari game will be released on the PS2, and if so when. > > > > > > > > > > AFAIK, F360 challenge is being developed for X-box. If F355 is > > anything > > > > to > > > > > go by, it should be a quality title. > > > > > > > > The only reference to an F360 I've seen for the Xbox is the > Thrustmaster > > > > steering wheel. Where have you seen reference to a game by the same > > > title? > > > > > > > > > > > > > > > > > > > > > > > > > >
In article <WPjq8.197072$[email hidden]>, [email hidden] says...
Quoted text (9 lines)> Todd, > > Have you played F355 either at the arcade or on the DC? It's terrific. The > arcade version is very difficult to drive since it is SO realistic, > especially using manual clutch and shifting (especially for me since I've > never driven a manual vehicle). The physics model is excellent. The DC > version has a slightly easier physics model than the arcade but is very > realistic feeling nonetheless. Both versions of F355 feel more realistic to > me than GT3.
I have never played it but all this talk is getting me excited about it :-) -- __________________________ Todd Walker http://twalker.d2g.com __________________________
.. 10 Apr 2002 03:42 UTC↳ reply to Todd Walker#126000
Quoted text (9 lines)>> Have you played F355 either at the arcade or on the DC? It's terrific. >The >> arcade version is very difficult to drive since it is SO realistic, >> especially using manual clutch and shifting (especially for me since I've >> never driven a manual vehicle). The physics model is excellent. The DC >> version has a slightly easier physics model than the arcade but is very >> realistic feeling nonetheless. Both versions of F355 feel more realistic >to >> me than GT3.
I've talked to some real life F355 owners before and they said the arcade doesn't come close to the physics and handling of the real F355.
".." <[email hidden]> wrote in message news:[email hidden]... > > I've talked to some real life F355 owners before and they said the arcade > doesn't come close to the physics and handling of the real F355. But the odds are not very good that those F355 drivers have pushed the car as hard as you do in game. The guy who designed F355 is an F355 owner and he seems to think (after spending countless hours on a track) that the physics are quite close.

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