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NR2002-Opponents

3 posts by 3 people · 03 Apr 2002 19:25 UTC - 07 Apr 2002 12:30 UTC

TlgtrProd 03 Apr 2002 19:25 UTC#126804
Anybody know how NR2002 picks your opponents? I am racing with a 20 car field as I am learning the game and seem to see the same cars a lot. I know how to make up a personalized list if I wanted, just wondering how the game does it. **** "Here we are on a planet moving and spinning though space at 500 miles per second...and look...my beer stays right there in the glass! Ain't that just the neatest thing?" - Bill 'Spaceman' Lee interviewed by Dick Schaap (quote approximate)
ck1 04 Apr 2002 19:30 UTC↳ reply to TlgtrProd#126674
On 03 Apr 2002 19:25:11 GMT, [email hidden] (TlgtrProd) wrote:
Quoted text (11 lines)>Anybody know how NR2002 picks your opponents? I am racing with a 20 car field >as I am learning the game and seem to see the same cars a lot. I know how to >make up a personalized list if I wanted, just wondering how the game does it. > > >**** >"Here we are on a planet moving and spinning though space at 500 miles per >second...and look...my beer stays right there in the glass! Ain't that just >the neatest thing?" - Bill 'Spaceman' Lee interviewed by Dick Schaap (quote >approximate) >
It's random in N '02. In N4 it went in order down the roster until it reached the 43rd car. -C "I want to share something with you: The three little sentences that will get you through life. Number 1: Cover for me. Number 2: Oh, good idea, Boss! Number 3: It was like that when I got here." -Homer Simpson
In article <[email hidden]>, "TlgtrProd" <[email hidden]> wrote: > Anybody know how NR2002 picks your opponents? I am racing with a 20 car > field as I am learning the game and seem to see the same cars a lot. I > know how to make up a personalized list if I wanted, just wondering how > the game does it. > Somewhere in a readme or manual I read that NR2002 picks drivers based on a quick calculation of their ratings, with a little random factor. Try increasing the ratings of a car you never see (I tried it with the Blizzard b_mcgowan car in the Euro version) and it should start appearing more regularly at the tracks. Of course, I guess you wouldn't want to mess with the ratings of the licensed drivers, so a 20 car field is liable to give the same set of top drivers... in my game (42 opponents) I usually only notice different cars right at the back of the grid. Regards, Matt -- Is Spam actually edible, as the package would have you believe, or should I line it in concrete and dump it in a lake?

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