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New screenshots F1 2002

27 posts by 14 people · 04 Apr 2002 06:00 UTC - 06 Apr 2002 22:05 UTC

F1 2002 screenshots and SimBin on physics and mod support

New F1 2002 screenshots prompted Douglas Ellison to claim the physics had been dumbed down. SimBin's Ian Bell said this was wrong, explaining that the physics sampling had been doubled and bump smoothing added, while warning that existing GT mod cars and tracks would not be compatible. Bell added that F1 2002 should be as moddable as F1 2001 and that Locutus was working on a new filter, and the original rumour turned out to concern driving aids only.

With Ian Bell (SimBin)

rumour/speculationmods/tracks/carsF1 2002F1 2001

Automated summary.

"Alessandro Pollini" <[email hidden]> wrote in message news:[email hidden]... > New screenshots F1 2002 > I noticed the Audi A4 or S4 at Zandvoort further down the page. Is it part of some upcoming mod? Hope it's not just a part of the scenery at Zandvoort! :) Jone.
"Alessandro Pollini" <[email hidden]> wrote in message news:[email hidden]... > New screenshots F1 2002 > > http://www.racesim.net Car models are disgusting - and physics is supposed to be dumbed down. Basically - tragic though it sounds, F1RC, F12k1 and GP3 is as good as it's gonna get till GP4 ( I hold little hope) Tragic Doug
On Thu, 4 Apr 2002 10:30:49 +0100, "Douglas Ellison" <[email hidden]> wrote: >Basically - tragic though it sounds, F1RC, F12k1 and GP3 is as good as it's >gonna get till GP4 ( I hold little hope) > >Tragic > >Doug Hehe, you haven't read the GP4 preview at www.alphaf1.com I assume :) Andre
"Morgan Boof" <[email hidden]> wrote in message news:a8hh92$bh8$[email hidden]... > Doug Ellison...the doom and gloom merchant of World Simracing. > > :-/ Face facts - far from one persons post a few months ago saying "we've never had it so good" - frankly - it's never been more grim. There are 2 titles worthly of the title Sim. One's 35 years old cars, and ones bloody tanks. Great isnt it? Doug
Where'd you hear that the physics is dumbed down Doug? That is completely wrong. Ian www.simbin.com "Douglas Ellison" <[email hidden]> wrote in message news:a8h6g7$rrm6d$[email hidden]...
Quoted text (11 lines)> > "Alessandro Pollini" <[email hidden]> wrote in message > news:[email hidden]... > > New screenshots F1 2002 > > > > http://www.racesim.net > > > Car models are disgusting - and physics is supposed to be dumbed down. > > Basically - tragic though it sounds, F1RC, F12k1 and GP3 is as good as
it's
Quoted text (8 lines)> gonna get till GP4 ( I hold little hope) > > Tragic > > Doug > > >
-- Douglas Ellison, OCB Media [email hidden] ICQ - 127619558 "Ian Bell" <[email hidden]> wrote in message news:jgZq8.5279$[email hidden]... > Where'd you hear that the physics is dumbed down Doug? > > That is completely wrong. From 'a guy' Then again - before the physics gets dumbed down - perhaps they should right the physics engine a little more accurately so their appauling tracks dont reduce f1 cars to bouncing wrecks around some corners. Doug
Ian, what do you think about the GT mod? Will it work right away with 2002, or will there have to be made a Ver. 3 to make it compatible? I have not purchased F1 2001 yet, because 2002 will be around soon and I might as well wait for that. But the GT mod and ALMS mod are the main reasons for getting the sim. Jone.
"Douglas Ellison" <[email hidden]> writes:
Quoted text (13 lines)> "Morgan Boof" <[email hidden]> wrote in message > news:a8hh92$bh8$[email hidden]... > > Doug Ellison...the doom and gloom merchant of World Simracing. > > > > :-/ > > Face facts - far from one persons post a few months ago saying "we've never > had it so good" - frankly - it's never been more grim. > > There are 2 titles worthly of the title Sim. One's 35 years old cars, and > ones bloody tanks. Great isnt it? > > Doug
In what way was it better when there was _no_ title worthly of the title sim?-) As it is now, at least we who fancy 35 year old cars (and those who prefer the tanks) have a great time. _ Mats Lofkvist [email hidden]
LOL,, unfortunately 'guy' is looking at this from the wrong perspective. How about doubling the physics sampling output, and introducing a smoothing system that renders the 'rollercoaster' humps to a more realistic level. No more bouncing wrecks, just on the edge skittish stiff sprung high grip chassis behaviour. Ian "Douglas Ellison" <[email hidden]> wrote in message news:a8ho8b$rs75n$[email hidden]...
Quoted text (15 lines)> > > -- > Douglas Ellison, OCB Media > [email hidden] > ICQ - 127619558 > "Ian Bell" <[email hidden]> wrote in message > news:jgZq8.5279$[email hidden]... > > Where'd you hear that the physics is dumbed down Doug? > > > > That is completely wrong. > > From 'a guy' > > Then again - before the physics gets dumbed down - perhaps they should
right
Quoted text (8 lines)> the physics engine a little more accurately so their appauling tracks dont > reduce f1 cars to bouncing wrecks around some corners. > > > Doug > > >
On Thu, 4 Apr 2002 13:40:36 +0100, "Douglas Ellison" <[email hidden]> wrote:
Quoted text (7 lines)>> Hehe, you haven't read the GP4 preview at www.alphaf1.com I assume :) > >lol - yeah - they also praised GP3 to the hilt as well. > >Nuff said. > >Doug
I didn't read your message correctly, I thought you seriously had good hope for GP4. The preview at www.alphaf1.com took away the small bit of hope I had left for GP4. It's GP3 with better graphics but all the same shortcomings and problems. Andre
Unfortunately no Jone. The tracks and cars are incompatible with the upcoming release. We are in contact with ISI, and are hoping for a little support to help with the conversion. We almost halted development of the latest projects, but decided to forge ahead... Cheers Ian "Jone Tytlandsvik" <[email hidden]> wrote in message news:a8ho8n$scd6u$[email hidden]... > Ian, what do you think about the GT mod? Will it work right away with2002,
Quoted text (8 lines)> or will there have to be made a Ver. 3 to make it compatible? > I have not purchased F1 2001 yet, because 2002 will be around soon and I > might as well wait for that. But the GT mod and ALMS mod are the main > reasons for getting the sim. > > Jone. > >
"Ian Bell" <[email hidden]> wrote in message news:DBZq8.5406$[email hidden]... > LOL,, unfortunately 'guy' is looking at this from the wrong perspective.How > about doubling the physics sampling output, An innacurate physics engine running at twice the speed is no more than just that. >and introducing a smoothing > system that renders the 'rollercoaster' humps to a more realistic level. Could they not just build accurate tracks in the first place - some tracks are totally inrecogniseable. If F1RC can have accurate tracks - why can't F12001 and for that matter - if they're trying to work around the dodgy bumps - why cant F12002. And would someone please mention the words "NET CODE" "CLUNKY MENU SYSTEM" and "PLEASE GOD NOT MORE GRIM ROSENTHAL" No having a go, it just pisses me off when companies pay for an F1 licence and fundamentally abuse it. Doug
Ian, do your aformentioned conversations give you (and us) any insight into how mod-able this game will be, compared to the current one? It took awhile to crack the car and track models - I hope we can hit the ground running with this one... "Ian Bell" <[email hidden]> wrote in message news:sDZq8.5413$[email hidden]...
Quoted text (23 lines)> Unfortunately no Jone. The tracks and cars are incompatible with the > upcoming release. We are in contact with ISI, and are hoping for a little > support to help with the conversion. We almost halted development of the > latest projects, but decided to forge ahead... > > Cheers > Ian > > > "Jone Tytlandsvik" <[email hidden]> wrote in message > news:a8ho8n$scd6u$[email hidden]... > > Ian, what do you think about the GT mod? Will it work right away with > 2002, > > or will there have to be made a Ver. 3 to make it compatible? > > I have not purchased F1 2001 yet, because 2002 will be around soon and I > > might as well wait for that. But the GT mod and ALMS mod are the main > > reasons for getting the sim. > > > > Jone. > > > > > >
I don't get to hear too much, but the formats are very similar. What I have heard is that the file system is very close between them, so modability of 2002 should pose the same degree of difficulty as 2001. I hope :-) "briGuy" <[email hidden]> wrote in message news:a8irmp$s5r$[email hidden]... > Ian, do your aformentioned conversations give you (and us) any insightinto
Quoted text (8 lines)> how mod-able this game will be, compared to the current one? It took > awhile to crack the car and track models - I hope we can hit the ground > running with this one... > > "Ian Bell" <[email hidden]> wrote in message > news:sDZq8.5413$[email hidden]... > > Unfortunately no Jone. The tracks and cars are incompatible with the > > upcoming release. We are in contact with ISI, and are hoping for a
little
Quoted text (13 lines)> > support to help with the conversion. We almost halted development of the > > latest projects, but decided to forge ahead... > > > > Cheers > > Ian > > > > > > "Jone Tytlandsvik" <[email hidden]> wrote in message > > news:a8ho8n$scd6u$[email hidden]... > > > Ian, what do you think about the GT mod? Will it work right away with > > 2002, > > > or will there have to be made a Ver. 3 to make it compatible? > > > I have not purchased F1 2001 yet, because 2002 will be around soon and
I
Quoted text (10 lines)> > > might as well wait for that. But the GT mod and ALMS mod are the main > > > reasons for getting the sim. > > > > > > Jone. > > > > > > > > > > > >
> LOL,, unfortunately 'guy' is looking at this from the wrong perspective.How > about doubling the physics sampling output, and introducing a smoothing > system that renders the 'rollercoaster' humps to a more realistic level.No > more bouncing wrecks, just on the edge skittish stiff sprung high grip > chassis behaviour. The 'guy' was me. I heard it from an EA rep, but in further discussions, I realised that he was referring to the fact that the game was being made more playable with joypads and keyboards. As far as I can tell, no dumbing down of the physics has occurred - simply an improvement to the steering assists options. -- Damien Smith [email hidden] ICQ: 77028579 F1 2001 rank: +12.155
This modification of driving aids was also clearly stated in the recent interview at gamespot uk (I believe that's the site). Doug didn't care to read the interview, since relying on hearsay - which is inherently unreliable - is much more convenient for a cynic. ;0) -- Joe Marques "Damien Smith" <[email hidden]> wrote in message news:a8jhur$smfpr$[email hidden]... > > LOL,, unfortunately 'guy' is looking at this from the wrong perspective. > How > > about doubling the physics sampling output, and introducing a smoothing > > system that renders the 'rollercoaster' humps to a more realistic level. > No > > more bouncing wrecks, just on the edge skittish stiff sprung high grip > > chassis behaviour. > > The 'guy' was me. I heard it from an EA rep, but in further discussions, I > realised that he was referring to the fact that the game was being made more > playable with joypads and keyboards. As far as I can tell, no dumbing down > of the physics has occurred - simply an improvement to the steering assists > options. > > -- > Damien Smith > [email hidden] > ICQ: 77028579 > F1 2001 rank: +12.155 > > > >
Douglas Ellison wrote: < Snip > > Could they not just build accurate tracks in the first place - some tracks > are totally inrecogniseable. If F1RC can have accurate tracks - why can't > F12001 and for that matter - if they're trying to work around the dodgy > bumps - why cant F12002. I've only been to a couple of tracks. I'm glad to finally drive downhill from Casino to Marabou at Monaco. In F1 2000 that was a drive uphill, in F1 CS 2000 it was level. At least that was what it felt like to me. Where are the track inaccuracies? Larry
So Locutus will do a new mts-filter for F1 2002?. Or is he still gone from the mod-scene?. "Ian Bell" <[email hidden]> wrote in message news:Hd7r8.1267$[email hidden]... > I don't get to hear too much, but the formats are very similar. What Ihave
Quoted text (17 lines)> heard is that the file system is very close between them, so modability of > 2002 should pose the same degree of difficulty as 2001. I hope :-) > > "briGuy" <[email hidden]> wrote in message > news:a8irmp$s5r$[email hidden]... > > Ian, do your aformentioned conversations give you (and us) any insight > into > > how mod-able this game will be, compared to the current one? It took > > awhile to crack the car and track models - I hope we can hit the ground > > running with this one... > > > > "Ian Bell" <[email hidden]> wrote in message > > news:sDZq8.5413$[email hidden]... > > > Unfortunately no Jone. The tracks and cars are incompatible with the > > > upcoming release. We are in contact with ISI, and are hoping for a > little > > > support to help with the conversion. We almost halted development of
the
Quoted text (9 lines)> > > latest projects, but decided to forge ahead... > > > > > > Cheers > > > Ian > > > > > > > > > "Jone Tytlandsvik" <[email hidden]> wrote in message > > > news:a8ho8n$scd6u$[email hidden]... > > > > Ian, what do you think about the GT mod? Will it work right away
with > > > 2002, > > > > or will there have to be made a Ver. 3 to make it compatible? > > > > I have not purchased F1 2001 yet, because 2002 will be around soonand > I > > > > might as well wait for that. But the GT mod and ALMS mod are themain
Quoted text (11 lines)> > > > reasons for getting the sim. > > > > > > > > Jone. > > > > > > > > > > > > > > > > > > > >
Andreas Nystrom 05 Apr 2002 17:55 UTC#529113
So Locutus will do a new mts-filter for F1 2002?. Or is he still gone from the mod-scene?. > I don't get to hear too much, but the formats are very similar. What I have
Quoted text (19 lines)> heard is that the file system is very close between them, so modability of > 2002 should pose the same degree of difficulty as 2001. I hope :-) > > Ian, do your aformentioned conversations give you (and us) any insight > into > > how mod-able this game will be, compared to the current one? It took > > awhile to crack the car and track models - I hope we can hit the ground > > running with this one... > > > Unfortunately no Jone. The tracks and cars are incompatible with the > > > upcoming release. We are in contact with ISI, and are hoping for a > little > > > support to help with the conversion. We almost halted development of
the
Quoted text (9 lines)> > > latest projects, but decided to forge ahead... > > > Cheers > > > Ian > > > > Ian, what do you think about the GT mod? Will it work right away
with > > > 2002, > > > > or will there have to be made a Ver. 3 to make it compatible? > > > > I have not purchased F1 2001 yet, because 2002 will be around soon and > I > > > > might as well wait for that. But the GT mod and ALMS mod are the main > > > > reasons for getting the sim. > > > > Jone.
Not gone Andreas :-) He's part of the SimBin Development team. And yes, he will be working on a filter for F1-2002 BriGuy, latest info is that it will be every bit as modable as F1-2001. Just some of the file formats have changed. Should be able to move forward on the mods quickly. Ian www.simbin.com "Andreas Nystrom" <[email hidden]> wrote in message news:Jylr8.37611$[email hidden]...
Quoted text (9 lines)> So Locutus will do a new mts-filter for F1 2002?. > Or is he still gone from the mod-scene?. > > > "Ian Bell" <[email hidden]> wrote in message > news:Hd7r8.1267$[email hidden]... > > I don't get to hear too much, but the formats are very similar. What I > have > > heard is that the file system is very close between them, so modability
of
Quoted text (8 lines)> > 2002 should pose the same degree of difficulty as 2001. I hope :-) > > > > "briGuy" <[email hidden]> wrote in message > > news:a8irmp$s5r$[email hidden]... > > > Ian, do your aformentioned conversations give you (and us) any insight > > into > > > how mod-able this game will be, compared to the current one? It took > > > awhile to crack the car and track models - I hope we can hit the
ground
Quoted text (39 lines)> > > running with this one... > > > > > > "Ian Bell" <[email hidden]> wrote in message > > > news:sDZq8.5413$[email hidden]... > > > > Unfortunately no Jone. The tracks and cars are incompatible with the > > > > upcoming release. We are in contact with ISI, and are hoping for a > > little > > > > support to help with the conversion. We almost halted development of > the > > > > latest projects, but decided to forge ahead... > > > > > > > > Cheers > > > > Ian > > > > > > > > > > > > "Jone Tytlandsvik" <[email hidden]> wrote in message > > > > news:a8ho8n$scd6u$[email hidden]... > > > > > Ian, what do you think about the GT mod? Will it work right away > with > > > > 2002, > > > > > or will there have to be made a Ver. 3 to make it compatible? > > > > > I have not purchased F1 2001 yet, because 2002 will be around soon > and > > I > > > > > might as well wait for that. But the GT mod and ALMS mod are the > main > > > > > reasons for getting the sim. > > > > > > > > > > Jone. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >
I think we need a "dumbed down" version of Mr. Ellison. Charlie "Douglas Ellison" <[email hidden]> wrote in message news:a8ho8b$rs75n$[email hidden]...
Quoted text (15 lines)> > > -- > Douglas Ellison, OCB Media > [email hidden] > ICQ - 127619558 > "Ian Bell" <[email hidden]> wrote in message > news:jgZq8.5279$[email hidden]... > > Where'd you hear that the physics is dumbed down Doug? > > > > That is completely wrong. > > From 'a guy' > > Then again - before the physics gets dumbed down - perhaps they should
right
Quoted text (9 lines)> the physics engine a little more accurately so their appauling tracks dont > reduce f1 cars to bouncing wrecks around some corners. > > > Doug > > > >

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