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F1 2001 Track Inaccuracies?

9 posts by 7 people · 08 Apr 2002 09:46 UTC - 09 Apr 2002 06:44 UTC

Larry Lindstrom 08 Apr 2002 09:46 UTC#126357
I've heard people complain that some of the F1 2001 tracks are inaccurate. I haven't noticed anything in particular, except for some wicked bumps at Brazil. What are the problems? Larry
"Larry Lindstrom" <[email hidden]> wrote in message news:[email hidden]... > I've heard people complain that some of the F1 2001 > tracks are inaccurate. You've not seen Silverstone on TV have you? Stowe corner - camber wrong by about 10 degrees. Exit of Abbey thru to Luffield corner - Bridge corner is renown for a fast entry down hill - going uphill to Brooklands. Oh no - it's EXACTLY the opposite in F12001 - uphill to bridge - and downhill to brooklands. Thats just silverstone. I gave up keeping track after that. Doug
An easier question to answer would be what is accurate about the tracks in F12001 ;) The bumps on all tracks are the main problem for me, some of them look and feel like they've been hit by earthquakes, and Hungary is just totally fictional. "Larry Lindstrom" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (7 lines)> I've heard people complain that some of the F1 2001 > tracks are inaccurate. > > I haven't noticed anything in particular, except for > some wicked bumps at Brazil. What are the problems? > > Larry
Doug, you sure hit the nail on the head for Silverstone ... I was really looking forward to this, having driven a couple other tracks first (ones I knew better in sims), when I first got the game and FIA GT mod. I was really miffed with, firstly, coming down Hanger Straight into Stowe (WTF!!!) then over the crest to the 90 degree Club Corner ... jeez that wasn't how I remember it when I was driving!!!?!?!!! Then, the section that you mentioned ... infact I think that Silverstone is one of the worse tracks in F1 2001, IMO! :O) The only place where I think that the bumps are really realistic are at Austria, they just went a little overboard with Brazil too ... I know that many of the GP drivers were complaining after the last race. ~Paul T --------------------------------------------------------------------------------------------------------- "Larry Lindstrom" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (7 lines)> I've heard people complain that some of the F1 2001 > tracks are inaccurate. > > I haven't noticed anything in particular, except for > some wicked bumps at Brazil. What are the problems? > > Larry
Douglas Ellison wrote:
Quoted text (7 lines)> > "Larry Lindstrom" <[email hidden]> wrote in message > news:[email hidden]... > > I've heard people complain that some of the F1 2001 > > tracks are inaccurate. > > You've not seen Silverstone on TV have you?
Sure I have, but to me it's just another track. It's not one of my favorite tracks, nothing that I would have studied and compared in detail with its representation in a sim. TV coverage makes it look pretty flat, so when I drive it I have no expectations of altitude changes. I'm just happy that Monaco descends when going from Casino to Mirabeau. F1 2000 felt like I was driving uphill and F1 CS 2000 felt dead level, if memory serves. > Stowe corner - camber wrong by about 10 degrees. What camber? Except for GPL and Papy's old Indycar, most F1 and other road racing games like World Circuit, GP2, and those first 2 Ubi F1 games, F1RS and MCGPS if memory serves, had no road camber at all. I remember TV coverage of Ostkurve at Hockenheim. That chicane looked like it had some banking. I just drove it in F1 2000 and there are dips, which camouflage the fact that there is no camber at all. In fact there doesn't seem to be a single corner with camber anywhere on Hockenheim. I've only driven the F1 2001 tracks that have had, or are the next to have, races, and my favorite, Spa. I don't remember any having camber on any curve. F1 2001 does have banking on the oval at Indianapolis, where the absence of camber would be an obvious inconsistency. I have a feeling that camber is a complication that most sim developers try to avoid. Perhaps one of the people developing their own sim, or someone from one of the "Big" sim developers, can comment on road camber's impact on a sim. > Exit of Abbey thru to Luffield corner - Bridge corner is renown for a fast > entry down hill - going uphill to Brooklands. Oh no - it's EXACTLY the > opposite in F12001 - uphill to bridge - and downhill to brooklands. I parked at the approach to Bridge, and rolled backward. drove through bridge and parked again, and rolled forward, as you describe. > Thats just silverstone. I gave up keeping track after that. It sounds like you love Silverstone, and your disappointed. I'm sorry to hear it.
Doug described the silverstone bridge turn to be downhill to the bridge and uphill after it...How did you manage to get your car to roll uphill on both sides of the bridge? Your car behaved not how he described that it should be, but how it is in the game...which would make sense, because you are playing the game (unless you are talking about a road car at the actual track...and if you are, disregard this message). Jesse Black
Jesse Black wrote:
Quoted text (7 lines)> > Doug described the silverstone bridge turn to be downhill to the bridge and > uphill after it...How did you manage to get your car to roll uphill on both > sides of the bridge? Your car behaved not how he described that it should > be, but how it is in the game...which would make sense, because you are > playing the game (unless you are talking about a road car at the actual > track...and if you are, disregard this message).
I'm sorry, I didn't make myself clear. F1 2001 depicts the Bridge turn as being the high point of the combination, and I rolled away from it on both sides. This is the inaccuracy Doug described. I don't know Silverstone's topology, but I accept Doug's description. Larry
> I haven't noticed anything in particular, except for > some wicked bumps at Brazil. What are the problems? Speaking of Brazil, what's the deal with the Ferradura corner? I can take it flat out in F1 2001. I'm guessing that it's related to the excessive downforce problems in the game? Has anyone heard if they're going to be sorting that out as well as the track inaccuracies for F1 2002? -- Damien Smith [email hidden] ICQ: 77028579 F1 2001 rank: -0.664
---- "Paul Thorp" <[email hidden]> wrote in message news:a8see6$l4i$[email hidden]... Doug, you sure hit the nail on the head for Silverstone ... I was really looking forward to this, having driven a couple other tracks first (ones I knew better in sims), when I first got the game and FIA GT mod. I was really miffed with, firstly, coming down Hanger Straight into Stowe (WTF!!!) then over the crest to the 90 degree Club Corner ... jeez that wasn't how I remember it when I was driving!!!?!?!!! Then, the section that you mentioned ... infact I think that Silverstone is one of the worse tracks in F1 2001, IMO! :O) ---- Not to mention that if Silverstone were really like the F1-2001 version, Schumacher would have never broken his leg as you can go through without braking... Stephen

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