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F1 2002 Hands-on Preview

9 posts by 7 people · 09 Apr 2002 13:56 UTC - 11 Apr 2002 22:43 UTC

Joe Marques 09 Apr 2002 13:56 UTC#126055
http://www.gamesdomain.co.uk/gdreview/zones/previews/apr02/f12k2.html Excerpt: "Under the glossy carbon-fibre shell, the tweaks are somewhat more substantial, and the real surprise is that ISI has gone back to F1 2001's high class driving model and done the impossible - they've improved it! The result is a pure peach to drive." Sounds like F1 2002 is still moving in the right direction. -- Joe Marques
What about this then: "With the online multiplayer mode set to be given a considerable hike, thanks to the addition of GameSpy support, it looks like there's more than enough on offer to justify adding yet another EA F1 game to your collection. We'll find out soon enough, but at this rate, the opposition looks destined never get a look-in. " Does that mean that multiplayer will be playable with 7-8guys online? :) *hope so* Im really looking forward to this title!. "Joe Marques" <[email hidden]> wrote in message news:KqCs8.283698$[email hidden]...
Quoted text (7 lines)> http://www.gamesdomain.co.uk/gdreview/zones/previews/apr02/f12k2.html > > Excerpt: > > "Under the glossy carbon-fibre shell, the tweaks are somewhat more > substantial, and the real surprise is that ISI has gone back to F1 2001's > high class driving model and done the impossible - they've improved it!
The
Quoted text (11 lines)> result is a pure peach to drive." > > Sounds like F1 2002 is still moving in the right direction. > > -- > Joe Marques > > > > >
"Andreas Nystrom" <[email hidden]> wrote in message news:3tDs8.52$[email hidden]... > Does that mean that multiplayer will be playable with 7-8guys online? :) > *hope so* Wow - SEVEN OR POSSIBLY EVEN EIGHT I'm browning my cacks with excitement. Now remind me - how many online drivers can you have in GPL, or N4. DOug
yes but we are not talking about gpl or nascar series. If f12001 could handle 7-8 it would be a first for a f1 sim. That is a significant step forward... a company willing to push fia into better f1 racing online! Cheers, Rudkovsky "Douglas Ellison" <[email hidden]> wrote in message news:a8vn9v$vr983$[email hidden]...
Quoted text (17 lines)> > "Andreas Nystrom" <[email hidden]> wrote in message > news:3tDs8.52$[email hidden]... > > > Does that mean that multiplayer will be playable with 7-8guys online? :) > > *hope so* > > Wow - SEVEN OR POSSIBLY EVEN EIGHT > > I'm browning my cacks with excitement. > > Now remind me - how many online drivers can you have in GPL, or N4. > > DOug > > >
Quoted text (8 lines)> > Does that mean that multiplayer will be playable with 7-8guys online? :) > > *hope so* > > Wow - SEVEN OR POSSIBLY EVEN EIGHT > > I'm browning my cacks with excitement. > > Now remind me - how many online drivers can you have in GPL, or N4.
Yeah, well, as much as I enjoy GPL online, I'd rather play F1 200X with 4 players than GPL with 16 players.
In GPL?, well as soon as a modemuser enters a race, my lag-o-meter rises to maximum, and as soon as the modemusers goes away, it goes down to almost zero again. "Douglas Ellison" <[email hidden]> wrote in message news:a8vn9v$vr983$[email hidden]...
Quoted text (17 lines)> > "Andreas Nystrom" <[email hidden]> wrote in message > news:3tDs8.52$[email hidden]... > > > Does that mean that multiplayer will be playable with 7-8guys online? :) > > *hope so* > > Wow - SEVEN OR POSSIBLY EVEN EIGHT > > I'm browning my cacks with excitement. > > Now remind me - how many online drivers can you have in GPL, or N4. > > DOug > > >
"Damien Smith" <[email hidden]> wrote in message news:a90dn6$vc3n7$[email hidden]... > Yeah, well, as much as I enjoy GPL online, I'd rather play F1 200X with 4 > players than GPL with 16 players. > Good-o. My experience shows that anything more than 3 or 4 players and the F1 2k1 Multiplayer code falls apart anyway. I'm not saying GPL or N4 present a worse, equal or better driving experience than F12001 - what I am saying is that one can not seriously suggest that multiplayer of up to 8 players is a fantastic feature. It's like celebrating the fact that a car has a steering wheel. WHOOPY DO - I should bloody hope so. Doug
On Wed, 10 Apr 2002 06:40:42 GMT, "Andreas Nystrom" <[email hidden]> wrote: >In GPL?, well as soon as a modemuser enters a race, my lag-o-meter rises to >maximum, and as soon as the modemusers goes away, it goes down to almost >zero again. Very weird - I have never experienced that. In fact, for important races I use my 56k6 modem (set to 28k8) instead of my cable connection for more stable online races. I think if someone joins the race with a very bad connection, the only problem you will have is that that person is warping in front of you, I don't think it influences your lag.. Andre
EA's been spewing this "greatly improved online play" hype for several years now, release after release. Results speak for themselves. -John "Andreas Nystrom" <[email hidden]> wrote in message news:3tDs8.52$[email hidden]... > What about this then: > "With the online multiplayer mode set to be given a considerable hike, > thanks to the addition of GameSpy support, it looks like there's more than > enough on offer to justify adding yet another EA F1 game to yourcollection. > We'll find out soon enough, but at this rate, the opposition looksdestined
Quoted text (15 lines)> never get a look-in. " > > Does that mean that multiplayer will be playable with 7-8guys online? :) > *hope so* > > Im really looking forward to this title!. > > "Joe Marques" <[email hidden]> wrote in message > news:KqCs8.283698$[email hidden]... > > http://www.gamesdomain.co.uk/gdreview/zones/previews/apr02/f12k2.html > > > > Excerpt: > > > > "Under the glossy carbon-fibre shell, the tweaks are somewhat more > > substantial, and the real surprise is that ISI has gone back to F1
2001's
Quoted text (15 lines)> > high class driving model and done the impossible - they've improved it! > The > > result is a pure peach to drive." > > > > Sounds like F1 2002 is still moving in the right direction. > > > > -- > > Joe Marques > > > > > > > > > > > >

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