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GPL Newbie Needs a Bit of Help.

4 posts by 3 people · 13 Apr 2002 04:13 UTC - 15 Apr 2002 18:29 UTC

elrikk 13 Apr 2002 04:13 UTC#125544
Just got a brand new original edition ( I think, came with sealed box with a front flap thingee, one cd, and two manuals) of GPL and installed it, patched it up and it runs fine. My system is as follows; P4 1.8, 512K, GF 3 Ti 500 (28.32 drivers) , SB Audigy Platinum Ext and running on Win XP Pro. The readme for the direct3d patch says that GF 3 cards can run antialiasing quite high (level 3) but that the game can't turn in on by itself; says it needs some sort of reg hack probably, When I force AA on in the direct 3d tab of my vid card properties it sort of works while driving but trashes most of the menu and replay editor screens. They become more unreadable and the colors are all fritzed. The game plays fine in 1280x1024 (at least while in training with no other cars) so it wont be a big problem if I don't find a fix, but I'd like to get rid of the octagon shaped curves around corners. (this works in NR2002). Has anyone with a similar system succeded in getting AA to work and if so how ? Thanks in advance. elrikk
On Sat, 13 Apr 2002 00:13:17 -0400, "elrikk" <[email hidden]> wrote: >The game plays fine in 1280x1024 (at least while in training with no other >cars) so it wont be a big problem if I don't find a fix, but I'd like to get >rid of the octagon shaped curves around corners. (this works in NR2002). Runs fine in 1600*1200 here, and a lowly TBird1.2ghz(200fsb) CPU and a Radeon VIVO. I have never got the FSAA to work though, which is a pity cos I'd rather play at 1024*768 FSAA than 1600*1200 vanilla. So I'll be watching this thread closely for tips ;-) -- Spadge 'Intocabile' www.sfromley.dyndns.org
"Spadge Fromley" <[email hidden]> wrote in message news:[email hidden]... > On Sat, 13 Apr 2002 00:13:17 -0400, "elrikk" <[email hidden]> > wrote: > > >The game plays fine in 1280x1024 (at least while in training with noother > >cars) so it wont be a big problem if I don't find a fix, but I'd like toget
Quoted text (7 lines)> >rid of the octagon shaped curves around corners. (this works in NR2002). > > Runs fine in 1600*1200 here, and a lowly TBird1.2ghz(200fsb) CPU and a > Radeon VIVO. I have never got the FSAA to work though, which is a > pity cos I'd rather play at 1024*768 FSAA than 1600*1200 vanilla. > > So I'll be watching this thread closely for tips ;-)
I can run GPL at 1024x768 with AA (2 or 4 times) on my Athlon XP1700+ and GF3 ti500 with good framerates, but prefer the look at 1600x1200 (no AA) on a 19"monitor. The FSAA does screw up the menus as well. Hope this helps... Phillip..
"Phillip Archer" <[email hidden]> wrote in message news:a9djed$cet$[email hidden]...
Quoted text (9 lines)> > "Spadge Fromley" <[email hidden]> wrote in message > news:[email hidden]... > > On Sat, 13 Apr 2002 00:13:17 -0400, "elrikk" <[email hidden]> > > wrote: > > > > >The game plays fine in 1280x1024 (at least while in training with no > other > > >cars) so it wont be a big problem if I don't find a fix, but I'd like
to > get > > >rid of the octagon shaped curves around corners. (this works inNR2002).
Quoted text (9 lines)> > > > Runs fine in 1600*1200 here, and a lowly TBird1.2ghz(200fsb) CPU and a > > Radeon VIVO. I have never got the FSAA to work though, which is a > > pity cos I'd rather play at 1024*768 FSAA than 1600*1200 vanilla. > > > > So I'll be watching this thread closely for tips ;-) > > I can run GPL at 1024x768 with AA (2 or 4 times) on my Athlon XP1700+ and > GF3 ti500 with good framerates, but prefer the look at 1600x1200 (no AA)
on > a 19"monitor. The FSAA does screw up the menus as well. > Hope this helps... > Phillip.. > >My monitor is a Sony 19" and so I'll give a try 1600x1200 without AA. I've have updated (and added) most of the tracks with various 16bit graphic packages and the game still runs flawlessly in 1280x1024. Thanks elrikk

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