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WANTED - GPL Track Designer.............I'll pay for you to build.

19 posts by 11 people · 21 Apr 2002 22:58 UTC - 23 Apr 2002 06:15 UTC

@ 21 Apr 2002 22:58 UTC#124343
Hi, I am very interested in obtaining an Australian Tasman series track SANDOWN. Unfortunately my skills arent good enough to attempt this myself, but I can supply all details, many photos, and I have some original program covers from the period, one even signed by Graham Hill. I am not sure how much you would charge, Im open to negotiation. I raced there in formula vee in the early 80's, and as a cosequence have a romantic atachemnet to this circuit, particually in its original layout as raced by the gp cars of the era. I have web space to host the circuit and the interest in maintaining it, but to attempt the design is way out of my league. If any one is interested, please email me. Many thanks Glenn Corrigan
Step in line, I'm still waiting on the Glen *With the Boot* ;-) -- Michael A. Barlow <[email hidden]> wrote in message news:[email hidden]... > Hi, > > I am very interested in obtaining an Australian Tasman series track > SANDOWN. >
"Michael Barlow" <[email hidden]> wrote in message news:ZDHw8.71968$[email hidden]... > Step in line, I'm still waiting on the Glen *With the Boot* ;-) > -- > Michael A. Barlow I'm sure there is some psychological study in this...the choices folks make when building tracks. Some like Bathhurst are naturals, & famous tracks from days gone by...I'm curious AND betting that most track builder's have some connection to the tracks they build...i.e. raced there, watched races there, had an uncle that lived there...something.. (of course this doesn't apply to fantasy track creators.) dave henrie
Michael Barlow ([email hidden]) wrote on 22 Apr 2002: > Step in line, I'm still waiting on the Glen *With the Boot* ;-) I hope that *doesn't* come out any time soon. Reason? I've finally started going fast on the Glen as it now is - the second GlenBoot comes out pretty much everyone who knows the track IRL will migrate over there... Oh, and where the bloody hell is Oulton Park? At this rate I'll have to build it myself, and that will *not* be a pretty sight... -- "After all, a mere thousand yards... such a harmless little knoll, really" - Raymond Mays on Shelsley Walsh. The GPL Scrapyard: Back again! http://www.btinternet.com/~gplscrapyard
Dave Henrie ([email hidden]) wrote on 22 Apr 2002: <snip> > I'm curious AND betting that most > track builder's have some connection to the tracks they > build...i.e. raced there, watched races there, had an uncle that > lived there...something.. (of course this doesn't apply to fantasy > track creators.) dave henrie I reckon you're right. After all, what was the first track I had a go at making? Shelsley Walsh. Which is a) the nearest topline speed event to where I live, and b) the place I watch at most. My version looks nothing like it, though, and that's not only 'cause I had to add the (non-existent IRL) return road... <g> -- "After all, a mere thousand yards... such a harmless little knoll, really" - Raymond Mays on Shelsley Walsh. The GPL Scrapyard: Back again! http://www.btinternet.com/~gplscrapyard
Hey guys, you highjacked my thread. I simply asked to "buy" the track by somone who would care to build it for me!!!!!! cheers
On Sun, 21 Apr 2002 23:08:41 GMT, "Michael Barlow" <[email hidden]> wrote: > Step in line, I'm still waiting on the Glen *With the Boot* ;-) >-- >Michael A. Barlow Silly question of the day: The Boot, is that the right-left kink between the esses and the loop, as we have it in N2002? Andre
On Mon, 22 Apr 2002 07:10:26 GMT, [email hidden] wrote: >Hey guys, you highjacked my thread. > >I simply asked to "buy" the track by somone who would care to build it >for me!!!!!! > >cheers Welcome to RAS :) Andre
smogbike 22 Apr 2002 08:58 UTC↳ reply to @#124301
Howdy ho Glenn, How much would you pay for approx. 100 hours work by a software engineer? That probably would be the minimum time required to accurately replicate a "real" track ... and that's assuming you have ALL the hard data related to overall track length, length of each straight, radius of each corner, camber data for each straight and corner, and topographic map of track, with resolution of at least 3 meters (hopefully better) ... in other words, pictures are not enough. Given all the data named above, I could produce a drivable Sandown Intl. Raceway in about a month ... if the desire strikes me. This might explain why a GPL Track Builder must REALLY REALLY want to build a track. BTW- the above estimate is based on my just-completed track, Glen71, which portrays Watkins Glen Long Course as it was in 1971 ... WITH the Boot and WITHOUT the Inner Loop ... see http://forum.racesim.net/showthread.php?s=84cd3a73330df61cf3e30b511656b8e0&threadid=22329 and http://forum.racesim.net/showthread.php?s=84cd3a73330df61cf3e30b511656b8e0&threadid=22525 Yr friend in the aether, smogbike [email hidden] wrote:
Quoted text (23 lines)> Hi, > > I am very interested in obtaining an Australian Tasman series track > SANDOWN. > > Unfortunately my skills arent good enough to attempt this myself, but > I can supply all details, many photos, and I have some original > program covers from the period, one even signed by Graham Hill. > > I am not sure how much you would charge, Im open to negotiation. > > I raced there in formula vee in the early 80's, and as a cosequence > have a romantic atachemnet to this circuit, particually in its > original layout as raced by the gp cars of the era. > > I have web space to host the circuit and the interest in maintaining > it, but to attempt the design is way out of my league. > > If any one is interested, please email me. > > Many thanks > > Glenn Corrigan
100 hours at 6dollar an hour (at least) -> 600 dollars not that I want to make the track (I cant), but is that wath you want to pay ? maybe somebody already did the job smogbike wrote:
Quoted text (54 lines)> > Howdy ho Glenn, > > How much would you pay for approx. 100 hours work by a software engineer? > > That probably would be the minimum time required to accurately replicate > a "real" track ... and that's assuming you have ALL the hard data related > to overall track length, length of each straight, radius of each corner, > camber data for each straight and corner, and topographic map of track, > with resolution of at least 3 meters (hopefully better) ... in other > words, pictures are not enough. > > Given all the data named above, I could produce a drivable Sandown Intl. > Raceway in about a month ... if the desire strikes me. > > This might explain why a GPL Track Builder must REALLY REALLY want to > build a track. > > BTW- the above estimate is based on my just-completed track, Glen71, > which portrays Watkins Glen Long Course as it was in 1971 ... WITH the > Boot and WITHOUT the Inner Loop ... see > http://forum.racesim.net/showthread.php?s=84cd3a73330df61cf3e30b511656b8e0&threadid=22329 > > and > http://forum.racesim.net/showthread.php?s=84cd3a73330df61cf3e30b511656b8e0&threadid=22525 > > Yr friend in the aether, > smogbike > > [email hidden] wrote: > > > Hi, > > > > I am very interested in obtaining an Australian Tasman series track > > SANDOWN. > > > > Unfortunately my skills arent good enough to attempt this myself, but > > I can supply all details, many photos, and I have some original > > program covers from the period, one even signed by Graham Hill. > > > > I am not sure how much you would charge, Im open to negotiation. > > > > I raced there in formula vee in the early 80's, and as a cosequence > > have a romantic atachemnet to this circuit, particually in its > > original layout as raced by the gp cars of the era. > > > > I have web space to host the circuit and the interest in maintaining > > it, but to attempt the design is way out of my league. > > > > If any one is interested, please email me. > > > > Many thanks > > > > Glenn Corrigan
-- rgds, Tony
Hoi hoi Andre, The kink you mentioned is "The Inner Loop" ... added to slow things down after a NASCAR driver (can't recall name now) killed himself at the end of that straight. "The Boot" is the extra bit of track added in 1971 ... Left immediately after The Loop, down hill, back up, re-joining "NASCAR Straight" two corners before S/F line ... on a track map, the addition is in the shape of a "low-top" boot ... hence the name. Yr friend in the aether, smogbike Andre Warringa wrote: > > Silly question of the day: The Boot, is that the right-left kink > between the esses and the loop, as we have it in N2002? > > Andre
Kevin Clark 22 Apr 2002 09:12 UTC↳ reply to @#124305
[email hidden] wrote: > > Hi, > > I am very interested in obtaining an Australian Tasman series track > SANDOWN. Try asking in the track makers forum at racesimcentral.com
Kevin Clark <[email hidden]> wrote in message news:[email hidden]...
Quoted text (8 lines)> [email hidden] wrote: > > > > Hi, > > > > I am very interested in obtaining an Australian Tasman series track > > SANDOWN. > > Try asking in the track makers forum at racesimcentral.com
Good call Kevin ;) and: http://forum.racesimcentral.com/forumdisplay.php?s=&forumid=19 is the url for the track editing section of the RSC forum. Mikkel
I pretty much lived at the track from 67-today. SCCA club and pro events, as well as many others. The only ones I didn't car for was the NASCAR events. all though I did make one in 1996 (I think it was 96). So, That's enough encouragement for someone to build the damn thing. Get going guys! ;-) -- Michael A. Barlow "Dave Henrie" <[email hidden]> wrote in message news:q6Iw8.45660$V44.1050@rwcrnsc53... > > "Michael Barlow" <[email hidden]> wrote in message > news:ZDHw8.71968$[email hidden]... > > Step in line, I'm still waiting on the Glen *With the Boot* ;-) > > -- > > Michael A. Barlow > I'm sure there is some psychological study in this...the choices folks > make when building tracks. Some like Bathhurst are naturals, & famous > tracks from days gone by...I'm curious AND betting that most track builder's > have some connection to the tracks they build...i.e. raced there, watched > races there, had an uncle that lived there...something.. > (of course this doesn't apply to fantasy track creators.) > dave henrie > >
I don't think it was a NASCAR driver. I'm pretty sure it was a Prototype event. All though I can't think of the drivers name. I do remember the "McDonalds Loop" being placed there just because of that during the early or mid eighties just shy of the first NASCAR event. Don't quote me 100% though. I remember walking up to the turn shortly after the crash. A WGI fanatic that can quote every and all historical facts about WG as well as just about any other track and racing series told me that the fastest "Unofficial" top speed on that strait was 244Mph and officially was 23xMph. -- Michael A. Barlow FILSCA (www.filsca.com) "smogbike" <[email hidden]> wrote in message news:[email hidden]... > Hoi hoi Andre, > > The kink you mentioned is "The Inner Loop" ... added to slow things down > after a NASCAR driver (can't recall name now) killed himself at the end > of that straight. > > "The Boot" is the extra bit of track added in 1971 ... Left immediately > after The Loop, down hill, back up, re-joining "NASCAR Straight" two > corners before S/F line ... on a track map, the addition is in the shape > of a "low-top" boot ... hence the name. > > Yr friend in the aether, > smogbike > > Andre Warringa wrote: > > > > > Silly question of the day: The Boot, is that the right-left kink > > between the esses and the loop, as we have it in N2002? > > > > Andre >
I think a NASCAR driver did die there and well a prototrype driver was serverly injured. Tommy Kendall in the GTP Chevy Intrepid if my memory serves correct on the prototype driver who got hurt there. Dave Michael Barlow <[email hidden]> wrote in message news:000x8.198231$[email hidden]... > I don't think it was a NASCAR driver. I'm pretty sure it was a > Prototype event. All though I can't think of the drivers name. I do > remember the "McDonalds Loop" being placed there just because of thatduring > the early or mid eighties just shy of the first NASCAR event. Don't quote > me 100% though. I remember walking up to the turn shortly after thecrash. > > A WGI fanatic that can quote every and all historical facts about WGas > well as just about any other track and racing series told me that the > fastest "Unofficial" top speed on that strait was 244Mph and officiallywas
Quoted text (31 lines)> 23xMph. > > -- > Michael A. Barlow > FILSCA (www.filsca.com) > "smogbike" <[email hidden]> wrote in message > news:[email hidden]... > > Hoi hoi Andre, > > > > The kink you mentioned is "The Inner Loop" ... added to slow things down > > after a NASCAR driver (can't recall name now) killed himself at the end > > of that straight. > > > > "The Boot" is the extra bit of track added in 1971 ... Left immediately > > after The Loop, down hill, back up, re-joining "NASCAR Straight" two > > corners before S/F line ... on a track map, the addition is in the shape > > of a "low-top" boot ... hence the name. > > > > Yr friend in the aether, > > smogbike > > > > Andre Warringa wrote: > > > > > > > > Silly question of the day: The Boot, is that the right-left kink > > > between the esses and the loop, as we have it in N2002? > > > > > > Andre > > > >
"DAVID J ROBINSON" <[email hidden]> wrote in message news:cg1x8.9217$[email hidden]... > I think a NASCAR driver did die there and well a prototrype driver was > serverly injured. Tommy Kendall in the GTP Chevy Intrepid if my memory > serves correct on the prototype driver who got hurt there. > > Dave From the North American Motorsports Pages website:...... http://www.na-motorsports.com/ A chicane known as the "Inner Loop" was added in the early 1990s after the tragic death of NASCAR Winston Cup driver J. D. McDuffie in a Turn 5 accident; this chicane was added on the right side of the back straightaway, just before the entrance to "The Loop". It is numbered as 4 distinct turns (Turns 5, 6, 7, and 8), although it is generally taken as two turns. When the chicane is used, 4 is added to the turn numbers for all subsequent turns on the course.
6 dollars an hour??? Jesus, I'm glad I don't work for Oracle! A word of thanks to all the people who make tracks for the hell of it. Tony Whitley "Tony Van Cauter" <[email hidden]> wrote ...
Quoted text (8 lines)> > 100 hours at 6dollar an hour (at least) -> 600 dollars > > not that I want to make the track (I cant), but is that wath you want to > pay ? > > maybe somebody already did the job >
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