What a hoot! Just found a used version on Ebay. First couple of stages
I've tried around Wales are fun.
I've seen the Ralwiz program, but what numbers do you plug in to make the
physics more realistic?
And I've searched gamecopyworld.com for a no_cd but all I've found are
patches for Rally Championship 2000 and 2002...which I assume are European
versions. any clues?
dave henrie
In article <OGNw8.51524$[email hidden]>,
[email hidden] (Dave Henrie) wrote:
patchstickygrass=0
patchdamages=50
patchbrakegrip=50
patchslidegrip=80
patchmaxdrawdistance=10
These settings turn off the sticky grass, so you do not suffer major
slowdowns when on the grass, they reduce the amount of damage done by 50%,
decrease the braking power by 50%, (so the car takes twice the distance to
stop) increases the cars sliding slightly, and reduces slightly the amount
of graphics drawn in the distance (to speed up the graphics frame rate).
*Peter* - http://homepage.ntlworld.com/petergagg/
Quoted text (10 lines)
> What a hoot! Just found a used version on Ebay. First couple of > stages > I've tried around Wales are fun. > I've seen the Ralwiz program, but what numbers do you plug in to make > the > physics more realistic? > And I've searched gamecopyworld.com for a no_cd but all I've found are > patches for Rally Championship 2000 and 2002...which I assume are > European > versions. any clues? Thank you both very much...These narrow tracks are great...I'll see if I
can squeeze some tinkering time in between my gpl quests :) Too many
sims...too little time..
dave henrie
<[email hidden]> wrote in message
news:aa0le3$377$[email hidden]...
Quoted text (31 lines)
> In article <OGNw8.51524$[email hidden]>, > [email hidden] (Dave Henrie) wrote: > > > What a hoot! Just found a used version on Ebay. First couple of > > stages > > I've tried around Wales are fun. > > I've seen the Ralwiz program, but what numbers do you plug in to make > > the > > physics more realistic? > > And I've searched gamecopyworld.com for a no_cd but all I've found are > > patches for Rally Championship 2000 and 2002...which I assume are > > European > > versions. any clues? > > patchstickygrass=0 > > patchdamages=50 > > patchbrakegrip=50 > > patchslidegrip=80 > > patchmaxdrawdistance=10 > > These settings turn off the sticky grass, so you do not suffer major > slowdowns when on the grass, they reduce the amount of damage done by 50%, > decrease the braking power by 50%, (so the car takes twice the distance to > stop) increases the cars sliding slightly, and reduces slightly the amount > of graphics drawn in the distance (to speed up the graphics frame rate). > > *Peter* - http://homepage.ntlworld.com/petergagg/"Dave Henrie" <[email hidden]> wrote in message news:<9%Tw8.52819$[email hidden]>...
> Thank you both very much...These narrow tracks are great...I'll see if I
> can squeeze some tinkering time in between my gpl quests :) Too many
> sims...too little time..
> dave henrie
Once you get to the A8's you'll discover the real joys of RC :). I
don't care if the physics are a bit off, blasting through some of the
monster stages, along wickedly narrow gravel lanes, with my Act-Labs
wheel cranked to 100% is some of the best fun I've had in any game of
any genre.
I'm firing up my gaming PC to get my physics values (wish I could
credit the person who gave them to me):
fizpatch=1; physics switch
noautoneutral=1; don�t engage neutral after crash
sensiblesaving=1; save between stages
patchgravity=98; set gravity to 98% of normal gravity
patchdamages=200; set damage to 2x normal damage
patchbrakegrip=50
patchaccelgrip=110
patchslidegrip=95
patchgriptarmac=93
patchgripgravel=80
patchgripmud=93
patchgripsnow=88
patchgripgrass=85
sparksmode=1; display yellow sparks
patchmaxdrawdistance=16; set objects drawing distance
nofmv=1; no intro Full Motion View
mergejoy=1; merge different input devices ;
patchstickygrass=0 ; I assume 1 is normal 0 is no stickygrass
I may suck at GPL, but I unlocked the A8's the hard way ;)!
Kendt
"Kendt Eklund" <
> mergejoy=1; merge different input devices ;
> patchstickygrass=0 ; I assume 1 is normal 0 is no stickygrass
>
> I may suck at GPL, but I unlocked the A8's the hard way ;)!
> Kendt Well hey, you answered my next question too...thanks...I hope....I have
two wheels, use the TM pedals with the LWFF wheel, M1RC didn't seem to see
the pedals on the TM so I'm hoping the mergejoy line will take care of
that...
dave henrie
Don't forget to patch this up to Patch 6. The patch can be found at
http://www.activescore.com/rally/rc.html among other places. You might even
want to join the ongoing rally at this site. It only takes a couple of hours
per month.
Wayne Hutchison
"Dave Henrie" <[email hidden]> wrote in message
news:9%Tw8.52819$[email hidden]...
make
> > > the
> > > physics more realistic?
> > > And I've searched gamecopyworld.com for a no_cd but all I've foundare
50%,
> > decrease the braking power by 50%, (so the car takes twice the distanceto
> > stop) increases the cars sliding slightly, and reduces slightly theamount
> > of graphics drawn in the distance (to speed up the graphics frame rate).
> >
> > *Peter* - http://homepage.ntlworld.com/petergagg/
>
>
Quoted text (13 lines)
> Thank you both very much...These narrow tracks are great...I'll see if I > can squeeze some tinkering time in between my gpl quests :) Too many > sims...too little time.. > dave henrie > <[email hidden]> wrote in message > news:aa0le3$377$[email hidden]... > > In article <OGNw8.51524$[email hidden]>, > > [email hidden] (Dave Henrie) wrote: > > > > > What a hoot! Just found a used version on Ebay. First couple of > > > stages > > > I've tried around Wales are fun. > > > I've seen the Ralwiz program, but what numbers do you plug in toQuoted text (16 lines)
> > > patches for Rally Championship 2000 and 2002...which I assume are > > > European > > > versions. any clues? > > > > patchstickygrass=0 > > > > patchdamages=50 > > > > patchbrakegrip=50 > > > > patchslidegrip=80 > > > > patchmaxdrawdistance=10 > > > > These settings turn off the sticky grass, so you do not suffer major > > slowdowns when on the grass, they reduce the amount of damage done by
"Wayne Hutchison" <[email hidden]> wrote in message
news:3i2x8.2560$[email hidden]...
> Don't forget to patch this up to Patch 6. The patch can be found at
> http://www.activescore.com/rally/rc.html among other places. You mighteven
> want to join the ongoing rally at this site. It only takes a couple ofhours
> per month.
>
> Wayne Hutchison
Thanks Wayne for a great link. They had a link to a site I had previously
bookmarked, http://www.rally2000.racesim.net/ but after I got on there a
couple of days ago...it seems down now...that's a shame cuz I 'thought' they
were working on a 2002 mod for RC. That woulda been fun to check out.
Anybody have a clue about the status of the rally 2000 website?
dave henrie
"Dave Henrie" <[email hidden]> wrote in message news:<OK1x8.55528$[email hidden]>...
Yep - you have to have the latest patch (5.30? patch 6?) for this to
work, as well. Just set up your wheel as player 1's steering control,
and the TM as player 2's brake/throttle and your should be good to go.
Split axis works fine, too.
HTH,
Kendt
Quoted text (12 lines)
> "Kendt Eklund" < > > > mergejoy=1; merge different input devices ; > > patchstickygrass=0 ; I assume 1 is normal 0 is no stickygrass > > > > I may suck at GPL, but I unlocked the A8's the hard way ;)! > > Kendt > Well hey, you answered my next question too...thanks...I hope....I have > two wheels, use the TM pedals with the LWFF wheel, M1RC didn't seem to see > the pedals on the TM so I'm hoping the mergejoy line will take care of > that... > dave henrie
"Kendt Eklund" <[email hidden]> wrote in message
news:[email hidden]...
have
> > two wheels, use the TM pedals with the LWFF wheel, M1RC didn't seem tosee
no problem with split axis but every combination I tried last night was no
good, either the pedals worked and the wheel didn't or vice-versa. However,
I'm assuming that was all for driver one. I'll dig into driver #2
tonight...thanks again.
dave henrie


































