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N2002 Bug's Need Fixin!!!

12 posts by 5 people · 23 Apr 2002 19:40 UTC - 24 Apr 2002 18:51 UTC

Don Wilshe 23 Apr 2002 19:40 UTC#124085
1). When I hosted a race and several people came in while qualifying they all moved ahead of the people that qualifued. 2). I noticed that N2002 has never been calibrated for processors and graphic card combinations. I run for example a 1.1GHZ with a Geforce 2 card. When I get my setups from Pete Reston who has a Geforce 4 card and a 1.5GHZ card I have to change the cross weight by over -100. Otherwise the RR heats to the extreme. Only by moving the cross weight to -50 will the car drive. This isnt just with me but with others that test the setups that have a system like mine.. This has been with us since NASCAR 1. I hope the reason that Shawn Wise is no longer with Papyrus is he in fact complained about these sort of quality problem and Papyrus didnt want to hear him trying to make this product right. Go Shawn... 3). Qualifying Bug....... When you qualifly there is no consistency as to how far you can complete laps until you blow up. I have made several laps at 100 tape and i have had the same setup give me as little as 1/2 lap with no damage... Don Wilshe 888 588 9207 I have at least 2 dozen more bugs that i will post here or find someone left at Papyrus that can accept bug reports
One that I saw today, 2 cars managed to be assigned the same number, screwed the chat up as the server couldnt make out which was which and seemingly randomly assigned one name or the other to the chat text, very spooky seeing my own name cuss at drivers and then having to type "I didn't say THAT, wasn't ME" - which was pointless as then 2 seconds later the 'other' duplicate would same "No, it was me" - all the while with the same number/name attached, any other drivers that were not aware of the duplication must have thought I had gone totally bananas Nearly caused a serious identity crisis I can tell you :) Vennt. "Don Wilshe" <[email hidden]> wrote in message news:zMix8.292507$[email hidden]... > 1). When I hosted a race and several people came in while qualifyingthey > all moved ahead of the > people that qualifued. > > 2). I noticed that N2002 has never been calibrated for processors and > graphic card combinations. I > run for example a 1.1GHZ with a Geforce 2 card. When I get my setupsfrom > Pete Reston who has a > Geforce 4 card and a 1.5GHZ card I have to change the cross weight by > over -100. Otherwise the > RR heats to the extreme. Only by moving the cross weight to -50 will the > car drive. This isnt just > with me but with others that test the setups that have a system likemine..
Quoted text (17 lines)> This has been with us > since NASCAR 1. I hope the reason that Shawn Wise is no longer with > Papyrus is he in fact > complained about these sort of quality problem and Papyrus didnt want to > hear him trying to make > this product right. Go Shawn... > > 3). Qualifying Bug....... When you qualifly there is no consistency > as to how far you can complete > laps until you blow up. I have made several laps at 100 tape and i have > had the same setup give > me as little as 1/2 lap with no damage... > > Don Wilshe > 888 588 9207 > > I have at least 2 dozen more bugs that i will post here or find someone
left > at Papyrus that can > accept bug reports > >
Don Wilshe <[email hidden]> wrote in message news:zMix8.292507$[email hidden]... > 1). When I hosted a race and several people came in while qualifyingthey > all moved ahead of the > people that qualifued. Do you mean they moved ahead since joinging late or they qualified better than the ones that had been practicing earlier. There used to be a weather bug that allowed late entries to enjoy better weather than everyone who was connected prior to Q. Dunno, unsure of the specific problem you are citing. We've had guys join up right at Q and honestly didn't do so well since they didn't get any practice in before they had to turn hot laps... > 2). I noticed that N2002 has never been calibrated for processors and > graphic card combinations. I > run for example a 1.1GHZ with a Geforce 2 card. When I get my setupsfrom > Pete Reston who has a > Geforce 4 card and a 1.5GHZ card I have to change the cross weight by > over -100. Otherwise the > RR heats to the extreme. Only by moving the cross weight to -50 will the > car drive. This isnt just > with me but with others that test the setups that have a system likemine.. > This has been with us > since NASCAR 1. I hope the reason that Shawn Wise is no longer with > Papyrus is he in fact > complained about these sort of quality problem and Papyrus didnt want to > hear him trying to make > this product right. Go Shawn... I've heard this and still don't buy it, but it could be true I guess. I share setups with team mates with all sorts of differing gear (AMDs Intels, differing speeds, GF2-GF4 etc)and we all seem to turn the same lap times and get the same tire wear and performance from them. I don't know what to say here, I've never seen this and share setups and use other people's setups all the time. > 3). Qualifying Bug....... When you qualifly there is no consistency > as to how far you can complete > laps until you blow up. I have made several laps at 100 tape and i have > had the same setup give > me as little as 1/2 lap with no damage... First 2 days I had 2002, I could not complete 2 Q laps without toasting an engine. I found the trick to it and have not lost an engine since (and yes I have gotten a pole or two since finding the "trick" to Q in 2002). The trick is to reach maximum velocity at the drop of the green. If you push hard from pit stall to green flag, you will lose the engine half the time. Easing to the green flag is the trick, hit your highest RPMS right at the S/F line at the start of your first timed lap. I don't think this is so much a bug really, just a lesson in saving your stuff for the "money" laps and not burning up your stuff before hand. This trick works at Marty and Coca Cola and the RCs BTW. > Don Wilshe > 888 588 9207 > > I have at least 2 dozen more bugs that i will post here or find someoneleft > at Papyrus that can > accept bug reports > >
Quoted text (7 lines)> > 1). When I hosted a race and several people came in while qualifying > they > > all moved ahead of the > > people that qualifued. > > Do you mean they moved ahead since joinging late or they qualified better > than the ones that had been practicing earlier.
They never qualled.. just started in front of those that did qualify.... Several races I have been in allowed all the late comers to start in front of those that did qualify.. don wilshe
Quoted text (9 lines)> > > 2). I noticed that N2002 has never been calibrated for processors and > > graphic card combinations. I > > run for example a 1.1GHZ with a Geforce 2 card. When I get my setups > from > > Pete Reston who has a > > Geforce 4 card and a 1.5GHZ card I have to change the cross weight by > > over -100. Otherwise the > > RR heats to the extreme. Only by moving the cross weight to -50 will
the
Quoted text (13 lines)> > car drive. This isnt just > > with me but with others that test the setups that have a system like > mine.. > > This has been with us > > since NASCAR 1. I hope the reason that Shawn Wise is no longer with > > Papyrus is he in fact > > complained about these sort of quality problem and Papyrus didnt want to > > hear him trying to make > > this product right. Go Shawn... > > > I've heard this and still don't buy it, but it could be true I guess. I > share setups with team mates with all sorts of differing gear (AMDs
Intels, > differing speeds, GF2-GF4 etc)and we all seem to turn the same lap timesand > get the same tire wear and performance from them. I don't know what to say > here, I've never seen this and share setups and use other people's setups > all the time. Let me explain.. When I was a beta tester I insisted the developer give us an AUTO LEAVE capability to measure this. This ensures that all computers and graphic card combinations worked the same. NASCAR has always had the FPS cross weight problem.. DW Julian Data can explain if interested..
> > 3). Qualifying Bug....... When you qualifly there is noconsistency > > as to how far you can complete > > laps until you blow up. I have made several laps at 100 tape and ihave > > had the same setup give > > me as little as 1/2 lap with no damage... > > First 2 days I had 2002, I could not complete 2 Q laps without toasting an > engine. I found the trick to it and have not lost an engine since (and yesI > have gotten a pole or two since finding the "trick" to Q in 2002). Thetrick > is to reach maximum velocity at the drop of the green. If you push hardfrom > pit stall to green flag, you will lose the engine half the time. Easing to > the green flag is the trick, hit your highest RPMS right at the S/F lineat > the start of your first timed lap. I don't think this is so much a bug > really, just a lesson in saving your stuff for the "money" laps and not > burning up your stuff before hand. This trick works at Marty and Coca Cola > and the RCs BTW. Thanks for the TIP.. this could be a great one.. DW
What tape did you run at 90 95 or 100% DW "Don Wilshe" <[email hidden]> wrote in message news:Pqkx8.62816$[email hidden]...
Quoted text (9 lines)> > > 3). Qualifying Bug....... When you qualifly there is no > consistency > > > as to how far you can complete > > > laps until you blow up. I have made several laps at 100 tape and i > have > > > had the same setup give > > > me as little as 1/2 lap with no damage... > > > > First 2 days I had 2002, I could not complete 2 Q laps without toasting
an > > engine. I found the trick to it and have not lost an engine since (andyes > I > > have gotten a pole or two since finding the "trick" to Q in 2002). The > trick > > is to reach maximum velocity at the drop of the green. If you push hard > from > > pit stall to green flag, you will lose the engine half the time. Easingto > > the green flag is the trick, hit your highest RPMS right at the S/F line > at > > the start of your first timed lap. I don't think this is so much a bug > > really, just a lesson in saving your stuff for the "money" laps and not > > burning up your stuff before hand. This trick works at Marty and CocaCola
Quoted text (7 lines)> > and the RCs BTW. > > > Thanks for the TIP.. this could be a great one.. DW > > >
> 2). I noticed that N2002 has never been calibrated for processors and > graphic card combinations. I > run for example a 1.1GHZ with a Geforce 2 card. When I get my setupsfrom > Pete Reston who has a > Geforce 4 card and a 1.5GHZ card I have to change the cross weight by > over -100. Otherwise the > RR heats to the extreme. Only by moving the cross weight to -50 will the > car drive. This isnt just > with me but with others that test the setups that have a system likemine.. > This has been with us > since NASCAR 1. I hope the reason that Shawn Wise is no longer with > Papyrus is he in fact > complained about these sort of quality problem and Papyrus didnt want to > hear him trying to make > this product right. Go Shawn... Another part in this puzzle could be your controlers as well. I switched from the old LWFF to a MOMO and had to rework my setups because they drove so different. I know with the Ratbag games the slower your system was the faster you were online. MadDAWG
Hey maddawg - check the rascar roster. I need some info from you. http://www.paddedwall.org/rascar -- ========================================================= DeMONS/1 for Nascar Racing 3 & Nascar Legends http://www.paddedwall.org/demons DeMONS/2 for Nascar Racing 4 and 2002 Season (in development) http://www.paddedwall.org/demons2 RASCAR Roster http://www.paddedwall.org/rascar Redneck Techno-Biker & "programming deity" http://www.paddedwall.org/john Barbarian Diecast Collector (460+ cars and counting) http://www.paddedwall.org/diecast If you want to send me email, go to the first URL shown above & click "Send Me Mail" in the contents frame. =========================================================
Well I doubt that I'll be making any of the races. As much as I'd like to the early switch from Sunday to Saturday pretty much knocked me out of it. :( As Spock would say "The needs of the many outway the needs of the few"(something like that anyway). For now I'll just have to make do with reading the race reports. Thanks MadDAWG
Don Wilshe <[email hidden]> wrote in message news:Wukx8.62851$[email hidden]... > What tape did you run at 90 95 or 100% > > DW > > > Really depends on the venue, but I have run 100% at places like Talladega and Daytona, road courses require less, speedways are usually ok with 90-100% depending on the temparture. Short tracks really aren't affected by tape as any downforce that tape may give you will not appear until you are going well over 100mph close to 140mph more than likely, so I will usually not tape all the way up at a shortie just prevent any problems. I can usually offset having to use less tape by lowering the rear spoiler some. It loosens you up, but I like driving slightly to moderately loose setups.
Thats for the help.. Did a 236.370 last night at coke cola.. Don but its very tricky... "Admin" <[email hidden]> wrote in message news:Z5Ax8.404361$[email hidden]...
Quoted text (13 lines)> > Don Wilshe <[email hidden]> wrote in message > news:Wukx8.62851$[email hidden]... > > What tape did you run at 90 95 or 100% > > > > DW > > > > > > > > Really depends on the venue, but I have run 100% at places like Talladega > and Daytona, road courses require less, speedways are usually ok with > 90-100% depending on the temparture. Short tracks really aren't affected
by
Quoted text (10 lines)> tape as any downforce that tape may give you will not appear until you are > going well over 100mph close to 140mph more than likely, so I will usually > not tape all the way up at a shortie just prevent any problems. > > I can usually offset having to use less tape by lowering the rear spoiler > some. It loosens you up, but I like driving slightly to moderately loose > setups. > > >

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