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N2002 and 28.8 modem

5 posts by 5 people · 25 Apr 2002 17:43 UTC - 03 May 2002 11:38 UTC

Mike 25 Apr 2002 17:43 UTC#123725
Anybody know how good playing N2002 online with a 28.8 modem would be? I read that you need something like 21 Kbps to play, but is it gonna be just barely playable with that amount of bandwidth?
Mick 25 Apr 2002 20:37 UTC↳ reply to Mike#123734
Mike, You need that much K "per car/player" to HOST a race.. If you have a stable dialup connection, the 28.8 modem should be fine for JOINING races... I have a 56K modem, but have it turned down to 48,800.. and I don't have any problems.. And no one seems to have a problem with my car warping either.. Some say they actually prefer using the old 28,800 Hardware modems.. (If they don't have broadband of course) Good Luck! Mick Mike wrote: > Anybody know how good playing N2002 online with a 28.8 modem would be? I > read that you need something like 21 Kbps to play, but is it gonna be just > barely playable with that amount of bandwidth?
Biz 25 Apr 2002 22:14 UTC↳ reply to Mike#123548
21K of bandwidth is all thats needed for joining any race, but it needs to be a good quality connection, If you have high latency(pings) or lots of dropped packets, it will be bad. Lately, there seems to be a new group of hosts that are automatically discoing users on dial-up, it will be worse now that the patch shows everyones ping and quality numbers...If they don't want dial-up users in their races, why don't they just restrict the MLAT? I get pings ranging from 167-194 for probably 80% of the servers on sierra.com, and most have their MLAT set for 250-300, so I can connect and race, until they decide to disco me...very frustrating. -- Biz "Don't touch that please, your primitive intellect wouldn't understand alloys and compositions and,......things with molecular structures,....and the....." - Ash Mike <[email hidden]> wrote in message news:[email hidden]... > Anybody know how good playing N2002 online with a 28.8 modem would be? I > read that you need something like 21 Kbps to play, but is it gonna be just > barely playable with that amount of bandwidth? > > > >
GMajorJr 26 Apr 2002 03:18 UTC↳ reply to Mike#123586
It doesnt matter what speed people are connecting at, If someone has dsl they are going get 21k just like everyone else, for papy sims speed does not matter because everyone is basically connecting at 21k. Latency is what is important, Any pure digital connection is better because the information if recieved with a lot less packet loss (errors) The more errors the more warping happens. 250ms or less if best for online racing. Imo Papy has the best multiplayer code in the business. I can have great racing online, But using a modem to play quake 3 is horrible for me. "Mike" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (7 lines)> Anybody know how good playing N2002 online with a 28.8 modem would be? I > read that you need something like 21 Kbps to play, but is it gonna be just > barely playable with that amount of bandwidth? > > > >
lol -- M. Main [email hidden] www.LordsOfAcid.com / www.ChildrenOfAcid.com Maturation makes liars of us all. "George Major Jr" <[email hidden]> wrote in message news:[email hidden]... > It doesnt matter what speed people are connecting at, If someone has dsl > they are going get 21k just like everyone else, for papy sims speed does not > matter because everyone is basically connecting at 21k. Latency is what is > important, Any pure digital connection is better because the information if > recieved with a lot less packet loss (errors) The more errors the more > warping happens. 250ms or less if best for online racing. Imo Papy has the > best multiplayer code in the business. I can have great racing online, But > using a modem to play quake 3 is horrible for me. > "Mike" <[email hidden]> wrote in message > news:[email hidden]... > > Anybody know how good playing N2002 online with a 28.8 modem would be? I > > read that you need something like 21 Kbps to play, but is it gonna be just > > barely playable with that amount of bandwidth? > > > > > > > > > >

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