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NR2002 Good FPS

17 posts by 10 people · 27 Apr 2002 13:43 UTC - 29 Apr 2002 07:28 UTC

TlgtrProd 27 Apr 2002 13:43 UTC#123475
I am running a amd 950, 512ram, tnt2-something with 64ram...any idea what I should look for in fps...what would be good? **** "Here we are on a planet moving and spinning though space at 500 miles per second...and look...my beer stays right there in the glass! Ain't that just the neatest thing?" - Bill 'Spaceman' Lee interviewed by Dick Schaap (quote approximate)
Sounds like you will get around 60 fps in opengl, average. "TlgtrProd" <[email hidden]> wrote in message news:[email hidden]... > I am running a amd 950, 512ram, tnt2-something with 64ram...any idea whatI > should look for in fps...what would be good? > > > **** > "Here we are on a planet moving and spinning though space at 500 miles per > second...and look...my beer stays right there in the glass! Ain't thatjust > the neatest thing?" - Bill 'Spaceman' Lee interviewed by Dick Schaap(quote > approximate) > >
In article <AjBy8.3190$[email hidden]>, "rik zeppelin" <[email hidden]> writes:
Quoted text (7 lines)>Sounds like you will get around 60 fps in opengl, average. > >"TlgtrProd" <[email hidden]> wrote in message >news:[email hidden]... >> I am running a amd 950, 512ram, tnt2-something with 64ram...any idea what >I >> should look for in fps...what would be good?
Are you kidding?!? I only get 37 fps with my Athlon 1.2, 384MB ram, and V5. Got a lot of stuff shut off, too. Damn... Eldred -- Homepage - http://www.umich.edu/~epickett A friend of mine is involved in a fund-raiser walk-a-thon for research to cure breast cancer. If you can, please go to my homepage and see how to make a donation. Thank you. Remove SPAM-OFF to reply.
Imo, anything in the 30's and up. I'm running a P4 866 256ram Geforce 2 mx 32meg and at Daytona night, back of the field it doesn't drop below 33 in D3d with a full field of AI. Gavel "TlgtrProd" <[email hidden]> wrote in message news:[email hidden]... > I am running a amd 950, 512ram, tnt2-something with 64ram...any idea whatI > should look for in fps...what would be good? > > > **** > "Here we are on a planet moving and spinning though space at 500 miles per > second...and look...my beer stays right there in the glass! Ain't thatjust > the neatest thing?" - Bill 'Spaceman' Lee interviewed by Dick Schaap(quote > approximate) > >
Blake 28 Apr 2002 07:10 UTC↳ reply to EldredP#123327
I have a AMD 1700 (1.47g) Gforce 3 ti 200 128megs 256 in puter ram I run all cars on , draw ahead ALL 5 behind, online with 25 cars ahead I get minimum 40 and as High as 85 at Daytona...And I can see ALL 25 cars ahead... "EldredP" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (23 lines)| In article <AjBy8.3190$[email hidden]>, "rik zeppelin" | <[email hidden]> writes: | | >Sounds like you will get around 60 fps in opengl, average. | > | >"TlgtrProd" <[email hidden]> wrote in message | >news:[email hidden]... | >> I am running a amd 950, 512ram, tnt2-something with 64ram...any idea what | >I | >> should look for in fps...what would be good? | | Are you kidding?!? I only get 37 fps with my Athlon 1.2, 384MB ram, and V5. | Got a lot of stuff shut off, too. Damn... | | Eldred | -- | Homepage - http://www.umich.edu/~epickett | A friend of mine is involved in a fund-raiser walk-a-thon for research to cure | breast cancer. If you can, please go to my homepage and see how to make a | donation. Thank you. | | Remove SPAM-OFF to reply. |
EldredP wrote:
Quoted text (14 lines)> > In article <AjBy8.3190$[email hidden]>, "rik zeppelin" > <[email hidden]> writes: > > >Sounds like you will get around 60 fps in opengl, average. > > > >"TlgtrProd" <[email hidden]> wrote in message > >news:[email hidden]... > >> I am running a amd 950, 512ram, tnt2-something with 64ram...any idea what > >I > >> should look for in fps...what would be good? > > Are you kidding?!? I only get 37 fps with my Athlon 1.2, 384MB ram, and V5. > Got a lot of stuff shut off, too. Damn...
On my own, practicing at WG, I get around 60-75 FPS in 800x600 Eldred, that's with a 1.4 and a V5, I hate to turn down the details too much so I went with the 8x6 resolution instead In last night's Dega race I had anything between 35 and 55 FPS, and even the smoke didn't affect me too badly, and I had plenty of opp to notice :-) Beers and cheers (uncle) Goy http://www.theuspits.com http://www.teammirage.com "A man is only as old as the woman he feels........" --Groucho Marx--
Interesting, The patch really crippled my framerates in D3D. My league race Monday night prior to the patch I was getting 45-60 fps at Dega, after the patch racing Saturday at the same track I was pretty much locked on 37 fps, with little fluctuation. And no, vsynch is still off. I would sure be interested to hear what was done in the patch to cause such a reduction in performance in D3D, as I prefer running in it anyways. Guess I should try Open GL now to see what kind of performance I get with it. My system is an Athlon XP1600+ GeForce 3 Ti200 512 mb pc2100 ddr ram. And this is running only 10 cars ahead, 4 behind, and most settings on about medium. Don Burnette "Blake" <[email hidden]> wrote in message news:2gNy8.223103$%[email hidden]... > I have a AMD 1700 (1.47g) Gforce 3 ti 200 128megs 256 in puter ram > I run all cars on , draw ahead ALL 5 behind, online with 25 cars ahead Iget minimum 40 and as High as 85 at Daytona...And I can see > ALL 25 cars ahead... > > > > "EldredP" <[email hidden]> wrote in messagenews:[email hidden]...
Quoted text (8 lines)> | In article <AjBy8.3190$[email hidden]>, "rik zeppelin" > | <[email hidden]> writes: > | > | >Sounds like you will get around 60 fps in opengl, average. > | > > | >"TlgtrProd" <[email hidden]> wrote in message > | >news:[email hidden]... > | >> I am running a amd 950, 512ram, tnt2-something with 64ram...any idea
what > | >I > | >> should look for in fps...what would be good? > | > | Are you kidding?!? I only get 37 fps with my Athlon 1.2, 384MB ram, andV5. > | Got a lot of stuff shut off, too. Damn... > | > | Eldred > | -- > | Homepage - http://www.umich.edu/~epickett > | A friend of mine is involved in a fund-raiser walk-a-thon for researchto cure > | breast cancer. If you can, please go to my homepage and see how to makea
Quoted text (7 lines)> | donation. Thank you. > | > | Remove SPAM-OFF to reply. > | > > >
In article <[email hidden]>, Goy Larsen <[email hidden]> writes:
Quoted text (7 lines)>On my own, practicing at WG, I get around 60-75 FPS in 800x600 Eldred, >that's with a 1.4 and a V5, I hate to turn down the details too much so >I went with the 8x6 resolution instead > >In last night's Dega race I had anything between 35 and 55 FPS, and even >the smoke didn't affect me too badly, and I had plenty of opp to notice >:-)
There has to be something wrong with my system. I was getting 37 fps at 1024x768(D3D). Detail levels: low/medium/minimal/low. Drawing distance 32%, opponents drawn 23/8, NO quality effects, smoke on, other on. I changed it to OpenGL, and it dropped to 20 fps. I changed it to 800 by 600(d3d), and got about 75 fps. Same detail levels as before(low, minimal, etc.). Others with 'lesser' systems seem to be able to run MANY more details than I can. This sucks... Eldred -- Homepage - http://www.umich.edu/~epickett A friend of mine is involved in a fund-raiser walk-a-thon for research to cure breast cancer. If you can, please go to my homepage and see how to make a donation. Thank you. Remove SPAM-OFF to reply.
EldredP wrote:
Quoted text (9 lines)> > There has to be something wrong with my system. I was getting 37 fps at > 1024x768(D3D). > Detail levels: low/medium/minimal/low. Drawing distance 32%, opponents drawn > 23/8, NO quality effects, smoke on, other on. > I changed it to OpenGL, and it dropped to 20 fps. > I changed it to 800 by 600(d3d), and got about 75 fps. Same detail levels as > before(low, minimal, etc.). Others with 'lesser' systems seem to be able to > run MANY more details than I can. This sucks...
Aside from our vid cards starting to show their age ? :-) Naa, I'd say that's pretty much spot on for the V5 Eldred, I've benchmarked my system several times on various stuff, and it seems to be in the neighborhood of what I ought to be seeing I've been very happy with mine, all 3 of them :-), but for my main gaming PC I think it's time we parted, ATI Radeon 8500LE is on (back)order, the 128 MB version Having said that though, I'm fairly new to NR2002, so I can't say off the top of my head how much my settings differ from yours, think I stuck most of it at medium, and minimal details in the mirror Beers and cheers (uncle) Goy http://www.theuspits.com http://www.teammirage.com "A man is only as old as the woman he feels........" --Groucho Marx--
That sure sounds like vsynch is on. I know you said it was off, but I have often seen games and drivers that had bugs that prevented vsynch from being enabled/disabled regardless of what you had it set at. What is your screen refresh rate? If it's 75, I would bet that there is a bug somewhere that is forcing it on. If not, then I have no idea. "Don Burnette" <[email hidden]> wrote in message news:2uSy8.125847$[email hidden]... > Interesting, > The patch really crippled my framerates in D3D. > My league race Monday night prior to the patch I was getting 45-60 fpsat > Dega, after the patch racing Saturday at the same track I was prettymuch > locked on 37 fps, with little fluctuation. And no, vsynch is stilloff. > I would sure be interested to hear what was done in the patch to causesuch > a reduction in performance in D3D, as I prefer running in it anyways. > Guess I should try Open GL now to see what kind of performance I getwith > it. > My system is an Athlon XP1600+ > GeForce 3 Ti200 > 512 mb pc2100 ddr ram. > > And this is running only 10 cars ahead, 4 behind, and most settings onabout
Quoted text (8 lines)> medium. > > Don Burnette > > "Blake" <[email hidden]> wrote in message > news:2gNy8.223103$%[email hidden]... > > I have a AMD 1700 (1.47g) Gforce 3 ti 200 128megs 256 in puter ram > > I run all cars on , draw ahead ALL 5 behind, online with 25 cars
ahead I
Quoted text (8 lines)> get minimum 40 and as High as 85 at Daytona...And I can see > > ALL 25 cars ahead... > > > > > > > > "EldredP" <[email hidden]> wrote in message > news:[email hidden]... > > | In article <AjBy8.3190$[email hidden]>, "rik
zeppelin"
Quoted text (7 lines)> > | <[email hidden]> writes: > > | > > | >Sounds like you will get around 60 fps in opengl, average. > > | > > > | >"TlgtrProd" <[email hidden]> wrote in message > > | >news:[email hidden]... > > | >> I am running a amd 950, 512ram, tnt2-something with 64ram...any
idea > what > > | >I > > | >> should look for in fps...what would be good? > > | > > | Are you kidding?!? I only get 37 fps with my Athlon 1.2, 384MBram, and
Quoted text (7 lines)> V5. > > | Got a lot of stuff shut off, too. Damn... > > | > > | Eldred > > | -- > > | Homepage - http://www.umich.edu/~epickett > > | A friend of mine is involved in a fund-raiser walk-a-thon for
research > to cure > > | breast cancer. If you can, please go to my homepage and see howto make
Quoted text (10 lines)> a > > | donation. Thank you. > > | > > | Remove SPAM-OFF to reply. > > | > > > > > > > >
I think the patch has somehow disabled being able to set vsynch off, even though it shows as off. There is a line drawn through the word vsync, where it never was before. My refresh rate is at 85. I am convinced vsync is now on permanently, as I only get 37 fps on the track in testing also. Don Burnette "Haqsau" <[email hidden]> wrote in message news:aah60i$aj5pl$[email hidden]...
Quoted text (84 lines)> That sure sounds like vsynch is on. I know you said it was off, but I > have often seen games and drivers that had bugs that prevented vsynch > from being enabled/disabled regardless of what you had it set at. What > is your screen refresh rate? If it's 75, I would bet that there is a > bug somewhere that is forcing it on. If not, then I have no idea. > > > "Don Burnette" <[email hidden]> wrote in message > news:2uSy8.125847$[email hidden]... > > Interesting, > > The patch really crippled my framerates in D3D. > > My league race Monday night prior to the patch I was getting 45-60 fps > at > > Dega, after the patch racing Saturday at the same track I was pretty > much > > locked on 37 fps, with little fluctuation. And no, vsynch is still > off. > > I would sure be interested to hear what was done in the patch to cause > such > > a reduction in performance in D3D, as I prefer running in it anyways. > > Guess I should try Open GL now to see what kind of performance I get > with > > it. > > My system is an Athlon XP1600+ > > GeForce 3 Ti200 > > 512 mb pc2100 ddr ram. > > > > And this is running only 10 cars ahead, 4 behind, and most settings on > about > > medium. > > > > Don Burnette > > > > "Blake" <[email hidden]> wrote in message > > news:2gNy8.223103$%[email hidden]... > > > I have a AMD 1700 (1.47g) Gforce 3 ti 200 128megs 256 in puter ram > > > I run all cars on , draw ahead ALL 5 behind, online with 25 cars > ahead I > > get minimum 40 and as High as 85 at Daytona...And I can see > > > ALL 25 cars ahead... > > > > > > > > > > > > "EldredP" <[email hidden]> wrote in message > > news:[email hidden]... > > > | In article <AjBy8.3190$[email hidden]>, "rik > zeppelin" > > > | <[email hidden]> writes: > > > | > > > | >Sounds like you will get around 60 fps in opengl, average. > > > | > > > > | >"TlgtrProd" <[email hidden]> wrote in message > > > | >news:[email hidden]... > > > | >> I am running a amd 950, 512ram, tnt2-something with 64ram...any > idea > > what > > > | >I > > > | >> should look for in fps...what would be good? > > > | > > > | Are you kidding?!? I only get 37 fps with my Athlon 1.2, 384MB > ram, and > > V5. > > > | Got a lot of stuff shut off, too. Damn... > > > | > > > | Eldred > > > | -- > > > | Homepage - http://www.umich.edu/~epickett > > > | A friend of mine is involved in a fund-raiser walk-a-thon for > research > > to cure > > > | breast cancer. If you can, please go to my homepage and see how > to make > > a > > > | donation. Thank you. > > > | > > > | Remove SPAM-OFF to reply. > > > | > > > > > > > > > > > > > > >
"Don Burnette" <[email hidden]> wrote in message news:2uSy8.125847$[email hidden]... > Interesting, > The patch really crippled my framerates in D3D. > My league race Monday night prior to the patch I was getting 45-60 fps at > Dega, after the patch racing Saturday at the same track I was pretty much > locked on 37 fps, with little fluctuation. And no, vsynch is still off. > I would sure be interested to hear what was done in the patch to causesuch
Quoted text (8 lines)> a reduction in performance in D3D, as I prefer running in it anyways. > Guess I should try Open GL now to see what kind of performance I get with > it. > My system is an Athlon XP1600+ > GeForce 3 Ti200 > 512 mb pc2100 ddr ram. > > And this is running only 10 cars ahead, 4 behind, and most settings on
about > medium. >wow. I have a (slower) P4 with a GF2MX400 and 512 ram. I run in 1024x 768 with everything on and graphics at 50% or above. 32 cars 20 ahead 10 behind. I get 55-70 fps by myself, and at the back of the pack at dega im at 37 fps. i must've got a real good p4
Are you SURE you've disabled V-sync? If you haven't already, get the coolbits registry hack to show the V-sync option in the "More D3D..." section of Nvidia's D3D display properties (by default its not there like it is in OpenGL). Here's one location to get it: http://www.tweakmax.com/files/coolbits.zip I believe the game no longer automatically disables v-sync for D3D (it's never done it for OpenGL), and I see little to no difference in D3D framerates between the original and patched rend_d3d.dll when I've forced V-sync to be disabled in the drivers. That said, unless you really need to ALT-TAB you'd be better off using OpenGL, both visually and performance-wise (assuming V-sync is also off) on an Nvidia card. - Eric "Don Burnette" <[email hidden]> wrote in message news:DZUy8.229552$%[email hidden]... > I think the patch has somehow disabled being able to set vsynch off,even > though it shows as off. There is a line drawn through the word vsync,where > it never was before. My refresh rate is at 85. > I am convinced vsync is now on permanently, as I only get 37 fps onthe > track in testing also.
GUYS take my suggestions previous in this thread and the other one.. "Don Burnette" <[email hidden]> wrote in message news:2uSy8.125847$[email hidden]...
Quoted text (62 lines)| Interesting, | The patch really crippled my framerates in D3D. | My league race Monday night prior to the patch I was getting 45-60 fps at | Dega, after the patch racing Saturday at the same track I was pretty much | locked on 37 fps, with little fluctuation. And no, vsynch is still off. | I would sure be interested to hear what was done in the patch to cause such | a reduction in performance in D3D, as I prefer running in it anyways. | Guess I should try Open GL now to see what kind of performance I get with | it. | My system is an Athlon XP1600+ | GeForce 3 Ti200 | 512 mb pc2100 ddr ram. | | And this is running only 10 cars ahead, 4 behind, and most settings on about | medium. | | Don Burnette | | "Blake" <[email hidden]> wrote in message | news:2gNy8.223103$%[email hidden]... | > I have a AMD 1700 (1.47g) Gforce 3 ti 200 128megs 256 in puter ram | > I run all cars on , draw ahead ALL 5 behind, online with 25 cars ahead I | get minimum 40 and as High as 85 at Daytona...And I can see | > ALL 25 cars ahead... | > | > | > | > "EldredP" <[email hidden]> wrote in message | news:[email hidden]... | > | In article <AjBy8.3190$[email hidden]>, "rik zeppelin" | > | <[email hidden]> writes: | > | | > | >Sounds like you will get around 60 fps in opengl, average. | > | > | > | >"TlgtrProd" <[email hidden]> wrote in message | > | >news:[email hidden]... | > | >> I am running a amd 950, 512ram, tnt2-something with 64ram...any idea | what | > | >I | > | >> should look for in fps...what would be good? | > | | > | Are you kidding?!? I only get 37 fps with my Athlon 1.2, 384MB ram, and | V5. | > | Got a lot of stuff shut off, too. Damn... | > | | > | Eldred | > | -- | > | Homepage - http://www.umich.edu/~epickett | > | A friend of mine is involved in a fund-raiser walk-a-thon for research | to cure | > | breast cancer. If you can, please go to my homepage and see how to make | a | > | donation. Thank you. | > | | > | Remove SPAM-OFF to reply. | > | | > | > | > | | |
turn your behind down a lot that kills your FPS "rik zeppelin" <[email hidden]> wrote in message news:AdVy8.6354$[email hidden]...
Quoted text (30 lines)| | "Don Burnette" <[email hidden]> wrote in message | news:2uSy8.125847$[email hidden]... | > Interesting, | > The patch really crippled my framerates in D3D. | > My league race Monday night prior to the patch I was getting 45-60 fps at | > Dega, after the patch racing Saturday at the same track I was pretty much | > locked on 37 fps, with little fluctuation. And no, vsynch is still off. | > I would sure be interested to hear what was done in the patch to cause | such | > a reduction in performance in D3D, as I prefer running in it anyways. | > Guess I should try Open GL now to see what kind of performance I get with | > it. | > My system is an Athlon XP1600+ | > GeForce 3 Ti200 | > 512 mb pc2100 ddr ram. | > | > And this is running only 10 cars ahead, 4 behind, and most settings on | about | > medium. | > | wow. | I have a (slower) P4 with a GF2MX400 and 512 ram. | I run in 1024x 768 with everything on and graphics at 50% or above. 32 cars | 20 ahead 10 behind. | I get 55-70 fps by myself, and at the back of the pack at dega im at 37 fps. | i must've got a real good p4 | | |
Is your resolution in the game different than your Windows resolution? Because going from 85 to 37 does not compute. If 85 is your Windows refresh rate and you are playing NR2002 at a different resolution, you may still be getting 75 in game, which would then drop to 37 if it can't keep up. "Don Burnette" <[email hidden]> wrote in message news:DZUy8.229552$%[email hidden]... > I think the patch has somehow disabled being able to set vsynch off,even > though it shows as off. There is a line drawn through the word vsync,where > it never was before. My refresh rate is at 85. > I am convinced vsync is now on permanently, as I only get 37 fps onthe > track in testing also. > > Don Burnette >
Biz 29 Apr 2002 07:28 UTC↳ reply to EldredP#122989
Eldred, the voodoo cards have never been good OpenGL performers, just the nVidia cards... -- Biz "Don't touch that please, your primitive intellect wouldn't understand alloys and compositions and,......things with molecular structures,....and the....." - Ash EldredP <[email hidden]> wrote in message news:[email hidden]... > In article <[email hidden]>, Goy Larsen <[email hidden]> writes: > > >On my own, practicing at WG, I get around 60-75 FPS in 800x600 Eldred, > >that's with a 1.4 and a V5, I hate to turn down the details too much so > >I went with the 8x6 resolution instead > > > >In last night's Dega race I had anything between 35 and 55 FPS, and even > >the smoke didn't affect me too badly, and I had plenty of opp to notice > >:-) > > There has to be something wrong with my system. I was getting 37 fps at > 1024x768(D3D). > Detail levels: low/medium/minimal/low. Drawing distance 32%, opponents drawn > 23/8, NO quality effects, smoke on, other on. > I changed it to OpenGL, and it dropped to 20 fps. > I changed it to 800 by 600(d3d), and got about 75 fps. Same detail levels as > before(low, minimal, etc.). Others with 'lesser' systems seem to be able to > run MANY more details than I can. This sucks... > > Eldred > -- > Homepage - http://www.umich.edu/~epickett > A friend of mine is involved in a fund-raiser walk-a-thon for research to cure > breast cancer. If you can, please go to my homepage and see how to make a > donation. Thank you. > > Remove SPAM-OFF to reply.

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