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Rec.Autos.Simulators Archive

NR2002 Track edit/creation

2 posts by 2 people · 29 Apr 2002 13:33 UTC - 29 Apr 2002 15:00 UTC

Lawman_02766 29 Apr 2002 13:33 UTC#123023
Is there someone who has successfully edited or created any kind of track for NR2002 that would be willing to share their findings? Even just the correct tools (programs) required would be of great help. I think that if the info was out there, people who may have talent and ambition to create great tracks and mods, might come forward. I realize that the game is very new and we are still discovering all the intricate details of the game, but there have been some AWESOME edits already, i.e. Lacrosse Speedway. LAWMAN
Lawman_02766 wrote:
Quoted text (10 lines)> Is there someone who has successfully edited or created any kind of > track for NR2002 that would be willing to share their findings? Even > just the correct tools (programs) required would be of great help. I > think that if the info was out there, people who may have talent and > ambition to create great tracks and mods, might come forward. I > realize that the game is very new and we are still discovering all the > intricate details of the game, but there have been some AWESOME edits > already, i.e. Lacrosse Speedway. > > LAWMAN
What I'd like to see is someone design some sort of track edit program, suitably simplified for general consumption but still powerful enough to create just about anything (in my case an 8 1/2 mile long high speed road course). John DiFool

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