Race Sim Central
Rec.Autos.Simulators Archive

AGEIA Launches First Dedicated Physics Processing Card

4 posts by 4 people · 23 Mar 2006 20:56 UTC - 24 Mar 2006 00:15 UTC

Roger Squires 23 Mar 2006 20:56 UTC#12261
http://www.dailytech.com/article.aspx?newsid=1377 AGEIA's new PhysX cards will be available starting in May AGEIA is entering new territory with its new Physics Processing Unit (PPU). The company is hoping to do for the world of phyics what 3dfx did for 3D graphics 10 years ago. The new add-in board will be available from leading board manufacturers including ASUS and BFG beginning in May of 2006. AGEIA is also touting design wins from the leading enthusiast-level PC manufacturers in the industry. The company claims: AGEIA is charting new territory by bringing dedicated physics hardware to market that delivers the real-time physics gameplay that gamers and developers alike have been clamoring for," said Manju Hegde, CEO at AGEIA. "With the PhysX accelerator board in these new PCs from Dell, Alienware and Falcon Northwest, gamers now have future-proof systems for a fast-growing library of great games that exploit their power. The initial cards will be available in PCI format with 128MB of onboard GDDR3 memory. Hopefully, PCIe versions are earmarked for the future seeing as how PCI is on its way out. AGEIA is confident that its PhysX processor will enhance the user experience in the following situations: a.. Explosions with dust, debris and shrapnel that cause collateral damage b.. Characters with joints, convexes and other complex geometry that enable realistic motion c.. Spectacular new weapons with unpredictable effects d.. Lush foliage that bends and sways when brushed against by the player or other characters or objects e.. Dense smoke and fog that ooze naturally around moving objects f.. Fluids that ebb and flow, drip, or spray naturally with physical characteristics dependent on their viscosity g.. Cloth that drapes, flows, tears and billows depending on where it is placed and the environment This latest announcement means that AGEIA will be competing head to head with NVIDIA and Havok in the realm of physics processing. AGEIA is going with a dedicated card while NVIDIA and Havok are offloading some of the physics calculations to a single GPU in an SLI configuration. Each comes with its own set of advantages and disadvantages so it will be interesting to see which solution (if any) becomes the norm for future gaming systems. In a recent announcement from AGEIA, the company claimed NCSoft will be one of the largest supporters of PhysX, with support for the engine in City of Villians and other upcoming titles. For more information on AGEIA's new PhysX processors, you can read previews from Hot Hardware and PC Perspective.
"rms" <[email hidden]> wrote in news:JXDUf.51$[email hidden]: > http://www.dailytech.com/article.aspx?newsid=1377 > > AGEIA's new PhysX cards will be available starting in May I know West Racing was looking at these types of cards, but is there any sim racing product out there right now, or in the near future that can take advantage of this physics accelerator? I love the concept, I just wonder if this the equivalent of the 1Mb S3 Savage 3d card or the 3DFX? Can you imagine RBR with accerated dirt being flung every-which-way? Time will tell if our current generation of sims can make use of this. dave henrie
"Dave Henrie" <[email hidden]> wrote in message news:[email hidden]... > I know West Racing was looking at these types of cards, West Racing? Whatever happened to them?
Or Doug Ellison, the guy "in the know" that gaurantee'd Racing Legends was OTW. Did he join Y2KRick in the bunker? "Tony Jester" <[email hidden]> wrote in message news:nrFUf.57 > West Racing? Whatever happened to them? > >

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy