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Rec.Autos.Simulators Archive

Toca Race Driver performance hints

13 posts by 8 people · 02 May 2002 11:47 UTC - 03 May 2002 11:19 UTC

Ulrich Diedrichsen 02 May 2002 11:47 UTC#122378
Hi, Here some hints to improve the performance of TRD: - use window mode - use keys - use medium detaillevel - use 16 bit desktop resolution With these setting it works well on my TB 1400 with GF3. The damage and driving model is amazing. Cheers, Uli
"Ulrich Diedrichsen" <[email hidden]> wrote in message news:aar8qh$ap1$01$[email hidden]... > Hi, > > Here some hints to improve the performance of TRD: > - use window mode > - use keys I 'nearly' stopped at the above, didn't go spending hard $$$ on a BRD to go back to using a keyboard. > The damage and driving model is amazing. I got good performance eventually out of my XP 1700 & GF3, driving model still sucks and felt like a huge step BACKWARDS from TOCA2, not forwards, granted it's 'only a demo' however it doesn't matter how many times you polish a turd, it remains a turd, MHO. Damage model was 'interesting' I've never seen cars with such weak door latches - if they'd flapped any harder I would have taken off. All in all I'm going to take a wait & see, who knows how old this demo really is, however my expectations have taken a nosedive, might pick it up for a console rather than PC just to run round the old 'Ring when I'm not in a sim racing mood. Vennt.
On Thu, 2 May 2002 13:47:29 +0200, "Ulrich Diedrichsen" <[email hidden]> wrote: >The damage and driving model is amazing. > >Cheers, > >Uli In what way is the driving model amazing? Andre
"Andre Warringa" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (11 lines)> On Thu, 2 May 2002 13:47:29 +0200, "Ulrich Diedrichsen" > <[email hidden]> wrote: > > >The damage and driving model is amazing. > > > >Cheers, > > > >Uli > > In what way is the driving model amazing? >
I found it pretty disappointing to be honest :( Ash
"Ashley McConnell" <[email hidden]> wrote in message > I found it pretty disappointing to be honest :( Please tell me you're being the king of diplomacy and prince of understatement with that statement, I can hardly contain my revulsion to this demo. And to those that state 'It's only a demo' - pass me some of your optimism & rose tinted glasses my way, Codemasters were happy to see this demo go public, which really does NOT inspire me. Vennt.
"Vennt" <[email hidden]> wrote in message news:aarc3u$97i$[email hidden]...
Quoted text (7 lines)> "Ashley McConnell" <[email hidden]> wrote in message > > I found it pretty disappointing to be honest :( > > Please tell me you're being the king of diplomacy and prince of > understatement with that statement, I can hardly contain my revulsion to > this demo. >
I am the king of understatement as you suggest ;). I dont want to put it down *too* much until a real demo comes out, as anything I say against it will come back 20 fold towards my demo :) Ash http://www.siroccoracing.com - PS dont download this version :)
>"Ulrich Diedrichsen" <[email hidden]> wrote > - use keys [=!] The [...] driving model is amazing. -- -- Fran�ois M�nard <ymenard> -- http://www.ymenard.8m.com/ -- This announcement is brought to you by the Shimato Dominguez Corporation - helping America into the New World...
"Ashley McConnell" <[email hidden]> wrote in message > I am the king of understatement as you suggest ;). I dont want to put it > down *too* much until a real demo comes out, as anything I say against it > will come back 20 fold towards my demo :) Looks like holding your tongue may have been the best option, this just posted at the codemasters forum: -------------------------------------------- The "demo" that is being circulated online for Codemasters' TOCA Race Driver should be taken as unofficial. Very early demo code produced several months ago for US long lead-time magazine usage, the code was not intended for distribution online. The code is not representative of the current status of the game, nor should be taken as an example of the finished title, which will be released in September. It has only experimental car physics, basic AI, the car damage is an early test model and it will not run on a wide range of machines, as it is not optimised code. Codemasters advises all gamers to await the true playable demo. Due this summer for PC, the official demo will enable players to experience the game' s dramatic narrative and superlative racing action in a demo that promises to be an excellent sampler-game complete with a cliff-hanger ending. From: Codemasters HQ ------------------------------------------------- Stil seems like a massive case of shooting themselves in the foot, surely they must have realized that it would spread like wildfire? Vennt.
> The "demo" that is being circulated online for Codemasters' TOCA RaceDriver > should be taken as unofficial. Very early demo code produced severalmonths > ago for US long lead-time magazine usage, the code was not intended for > distribution online. They had no choice. > Stil seems like a massive case of shooting themselves in the foot, surely > they must have realized that it would spread like wildfire? They had no choice.
Who the hell can test a game with such settings??? -- ed_ "Ulrich Diedrichsen" <[email hidden]> wrote in message news:aar8qh$ap1$01$[email hidden]... > Hi, > > Here some hints to improve the performance of TRD: > - use window mode > - use keys > - use medium detaillevel > - use 16 bit desktop resolution > > With these setting it works well on my TB 1400 with GF3. > > The damage and driving model is amazing. > > Cheers, > > Uli > >
Who the hell can test a game with such settings??? -- ed_ "Ulrich Diedrichsen" <[email hidden]> wrote in message news:aar8qh$ap1$01$[email hidden]... > Hi, > > Here some hints to improve the performance of TRD: > - use window mode > - use keys > - use medium detaillevel > - use 16 bit desktop resolution > > With these setting it works well on my TB 1400 with GF3. > > The damage and driving model is amazing. > > Cheers, > > Uli > >
This has to be the biggest steaming pile that I have downloaded this year. I don't know why they 'had no choice' in releasing it ... they simply shouldn't have. Jeeeeeeeezzzzzzzzzuuuuuuuussss, ... going to have to play GPL now for a good hour or 3 to forgive my sins and forget that I ever saw it (yes, I thought it was THAT bad!) ~TR -------------------------------------------------------------------- Andre Warringa wrote in rec.autos.simulators, news:3cd12d23.92538287 @news.CIS.DFN.de:
Quoted text (13 lines)> On Thu, 2 May 2002 13:47:29 +0200, "Ulrich Diedrichsen" > <[email hidden]> wrote: > >>The damage and driving model is amazing. >> >>Cheers, >> >>Uli > > In what way is the driving model amazing? > > Andre >
On Fri, 3 May 2002 10:44:16 +0000 (UTC), Tuscan Racer <[email hidden]> wrote: >This has to be the biggest steaming pile that I have downloaded this >year. >I don't know why they 'had no choice' in releasing it ... they simply >shouldn't have. Jeeeeeeeezzzzzzzzzuuuuuuuussss, ... going to have to >play GPL now for a good hour or 3 to forgive my sins and forget that I >ever saw it (yes, I thought it was THAT bad!) Phew.. I downloaded it, but after reading all the reviews I deleted it before even bothering installing it. Lucky me :) Andre

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