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N2002 server question

17 posts by 10 people · 05 May 2002 16:17 UTC - 07 May 2002 12:59 UTC

TimW 05 May 2002 16:17 UTC#121974
Guys, I need some input to a server problem our leagues have been experiencing. At some point during the race, all cars disappear, and the latency meter goes full red. This lasts about 15 seconds, and then everything is fine for the rest of the event. The most common time this happens is right as all cars leave pit road at the start of the event. I initially thought this was a network issue. But it's happened at 2 different host locations (ISP's). Since this usually happens right at the start of the race, when the server is at it's busiest, could this be a problem with the machine itself? Yesterday I ran a test event, and ran a system monitor in the background. I checked for things like processor usage, cache errors, swap file usage, and physical memory usage. Everything looked good in the reports, except that the processor ran at 99-100% constant from the time drivers started joining the session. I'm curious if any other server owners have seen this, and if you have any indication of the problem. Our server is configured as follows: Celeron 900 Asus CUSL2-C motherboard 3COM 3CR990 Nic 384mb ram 500mb fixed swap file Win98 SE Tim Wortman North American Simulation Series www.nasscar.com
Biz 05 May 2002 17:01 UTC↳ reply to TimW#121977
Celery 900 is most likely the problem.....But you didn't mention hard drive space, or what type of Internet connection you were using. -- Biz "Don't touch that please, your primitive intellect wouldn't understand alloys and compositions and,......things with molecular structures,....and the....." - Ash TimW <[email hidden]> wrote in message news:[email hidden]... > Guys, > > I need some input to a server problem our leagues have been > experiencing. At some point during the race, all cars disappear, and > the latency meter goes full red. This lasts about 15 seconds, and then > everything is fine for the rest of the event. The most common time > this happens is right as all cars leave pit road at the start of the > event. > > I initially thought this was a network issue. But it's happened at 2 > different host locations (ISP's). Since this usually happens right at > the start of the race, when the server is at it's busiest, could this > be a problem with the machine itself? > > Yesterday I ran a test event, and ran a system monitor in the > background. I checked for things like processor usage, cache errors, > swap file usage, and physical memory usage. Everything looked good in > the reports, except that the processor ran at 99-100% constant from > the time drivers started joining the session. > > I'm curious if any other server owners have seen this, and if you have > any indication of the problem. Our server is configured as follows: > > Celeron 900 > Asus CUSL2-C motherboard > 3COM 3CR990 Nic > 384mb ram > 500mb fixed swap file > Win98 SE > > > > Tim Wortman > North American Simulation Series > www.nasscar.com
TimW 05 May 2002 17:53 UTC↳ reply to Biz#121984
It's got a 10gig 5400rpm drive with roughly 75% of the drive free. Box is on a T3 line at an ISP. On Sun, 05 May 2002 17:01:09 GMT, "Biz" <[email hidden]> wrote:
Quoted text (48 lines)>Celery 900 is most likely the problem.....But you didn't mention hard drive space, or what type of >Internet connection you were using. >-- >Biz > >"Don't touch that please, your primitive intellect wouldn't understand >alloys and compositions and,......things with molecular structures,....and >the....." - Ash > > >TimW <[email hidden]> wrote in message news:[email hidden]... >> Guys, >> >> I need some input to a server problem our leagues have been >> experiencing. At some point during the race, all cars disappear, and >> the latency meter goes full red. This lasts about 15 seconds, and then >> everything is fine for the rest of the event. The most common time >> this happens is right as all cars leave pit road at the start of the >> event. >> >> I initially thought this was a network issue. But it's happened at 2 >> different host locations (ISP's). Since this usually happens right at >> the start of the race, when the server is at it's busiest, could this >> be a problem with the machine itself? >> >> Yesterday I ran a test event, and ran a system monitor in the >> background. I checked for things like processor usage, cache errors, >> swap file usage, and physical memory usage. Everything looked good in >> the reports, except that the processor ran at 99-100% constant from >> the time drivers started joining the session. >> >> I'm curious if any other server owners have seen this, and if you have >> any indication of the problem. Our server is configured as follows: >> >> Celeron 900 >> Asus CUSL2-C motherboard >> 3COM 3CR990 Nic >> 384mb ram >> 500mb fixed swap file >> Win98 SE >> >> >> >> Tim Wortman >> North American Simulation Series >> www.nasscar.com > >
Tim Wortman North American Simulation Series www.nasscar.com
Chris H. 05 May 2002 18:09 UTC↳ reply to TimW#121987
Can you check the tracking of drivers accessing the system when the lag happens? It could be a client or clients on a slower machine(s) bogging down the server at the point of gaining access. Any common denominator at that point, since it happens on a different ISP? -- Chris H. "TimW" <[email hidden]> wrote in message news:[email hidden]... > It's got a 10gig 5400rpm drive with roughly 75% of the drive free. Box > is on a T3 line at an ISP. > > On Sun, 05 May 2002 17:01:09 GMT, "Biz" <[email hidden]> > wrote: > > >Celery 900 is most likely the problem.....But you didn't mention hard drive space, or what type of > >Internet connection you were using. > >-- > >Biz > > > >"Don't touch that please, your primitive intellect wouldn't understand > >alloys and compositions and,......things with molecular structures,....and > >the....." - Ash > > > > > >TimW <[email hidden]> wrote in message news:[email hidden]... > >> Guys, > >> > >> I need some input to a server problem our leagues have been > >> experiencing. At some point during the race, all cars disappear, and > >> the latency meter goes full red. This lasts about 15 seconds, and then > >> everything is fine for the rest of the event. The most common time > >> this happens is right as all cars leave pit road at the start of the > >> event. > >> > >> I initially thought this was a network issue. But it's happened at 2 > >> different host locations (ISP's). Since this usually happens right at > >> the start of the race, when the server is at it's busiest, could this > >> be a problem with the machine itself? > >> > >> Yesterday I ran a test event, and ran a system monitor in the > >> background. I checked for things like processor usage, cache errors, > >> swap file usage, and physical memory usage. Everything looked good in > >> the reports, except that the processor ran at 99-100% constant from > >> the time drivers started joining the session. > >> > >> I'm curious if any other server owners have seen this, and if you have > >> any indication of the problem. Our server is configured as follows: > >> > >> Celeron 900 > >> Asus CUSL2-C motherboard > >> 3COM 3CR990 Nic > >> 384mb ram > >> 500mb fixed swap file > >> Win98 SE > >> > >> > >> > >> Tim Wortman > >> North American Simulation Series > >> www.nasscar.com > > > > > > > > Tim Wortman > North American Simulation Series > www.nasscar.com >
TimW 05 May 2002 18:44 UTC↳ reply to Chris H.#121839
On Sun, 05 May 2002 18:09:01 GMT, "Chris H." <[email hidden]> wrote: >Can you check the tracking of drivers accessing the system when the lag >happens? It could be a client or clients on a slower machine(s) bogging >down the server at the point of gaining access. Any common denominator at >that point, since it happens on a different ISP? I guess I could somehow. But what concerned me was the 100% processor occupancy rate. That tells me maybe the processor can't keep up with what's being asked of it. I thought the processor load for a server machine wasn't that severe. Guess I was wrong. Tim Wortman North American Simulation Series www.nasscar.com
@ 05 May 2002 19:31 UTC↳ reply to TimW#121843
See the N2002 RAS Open Server thread below, but I am running the following: Intel VC820 i820 chipset slot one board Pentium 3 550 non coppermine 512k cache 2 x 128MB PC600 Rambus RDRAM 18% CPU time is the max server load with 15 clients that I have seen in dedicated server mode, direct3d renderer 800x600x16 bit running in a window with screen res at 1024x768x16bit This is Windows XP Pro run in windows classic mode with all of the enhancements turned off, all unnecessary services stopped, no reomte desktop, no system restore. Every last thing I can find is off. It may help to bring up task manager and make the server window not the active window with 'foucs'. Leave the focus on the task manager, and I see CPU load with 15 clients at 4-6%. jason jason -A-T- jason fagan -D-O-T- com Nascar 2002 Server Name: ras open server Access Password: -none- Boss Password: ras
Jason 05 May 2002 19:31 UTC#529232
See the N2002 RAS Open Server thread below, but I am running the following: Intel VC820 i820 chipset slot one board Pentium 3 550 non coppermine 512k cache 2 x 128MB PC600 Rambus RDRAM 18% CPU time is the max server load with 15 clients that I have seen in dedicated server mode, direct3d renderer 800x600x16 bit running in a window with screen res at 1024x768x16bit This is Windows XP Pro run in windows classic mode with all of the enhancements turned off, all unnecessary services stopped, no reomte desktop, no system restore. Every last thing I can find is off. It may help to bring up task manager and make the server window not the active window with 'foucs'. Leave the focus on the task manager, and I see CPU load with 15 clients at 4-6%. jason jason -A-T- jason fagan -D-O-T- com Nascar 2002 Server Name: ras open server Access Password: -none- Boss Password: ras
In article <[email hidden]>, [email hidden] says...
Quoted text (14 lines)> On Sun, 05 May 2002 18:09:01 GMT, "Chris H." <[email hidden]> > wrote: > > >Can you check the tracking of drivers accessing the system when the lag > >happens? It could be a client or clients on a slower machine(s) bogging > >down the server at the point of gaining access. Any common denominator at > >that point, since it happens on a different ISP? > > I guess I could somehow. But what concerned me was the 100% processor > occupancy rate. That tells me maybe the processor can't keep up with > what's being asked of it. > > I thought the processor load for a server machine wasn't that severe. > Guess I was wrong.
By default, the server runs with high priority. If you want to reduce CPU load, pass in the following parameter on the command line: -kh0 That's a zero at the end. This will allow the server to run in normal priority mode. -- ========================================================= DeMONS/1 for Nascar Racing 3 & Nascar Legends http://www.paddedwall.org/demons DeMONS/2 for Nascar Racing 4 and 2002 Season (in development) http://www.paddedwall.org/demons2 RASCAR Roster http://www.paddedwall.org/rascar Redneck Techno-Biker & "programming deity" http://www.paddedwall.org/john Barbarian Diecast Collector (460+ cars and counting) http://www.paddedwall.org/diecast If you want to send me email, go to the first URL shown above & click "Send Me Mail" in the contents frame. =========================================================
Biz 05 May 2002 22:13 UTC↳ reply to TimW#121864
Like I mentioned above, its problably the Celery 900. Most dedicated servers run under 25-40% cpu usage. And remember, for the most part a Celeron is a Pentium 1.5 if you will. They weren't as good as most PII's, but better than Pentiums. -- Biz "Don't touch that please, your primitive intellect wouldn't understand alloys and compositions and,......things with molecular structures,....and the....." - Ash TimW <[email hidden]> wrote in message news:[email hidden]... > On Sun, 05 May 2002 18:09:01 GMT, "Chris H." <[email hidden]> > wrote: > > >Can you check the tracking of drivers accessing the system when the lag > >happens? It could be a client or clients on a slower machine(s) bogging > >down the server at the point of gaining access. Any common denominator at > >that point, since it happens on a different ISP? > > I guess I could somehow. But what concerned me was the 100% processor > occupancy rate. That tells me maybe the processor can't keep up with > what's being asked of it. > > I thought the processor load for a server machine wasn't that severe. > Guess I was wrong. > > > Tim Wortman > North American Simulation Series > www.nasscar.com
Paul E 05 May 2002 23:41 UTC↳ reply to Biz#121884
Sounds like something is wrong. :( My league server is a P3-800, and with ***three*** N2002 hosts running simultaneously, the processor is at 38-45% usage. Are you using the -kh0 switch in your command line? What's your processor usage without N2002 running? -Paul Eigsti -League & Server admin Western States Racing League www.wsrlracing.com My e-mail address is false. Please reply to this news group.
TimW 06 May 2002 14:10 UTC↳ reply to Paul E#121698
Without N2002 server running, processor usage is 3-8%. On Sun, 5 May 2002 16:41:27 -0700, "Paul E" <[email hidden]> wrote:
Quoted text (18 lines)>Sounds like something is wrong. :( > >My league server is a P3-800, and with ***three*** N2002 hosts running >simultaneously, the processor is at 38-45% usage. > >Are you using the -kh0 switch in your command line? > >What's your processor usage without N2002 running? > >-Paul Eigsti >-League & Server admin >Western States Racing League >www.wsrlracing.com >My e-mail address is false. >Please reply to this news group. > > >
Tim Wortman North American Simulation Series www.nasscar.com
On Sun, 05 May 2002 19:52:35 GMT, John Simmons <[email hidden]> wrote: >By default, the server runs with high priority. If you want to reduce >CPU load, pass in the following parameter on the command line: > > -kh0 No where in the readme is this documented. I've always ran with the command line of -k0, but not -kh0. Tim Wortman North American Simulation Series www.nasscar.com
The "-kh0" command line option is specifically mentioned in the readme in reference to running the game at lower priority if it's interfering with chat programs such as Microsoft's GameVoice. I'm not sure where you got it from, but AFAIK "-k0" is not a valid command line option and should have no affect on the game. - Eric "TimW" <[email hidden]> wrote in message news:[email hidden]... > No where in the readme is this documented. I've always ran with the > command line of -k0, but not -kh0.
Are you running the server minimized? I have had problems like this before and then switched the windows from being minimized to not being minimized and fixed the problem. Bill / Amish on Team Brickyard www.iracingfx.com "TimW" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (35 lines)> Guys, > > I need some input to a server problem our leagues have been > experiencing. At some point during the race, all cars disappear, and > the latency meter goes full red. This lasts about 15 seconds, and then > everything is fine for the rest of the event. The most common time > this happens is right as all cars leave pit road at the start of the > event. > > I initially thought this was a network issue. But it's happened at 2 > different host locations (ISP's). Since this usually happens right at > the start of the race, when the server is at it's busiest, could this > be a problem with the machine itself? > > Yesterday I ran a test event, and ran a system monitor in the > background. I checked for things like processor usage, cache errors, > swap file usage, and physical memory usage. Everything looked good in > the reports, except that the processor ran at 99-100% constant from > the time drivers started joining the session. > > I'm curious if any other server owners have seen this, and if you have > any indication of the problem. Our server is configured as follows: > > Celeron 900 > Asus CUSL2-C motherboard > 3COM 3CR990 Nic > 384mb ram > 500mb fixed swap file > Win98 SE > > > > Tim Wortman > North American Simulation Series > www.nasscar.com
Celery wouldn't make a difference. Bill / Amish on Team Brickyard www.iracingfx.com "Biz" <[email hidden]> wrote in message news:pzdB8.7433$[email hidden]... > Celery 900 is most likely the problem.....But you didn't mention harddrive space, or what type of
Quoted text (10 lines)> Internet connection you were using. > -- > Biz > > "Don't touch that please, your primitive intellect wouldn't understand > alloys and compositions and,......things with molecular structures,....and > the....." - Ash > > > TimW <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (37 lines)> > Guys, > > > > I need some input to a server problem our leagues have been > > experiencing. At some point during the race, all cars disappear, and > > the latency meter goes full red. This lasts about 15 seconds, and then > > everything is fine for the rest of the event. The most common time > > this happens is right as all cars leave pit road at the start of the > > event. > > > > I initially thought this was a network issue. But it's happened at 2 > > different host locations (ISP's). Since this usually happens right at > > the start of the race, when the server is at it's busiest, could this > > be a problem with the machine itself? > > > > Yesterday I ran a test event, and ran a system monitor in the > > background. I checked for things like processor usage, cache errors, > > swap file usage, and physical memory usage. Everything looked good in > > the reports, except that the processor ran at 99-100% constant from > > the time drivers started joining the session. > > > > I'm curious if any other server owners have seen this, and if you have > > any indication of the problem. Our server is configured as follows: > > > > Celeron 900 > > Asus CUSL2-C motherboard > > 3COM 3CR990 Nic > > 384mb ram > > 500mb fixed swap file > > Win98 SE > > > > > > > > Tim Wortman > > North American Simulation Series > > www.nasscar.com > >
N4/2002 is memory intensive vs. cpu intensive. Bill / Amish on Team Brickyard www.iracingfx.com "TimW" <[email hidden]> wrote in message news:[email hidden]... > On Sun, 05 May 2002 18:09:01 GMT, "Chris H." <[email hidden]> > wrote: > > >Can you check the tracking of drivers accessing the system when the lag > >happens? It could be a client or clients on a slower machine(s) bogging > >down the server at the point of gaining access. Any common denominatorat
Quoted text (13 lines)> >that point, since it happens on a different ISP? > > I guess I could somehow. But what concerned me was the 100% processor > occupancy rate. That tells me maybe the processor can't keep up with > what's being asked of it. > > I thought the processor load for a server machine wasn't that severe. > Guess I was wrong. > > > Tim Wortman > North American Simulation Series > www.nasscar.com
Assuming the "normal priority switch" doesn't help... Something in the TCP/IP part of the OS causing the CPU to max out? Flaky NIC? I, too, think the Celeron should be plenty of CPU. Please post if you figure out what's going on. Good luck, Gerald [email hidden] (TimW) wrote in message news:<[email hidden]>...
Quoted text (35 lines)> Guys, > > I need some input to a server problem our leagues have been > experiencing. At some point during the race, all cars disappear, and > the latency meter goes full red. This lasts about 15 seconds, and then > everything is fine for the rest of the event. The most common time > this happens is right as all cars leave pit road at the start of the > event. > > I initially thought this was a network issue. But it's happened at 2 > different host locations (ISP's). Since this usually happens right at > the start of the race, when the server is at it's busiest, could this > be a problem with the machine itself? > > Yesterday I ran a test event, and ran a system monitor in the > background. I checked for things like processor usage, cache errors, > swap file usage, and physical memory usage. Everything looked good in > the reports, except that the processor ran at 99-100% constant from > the time drivers started joining the session. > > I'm curious if any other server owners have seen this, and if you have > any indication of the problem. Our server is configured as follows: > > Celeron 900 > Asus CUSL2-C motherboard > 3COM 3CR990 Nic > 384mb ram > 500mb fixed swap file > Win98 SE > > > > Tim Wortman > North American Simulation Series > www.nasscar.com

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