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LeMans 2k1 mod for F12001

2 posts by 2 people · 07 May 2002 02:44 UTC - 07 May 2002 23:32 UTC

Dave Henrie 07 May 2002 02:44 UTC#121679
I've been playing with the beta...it's so far VERY rough...no real installer, no AI at all the tracks, but they are working on it....I did some a quick race at Suzuka and testing at Austrailia. Aussie was an eye opener...I went out will half tanks, enough for a 20 lap run...my best laps came with about 11 laps left in the tanks so if I took care of the tires, there would probably be more, but the little MG 675 set fastest lap in the testing session. Even the AI controlled A8's and a Dome couldn't match him. I was using a Dome too...the Audi engine note is too raw for my blood. :0 Anyhow...at Suzuka, the race was a mess. Most cars crashed out on lap one. The One Audi to last 3 laps crashed at the last hairpin and 3 MG's snuck by. The mod seems to handle the lower HP cars better than the big LMP 900's . I don't know if it's a quirk of they physics or what, but the MG's seemed able to keep their wings on and motor around. The Audi would drive away, spin, drive away, spin, the MG's would catch up then the Audi would drive away again...til the last turn when he over cooked it.. Also the Mg's seemed to be fine running nose to tail in their own little small pack, but whenever they caught the Audi, they would spin or over-correct exiting a turn and loose all momentum. all in all, another Promising mod for F1 2001. It certainly needs more work, but...if they can get it to run with ALMS or the FIA_GT mods, then we could have a "SMALL" mixed field online. A field of 4 LMP 900's, 2 LMP 675's and two GTS(fia_gt) and 2 GT(alms) would probably max most online connections. I haven't seen how far they can extend the laps, I guess I should dig into that, and this would probably mean somebody might have to mess with the tire wear as well. We'll see...there's a forum over at Racesim.central and a website at: http://sportscarsm.racesimcentral.com/f1index.html dave henrie
Im happy you like it. Right now, we are working on getting more cars released (panoz, courage, dallara, caddi, ascari) thats our #1 goal. Then we will work on some stuff to make this a full-blown mod. right now, you can download the mod, but it basically is a generic mod folder. We will be hopefully adding more complete physics (some ai setups on my site) and a user-friendly installer. We are also starting work on Lm2k2. We have Poci, Out Hi-res painter, and have Flobius out menu art designer/Online race admin. and of coarse, Burger4man, the Master of converting cars :) . If you have any more questions, or comments, please feel free to post any message on the offical Lemans2k1 Board (linked on my site) thank you 19dodge http://sportscarsm.racesimcentral.com

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