Is it going to be shown at E3 (Sebastien?) and if so which booth?
Colin
On 9 May 2002 17:56:31 -0700, [email hidden] (Colin Reed) wrote:
>Is it going to be shown at E3 (Sebastien?) and if so which booth?
well, i really don't know... i know that our boss, Stephane Baudet and
Dabid Nadal will be at the E3.
I think VR3 will be presented because it's an important game for
Infogrammes and the game will be release and of June in Europe.
regards,
On Sun, 12 May 2002 18:45:51 +0200, S�bastien Tixier
<[email hidden]> wrote:
Have seen a video of it from a PS2 magazine. Nice job, Sebastien!
Ruud van Gaal
Free car sim: http://www.racer.nl/
Pencil art : http://www.marketgraph.nl/gallery/
Quoted text (8 lines)
>On 9 May 2002 17:56:31 -0700, [email hidden] (Colin Reed) wrote: > >>Is it going to be shown at E3 (Sebastien?) and if so which booth? > >well, i really don't know... i know that our boss, Stephane Baudet and >Dabid Nadal will be at the E3. >I think VR3 will be presented because it's an important game for >Infogrammes and the game will be release and of June in Europe.[email hidden] (Ruud van Gaal) wrote in message news:<[email hidden]>...
> Have seen a video of it from a PS2 magazine. Nice job, Sebastien!
;-) Can you post the video ??? Please ..... ;-)
Colin
On Mon, 13 May 2002 10:57:19 GMT, [email hidden] (Ruud van Gaal)
wrote:
Thanks you. I'm really looking foward the game to be released and have
some feedback form you, guys of ras ;o)
IMO, the game is not a real simulation but i personaly didn't find
something more realistic as rally games.
Quoted text (13 lines)
>On Sun, 12 May 2002 18:45:51 +0200, S�bastien Tixier ><[email hidden]> wrote: > >>On 9 May 2002 17:56:31 -0700, [email hidden] (Colin Reed) wrote: >> >>>Is it going to be shown at E3 (Sebastien?) and if so which booth? >> >>well, i really don't know... i know that our boss, Stephane Baudet and >>Dabid Nadal will be at the E3. >>I think VR3 will be presented because it's an important game for >>Infogrammes and the game will be release and of June in Europe. > >Have seen a video of it from a PS2 magazine. Nice job, Sebastien!On 13 May 2002 11:00:35 -0700, [email hidden] (Colin Reed) wrote:
>[email hidden] (Ruud van Gaal) wrote in message news:<[email hidden]>...
>> Have seen a video of it from a PS2 magazine. Nice job, Sebastien!
>
>;-) Can you post the video ??? Please ..... ;-)
Heh, I don't have the bandwidth to do those kinds of things, sorry.
If you have a PS2, there are some mags out there which will probably
have the video (but it's not a generic video DVD).
Otherwise just have some patience. ;-)
Ruud van Gaal
Free car sim: http://www.racer.nl/
Pencil art : http://www.marketgraph.nl/gallery/
On Tue, 14 May 2002 08:10:50 +0200, S�bastien Tixier
<[email hidden]> wrote:
Ofcourse we'll need that cheat from you how to activate the real
physics to really give some good feedback. :)
Ruud van Gaal
Free car sim: http://www.racer.nl/
Pencil art : http://www.marketgraph.nl/gallery/
Quoted text (9 lines)
>On Mon, 13 May 2002 10:57:19 GMT, [email hidden] (Ruud van Gaal) >wrote: >>Have seen a video of it from a PS2 magazine. Nice job, Sebastien! > >Thanks you. I'm really looking foward the game to be released and have >some feedback form you, guys of ras ;o) > >IMO, the game is not a real simulation but i personaly didn't find >something more realistic as rally games.[email hidden] (Ruud van Gaal) wrote in message news:<[email hidden]>...
> Ofcourse we'll need that cheat from you how to activate the real
> physics to really give some good feedback. :)
I saw this on gamespot.com ....
"At this point, it's feeling a little sim-heavy; the traction isn't
too forgiving, and you're required to perform a good deal of
correcting and oversteering to keep from doing involuntary donuts--at
first, anyway. After a few rounds at it, the logic of rally racing
sets in, and we found ourselves driving quite decently. The producers
present mentioned that Eden will make the car handling a bit more
forgiving for the North American release, which should make it a bit
more accessible. "
What!?!?!! Why does the car handling need to be made more 'forgiving',
what are they saying about americans ??? ;-)
Colin
"Colin Reed" <[email hidden]> wrote in message
news:[email hidden]...
> [email hidden] (Ruud van Gaal) wrote in messagenews:<[email hidden]>...
. The producers
I think it's so they can still play it while eating a burger at the same
time, Colin :-)
Quoted text (8 lines)
> present mentioned that Eden will make the car handling a bit more > forgiving for the North American release, which should make it a bit > more accessible. " > > What!?!?!! Why does the car handling need to be made more 'forgiving', > what are they saying about americans ??? ;-) > > Colin. The producers
I think it's so they can still play it while eating a burger at the same
time, Colin :-)
On 14 May 2002 11:06:13 -0700, [email hidden] (Colin Reed) wrote:
Christ, are we in a nice market here? Beating Makinen (sp?) on the
first lap isn't what I call fun. But that's the whole market; so many
unrealistic games out there. I rather stick to MOHAA and such, only
played Quake3 a couple of times to check out the lighting.
On the other hand, it's nice to see a big gap is still open for real
simulations. Except for F1-2002 perhaps.
Ruud van Gaal
Free car sim: http://www.racer.nl/
Pencil art : http://www.marketgraph.nl/gallery/
Quoted text (17 lines)
>[email hidden] (Ruud van Gaal) wrote in message news:<[email hidden]>... >> Ofcourse we'll need that cheat from you how to activate the real >> physics to really give some good feedback. :) > >I saw this on gamespot.com .... > >"At this point, it's feeling a little sim-heavy; the traction isn't >too forgiving, and you're required to perform a good deal of >correcting and oversteering to keep from doing involuntary donuts--at >first, anyway. After a few rounds at it, the logic of rally racing >sets in, and we found ourselves driving quite decently. The producers >present mentioned that Eden will make the car handling a bit more >forgiving for the North American release, which should make it a bit >more accessible. " > >What!?!?!! Why does the car handling need to be made more 'forgiving', >what are they saying about americans ??? ;-)On Wed, 15 May 2002 11:57:48 GMT, [email hidden] (Ruud van Gaal)
wrote:
>Christ, are we in a nice market here?
That's 'niche' ofcourse. :)
Ruud van Gaal
Free car sim: http://www.racer.nl/
Pencil art : http://www.marketgraph.nl/gallery/
[email hidden] (Ruud van Gaal) writes:
> On Wed, 15 May 2002 11:57:48 GMT, [email hidden] (Ruud van Gaal)
> wrote:
>
> >Christ, are we in a nice market here?
>
> That's 'niche' ofcourse. :)
I thouhgt nice was appropriate. :)
--
Gunnar
#31 SUCKS#015 Tupperware MC#002 DoD#0x1B DoDRT#003 DoD:CT#4,8 Kibo�: 2
silence is FOO!
[email hidden] (Ruud van Gaal) writes:
> On Wed, 15 May 2002 11:57:48 GMT, [email hidden] (Ruud van Gaal)
> wrote:
>
> >Christ, are we in a nice market here?
>
> That's 'niche' ofcourse. :)
I liked nice better. :)
--
Gunnar
#31 SUCKS#015 Tupperware MC#002 DoD#0x1B DoDRT#003 DoD:CT#4,8 Kibo�: 2
silence is FOO!
On 16 May 2002 02:05:28 +0200, Gunnar Horrigmo <[email hidden]>
wrote:
Eh, that's true! :)
Probably both then; nice niche market.
Niche markets are generally always nicer, if you happen to be into it
(hm, that doesn't really say anything useful now does it? ;-)).
Ruud van Gaal
Free car sim: http://www.racer.nl/
Pencil art : http://www.marketgraph.nl/gallery/


































