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Codemasters: the David Coulthard of sim coders?

6 posts by 5 people · 16 May 2002 22:49 UTC - 19 May 2002 15:32 UTC

anon 16 May 2002 22:49 UTC#119786
It seems that Codemasters have managed to make a clean sweep of all the licences I enjoy - BTCC back in '97ish, the Aussie V8's etc, and have spectacularly failed to deliver anything worth playing. When I first heard about TOCA Touring Car Championship I was sooooo excited - finally a game on one of the most fantastic motor sports! I can finally race on Donington and Brands Hatch in a Laguna, just like Alain Menu! Oh, but you see, I can't. Why, I hear you cry? Because they made a pants game and passed it off as arcade. You retards! And now TOCA Race Driver / Pro Race Driver / V8 Race Driver and whatever else they are calling it worldwide is pants as well! Look at our revolutionary crash dynamics! It's a shame they left in the AI for their damage presentation instead of putting the 'real' AI back in. It's a shame that such a revolutionary concept of storylines in racing games is debuting in this game. But mostly, it's a shame that 'arcade' handling nowadays means "our quick-and-dirty movement code for checking if the tracks looked okay, which could possibly be a simulation of a hover craft or something, but we doubt it because it would be shocking if our coders could simulate anything whatsoever." Arcade is just easier for the gamer than simulation, not a whole new control method! You jerks! All you arcade racing game coders out there (Codemasters, most of EA, Geoff Crammond :-), why don't you stop trying to make maximum money out of minimum effort, and make a proper race game? I definitely don't want all race games to be simulations, but just have some relevance to reality. Is that too much to ask? Come to think of it, Codemasters seem to be the David Coulthard of race sim coders - always have the best cars, always fail to deliver*. * that is an _opinion_. It is my _opinion_. If you think DC or Codemasters are fantastic, then that is up to you. You will not change my _opinion_ by flaming me about how DC overtook Michael Schumacher once in his career, so don't even bother. If you are outraged, send your flames to [email hidden] or something. PS// :-)
Haqsau 16 May 2002 23:30 UTC↳ reply to anon#119691
What are you babbling about? The game has not been released, and the one available demo has been acknowledged by Codemasters to have been an early, un-optimized build whose sole purpose was to show people what the game would look like. Yes you are entitled to your opinion, but it's not a valid opinion if it's not based on anything but heresay. Wait until the game comes out, then you can whine all you want. "anon" <[email hidden]> wrote in message news:uLWE8.4697$[email hidden]... > It seems that Codemasters have managed to make a clean sweep of allthe > licences I enjoy - BTCC back in '97ish, the Aussie V8's etc, and have > spectacularly failed to deliver anything worth playing. When I firstheard > about TOCA Touring Car Championship I was sooooo excited - finally agame on > one of the most fantastic motor sports! I can finally race onDonington and > Brands Hatch in a Laguna, just like Alain Menu! Oh, but you see, Ican't. > Why, I hear you cry? Because they made a pants game and passed it offas > arcade. You retards! And now TOCA Race Driver / Pro Race Driver / V8Race > Driver and whatever else they are calling it worldwide is pants aswell! > Look at our revolutionary crash dynamics! It's a shame they left inthe AI > for their damage presentation instead of putting the 'real' AI backin. It's > a shame that such a revolutionary concept of storylines in racinggames is > debuting in this game. But mostly, it's a shame that 'arcade' handling > nowadays means "our quick-and-dirty movement code for checking if thetracks > looked okay, which could possibly be a simulation of a hover craft or > something, but we doubt it because it would be shocking if our coderscould > simulate anything whatsoever." Arcade is just easier for the gamerthan > simulation, not a whole new control method! You jerks! All you arcaderacing > game coders out there (Codemasters, most of EA, Geoff Crammond :-),why > don't you stop trying to make maximum money out of minimum effort, andmake > a proper race game? I definitely don't want all race games to be > simulations, but just have some relevance to reality. Is that too muchto > ask? > > Come to think of it, Codemasters seem to be the David Coulthard ofrace sim > coders - always have the best cars, always fail to deliver*. > > * that is an _opinion_. It is my _opinion_. If you think DC orCodemasters > are fantastic, then that is up to you. You will not change my_opinion_ by > flaming me about how DC overtook Michael Schumacher once in hiscareer, so
Quoted text (8 lines)> don't even bother. If you are outraged, send your flames to > [email hidden] or something. > > PS// > :-) > > >
Perhaps it was a Freudian moment when you spelled "hearsay" as heresay since that spelling is actually closer to the word *heresy* which may be an even more appropriate description of the original post. ;0) -- Joe Marques "Haqsau" <[email hidden]> wrote in message news:ac1fdf$locos$[email hidden]... > What are you babbling about? The game has not been released, and the > one available demo has been acknowledged by Codemasters to have been an > early, un-optimized build whose sole purpose was to show people what the > game would look like. Yes you are entitled to your opinion, but it's > not a valid opinion if it's not based on anything but heresay. Wait > until the game comes out, then you can whine all you want. > >
Nick 17 May 2002 22:00 UTC↳ reply to Haqsau#119550
"Haqsau" <[email hidden]> wrote in message news:ac1fdf$locos$[email hidden]...
Quoted text (7 lines)> What are you babbling about? The game has not been released, and the > one available demo has been acknowledged by Codemasters to have been an > early, un-optimized build whose sole purpose was to show people what the > game would look like. Yes you are entitled to your opinion, but it's > not a valid opinion if it's not based on anything but heresay. Wait > until the game comes out, then you can whine all you want. >
I think the crash dynamics are a part of what the demo was trying to show off, so I don't think they will change much. Nor will the control system, which is what the original post was about. I don't think optimization will cure any of that, but neither will shouting off at a newsgroup about it... Nick.
m.seery 19 May 2002 11:27 UTC↳ reply to Haqsau#119398
Yes you are entitled to your opinion, but it's > not a valid opinion It's not an opinion at all if it has to be annonymous. Don't feed the trolls :-) MS
Haqsau 19 May 2002 15:32 UTC↳ reply to m.seery#119429
LOL! Yeah I guess I kind of took the bait and ran with it didn't I? "Mark Seery" <[email hidden]> wrote in message news:ac826j$8n8$[email hidden]... > > It's not an opinion at all if it has to be annonymous. Don't feed thetrolls > :-) > > MS > >

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