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Rally Championship config

11 posts by 6 people · 23 May 2002 20:57 UTC - 29 May 2002 04:41 UTC

Mark 23 May 2002 20:57 UTC#118915
Has anybody been messing with the rall.cfg in Rally Championship? Currently running with fizpatch=1; main switch active patchstickygrass=0; sticky grass inactive patchbrakegrip=50; default=100, min=10, max=200 patchslidegrip=80; default=100, min=10, max=200 patchdamages=70; default=100, min=0, max=100000 This gives the car a bit more 'throwability', and makes braking distance twice as long. Any body any other tweaks to try? Cheers, Mark.
"Mark" <[email hidden]> wrote in message news:acjl3b$q2ju5$[email hidden]...
Quoted text (15 lines)> Has anybody been messing with the rall.cfg in Rally Championship? > > Currently running with > > fizpatch=1; main switch active > patchstickygrass=0; sticky grass inactive > patchbrakegrip=50; default=100, min=10, max=200 > patchslidegrip=80; default=100, min=10, max=200 > patchdamages=70; default=100, min=0, max=100000 > > This gives the car a bit more 'throwability', and makes braking distance > twice as long. Any body any other tweaks to try? > > Cheers, Mark. >
i had a site bookmarked that had a pre-mad ral.cfg file...but it requires authorization to access now...pfffttt.... here's a league site that might get you in contact via thier forum with other rallye'ers dave henrie http://www.activescore.com/rally/rc.html
Nick 24 May 2002 09:20 UTC↳ reply to Mark#118212
"Mark" <[email hidden]> wrote in message news:acjl3b$q2ju5$[email hidden]...
Quoted text (15 lines)> Has anybody been messing with the rall.cfg in Rally Championship? > > Currently running with > > fizpatch=1; main switch active > patchstickygrass=0; sticky grass inactive > patchbrakegrip=50; default=100, min=10, max=200 > patchslidegrip=80; default=100, min=10, max=200 > patchdamages=70; default=100, min=0, max=100000 > > This gives the car a bit more 'throwability', and makes braking distance > twice as long. Any body any other tweaks to try? > > Cheers, Mark. >
I have the game and the patch to fix the physics, but I never got around to editing them. I am not quite sure I like the idea of setting up all the physics values myself because the developers got it so wrong... :-) I'll give these values a try later. -- Nick "The overriding purpose of software is to be useful, rather than correct." John Carmack, id Software
A bit O/T, but I've become fascinated with the WRC this year (since there's nothing else on Speedvision, er Speed Ch., worth watching), and I am AMAZED at how much Rally Championship resembles what I see on the little screen. I've spent a lot of time configuring Rallywiz, and I now have several settings: Realistic (mainly getting rid of the Alien braking), Guest Driver (everything made easy), Superman (everything maxxed out), and Soapy (little or no traction). Is it just me or is this the best rally game ever? "Dave Henrie" <[email hidden]> wrote in message news:cEjH8.12226$[email hidden]...
Quoted text (19 lines)> > "Mark" <[email hidden]> wrote in message > news:acjl3b$q2ju5$[email hidden]... > > Has anybody been messing with the rall.cfg in Rally Championship? > > > > Currently running with > > > > fizpatch=1; main switch active > > patchstickygrass=0; sticky grass inactive > > patchbrakegrip=50; default=100, min=10, max=200 > > patchslidegrip=80; default=100, min=10, max=200 > > patchdamages=70; default=100, min=0, max=100000 > > > > This gives the car a bit more 'throwability', and makes braking distance > > twice as long. Any body any other tweaks to try? > > > > Cheers, Mark. > > > i had a site bookmarked that had a pre-mad ral.cfg file...but it
requires > authorization to access now...pfffttt.... here's a league site that might > get you in contact via thier forum with other rallye'ers > dave henrie > http://www.activescore.com/rally/rc.html > >
Here's what I've been using - can't give credit to who gave me the values, though: fizpatch=1; physics switch noautoneutral=1; don�t engage neutral after crash sensiblesaving=1; save between stages patchgravity=98; set gravity to 98% of normal gravity patchdamages=200; set damage to 2x normal damage patchbrakegrip=50 patchaccelgrip=110 patchslidegrip=95 patchgriptarmac=93 patchgripgravel=80 patchgripmud=93 patchgripsnow=88 patchgripgrass=85 sparksmode=1; display yellow sparks patchmaxdrawdistance=16; set objects drawing distance nofmv=1; no intro Full Motion View mergejoy=1; merge different input devices ; patchstickygrass=0 ; I assume 1 is normal 0 is no stickygrass HTH, Kendt PS - Gotta agree with you, Steve - No other Rally game has piqued my interest. Damn, why couldn't they keep the same developer and make a WRC sequel? Or even an expansion pack? I still haven't picked up Rally Trophy, at first waited for the patch, then decided I really didn't like all the comments about the lame stages. The new MS one looks a little interesting, but I've started to ignore pre-release hype until at least a playable demo comes out - WSC, anyone ;)? "Mark" <[email hidden]> wrote in message news:<acjl3b$q2ju5$[email hidden]>...
Quoted text (14 lines)> Has anybody been messing with the rall.cfg in Rally Championship? > > Currently running with > > fizpatch=1; main switch active > patchstickygrass=0; sticky grass inactive > patchbrakegrip=50; default=100, min=10, max=200 > patchslidegrip=80; default=100, min=10, max=200 > patchdamages=70; default=100, min=0, max=100000 > > This gives the car a bit more 'throwability', and makes braking distance > twice as long. Any body any other tweaks to try? > > Cheers, Mark.
Not Rallywiz, Ralwiz. "Steve Smith" <[email hidden]> wrote in message news:x6pH8.6111$[email hidden]... > A bit O/T, but I've become fascinated with the WRC this year (sincethere's > nothing else on Speedvision, er Speed Ch., worth watching), and I amAMAZED > at how much Rally Championship resembles what I see on the little screen. > I've spent a lot of time configuring Rallywiz, and I now have several > settings: Realistic (mainly getting rid of the Alien braking), GuestDriver > (everything made easy), Superman (everything maxxed out), and Soapy(little
Quoted text (18 lines)> or no traction). Is it just me or is this the best rally game ever? > > "Dave Henrie" <[email hidden]> wrote in message > news:cEjH8.12226$[email hidden]... > > > > "Mark" <[email hidden]> wrote in message > > news:acjl3b$q2ju5$[email hidden]... > > > Has anybody been messing with the rall.cfg in Rally Championship? > > > > > > Currently running with > > > > > > fizpatch=1; main switch active > > > patchstickygrass=0; sticky grass inactive > > > patchbrakegrip=50; default=100, min=10, max=200 > > > patchslidegrip=80; default=100, min=10, max=200 > > > patchdamages=70; default=100, min=0, max=100000 > > > > > > This gives the car a bit more 'throwability', and makes braking
distance
Quoted text (7 lines)> > > twice as long. Any body any other tweaks to try? > > > > > > Cheers, Mark. > > > > > i had a site bookmarked that had a pre-mad ral.cfg file...but it > requires > > authorization to access now...pfffttt.... here's a league site that
might
Quoted text (7 lines)> > get you in contact via thier forum with other rallye'ers > > dave henrie > > http://www.activescore.com/rally/rc.html > > > > > >
"Steve Smith" <[email hidden]> wrote in message news:x6pH8.6111$[email hidden]... > A bit O/T, but I've become fascinated with the WRC this year (sincethere's > nothing else on Speedvision, er Speed Ch., worth watching), and I amAMAZED > at how much Rally Championship resembles what I see on the little screen. > I've spent a lot of time configuring Rallywiz, and I now have several > settings: Realistic (mainly getting rid of the Alien braking), GuestDriver > (everything made easy), Superman (everything maxxed out), and Soapy(little > or no traction). Is it just me or is this the best rally game ever? >I must admit that when I first got it I thought it was pretty poor. Since having a tweak with Rallwiz though, I must admit its getting better (still need to tweak the tarmac settings). Have to say the long stages are better than CMR2. Cheers for the website URL Dave, I shall go and have a proper look now. Mark.
"Kendt Eklund" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (33 lines)> Here's what I've been using - can't give credit to who gave me the > values, though: > > fizpatch=1; physics switch > noautoneutral=1; don�t engage neutral after crash > sensiblesaving=1; save between stages > patchgravity=98; set gravity to 98% of normal gravity > patchdamages=200; set damage to 2x normal damage > patchbrakegrip=50 > patchaccelgrip=110 > patchslidegrip=95 > patchgriptarmac=93 > patchgripgravel=80 > patchgripmud=93 > patchgripsnow=88 > patchgripgrass=85 > sparksmode=1; display yellow sparks > patchmaxdrawdistance=16; set objects drawing distance > nofmv=1; no intro Full Motion View > mergejoy=1; merge different input devices ; > patchstickygrass=0 ; I assume 1 is normal 0 is no stickygrass > > HTH, > Kendt > > PS - Gotta agree with you, Steve - No other Rally game has piqued my > interest. Damn, why couldn't they keep the same developer and make a > WRC sequel? Or even an expansion pack? I still haven't picked up > Rally Trophy, at first waited for the patch, then decided I really > didn't like all the comments about the lame stages. > The new MS one looks a little interesting, but I've started to ignore > pre-release hype until at least a playable demo comes out - WSC, > anyone ;)?
It looks good thats for sure...thanks for the settings. I'll give em a go...the web site I can't get to anymore was gonna mod RC for the 2002 season...I don't know how far along they are tho.. they did have the Peugeot 206's and Subi done..I imagine the Focus and Mitsui would also be do-able... dave henrie > > "Mark" <[email hidden]> wrote in messagenews:<acjl3b$q2ju5$[email hidden]>...
Quoted text (14 lines)> > Has anybody been messing with the rall.cfg in Rally Championship? > > > > Currently running with > > > > fizpatch=1; main switch active > > patchstickygrass=0; sticky grass inactive > > patchbrakegrip=50; default=100, min=10, max=200 > > patchslidegrip=80; default=100, min=10, max=200 > > patchdamages=70; default=100, min=0, max=100000 > > > > This gives the car a bit more 'throwability', and makes braking distance > > twice as long. Any body any other tweaks to try? > > > > Cheers, Mark.
Just because the developers got it wrong doesn't mean we can't make it right. It's good, clean fun...and you might enjoy the results. If God didn't intend for us to tweak the game, why did He give us Ralwiz? "Nick" <[email hidden]> wrote in message news:6WHI8.819$[email hidden]...
Quoted text (19 lines)> "Mark" <[email hidden]> wrote in message > news:acjl3b$q2ju5$[email hidden]... > > Has anybody been messing with the rall.cfg in Rally Championship? > > > > Currently running with > > > > fizpatch=1; main switch active > > patchstickygrass=0; sticky grass inactive > > patchbrakegrip=50; default=100, min=10, max=200 > > patchslidegrip=80; default=100, min=10, max=200 > > patchdamages=70; default=100, min=0, max=100000 > > > > This gives the car a bit more 'throwability', and makes braking distance > > twice as long. Any body any other tweaks to try? > > > > Cheers, Mark. > > > > I have the game and the patch to fix the physics, but I never got around
to
Quoted text (15 lines)> editing them. I am not quite sure I like the idea of setting up all the > physics values myself because the developers got it so wrong... :-) > > I'll give these values a try later. > > > -- > Nick > > "The overriding purpose of software is > to be useful, rather than correct." > John Carmack, id Software > > >
"Nick" <[email hidden]> wrote in message news:6WHI8.819$[email hidden]...
Quoted text (19 lines)> "Mark" <[email hidden]> wrote in message > news:acjl3b$q2ju5$[email hidden]... > > Has anybody been messing with the rall.cfg in Rally Championship? > > > > Currently running with > > > > fizpatch=1; main switch active > > patchstickygrass=0; sticky grass inactive > > patchbrakegrip=50; default=100, min=10, max=200 > > patchslidegrip=80; default=100, min=10, max=200 > > patchdamages=70; default=100, min=0, max=100000 > > > > This gives the car a bit more 'throwability', and makes braking distance > > twice as long. Any body any other tweaks to try? > > > > Cheers, Mark. > > > > I have the game and the patch to fix the physics, but I never got around
to
Quoted text (8 lines)> editing them. I am not quite sure I like the idea of setting up all the > physics values myself because the developers got it so wrong... :-) > > I'll give these values a try later. > > > -- > Nick
Check out the forum at this site. They may have some basic parameters that they allow to be changed and those that cannot. Kinda like SCGT when they started racing they had to limit the engine/suspension mods or the 4 door sedans would blow off an Audi R8! dave henrie
"Steve Smith" <[email hidden]> wrote in message news:x6pH8.6111$[email hidden]... > A bit O/T, but I've become fascinated with the WRC this year (sincethere's > nothing else on Speedvision, er Speed Ch., worth watching), and I amAMAZED > at how much Rally Championship resembles what I see on the little screen. > I've spent a lot of time configuring Rallywiz, and I now have several > settings: Realistic (mainly getting rid of the Alien braking), GuestDriver > (everything made easy), Superman (everything maxxed out), and Soapy(little > or no traction). Is it just me or is this the best rally game ever? I thought so back when I was beta testing it for MF, but when I said that here I got flamed. After the sim was released I got flamed some more. After awhile I just gave up. :-) David G Fisher

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